Re: [Gnoga-list] justGage plugin is there !

2021-12-04 Thread Stéphane LOS

Hello there,

I've played with some more JavaScript libraries in addition to :
https://toorshia.github.io/justgage/

Chart.js :
https://www.chartjs.org/
https://nagix.github.io/chartjs-plugin-streaming/

D3 Liquid Fill Gauge :
http://bl.ocks.org/brattonc/5e5ce9beee483220e2f6/

Apache ECharts :
https://echarts.apache.org/

Please feel free to pick what you want there :
https://gitlab.com/ada-for-automation/ada-for-automation/-/commits/master

These are again small plugins.

There is a live demo here :
https://a4a-k0-s7.demo.ada4automation.org/
https://demo.ada4automation.org/app3.html

Comments and suggestions are welcome as usual.

Stéphane LOS
https://www.ada4automation.org/
Le 15/11/2021 à 23:08, Stéphane LOS a écrit :

Hello there,

This commit has everything in it :
https://gitlab.com/ada-for-automation/ada-for-automation/-/commit/1b62805a77cc486d748e25bf48b2eb02e815ccd4 



Please feel free to pick what you want there.

Comments are welcome of course.

It's a little plugin, sufficient for my use case.
Hope it helps.

There is a live demo here :
https://a4a-k0-s7.demo.ada4automation.org/
https://demo.ada4automation.org/app3.html

Stéphane LOS
https://www.ada4automation.org/



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[Gnoga-list] justGage plugin is there !

2021-11-15 Thread Stéphane LOS

Hello there,

This commit has everything in it :
https://gitlab.com/ada-for-automation/ada-for-automation/-/commit/1b62805a77cc486d748e25bf48b2eb02e815ccd4

Please feel free to pick what you want there.

Comments are welcome of course.

It's a little plugin, sufficient for my use case.
Hope it helps.

There is a live demo here :
https://a4a-k0-s7.demo.ada4automation.org/
https://demo.ada4automation.org/app3.html

Stéphane LOS
https://www.ada4automation.org/



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Re: [Gnoga-list] justGage

2021-11-07 Thread Stéphane LOS

Le 02/11/2021 à 23:05, Stéphane LOS a écrit :

Le 31/10/2021 à 10:41, Blady via Gnoga-list a écrit :

Le 26 oct. 2021 à 11:50, Stéphane LOS  a écrit :

Hello there,

justGage in one of the libraries used by the Node-RED Dashboard :
https://flows.nodered.org/node/node-red-dashboard
https://toorshia.github.io/justgage/

It looks pretty simple and it should not be too difficult to create a Gnoga 
plugin but I've looked the other plugins and I miss some guidelines on the low 
level mechanisms of Gnoga.

I won't give up any soon but a little help would be nice.

I'm looking also on adding charting library. justGage is my first attempt.

Hello Stéphane,

That's nice plugin outcome ;-)

There isn't any standalone guidelines but when writing Pixi plugin I was 
inspired by those written by David.

When creating the PIXI plugin I went through the following steps:

First I wrote the complete specification at once, for instance with sprites:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi-sprite.ads

The Load_PIXI procedure is used to load the needed stuff for the Javascript 
part of the plugin.
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.ads#l53

The chosen type of your plugin object may be:
- Gnoga.Gui.Base.Base_Type
- Gnoga.Gui.Element.Element_Type
- Gnoga.Gui.View.View_Type
It depends on which set of API you want to inherit to write the implementation 
part of the plugin.

I chose Gnoga.Gui.Element.Element_Type:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.ads#l60
  but it might be Gnoga.Gui.Base.Base_Type:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.ads#l64

Then comes the creation procedure of the GUI 
object.https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi-sprite.ads#l70

All specific API subroutines which follow are split in properties:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi-sprite.ads#l70
and methods:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi-sprite.ads#l264

Let be inspired by your Javascript API:
https://github.com/toorshia/justgage#methods

On the implementation side:
The Load_PIXI procedure is implemented with the plugin script.
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l46

The Create procedure is somewhat special :
- set the object ID with a new one
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l68
- set the connection ID to the window ID (seem not needed with next step)
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l69
- attach the object to message system
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l70
- initialize the object on Javascript side
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l72
- fire the message child added to the parent
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l80

Then implements your API using the ones of Gnoga.

If you want to use the message system, ask me.

HTH, Pascal.
https://blady.pagesperso-orange.fr




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Hello Pascal,

Thank you very much for your kind support.

I'll dig into this as time permits.

To take a shortcut, if I take this example :
https://toorshia.github.io/justgage/examples/update-object.html

which code is here :
https://github.com/toorshia/justgage/blob/master/docs/examples/update-object.html

I'm wondering how to call :
g1.refresh(myValue)from the Ada side.

Any hint welcome.

Stéphane LOS
https://www.ada4automation.org/



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Hello there,

Answering myself :

    declare
   Result : String :=
 Gnoga.Server.Connection.Execute_Script
   (ID => App_Data.Main_Window.Connection_ID,
    Script => Escape_Quotes
  ("MW0_Gauge.refresh('"
   & Integer'Image (Integer (Word_To_Int (TestMW0)))
   & "');"));
    begin
   null;
    end;

Works !

Stéphane LOS
https://www.ada4automation.org/
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Re: [Gnoga-list] justGage

2021-11-02 Thread Stéphane LOS

Le 31/10/2021 à 10:41, Blady via Gnoga-list a écrit :

Le 26 oct. 2021 à 11:50, Stéphane LOS  a écrit :

Hello there,

justGage in one of the libraries used by the Node-RED Dashboard :
https://flows.nodered.org/node/node-red-dashboard
https://toorshia.github.io/justgage/

It looks pretty simple and it should not be too difficult to create a Gnoga 
plugin but I've looked the other plugins and I miss some guidelines on the low 
level mechanisms of Gnoga.

I won't give up any soon but a little help would be nice.

I'm looking also on adding charting library. justGage is my first attempt.


Hello Stéphane,

That's nice plugin outcome ;-)

There isn't any standalone guidelines but when writing Pixi plugin I was 
inspired by those written by David.

When creating the PIXI plugin I went through the following steps:

First I wrote the complete specification at once, for instance with sprites:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi-sprite.ads

The Load_PIXI procedure is used to load the needed stuff for the Javascript 
part of the plugin.
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.ads#l53

The chosen type of your plugin object may be:
- Gnoga.Gui.Base.Base_Type
- Gnoga.Gui.Element.Element_Type
- Gnoga.Gui.View.View_Type
It depends on which set of API you want to inherit to write the implementation 
part of the plugin.

I chose Gnoga.Gui.Element.Element_Type:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.ads#l60
  but it might be Gnoga.Gui.Base.Base_Type:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.ads#l64

Then comes the creation procedure of the GUI 
object.https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi-sprite.ads#l70

All specific API subroutines which follow are split in properties:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi-sprite.ads#l70
and methods:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi-sprite.ads#l264

Let be inspired by your Javascript API:
https://github.com/toorshia/justgage#methods

On the implementation side:
The Load_PIXI procedure is implemented with the plugin script.
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l46

The Create procedure is somewhat special :
- set the object ID with a new one
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l68
- set the connection ID to the window ID (seem not needed with next step)
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l69
- attach the object to message system
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l70
- initialize the object on Javascript side
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l72
- fire the message child added to the parent
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l80

Then implements your API using the ones of Gnoga.

If you want to use the message system, ask me.

HTH, Pascal.
https://blady.pagesperso-orange.fr




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Gnoga-list@lists.sourceforge.net
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Hello Pascal,

Thank you very much for your kind support.

I'll dig into this as time permits.

To take a shortcut, if I take this example :
https://toorshia.github.io/justgage/examples/update-object.html

which code is here :
https://github.com/toorshia/justgage/blob/master/docs/examples/update-object.html

I'm wondering how to call :
g1.refresh(myValue)from the Ada side.

Any hint welcome.

Stéphane LOS
https://www.ada4automation.org/
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Re: [Gnoga-list] justGage

2021-10-31 Thread Blady via Gnoga-list

> Le 26 oct. 2021 à 11:50, Stéphane LOS  a écrit :
> 
> Hello there,
> 
> justGage in one of the libraries used by the Node-RED Dashboard :
> https://flows.nodered.org/node/node-red-dashboard
> https://toorshia.github.io/justgage/
> 
> It looks pretty simple and it should not be too difficult to create a Gnoga 
> plugin but I've looked the other plugins and I miss some guidelines on the 
> low level mechanisms of Gnoga.
> 
> I won't give up any soon but a little help would be nice.
> 
> I'm looking also on adding charting library. justGage is my first attempt.


Hello Stéphane,

That's nice plugin outcome ;-)

There isn't any standalone guidelines but when writing Pixi plugin I was 
inspired by those written by David.

When creating the PIXI plugin I went through the following steps:

First I wrote the complete specification at once, for instance with sprites:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi-sprite.ads

The Load_PIXI procedure is used to load the needed stuff for the Javascript 
part of the plugin.
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.ads#l53

The chosen type of your plugin object may be:
- Gnoga.Gui.Base.Base_Type
- Gnoga.Gui.Element.Element_Type
- Gnoga.Gui.View.View_Type
It depends on which set of API you want to inherit to write the implementation 
part of the plugin.

I chose Gnoga.Gui.Element.Element_Type:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.ads#l60
 but it might be Gnoga.Gui.Base.Base_Type:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.ads#l64

Then comes the creation procedure of the GUI 
object.https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi-sprite.ads#l70

All specific API subroutines which follow are split in properties:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi-sprite.ads#l70
and methods:
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi-sprite.ads#l264

Let be inspired by your Javascript API:
https://github.com/toorshia/justgage#methods

On the implementation side:
The Load_PIXI procedure is implemented with the plugin script.
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l46

The Create procedure is somewhat special :
- set the object ID with a new one
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l68
- set the connection ID to the window ID (seem not needed with next step)
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l69
- attach the object to message system
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l70
- initialize the object on Javascript side
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l72
- fire the message child added to the parent
https://sourceforge.net/p/gnoga/code/ci/dev_1.6/tree/components/pixi/src/gnoga-gui-plugin-pixi.adb#l80

Then implements your API using the ones of Gnoga.

If you want to use the message system, ask me.

HTH, Pascal.
https://blady.pagesperso-orange.fr




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[Gnoga-list] justGage

2021-10-26 Thread Stéphane LOS

Hello there,

justGage in one of the libraries used by the Node-RED Dashboard :
https://flows.nodered.org/node/node-red-dashboard
https://toorshia.github.io/justgage/

It looks pretty simple and it should not be too difficult to create a 
Gnoga plugin but I've looked the other plugins and I miss some 
guidelines on the low level mechanisms of Gnoga.


I won't give up any soon but a little help would be nice.

I'm looking also on adding charting library. justGage is my first attempt.

Thanks a lot.

Stéphane LOS
https://www.ada4automation.org/



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