Yes, that's it. Sorry, I misunderstood the buttons at the top and thought I was
looking at weekly data instead of daily. I'll leave it to you to explore the
stats.
Regards,
John Ralls
> On May 5, 2019, at 10:20 AM, John wrote:
>
> I am a little bit confused. are you saying this one:
> https://sourceforge.net/projects/gnucash/files/stats/timeline? why it shows
> different numbers as you said? do you have any internal report instead of
> this public information?
>
> Thanks,
> John
>
> On Sat, May 4, 2019 at 6:22 PM John Ralls wrote:
> I don't have most of that info. We don't have any analytics on the website.
> SourceForge reports a pretty consistent ~1000 downloads per week with spikes
> to ~5000 right after releases, mostly for Windows. We've had a further 1400
> downloads from Github since the release at the end of March. We have no
> visibility of installs from Linux or BSD package managers.
>
> GnuCash for Android has had 809 downloads from Github since the last release
> in June 2018, but most GfA installs will be from the Play Store and you'd
> have to ask Ngewi about that, I don't have access to that information.
>
> Regards,
> John Ralls
>
>
> > On May 4, 2019, at 5:44 PM, John wrote:
> >
> > Thanks for the details. That will help a lot. Before jumping into the code,
> > we still have some questions about the project popularity, can you guys
> > share some info about gnucahs.orghomepage user traffic like daily access or
> > monthly access number? also what is android app total download number so
> > far, and the number for daily download, daily or monthly active users? hope
> > you guys don't mind we ask these info.
> >
> > Best,
> > John
> >
> >
> > On Tue, Apr 30, 2019 at 1:56 PM John Ralls wrote:
> > Guile is a Scheme interpreter built into GnuCash, see
> > https://www.gnu.org/software/guile/. You don't need to worry about it.
> >
> > You should start by looking at Ngewi's GfA code at
> > https://github.com/codinguser/gnucash-android to get an idea of how he
> > handled it.
> >
> > If you want to use GnuCash code directly in your app you need to figure out
> > what the app is going to do, what accounting objects you'll create, and how
> > you want to instantiate them, then look at the corresponding accounting
> > objects in https://github.com/Gnucash/gnucash/libgnucash/engine. Those
> > objects are loaded from storage, either XML or SQL, with
> > https://github.com/Gnucash/gnucash/libgnucash/backend.
> >
> > There's some API documentation at https://code.gnucash.org/docs/MAINT.
> >
> > Regards,
> > John Ralls
> >
> > > On Apr 30, 2019, at 11:00 AM, John wrote:
> > >
> > > Thanks for all the info. We are new to Gnucash code. what is guile? how
> > > to set up the engine code? what exact source code files should we start
> > > to look at for this iOS companion app? how to quickly understand the code?
> > >
> > > Thanks,
> > > John
> > >
> > > On Sat, Apr 27, 2019 at 7:29 AM Geert Janssens
> > > wrote:
> > > Op zaterdag 27 april 2019 16:05:42 CEST schreef John Ralls:
> > > > > On Apr 26, 2019, at 10:55 PM, Geert Janssens
> > > > >
> > > > > wrote:>
> > > > > Op zaterdag 27 april 2019 01:01:38 CEST schreef John Ralls:
> > > > >> What Geert meant is that our current engine code *isn't* particularly
> > > > >> portable, though I think that since it compiles OK on MacOS it
> > > > >> shouldn't
> > > > >> have too much trouble with iOS either. It's a mix of C and C++ and
> > > > >> the
> > > > >> main
> > > > >> dependencies are Boost and Gnome Glib; the XML file backend also
> > > > >> depends
> > > > >> on
> > > > >> libxml2 and the SQL backend depends on libdbi.
> > > > >>
> > > > >> The public mirror for our git repository is at
> > > > >> https://github.com/gnucash/gnucash. Note that the stable branch is
> > > > >> "maint".
> > > > >> Doxygen API docs are at https://code.gnucash.org/docs/MAINT.
> > > > >>
> > > > >> Regards,
> > > > >> John Ralls
> > > > >
> > > > > The devil is in the details... The engine code currently still
> > > > > depends on
> > > > > guile as well, which is a scripting language. Doesn't Apple impose
> > > > > restrictions on that ?
> > > > > I currently don't have a full overview of where guile is used in the
> > > > > engine
> > > > > code. I know the option system is heavily dependent on it, but that's
> > > > > primarily used by the report system.
> > > >
> > > > There's no guile in the backends, and only a little in engine, core
> > > > utils,
> > > > and gnc-module for facilitating the wrappers. App-utils is heavy with
> > > > scheme but that's to support application features like options and the
> > > > financial functions for scheduled transactions, and price-quote is
> > > > scheme.
> > > > I think John's team can set up a build of just engine and the backends
> > > > they
> > > > want to support without swigging and so without guile. That should be
> > > > enough for a companion project similar to G