Nice.
How much time the game took to be designed and developed?
On Thu, Jan 7, 2010 at 3:40 AM, Fushion wrote:
> I started playing around with GWT since version 1.3 just fooling
> around with the code and trying out some various things.
> One thing I did was starting to develop a browser game, so I could see
> how things worked out in a real application instead of just mocking up
> some fancy gadgets.
>
> Well, one thing led to another and now it is starting to look like an
> actual application.
> You can find it on http://lacesfirst.com
>
> It is an online football manager game where you can manage a football
> team.
> You can train players, hire employees, change formations and tactics,
> sell/buy players, change the lineup of your team, upgrade your stadium/
> shops etc.
> The games are simulated every day at specified times and take into
> account the tactics and linup of your team (and the opponents' team).
> The teams and players are all fictional and randomly generated, as
> there is no way I want to get into licencing troubles with the NFL
> ofcourse.
>
> One thing to notice is that the entire game (client and server code)
> is made of 100% Java (Using EJB3on server side).
> This made it possible to have just one servlet containing about 40
> lines of code that just calls a SessionBean on the EJB server.
> Also the code of the data model is used in both client and server
> side, so no extra DTO objects were needed.
> All this makes the code very slim and manageble.
> It is not exactly a UI that you would find in a typical GWT
> application though...
>
> The game is still in beta as there are many things that can be made
> better, but it is playable anyway.
> Have fun!
>
> Greetz,
>
> Menno.
>
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