[Gimp-user] 3D heightfield render plugin?
A few gimp versions ago I thought there was a 3D rendered view of your image as a heightfield. This was a second 'view and it would update as you worked on the main image with the normal tools. The only think you could change was the camera position. Does anyone remember this? Is it still available for the current version of gimp? Am I having a hallucination? Thanks in advance- -Rob A ___ Gimp-user mailing list Gimp-user@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user
[Gimp-user] text on circle-path, change direction
hi @ all! I have a little question about text on a path. If I make a circle and put a text on its path, then the head of the letters will point outside the circles center. How can I make the letters of the text point to the middle of the circle/path?? thx for help! best regards, martin -- martinz (via www.gimpusers.com) ___ Gimp-user mailing list Gimp-user@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user
Re: [Gimp-user] text on circle-path, change direction
martinz wrote: How can I make the letters of the text point to the middle of the circle/path?? Change the sign of the fill angle to change the direction the letters will appear around the circle as well as whether they point towards the center of the circle or away from the center. ___ Gimp-user mailing list Gimp-user@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user
Re: [Gimp-user] Sinc(Lanczos3) interpolation making patterns like artifacts when scaling.
Aliet wrote: I noticed on some of the finished pictures some sort of pattern like artifacts and pixels with offending colors whenever there was transparent gray or black over white o clear backgrounds, I also noticed that these were downscaled using Sinc(Lanczos3) interpolation. I've been conducting some tests to compare Cubic and Sinc interpolations on my pictures, I know Sinc is the theoretical optimum but I needed to see in practice if the difference was noticeable enough and if so always use it There is no perfect resizing filter. All filters will cause one of two kinds of problems, either ringing (windowed sinc filters like Lanczos) or blurring (cubic). You choose between them on a case-by-case basis depending on whether you want to preserve detail (Lanczos) or minimize artifacts (cubic). Sinc is only ideal in an ideal world. In the real world, resizing filters must have finite extent, and RGB levels are typically limited to 8 bits of precision. - Ernie http://home.comcast.net/~erniew ___ Gimp-user mailing list Gimp-user@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user