Re: Data Structure between client and server

2011-04-18 Thread Raghavan
In case of having separate model for client and server, use dozer mapper
which would map the data from source class to destination the
only prerequisite would be the data member names should be same.

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Re: Data Structure between client and server

2011-04-13 Thread Juan Pablo Gardella
I think use the most simple approach is better. So, if share structure data
is simple and enough, use it. I take this approach

2011/4/13 Angelo Brandimarte 

> I have just started working with GWT, for an University Project. I
> have to create a classic client-server sistem.
> The client and the server must communicate exchanging some
> information.
> The server uses data structures to maintain a user model and to
> execute basic internal functionalities.
> The client uses similar data structures to maintain alignment with the
> model in the server.
> Is it a good idea to have the client and the server use the same data
> structures, and use these structures as the information exchange,
> putting them in the shared package, or would it be better to use a
> different set of data structures?
> Which is the best and commonly solution to this problem?
> Thanks in advance
>
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Data Structure between client and server

2011-04-13 Thread Angelo Brandimarte
I have just started working with GWT, for an University Project. I
have to create a classic client-server sistem.
The client and the server must communicate exchanging some
information.
The server uses data structures to maintain a user model and to
execute basic internal functionalities.
The client uses similar data structures to maintain alignment with the
model in the server.
Is it a good idea to have the client and the server use the same data
structures, and use these structures as the information exchange,
putting them in the shared package, or would it be better to use a
different set of data structures?
Which is the best and commonly solution to this problem?
Thanks in advance

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