Re: [Gimp-developer] gimp git considers all predefined brushes as having 100% hardness

2015-01-05 Thread Alexia Death
There is a patch now attached to the bug that is up for commentary.
Feedback welcome.

On Sun, Jan 4, 2015 at 3:44 PM, Michael Natterer mi...@gimp.org wrote:

 On Sun, 2015-01-04 at 10:51 +0100, Hartmut Kuhse wrote:
  I think, this is related to
 
  Bug 741200 https://bugzilla.gnome.org/show_bug.cgi?id=741200 -paint
  options spacing differs from brush spacing

 Yes, it's the same issue, it affects not only spacing but also
 hardness.

 --Mitch

  Hatti
 
  Am 03.01.2015 um 19:33 schrieb Alexandre Prokoudine:
   On Fri, Jan 2, 2015 at 6:22 PM, Alexander Rabtchevich wrote:
   Hello
  
   Current git considers any built-in brush as a solid one.
   Solid? What do you mean?
  
   Alex
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Re: [Gimp-developer] Brush size relative to canvas size

2015-01-04 Thread Alexia Death
The feature is in GIT now, btw.

On Fri, Oct 24, 2014 at 6:30 PM, Richard strata_ran...@hotmail.com wrote:

  From: jo.y.v...@gmail.com
  Date: Thu, 23 Oct 2014 14:19:26 +0200
  To: gimp-developer-list@gnome.org
  Subject: Re: [Gimp-developer] Brush size relative to canvas size
 
  Instead to fiddle around with units, maybe we could to use Brush
 dynamics ? Alternatives are welcome.
 

 That's an interesting alternative, though it doesn't make much sense to
 just map Zoom as an input to the dynamics grid ... I don't imagine zoom
 being a useful value for anything other than brush size, and it's a
 multiplicatively inverse relationship ... but perhaps on the Size output
 there can be an option to control whether it is considered absolute or
 (screen) relative 

 -- Stratadrake
 strata_ran...@hotmail.com
 
 Numbers may not lie, but neither do they tell the whole truth.



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Re: [Gimp-developer] GEGL operations - GSoC 2013

2013-04-19 Thread Alexia Death
Hi,

Two ops, if done well are enough to apply :)

Best,
Alexia
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Re: [Gimp-developer] Minor enhancements in the export dialog

2012-11-26 Thread Alexia Death
On Mon, Nov 26, 2012 at 8:46 PM, Richard Gitschlag
strata_ran...@hotmail.com wrote:
 So then the issue is that out of that priority chain none of steps 1 thru 3
 are saved between GIMP sessions.  (Okay, step 1 and 2 can't, as they're
 image-specific, but step 3...) If you simply start GIMP up and select the
 Export command, the default extension is PNG when that may not be desired.
 And the suggestion is for a slightly expanded priority chain:

 1 - Last export of current image
 2 - Extension of current imported image
 3 - Last export of any image
 4 - User preferences setting
 5 - PNG if all else fails

This seems quite reasonable -  different workflows/uses need a
different default. PNG makes sense for a web designer, but not for a
photographer/photomanipulator or painter who preffer to export to JPG
or for game texture artist who needs to export in a specific third
rather esoteric format.

Im ambvalent tho between a user set default and just carring the last
export over sessions. Both have pros and cons. Set default is good if
you have one area of use and preffered format for that, but it's very
unflexible if you do both web design and photography in bouts. On the
other hand, it will only matter if you have closed GIMP totally,
meaning you are starting a new session anyway that has no relation to
the last, so carrying over the last exported format may hinder rather
than help and set default may work better...
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Re: [Gimp-developer] Minor enhancements in the export dialog

2012-11-25 Thread Alexia Death
On Sun, Nov 25, 2012 at 6:29 PM, Guillermo Espertino (Gez)
gespert...@gmail.com wrote:
 And this is kept between sessions, but the PNG extension is always used in
 the filename. If you change the extension to JPG, for instance, when you
 close and re-open GIMP it will go back to PNG (using the default use
 extension option, but it won't remember the last extension used).

I cant remember since when, but in current git for 2.8, all imported
images default to imported format before all other options.

Current order in git is for format AFAIK:
1. last export of this image
2. imported extension
3. last export of any image
4. png

Original 2.8.0 did not use imported extension at all and it was a
nuisance when working with JPG-s. 2.8.2 had the order slightly
different, 2 and 3 were switched.


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Re: [Gimp-developer] Save/export, option to go back to old behaviour

2012-11-20 Thread Alexia Death
Just pointing this out again  -  in the future vision, that we are
approaching step by step, the export operation with it's tasks, like
scale etc should not require you creating a new image for this
process... It would just be a view on top of the existing xcf project
-  very much like a target complation is in IDE-s. But this future can
not happen in one single release. It will come iteratvely. This
separation is just one step on a long way. First mandatory step...
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Re: [Gimp-developer] API for time of last change vs. last export

2012-11-19 Thread Alexia Death
On Sun, Nov 18, 2012 at 3:12 AM, Akkana Peck akk...@shallowsky.com wrote:
 On the thread-which-shall-be-nameless, when folks were asking for
 a way to quit GIMP without being prompted to save files that had
 already been exported, Alexia wrote:
 Oh, let me throw up this idea for you -  you do not need a fork, just
 a script to override the default close... Very easy to install,
 maintain and distribute. No fork needed.

 Alexia, how?  I looked into it, but couldn't figure out any way
 to do it.
Good question. I asked mitch if this is possible and he said yes. My
idea was to override the close, but now that I look at it, the problem
is, that you seem to be unable to get the display for user opened
image to close it...

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Re: [Gimp-developer] Save/export, option to go back to old behaviour

2012-11-17 Thread Alexia Death
On Sat, Nov 17, 2012 at 4:11 AM, Graeme Gill grae...@argyllcms.com wrote:
 And loss prevention has little or nothing to do with the decision
 to save or export. If you track what features an image uses, then
 you can by default save back to the file format used to open
 the image. Only if some processing operation is performed
 that takes the image outside the capabilities of the originally
 opened file do you have to get the user to decide whether
 to loose information or save as a different format.

Even the act of loading a file into memory as pixel data and then
recompressing on save is lossy for lossy formats and grayscale formats
outright destroy information if the original is color. It is not
realistic to keep track for each format feature by feature, if the
image is now restorably exported or not, it would make maintaining
gimp code and adding features a horror... Each change anywhere would
recquire going over all export plugins making sure their supported
feature lists are up to date... This separation makes it clear cut.
The project file, the one that keeps ervery feature of gimp intact is
the xcf and you save to it. Any rendering you export to. And this
distinction will get even more important when we get to gegl backend
in full.

In short, options were considered, arguments have been had. We didn't
do this to anoy anybody, we did this based on alot of consideration
and a future of GIMP as a nondestructive image editor.

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Re: [Gimp-developer] Save/export, option to go back to old behaviour

2012-11-16 Thread Alexia Death
On Fri, Nov 16, 2012 at 4:11 PM, Matthew Miller mat...@mattdm.org wrote:
 Simon asked for a usability study. This is no formal study, but there's
 plenty of direct feedback from actual users.

And there is also plenty of people that have showed up with saved
files they want to change but cant, because they have them in jpg...
And lots of people for whom the current Save/Export paradigm makes
perfect sence. They just have no reason to come here and complain...

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Re: [Gimp-developer] Save/export, option to go back to old behaviour

2012-11-16 Thread Alexia Death
Oh, let me throw up this idea for you -  you do not need a fork, just
a script to override the default close... Very easy to install,
maintain and distribute. No fork needed.
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Re: [Gimp-developer] Save/export, option to go back to old behaviour

2012-11-16 Thread Alexia Death
On Fri, Nov 16, 2012 at 4:35 PM, Matthew Miller mat...@mattdm.org wrote:
 Change is good. But listen to feedback as you make it. When there's a clear
 use case, see if you can cover it without serious detriment to the rest.

I just have to make this point... All feedback recived in this manner
is biased. People who come to complain are the ones that come here. To
have unbiased feedback you would need an unnbiased cross-selection of
the users.
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Re: [Gimp-developer] Save/export, option to go back to old behaviour

2012-11-16 Thread Alexia Death
On Fri, Nov 16, 2012 at 5:22 PM, Karl Günter Wünsch
k...@mineralien-verkauf.de wrote:
 If I am editing an image to my liking I usually need several sizes and
 sometimes even aspect crops. Since sharpening is the last step in almost
 all of my workflows I end up creating a master (saved as XCF) which I
 don't want to mess up further. That master I open and scale and sharpen
 as I like, save the result (err. export the result) and toss it to start
 again - now it prompts me to create yet another XCF which I will never
 ever need, I have a master copy - which I may in fact lose if I happen
 to hit the save short cut because being in a hurry!

This is a familiar workflow  for me. I do this very often. Exporting a
view of the master is a task for the future nondestructive editing. It
should not require a creation of a new document. Some day it probably
wont. And you will be ble to create several export graphs for your
image too... This export/save separation is just one step on this way.
We wont get to fully nondestructive editing today, but we will, some
day. And unless you do not wish us to release anything for a next
decade or two untill we get there, the interim inconvenience needs to
just be lived with...

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Re: [Gimp-developer] history of great bugs

2012-09-06 Thread Alexia Death
hi,

If you want a fun bug, Id say the drag-and-drop ghost in 2.4 series(I
think it got fixed by 2.6?) takes the cake. It eluded people for a
while... I think it was Michael Mure before his first GSoC who found
the issue...

Best,
Alexia
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Re: [Gimp-developer] Wilber watch mockup designs

2012-09-03 Thread Alexia Death
I like the dashed white one and the solid black one for some reason
most:) Id buy one when  you make it happen :D

On Tue, Sep 4, 2012 at 5:34 AM, Mukund Sivaraman m...@banu.com wrote:
 On Tue, Sep 04, 2012 at 07:45:22AM +0530, Mukund Sivaraman wrote:
 tigert made some mock designs for the watch:
 https://staff.banu.com/~muks/tmp/wilber-watch-draft-1.png
 https://staff.banu.com/~muks/tmp/wilber-watch-draft-2.png

 I've uploaded a variant of this design too:
 https://staff.banu.com/~muks/tmp/wilber-watch-draft-3.png

 Another variant on the black dial:
 https://staff.banu.com/~muks/tmp/wilber-watch-draft-4.png


 Kind regards,

 Mukund
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Re: [Gimp-developer] gimp-context-set-brush-size. Why doesn't it work?

2012-08-09 Thread Alexia Death
On Thu, Aug 9, 2012 at 5:36 AM, Rob Antonishen rob.antonis...@gmail.com wrote:
 I've started writing a script. Within the script I've adjusted the brush
 size
 using gimp-context-set-brush-size. After running the script, the brush size
 has changed in the Tool Options area but when the script starts the
 drawing process, it ignores the Tool Options and draws using the brush
 default size of 180 by 180 pixels.

 -

 I ran into the same issue and did some testing.   I don't think you can
 change the brush size of anything but parametric brushes.

All scripts have their own context, they dont make use of the UI
context. I think its a bug, that the set size operates on the UI
context rather than script context.

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Re: [Gimp-developer] Fedback and personal comments about Gimp 2.8

2012-08-03 Thread Alexia Death
Hi,

Its long and it's late here, so sorry for reading it only for the bits
that caught my eye. The issues with dynamics editing  are known. All
resources suffer from this, even tho its most obvious only with
dynamics and vector brushes. However we could not postpone 2.8 further
to fix this. The resources system as a whole is in need of some
rethink and change. As to your current predicament, how I work with
dynamics is having a small number of My dynamics presets for
tweaking purposes and a bunch of tool presets that make use of them in
sensible manner. These provide a kind of type brush functionality I
can customize on the fly... I know it's a workaround, but ...

Best,
Alexia
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Re: [Gimp-developer] Fedback and personal comments about Gimp 2.8

2012-08-03 Thread Alexia Death
Some more comments:

Making all dynamics writable is within your own power. Its a simple
task of copying the resources over from the system folder to your own
profile and removing the system folder.

III.1. Tablet-specifics, Pen/Eraser consistency
 First thing I noticed in 2.8 is that I now need to select the eraser tool
 when I flip my pen to use the eraser. I didn't have to do that in 2.6.
Your tablet is not recognized or set up right then. On gimp side, if
pen and eraser are reported as separate devices, they can have
separate tools. Just tested it on my system(linux, wacom tablet) It
works.

 So whenever I flip my pen and use the eraser, change the brush
 size, flip it again, have to restore the paint size again...! This is
 getting obnoxious, really.
This is a side-effect of fixing another much more annoying issue -
brush size/shape changing when switching tools. Another thing that
there was no time to fix properly before 2.8. So we fixed the big
annoyance, and left the tablets as they were. You can use tool presets
to work around this one.

III.2. Tablet-specifics, Unintentional floating

A bug, probably. I don't have that issue with the mouse: many times, as I
select an item from a drop down list (brush dynamics, brush...) using my
tablet's stylus (paint or eraser tool) the list becomes a floating window
and I need to dock it again... sighs.
This is caused by nature of tablets and what X counts as a drag.
Tablets tend to slip a micron during clicks and that registers to GTK
as drag. Not much we can do about it. Use the option to lock the tabs
to their docks. the annoying bit is, tha you need to do it per tab...
We are aware of the issue, it just does not have easy solutions.


 III.3. Tablet-specifics, dialogs and menus

 A bug, which was present in 2.6 and is still not totally fixed in 2.8:
 using menus with the stylus sometimes (in 2.6 it happened all the time)
 makes dialogs unusable.
This one is a known GTK2 bug that WONT be fixed. It will go away when
gimp finally gets migrated to GTK3.
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Re: [Gimp-developer] Cross-application work-flows and document file formats

2012-05-22 Thread Alexia Death
On Tue, May 22, 2012 at 9:30 AM, Michael Grosberg
grosberg.mich...@gmail.com wrote:
 Jon Nordby jononor at gmail.com writes:
 That reminds me - it would be great if the save feature also supported PSD
 (As opposed to export). I can think of only one showstopper: text layers,
 which are currently always converted to raster, and a further complication of
 how to preserve the text data on a text layer that has been modified using
 another tool.

This is defnetly a no-go. Save is exclusively for a format that can
save and load ALL gimp features. PSD is not a gimp format, it will
never be able to do that. Hence PSD will always be an export. One that
supports as much as possible of the PS feature set, sure, but still an
export. And gimp already natively supports importing/exporting
PSD-s...


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Re: [Gimp-developer] Cross-application work-flows and document file formats

2012-05-22 Thread Alexia Death
On Tue, May 22, 2012 at 10:26 AM, Michael Grosberg
grosberg.mich...@gmail.com wrote:
 Alexia Death alexiadeath at gmail.com writes:


 This is defnetly a no-go. Save is exclusively for a format that can
 save and load ALL gimp features.

 It CAN save and load all Gimp features. It doesn't do that in practice,
 but it CAN.

Even in a fully geglified non-destructive GIMP? It may today, but GIMP changes.

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Re: [Gimp-developer] Gimp 2.8.0 - Saving in .jpg or .png hmmmmm

2012-05-18 Thread Alexia Death
Hi!

My 2c on the issue -  This change is GOOD not only for the target
audience but to the novice too! You would not belive how may times
people new to graphics have come to varoius gimp channels asking how i
can change text on this here image I saved from gimp yesterday as jpg
or png and I have to tell them that they cant! and they are not even
aware of the xcf as a format that would allow them to change the
composition at any time. In the worst case, they have managed to
destroy the original by overwriting it too!

The noobs are safe from destructive mistakes and the pro-s are happy
because it now works the way that is the defacto industry standard.
Only people that complain are the intermediate users that have habbits
they have to change now... Very human. And slightly tedious.
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Re: [Gimp-developer] Cage-Tool performance

2012-05-18 Thread Alexia Death
On Fri, May 18, 2012 at 9:52 AM, Anke Lange gimp-werkst...@gmx.de wrote:
 First: when I made a cage and want to adjust the knots, I can't. I have to
 create a new cage. But when I create the cage new and close it, it cuts my
 picture into bits. The only way to avoid this, yet, is to restart Gimp and
 load the motiv new.
 Is there another way around this?
Yes you can. Close the cage, then in tool options switch to Create or
edit mode. Then you can adjust the cage untill you switch back to
transform mode.

 Second: I tried out, whether I get a difference in making a cage closer to
 the motif or leaving a wider gap between motif and cage. Using the
 adjustment of filling the background with color.
Cage transform is only defined for the interior of the cage. It's a
limitation of the algorithm. The fill works based on the pixel under
your first point. It's ideal operating environment is an element on a
separate layer of a larger canvas with transparent bg. Cage is
somewhat special transform. It strives to be shape preserving.

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Re: [Gimp-developer] GIMP FxFoundry using GEGL?

2012-05-02 Thread Alexia Death
GIMP-s plugin appi is not slated to change afaik, and fx foundry is
only scriptfu scripts. They should just work with the geglified
gimp...

On Wed, May 2, 2012 at 9:59 AM, gfxuser gfx.u...@online.de wrote:
 Hi,

 lately I found this very promising plug-in collection made by two well-known
 persons of this list ;-)
 Will or need the plug-ins therein be ported to GEGL or do they use GEGL out
 of the box through the reworked PDP API?

 Thanks,
 grafxuser
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Re: [Gimp-developer] new heal tool in gimp 2.8

2012-04-27 Thread Alexia Death
New heal looks better to me. It doesnt blur so much. I dont know why
it was changed. It's probably better somhow. You can argue on
bugtracker if you want to, but there is nothing I can do about this.

On Fri, Apr 27, 2012 at 10:45 AM, Miroslav Talasek
miroslav.tala...@seznam.cz wrote:
 Any results ?
 and could u tell me why we change healing algo ?
 On 04/25/2012 07:27 AM, Alexia Death wrote:

 There was a bug in the heal tool that could cause what you describe
 that had a fix committed yesterday. you probably can get away with
 grabbing the latest heal c file from git and building again.

 On Wed, Apr 25, 2012 at 12:30 AM, miroslav talasek
 miroslav.tala...@seznam.cz  wrote:

 old and new file is also included in archive with xcf file
 here
 http://photo.talasek.sk/special/healtool.tar.bz2

 --
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 Developer, Team leader
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 tel.:+420 234 694 722
 fax: +420 234 694 115
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Re: [Gimp-developer] new heal tool in gimp 2.8

2012-04-25 Thread Alexia Death
Can you just make a bug with a comparative test image of what you
think is wrong?

On Wed, Apr 25, 2012 at 10:55 AM, Miroslav Talasek
miroslav.tala...@seznam.cz wrote:
 No no i grab it from git yesterday after comit
 http://git.gnome.org/browse/gimp/commit/?id=8cd272bb8024886822185e9c39be276bf1c97a4e

 if u compare sources in attachment or in tar.bz2 file marked as new (broken
 for me) u will see
 also u can make diff between them and between old version and new

 On 04/25/2012 07:27 AM, Alexia Death wrote:

 There was a bug in the heal tool that could cause what you describe
 that had a fix committed yesterday. you probably can get away with
 grabbing the latest heal c file from git and building again.

 On Wed, Apr 25, 2012 at 12:30 AM, miroslav talasek
 miroslav.tala...@seznam.cz  wrote:

 old and new file is also included in archive with xcf file
 here
 http://photo.talasek.sk/special/healtool.tar.bz2

 --
 MSc. Miroslav Talasek
 Developer, Team leader
 Seznam.cz, a.s.
 Prague
 Czech Republic

 tel.:+420 234 694 722
 fax: +420 234 694 115
 gsm: +420 608 934 724
 jabber: mire...@jabber.cz
 work-email: miroslav.tala...@firma.seznam.cz
 email: miroslav.tala...@seznam.cz
 web:http://photo.talasek.sk

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Re: [Gimp-developer] new heal tool in gimp 2.8

2012-04-24 Thread Alexia Death
There was a bug in the heal tool that could cause what you describe
that had a fix committed yesterday. you probably can get away with
grabbing the latest heal c file from git and building again.

On Wed, Apr 25, 2012 at 12:30 AM, miroslav talasek
miroslav.tala...@seznam.cz wrote:
 old and new file is also included in archive with xcf file
 here
 http://photo.talasek.sk/special/healtool.tar.bz2

 --
 MSc. Miroslav Talasek
 Developer, Team leader
 Seznam.cz, a.s.
 Prague
 Czech Republic

 tel.:+420 234 694 722
 fax: +420 234 694 115
 gsm: +420 608 934 724
 jabber: mire...@jabber.cz
 work-email: miroslav.tala...@firma.seznam.cz
 email: miroslav.tala...@seznam.cz
 web:http://photo.talasek.sk

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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-17 Thread Alexia Death
On Tue, Apr 17, 2012 at 4:37 PM, Simon Budig si...@budig.de wrote:
 Martin Nordholts (ense...@gmail.com) wrote:
 I like it more, but I still think the white diagonal line is too distracting

 I am not a fan of this kind of nit-picking. While we have certain
 requirements for the splash (e.g. to allow for the startup texts etc.)
 we should try to avoid pleasing everyone with the design, this in
 general doesn't help, since it dilutes the original artwork.

Heh. I would not complain about that line so much, if it wasnt
crossing out the label along with the wilber. I like the original
translucent wilber more. I dont like the crossing out effect that
sharp line gives.

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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-17 Thread Alexia Death
In general I like the inital proposal more, if there wasnt that
distracting strikethrough line, as is gespertino's v3 wins my favor.

On Wed, Apr 18, 2012 at 7:11 AM, Burnie West w...@ieee.org wrote:
 On 04/17/2012 04:49 PM, Alexandre Prokoudine wrote:

 On Wed, Apr 18, 2012 at 3:23 AM, Kevin Cozens wrote:

 On 12-04-17 05:38 PM, gespert...@gmail.com wrote:

 After some tweaking...
 http://dl.dropbox.com/u/255376/gimp/gimp-splash_gez-V3.png


 If a person was to get picky they could point out that GIMP has more than
 paint brushes in its toolbox.  ;-)

 Personally I wish we had just _one_ splash screen where Wilber goes
 berserk, bites the brush in half and takes all GIMP haters to
 cleaners, en masse. Just for fun.

 Alas, this would not make us look good.

 I'm with you on that one, Alexandre - - but on the other side GIMP is SO _ O
 _ O  much fun


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Re: [Gimp-developer] gimp 2.8 splash screen suggestion

2012-04-16 Thread Alexia Death
Not bad. The dark line going under wilber feels a little bit funny,
but I like it in concept. Better than mine in the RC :P

On Mon, Apr 16, 2012 at 7:32 AM, gfxuser gfx.u...@online.de wrote:
 Am 15.04.12 21:39, schrieb Bernhard Stockmann:

 hey everyone!

 I made a startup splash screen in GIMP for GIMP 2.8. also filed a bug on
 it here: https://bugzilla.gnome.org/show_bug.cgi?id=674154

 If you like it you can use it!

 Is there another way to submit splash screens? Or are there any official
 guidelines?

 +10

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Re: [Gimp-developer] [Gimp-user] ANNOUNCE: GIMP 2.7.5 released

2012-04-10 Thread Alexia Death
On Tue, Apr 10, 2012 at 4:50 AM, John A. Wallace jw72...@verizon.net wrote:
 After downloading that build of GIMP for Windows, I got a malware alert from 
 AVG
 2012 about part of it containing a Trojan. I have attached a screenshot of the
 alert. Any ideas about that? Thanks.

Yes, several.
a) It's not one of our semi-official builds you get from
gimp-win.sourceforge.net, go get one from there.
b) Contact whoever provided that build, sometimes there are false
positives. However, since its a build from god knows where, id take
the warning seriously. Malware distributors just love packing their
crap into installers of well known free apps.

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Re: [Gimp-developer] Gsoc - Slicing Tool

2012-04-02 Thread Alexia Death
On Mon, Apr 2, 2012 at 8:48 PM, gfxuser gfx.u...@online.de wrote:
 Hi,

 I might have overlooked something, but what's the difference to the already
 existing Image-Map filter (see Filters/Web/Image-Map) and Slice dialog
 (Filters/Web/Slice...)?
Plugins cant have on canvas controls.

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Re: [Gimp-developer] looking for advice ( gsoc )

2012-03-31 Thread Alexia Death
Hi,

No projects on paint tools will be done until GEGL porting has
happened. And once it indeed has, creating a mirror mode for paint
tools should be quite trivial. Just slap a mirror op on top of the
layer you paint on.

On Sat, Mar 31, 2012 at 8:47 PM, Ofnuts ofn...@laposte.net wrote:
 On 03/31/2012 07:37 PM, Ursu Dumitru wrote:

 Hello everyone!
 I was writing to you earlier, but as far as I understood, some projects
 can't be done until the UI of Gimp is redesigned.
 So I was thinking about two new things, but I'm in doubt as they may be
 too much related to UI, and I am looking for your advice,
 as I don't know yet the code good enough to figure it out by myself.

 First one: the mirror painting brush modifier, which enables horizontal
 or/and vertical painting mirror
 ( http://imageshack.us/f/35/mirrorpainting.png )

 In the sale vein, edge-wrap painting would be useful for those making
 seamless tiles.

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Re: [Gimp-developer] An update on the menu search

2012-03-09 Thread Alexia Death
 Srihari Sriraman wrote:
 We now have it up and working.
 Still looking to implement loads of features...
 Do pool in suggestions!
 http://youtu.be/hGAgG_XRhHc?hd=1
Nice one. We had a failed GSoC project(student disappeared) for
something similar. Is it a plugin or is it hacked into gimp core?

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Re: [Gimp-developer] How much money to make a dent in GIMP 2.8?

2012-03-05 Thread Alexia Death
On Mon, Mar 5, 2012 at 10:05 PM, Jeremy Morton ad...@game-point.net wrote:
 With all due respect, your method of not paying anyone has resulted in 2
 years without a stable release of GIMP.  What's your point?  It's not like
 things are just rosy and there aint nothing to fix.

Failure to release in 2 years is not a problem curable with money.
Long development cycle is the result of merging more than a few large
features early on that took time to mature and stabilize. It's a
result of going for perfect completeness in one go, instead of
taking small simple and above all, releasable steps. We will try to
address this shortcoming in the next few cycles by trying to keep the
main tree in a releasable state at all times and add new stuff in
small self-contained functional but perhaps feature incomplete chunks.
I know Peter disagrees with me and many others on this, because he
wants to see his babies complete, but that's exactly the thinking
that got us this long cycle and exactly the thing we need to avoid.
Adding more developers, specially paid ones without addressing the
causes is not going to improve matters much unfortunately. there will
be more things waiting around for those few touches to become
releasable pushing the deadline ahead.

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Re: [Gimp-developer] Gimp and Refactoring

2012-02-20 Thread Alexia Death
On Tue, Feb 21, 2012 at 12:27 AM, Carlos Andrade carlosvia...@gmail.com wrote:
 I attempted to verify on achieve mailing lists around March 2011 to observe
 if the decrease on LOC was related to significant refactoring, however it
 seemed that 2011 march emails were not available. Only until around 06/2011.
 Is it possible for us to have access to it or could someone confirm by some
 other way that GIMP was undergoing refactoring or what caused the
 significantly LOC decrease?

http://git.gnome.org/browse/gimp/log/?ofs=1700

The one source of truth -  Git commit log. One commit stands out in
particular, the removal of the old preset system.


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Re: [Gimp-developer] How is the pressure value from a graphics tablet read in GIMP?

2012-01-30 Thread Alexia Death
On Mon, Jan 30, 2012 at 1:26 PM, Nick Bolton nick.bolton...@gmail.com wrote:
 Does anyone know how GIMP retrieves the stylus pressure value from a
 Wacom tablet?
GIMP lets GTK handle such things, as GTK is better suited to handle
such things. You will probably find andswers to your questions there,
in GTK+ GDK component X11 input module. If you are using a toolkit,
its probably better to see what it offers. If not,
http://git.gnome.org/browse/gtk+/tree/gdk/x11/gdkinput-x11.c?h=gtk-2-24
 may help. Lowlevel X API is one thing I am not inimately familiar
with, but I do know this - To get extra information tablet provides,
you need to query for Extended events, not the regular ones.



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Re: [Gimp-developer] how to modify precisely a guide position ?

2012-01-08 Thread Alexia Death
On Sun, Jan 8, 2012 at 8:48 PM,  g...@catking.net wrote:
 I hit this recently in the context of cropping out a section of an image. I
 needed a 1024x1024 for an external FFT application. Doing that with the
 mouse is not very realistic.

Sigh... You guys sure like to go the long way around... Both rectangle
select and crop tool have size constraints. In this case, grab crop
tool, set it to fixed size, set size to 1024x1024 and crop away. With
nice preview of what's in and what's out too...
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Re: [Gimp-developer] GIMP 2.8 Feature Request (2)

2012-01-05 Thread Alexia Death
On Thu, Jan 5, 2012 at 9:03 AM, Liam R E Quin l...@holoweb.net wrote:
 I suggest a preference,
 default export format:
   [same as imported file]
   [same as last export]
   [tiff]
   [jpeg]
   [png]

The current spec states
1. Last export on this file
2. Last export on any file
3. png

That's so mindbogglingly annoying, but yeah found out last night that
this is how it was specked and there have been rows over this before.
I hacked up a quick patch to change that to:

1. Last export on this file
2. Last export on any file
3. Import type
4. png

its a tiny patch and man did that make my life nicer.

http://to.who.ee/0001-app-Add-import-type-as-third-preference-on-Export.patch
- link to the pack. its very easy for those who build git to maintain
their own miniforks ;)

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Re: [Gimp-developer] RFE: single window mode: always show tab

2012-01-04 Thread Alexia Death
On Wed, Jan 4, 2012 at 3:27 PM, wwp subscr...@free.fr wrote:
 Anyway, it's not because you work on one document 99% of the time that
 99% of the users do so.

People who create original art(painters for example) work mostly on
single canvas with lots of docks on the sides using tab to show and
hide them. this is no less valid use-case than yours. I would even
argue, that your usecase is quite rare, because you hover between one
and may images. Photo manipulation use-case as a rule assumes several
documents open at all times and photo-correction usually just the one.

 In another RFE to the bug tracker, I suggested to move tabs to the
 left, instead of to the top. Since quite all screens are wider than
 high, this makes way less space lost (at least the impact is
 less sensible).
Docks in gimp are all vertical only. I personally feel that my
horizontal space is much more cramped than vertical if I want to keep
visible the few essential docks I need. It's so cramped that I usually
end up with a barely square or even slightly portrait work area. The
tab bar is also seen as a transitory feature. In the future the tab
bar will be replaced by image parade concept and its quite possible
its position and size will be customizable...

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Re: [Gimp-developer] RFE: single window mode: always show tab

2012-01-04 Thread Alexia Death
On Wed, Jan 4, 2012 at 5:59 PM, Alexandre Prokoudine
alexandre.prokoud...@gmail.com wrote:
 On Wed, Jan 4, 2012 at 7:42 PM, wwp wrote:

 Vertical tab captions are barely readable. Whoever thinks this is a
 good solution needs a good night's sleep, a cold shower and a cup of
 tea in the morning.

 Abomination.. does this post turn to trolling now?

 Your second remark started interestingly, but since the tab contents is
 not text but an image,

 Wrong :) Please check facts: both text, text and icon and, since 2.7.x
 automatic choice based on available space are possible.
He is talking about the image tabs, not the dock ones ;)

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Re: [Gimp-developer] attempt to use the text tool crashes the program (on Windows) and I don't remember the solution

2011-12-04 Thread Alexia Death
2011/12/4 Cristian Secară li...@secarica.ro:
 Using the 2.7.3 version from http://sourceforge.net/projects/gimp-win/ ,
 with the text tool selected, GIMP crashes just when I click anywhere on
 an opened image. I remember it happened the same sometime in the past
 (more than a year back, I presume), at that time I found a solution
 (perhaps shared by Jernej Simončič (?)), but I am unable to find the
 referecne to it.

 At the same time, the 2.7.4 portable version from Partha's site works
 ok.

 Someone to remember something on this ?
Its a known bug with the wimp theme engine. disable it and gimp will
work fine. I did it by finding and removing libwimp.dll from gimp gtk,
but it can be done via the config file as well.


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Re: [Gimp-developer] Nightly builds now served through HTTPS

2011-11-28 Thread Alexia Death
On Mon, Nov 28, 2011 at 10:45 AM, Tobias Jakobs
tobias.jak...@googlemail.com wrote:
 On Mon, Nov 28, 2011 at 08:56, Martin Nordholts ense...@gmail.com wrote:
 Can you ping gimptest.flamingtext.com
 (203.94.189.170)?

 Yes, I can reach the address via ping. I'll test it again at home this 
 evening.

https://gimptest.flamingtext.com/ displays apache server test page.
http variant says connection reset. Perhaps some redirects would be in
order? Both HTTP and HTTPS main pages should redirect to somewhere.


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Re: [Gimp-developer] features

2011-11-19 Thread Alexia Death
On Sat, Nov 19, 2011 at 1:15 PM, Alexandre Prokoudine
alexandre.prokoud...@gmail.com wrote:
 8) file browser (like bridge) to classify, tag, organize, photos.

 Do not want :)

To elaborate on that, file management is not graphics editors job.
It's a whole separate tool. For photos I use digikam.  Really nice
tool for managing photo files at least for me.

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Re: [Gimp-developer] Getting the recognition that GIMP deserves

2011-11-10 Thread Alexia Death
On Thu, Nov 10, 2011 at 12:07 PM, Alexandre Prokoudine
alexandre.prokoud...@gmail.com wrote:
 …or get a fork and… ;)

 ...a knife and have a good meal.

 The only fork of GIMP that really survived is Seashore. It's targeted
 at an essentially different group of users.

There's also cinepaint that was geared for movie world and the painter
fork that seems to be maintained rather sanely as a set of patches on
vanilla gimp. There's a few things that Id like to merge from there,
but it's a bit tricky and we are too late in 2.8 cycle.
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Re: [Gimp-developer] Getting the recognition that GIMP deserves

2011-11-10 Thread Alexia Death
On Thu, Nov 10, 2011 at 4:05 PM, phanisvara das listm...@phanisvara.com wrote:
 martin nordholts, in a blog post from 2009 (
 http://www.chromecode.com/2009/12/best-way-to-keep-up-with-gimp-from-git_26.html
 ) :

 The more people that use the latest GIMP code from git the better. It keeps
 the required effort to contribute code upstreams small, which in turn
 increases the likelihood of upstream contributions, and it makes bugs more
 vulnerable to early discovery which minimizes their impact.

Keeping up with git is not the same as installing a dev version for
production use! People who build and use git are good the same way as
people using dev versions with full awareness of the caveats are good.
But if somebody suggested installing git at work, the same objection
would apply. Even more so than for dev releases. People who build and
use git need to be at least somewhat aware what is going on in
development and be ready to interact with developers up on finding
bugs. A git snapshot from two hours ago may be obsolete...

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