Configuring Wacom Tablet (XInput)

2000-08-29 Thread Ingo Ruhnke

Hi,

I have some problems with my Wacom Graphire tablet under Linux (XFree
3.3.6, Gimp 1.1.25)

For example Gimp starts only to draw a line if I issue a relative high
pressure, much higher than for example the pressure I have to issue in
Painter under Windows. Is there a way I can configure the pressure
sensity?

A similar problem, but the other way around, is the Graphire Mouse, it
does even move the cursor if it is lifted up ~1cm above the table,
which makes the mouse nearly unusable, under Windows it stopps moveing
the cursor as soon as the mouse is lifed a milimeter. I also found no
way to configure the mouse speed.

The only thing I found out is that I can configure the mouse
acceleration with "xinput set-ptr-feedback", but I haven't found any
documentation about the parameter range, so I ended up in more or less
unsuccess full tryerror.

BTW. What is the "set-integer-feedback" option for? I couldn't find
out how to use it or what it is supposed to do (the manpage is rather
minimal).

Any help is appreciated.

 Ingo

-- 
ICQ: 59461927  http://www.pingus.cx | 
Ingo Ruhnke [EMAIL PROTECTED]   http://pingus.seul.org/~grumbel/ |
'



Re: [ANNOUNCE] Script-Fu Tutorial

2000-08-17 Thread Ingo Ruhnke

Carl-Johan Sveningsson [EMAIL PROTECTED] writes:

 1. Would it be ok if this was maybe translated into Swedish some day and
 mirrored at a gimp-page? Maybe GUG will want it too.

Sure, take it, hack it, translate it, whatever you want.
 
 2. How widely-used should script-fu still be? I recall hearing a
 discussion that SF would (should?) die in favour of perl-fu and
 c-plugins?  It'd be great fun to know how to code my own plugin in
 C...but already knowing some SF, should this knowledge be considered
 old and obsolete?

For example Script-Fu and Python-Fu are very similar. Learning script
programming with Gimp is IMHO more an issue of learing how Gimp and
the PDB works. One's you are handy with that, it shouldn't be a great
problem to translate to Python-Fu or Perl-Fu. Even C-Plugin's are very
similar, only a bit more complicated. 

-- 
ICQ: 59461927  http://www.pingus.cx | 
Ingo Ruhnke [EMAIL PROTECTED] http://home.pages.de/~grumbel/ |
'



Re: 24bit tga

2000-08-06 Thread Ingo Ruhnke

James Smaby [EMAIL PROTECTED] writes:

 24bit = RGB
 flatten an alpha that might be there.
 Just save in tga format.

Flatting the alpha channel is a bad idea when the image should be used
in a game. Since you probably want a clean-outline for the object in
the image and that will be lost when you flatten the image.

If the game can't handle the alpha channel then you have to flatten it
*after* you removed all the anti-aliasing and blending on the outline
of the object. To get this done make:

* Add alpha channel
* Select the alpha channel
* Play with the Colors-Levels tool until all blending into
  transparent is gone and the layer mask contains only black and white
* Then apply the layermask and flatten the image to an extreme color
  (for example bright pink) which is not used in your image

-- 
ICQ: 59461927  http://www.pingus.cx | 
Ingo Ruhnke [EMAIL PROTECTED] http://home.pages.de/~grumbel/ |
'



Re: correcting lighting of photos

2000-07-27 Thread Ingo Ruhnke

"clemensF" [EMAIL PROTECTED] writes:

 how can i "lighten up" the dark parts, leave the good parts alone
 and not have it show so much?

Have a look at Image-Colors-FilterPack, then select "Value" and
select "Shadows" in the "Affected Range" frame. You can then highlight
the darker parts of the image, but the results depends heavily on the
quality of the image and the contrast in the dark areas.

-- 
ICQ: 59461927      http://www.pingus.cx | 
Ingo Ruhnke [EMAIL PROTECTED] http://home.pages.de/~grumbel/ |
'



Re: script-fu developers ?

2000-04-07 Thread Ingo Ruhnke

"Christian Schlange" [EMAIL PROTECTED] writes:

 Is this list the right place for discussions about script-fu-development
 (in scheme and perl) ?

Jupp.

-- 
ICQ: 59461927http://pingus.seul.org | 
Ingo Ruhnke [EMAIL PROTECTED] http://home.pages.de/~grumbel/ |
'



list of script-fu functions?

2000-03-29 Thread Ingo Ruhnke

Hi,

is there somewhere a list of all the function available that are
accessable from script-fu?
I know that there is the DB-Browser, but thats not what I am searching
for, I am interested in all the other functions, which are not listed
in the DB-Browser, especially file and directory handling (fopen,
getc, etc.). 

I thought http://people.delphi.com/gjc/siod.html would be what I am
searching for, but a lot of functions are missing in script-fu
(getenv, opendir, etc.).


Thanks

  Ingo
-- 
ICQ: 59461927http://pingus.seul.org | 
Ingo Ruhnke [EMAIL PROTECTED] http://home.pages.de/~grumbel/ |
'



Re: script-fu dialogs

2000-03-11 Thread Ingo Ruhnke

"s@m" [EMAIL PROTECTED] writes:

 i made a script that saves an image giving it the filename.
 now i want it to either:
 
 1- remember the last filename i typed
 2- give me the SAVE dialog
 3- have a mecanism to pass a path as a layer name for example.

Something like this will give you at least a file dialog, probably not
exacly what you want, but better than nothing:  
 
(script-fu-register
"script-fu-tuxracer-save-as-rgbs"
"Image/Script-Fu/Tuxracer/Save Image as RGBs"
"Saves a layed image as seperated RGB images using the layer names as filenames + 
.rgb"
"Ingo Ruhnke"
"1999, Ingo Ruhnke"
"Fri Mar  3 16:00:13 2000"
"RGBA"
SF-IMAGE "Image" 0
SF-DRAWABLE "Drawable" 0
SF-FILENAME "Directory:" "/tmp/")
    ^^^^^^^ - This gives you the dialog
-- 
ICQ: 59461927http://pingus.seul.org | 
Ingo Ruhnke [EMAIL PROTECTED] http://home.pages.de/~grumbel/ |
+