Re: [go-nuts] Interaction between Modules and GOPATH

2019-04-17 Thread Ian Bruene



On 4/17/19 2:50 PM, andrey mirtchovski wrote:

If you are fetching it with "go get" then that's presumably because
it's a dependency required by another package or module, in which case
the go command will use the correct place for it based on whether "go
get" was run inside a module directory (then it goes in the module
cache) or anywhere else (then it goes into GOPATH).

If you are not fetching the project as part of a dependency, because
you want to work on it, modify it, etc, then you can clone it anywhere
outside GOPATH on your system and don't need to use "go get". One of
the use cases for go modules was to allow projects to reside
everywhere on the filesystem to allow legacy directory layouts to be
used when developing.


So do *not* use go get when manually cloning the project then I take it?

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[go-nuts] Canonical module arrangement in a multi-language project.

2018-09-27 Thread Ian Bruene

I am working on setting up NTPsec's build system to properly handle Go 
code, and can only find limited information of the preferred way of 
structuring the directory tree.

Forcing the entire project into GOPATH would be sloppy and a giant kluge 
all around.

Placing the go code in a folder with no special structure (as we currently 
do with Python), and then using relative module paths appears to work in 
testing. However from what I gather relative module paths are a deeply 
unkosher feature that should not be depended on.

The only other way I see is simply to replicate a GOPATH directory 
structure within the project and have the build tools define a custom 
GOPATH. This forces a somewhat clunky directory structure on the project 
with an otherwise unneeded src/ directory. A possible workaround would be 
to structure the code as with Python, then have the build system copy the 
files into a src/ directory under build/ and run with that GOPATH.

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