Re: [Gimp-developer] Future of Python v2 scripts
On 25 November 2015 at 16:21, Ofnuts wrote: > The latest Ubuntu (15;10) has dropped support for Python V2 (Python V2 is > still available via a PPA). Are there any plans to support V3 in Gimp, I think they were talking about this, but it was not ready in time. 15.10 still has python2 as the default. They are now talking about making the change in 16.04 instead, but of course who knows if it will actually happen. https://wiki.ubuntu.com/Python You're absolutely correct that Gimp should be ready for this. No doubt many other distributions will also make this change. John ___ gimp-developer-list mailing list List address:gimp-developer-list@gnome.org List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list
Re: [Gimp-developer] Future of Python v2 scripts
While it is is feasible to have Python3 as the system default install, it is not practical to remove Python2 from the system. Even if it is not installed by default (which I doubt very much) it will be reachable via the default packaging system (and therefore available as a GIMP dependency). Anyway, even if we switched today to Python3 for GIMP, it would only be available as of GIMP 2.10 - so GIMP 2.8 would still use Python2 scripts. On 26 November 2015 at 06:46, wrote: > On 25 November 2015 at 16:21, Ofnuts wrote: >> The latest Ubuntu (15;10) has dropped support for Python V2 (Python V2 is >> still available via a PPA). Are there any plans to support V3 in Gimp, > > I think they were talking about this, but it was not ready in time. > 15.10 still has python2 as the default. They are now talking about > making the change in 16.04 instead, but of course who knows if it will > actually happen. > > https://wiki.ubuntu.com/Python > > You're absolutely correct that Gimp should be ready for this. No doubt > many other distributions will also make this change. > > John > ___ > gimp-developer-list mailing list > List address:gimp-developer-list@gnome.org > List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list > List archives: https://mail.gnome.org/archives/gimp-developer-list ___ gimp-developer-list mailing list List address:gimp-developer-list@gnome.org List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list
Re: [Gimp-developer] Future of Python v2 scripts
Joao S. O. Bueno (gwid...@gmail.com) wrote: > While it is is feasible to have Python3 as the system default install, > it is not practical to remove Python2 from the system. Even if it is > not installed by default (which I doubt very much) it will be > reachable via the default packaging system (and therefore available as > a GIMP dependency). > > Anyway, even if we switched today to Python3 for GIMP, it would only > be available as of GIMP 2.10 - so GIMP 2.8 would still use Python2 > scripts. It would make sense to switch to python 3 in sync with the (plugin-breaking) switch to gtk3 with the 3.0 release. Bye, Simon -- si...@budig.de http://simon.budig.de/ ___ gimp-developer-list mailing list List address:gimp-developer-list@gnome.org List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list
Re: [Gimp-developer] Future of Python v2 scripts
On 26 November 2015 at 10:47, Joao S. O. Bueno wrote: > While it is is feasible to have Python3 as the system default install, > it is not practical to remove Python2 from the system. Even if it is > not installed by default (which I doubt very much) it will be > reachable via the default packaging system (and therefore available as > a GIMP dependency). Ooop, you're right, I wasn't thinking clearly. It would make it impossible to include gimp in the default install, but of course, now I remember, gimp, like most useful software, was moved off the default iso a while ago. So as you say it probably doesn't make any difference. John ___ gimp-developer-list mailing list List address:gimp-developer-list@gnome.org List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list
Re: [Gimp-developer] Future of Python v2 scripts
On 26/11/15 11:53, Simon Budig wrote: It would make sense to switch to python 3 in sync with the (plugin-breaking) switch to gtk3 with the 3.0 release. Why would gtk3 break python plug-ins? I don't see that many that come with their own UI. I would expect 2.10 and the high bit-depth to break more scripts ___ gimp-developer-list mailing list List address:gimp-developer-list@gnome.org List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list
Re: [Gimp-developer] Future of Python v2 scripts
Ofnuts (ofn...@gmx.com) wrote: > On 26/11/15 11:53, Simon Budig wrote: > >It would make sense to switch to python 3 in sync with the > >(plugin-breaking) switch to gtk3 with the 3.0 release. > > Why would gtk3 break python plug-ins? I don't see that many that come with > their own UI. I would expect 2.10 and the high bit-depth to break more > scripts It breaks all C plugins, since the libraries are no longer binary-compatible. 2.10 should not break anything - we try to keep the PDB and the libgimp API backwards compatible. That is until the planned breaking for 3.0. Bye, Simon -- si...@budig.de http://simon.budig.de/ ___ gimp-developer-list mailing list List address:gimp-developer-list@gnome.org List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list
[Gimp-developer] ANNOUNCE: GIMP 2.9.2 released
Hi, We originally wanted to get this done on GIMP's 20th birthday last week, but... Anyway, here is the first development release in the GIMP 2.9.x series leading to GIMP 2.10. This is an unstable development preview and might crash or do whatever. If you try it for work, please save your images more often. GIMP 2.9's major new feature is GEGL (www.gegl.org), a graph based image processing framework. The entire old pixel manipulation core of GIMP has been removed and replaced by GEGL. Most internal processing is now done at floating point precision, and images can be kept around at 16-bit and 32-bit integer and floating point precisions. Many plug-ins have already been replaced by GEGL operations and can be previewed live on the canvas. For a complete list of changes since 2.8.0 please see the "Changes" section below. We will also post more detailed news about GIMP 2.9 on www.gimp.org soon, stay tuned. Happy GIMPing, --Mitch Download GIMP 2.9.2 is available from: http://download.gimp.org/pub/gimp/v2.9/ and from the mirrors listed at: http://www.gimp.org/downloads/#mirrors Please use the torrent, it distributes the download bandwidth across all mirrors: http://download.gimp.org/pub/gimp/v2.9/gimp-2.9.2.tar.bz2.torrent The checksum of the tarball is: aa8a846a497e3328c5b7d2fd33f5cf63 gimp-2.9.2.tar.bz2 Overview of Changes from GIMP 2.8.0 to GIMP 2.9.2 = Core: The core got completely ported to GEGL, listing all changes involved would be too much, therefore we summarize the changes in app/ per source subdirectory: base composite paint-funcs: - Remove these directories, they contained the old pixel manipulation functions config: - Remove GimpBaseConfig, add GimpGeglConfig - Add config options for new features core: - Add some things that used to live in base/, like the temp-buf, boundary and histogram code - Port all functions to GEGL and higher bit depths - Keep the image around as GEGL graph, all other compositing is gone - Add non-destructive drawable filters, but use them only for previews - Implement the floating selection as drawable filter - Implement GimpImageMap using drawable filters - Move batch processing to gimp-batch.[ch] - Run batch commands in an already running GIMP instance - Ported almost everything from filenames/FILE/fd to GFile/GIO - Be smarter about migrating old user config files - Move many object struct members to private structs file: - Support GIO-ported file load/save procs, handle remote files generically - Add content locking to items to prevent them from being edited - Add position locking to items to prevent them from being translated - Implement all color management in the core - Add an automatic palette of recently used colors - Implement metadata handling in the core gegl: - Now contains utility functions and abstractions to work with GEGL more easily - Move all operations to the new operations/ directory operations: - New directory containing all GIMP-internal GEGL operations and their config objects (if any) - Add a correct version of the overlay layer mode - Add LCH layer modes paint: - Port all paint cores to Gegl - Add MyPaint brush paint core pdb: - Add compat procedures that work like the removed plug-ins - Use the new GimpValueArray, GValueArray got deprecated plug-in: - Allow plug-ins to access image data at full bit depth - Add a compat mode so unported plug-ins always get 8-bit data text: - Port text rendering to GEGL - Use HarfBuzz to inspect fonts for creating an example string xcf: - Add zlib compression to XCF loading/saving GUI: - Add GUI to handle the new high bit depths and conversion between them - Add new action group "filters" which can run arbitrary GEGL ops - Add lots of actions invoking GEGL ops that replace removed plug-ins - Preview all GEGL ops live on the canvas, using drawable filters - Mostly switch from using stock-ids to icon-names - Turn all stock icons into named icons and add an icon theme - Allow selecting colors from an image's colormap - Add "Show in file manager" to everything that has a filename - Add an action search dialog to find actions by keyword and execute them - Split the save dialog into subclasses for load, save and export - Implement various color management dialogs that were in the lcms plug-in - Make sure windows appear on the correct monitor - Simplify and reduce the actions that modify paint tool behavior - Add canvas rotation and flipping - Allow zooming to the selection - Make the image tab position configurable in single window mode - Add separate snapping settings for fullscreen mode - Remove bitmaps cursors and only support RGBA cursors - Color manage drawable and image thumbnails - Add more format string options for the image titl
Re: [Gimp-developer] ANNOUNCE: GIMP 2.9.2 released
Congratulations! On Thu, 26 Nov 2015, Michael Natterer wrote: Hi, We originally wanted to get this done on GIMP's 20th birthday last week, but... Anyway, here is the first development release in the GIMP 2.9.x series leading to GIMP 2.10. This is an unstable development preview and might crash or do whatever. If you try it for work, please save your images more often. GIMP 2.9's major new feature is GEGL (www.gegl.org), a graph based image processing framework. The entire old pixel manipulation core of GIMP has been removed and replaced by GEGL. Most internal processing is now done at floating point precision, and images can be kept around at 16-bit and 32-bit integer and floating point precisions. Many plug-ins have already been replaced by GEGL operations and can be previewed live on the canvas. For a complete list of changes since 2.8.0 please see the "Changes" section below. We will also post more detailed news about GIMP 2.9 on www.gimp.org soon, stay tuned. Happy GIMPing, --Mitch Download GIMP 2.9.2 is available from: http://download.gimp.org/pub/gimp/v2.9/ and from the mirrors listed at: http://www.gimp.org/downloads/#mirrors Please use the torrent, it distributes the download bandwidth across all mirrors: http://download.gimp.org/pub/gimp/v2.9/gimp-2.9.2.tar.bz2.torrent The checksum of the tarball is: aa8a846a497e3328c5b7d2fd33f5cf63 gimp-2.9.2.tar.bz2 Overview of Changes from GIMP 2.8.0 to GIMP 2.9.2 = Core: The core got completely ported to GEGL, listing all changes involved would be too much, therefore we summarize the changes in app/ per source subdirectory: base composite paint-funcs: - Remove these directories, they contained the old pixel manipulation functions config: - Remove GimpBaseConfig, add GimpGeglConfig - Add config options for new features core: - Add some things that used to live in base/, like the temp-buf, boundary and histogram code - Port all functions to GEGL and higher bit depths - Keep the image around as GEGL graph, all other compositing is gone - Add non-destructive drawable filters, but use them only for previews - Implement the floating selection as drawable filter - Implement GimpImageMap using drawable filters - Move batch processing to gimp-batch.[ch] - Run batch commands in an already running GIMP instance - Ported almost everything from filenames/FILE/fd to GFile/GIO - Be smarter about migrating old user config files - Move many object struct members to private structs file: - Support GIO-ported file load/save procs, handle remote files generically - Add content locking to items to prevent them from being edited - Add position locking to items to prevent them from being translated - Implement all color management in the core - Add an automatic palette of recently used colors - Implement metadata handling in the core gegl: - Now contains utility functions and abstractions to work with GEGL more easily - Move all operations to the new operations/ directory operations: - New directory containing all GIMP-internal GEGL operations and their config objects (if any) - Add a correct version of the overlay layer mode - Add LCH layer modes paint: - Port all paint cores to Gegl - Add MyPaint brush paint core pdb: - Add compat procedures that work like the removed plug-ins - Use the new GimpValueArray, GValueArray got deprecated plug-in: - Allow plug-ins to access image data at full bit depth - Add a compat mode so unported plug-ins always get 8-bit data text: - Port text rendering to GEGL - Use HarfBuzz to inspect fonts for creating an example string xcf: - Add zlib compression to XCF loading/saving GUI: - Add GUI to handle the new high bit depths and conversion between them - Add new action group "filters" which can run arbitrary GEGL ops - Add lots of actions invoking GEGL ops that replace removed plug-ins - Preview all GEGL ops live on the canvas, using drawable filters - Mostly switch from using stock-ids to icon-names - Turn all stock icons into named icons and add an icon theme - Allow selecting colors from an image's colormap - Add "Show in file manager" to everything that has a filename - Add an action search dialog to find actions by keyword and execute them - Split the save dialog into subclasses for load, save and export - Implement various color management dialogs that were in the lcms plug-in - Make sure windows appear on the correct monitor - Simplify and reduce the actions that modify paint tool behavior - Add canvas rotation and flipping - Allow zooming to the selection - Make the image tab position configurable in single window mode - Add separate snapping settings for fullscreen mode - Remove bitmaps cursors and only support RGBA cursors - Color manage drawable and imag