Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2017-01-21 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  closed
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:  fixed|   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by martinl):

 In [changeset:"70405" 70405]:
 {{{
 #!CommitTicketReference repository="" revision="70405"
 wxGUI/vdigit: fix GetThreshold() (see #2848, see #3266)
 }}}

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2017-01-21 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  closed
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:  fixed|   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by martinl):

 In [changeset:"70404" 70404]:
 {{{
 #!CommitTicketReference repository="" revision="70404"
 wxGUI/vdigit: fix GetThreshold() (see #2848)
 }}}

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-27 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  closed
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:  fixed|   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-
Changes (by annakrat):

 * status:  new => closed
 * resolution:   => fixed


Comment:

 OK, backported, tested again and hopefully fixed now.

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-27 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by annakrat):

 In [changeset:"69595" 69595]:
 {{{
 #!CommitTicketReference repository="" revision="69595"
 GUI/vdigit: fix snapping units, see #2848 (merge from trunk r69578,
 r69579, r69580)
 }}}

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-27 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by annakrat):

 In [changeset:"69594" 69594]:
 {{{
 #!CommitTicketReference repository="" revision="69594"
 GUI/vdigit: fix snapping units, see #2848 (merge from trunk r69578,
 r69579, r69580)
 }}}

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-27 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by annakrat):

 Replying to [comment:17 mlennert]:
 > Then things look pretty good for me. I just want to make sure we don't
 create a regression if we backport this fix this late before the release
 of 7.0.5.

 I understand, thanks for testing. I will backport later today.

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-27 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by mlennert):

 Replying to [comment:16 annakrat]:
 > Replying to [comment:15 mlennert]:
 > > Replying to [comment:14 annakrat]:
 > > > Replying to [comment:13 mlennert]:
 > > > > Replying to [comment:12 annakrat]:
 > > > > > OK, try r69580. First remove the snapping record in your
 settings file. Save it in trunk, and now open the dialog in older GRASS.
 Save it and open it again in trunk. If there are no problems, I will
 backport it.
 > > > >
 > > > > This seems to work, except: when I chose map units in trunk, I get
 the following in the settings file:
 > > > >
 > > > >
 > > > > {{{
 > > > > vdigit;snapping;units;screen pixels;value;25;unit;1
 > > > > }}}
 > > > >
 > > > > which looks a bit contradictory ('unit: 1' should be 'units: map
 units', or ?).
 > > > >
 > > >
 > > > That's correct, 'units' is the old name kept there for backwards
 compatibility, 'unit' is the new one (0 is screen pixels, 1 is map units).
 > >
 > > Yes, I understand that, but if 1 is map units, then why does the line
 contain 'units;screen pixels' and 'unit;1' ? Shouldn't it be 'units;map
 units' ?
 >
 > I don't care about the value of 'units' anymore, I am not trying to set
 it, I just kept them there so that the settings file can be read without
 error in old versions.

 Then things look pretty good for me. I just want to make sure we don't
 create a regression if we backport this fix this late before the release
 of 7.0.5.

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-27 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by annakrat):

 Replying to [comment:15 mlennert]:
 > Replying to [comment:14 annakrat]:
 > > Replying to [comment:13 mlennert]:
 > > > Replying to [comment:12 annakrat]:
 > > > > OK, try r69580. First remove the snapping record in your settings
 file. Save it in trunk, and now open the dialog in older GRASS. Save it
 and open it again in trunk. If there are no problems, I will backport it.
 > > >
 > > > This seems to work, except: when I chose map units in trunk, I get
 the following in the settings file:
 > > >
 > > >
 > > > {{{
 > > > vdigit;snapping;units;screen pixels;value;25;unit;1
 > > > }}}
 > > >
 > > > which looks a bit contradictory ('unit: 1' should be 'units: map
 units', or ?).
 > > >
 > >
 > > That's correct, 'units' is the old name kept there for backwards
 compatibility, 'unit' is the new one (0 is screen pixels, 1 is map units).
 >
 > Yes, I understand that, but if 1 is map units, then why does the line
 contain 'units;screen pixels' and 'unit;1' ? Shouldn't it be 'units;map
 units' ?

 I don't care about the value of 'units' anymore, I am not trying to set
 it, I just kept them there so that the settings file can be read without
 error in old versions.

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-27 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by mlennert):

 Replying to [comment:14 annakrat]:
 > Replying to [comment:13 mlennert]:
 > > Replying to [comment:12 annakrat]:
 > > > OK, try r69580. First remove the snapping record in your settings
 file. Save it in trunk, and now open the dialog in older GRASS. Save it
 and open it again in trunk. If there are no problems, I will backport it.
 > >
 > > This seems to work, except: when I chose map units in trunk, I get the
 following in the settings file:
 > >
 > >
 > > {{{
 > > vdigit;snapping;units;screen pixels;value;25;unit;1
 > > }}}
 > >
 > > which looks a bit contradictory ('unit: 1' should be 'units: map
 units', or ?).
 > >
 >
 > That's correct, 'units' is the old name kept there for backwards
 compatibility, 'unit' is the new one (0 is screen pixels, 1 is map units).

 Yes, I understand that, but if 1 is map units, then why does the line
 contain 'units;screen pixels' and 'unit;1' ? Shouldn't it be 'units;map
 units' ?

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-27 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by annakrat):

 Replying to [comment:13 mlennert]:
 > Replying to [comment:12 annakrat]:
 > > OK, try r69580. First remove the snapping record in your settings
 file. Save it in trunk, and now open the dialog in older GRASS. Save it
 and open it again in trunk. If there are no problems, I will backport it.
 >
 > This seems to work, except: when I chose map units in trunk, I get the
 following in the settings file:
 >
 >
 > {{{
 > vdigit;snapping;units;screen pixels;value;25;unit;1
 > }}}
 >
 > which looks a bit contradictory ('unit: 1' should be 'units: map units',
 or ?).
 >

 That's correct, 'units' is the old name kept there for backwards
 compatibility, 'unit' is the new one (0 is screen pixels, 1 is map units).

 > When I open this in grass70, I get values corresponding to 25 pixels,
 although the drop-down list status does not show any choice. When I then
 choose pixels, I first get 25 pixels = 25 meters, but when I change the
 number of pixels, the meter info is correct again.
 >
 > Trying to save from grass70, nothing is saved to the settings file if I
 choose map units. Choosing screen pixels, I only get:
 >
 > {{{
 > vdigit;snapping;
 > }}}
 >
 > in the settings file.

 It is broken in GRASS70, the point is it shouldn't give you any error
 caused by the changes in the new settings file.
 >
 > When I then open trunk, it gives me the default settings of 10 screen
 pixels.
 That's correct. So I would say it behaves as I would expect.

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-26 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by mlennert):

 Replying to [comment:12 annakrat]:
 > OK, try r69580. First remove the snapping record in your settings file.
 Save it in trunk, and now open the dialog in older GRASS. Save it and open
 it again in trunk. If there are no problems, I will backport it.

 This seems to work, except: when I chose map units in trunk, I get the
 following in the settings file:


 {{{
 vdigit;snapping;units;screen pixels;value;25;unit;1
 }}}

 which looks a bit contradictory ('unit: 1' should be 'units: map units',
 or ?).

 When I open this in grass70, I get values corresponding to 25 pixels,
 although the drop-down list status does not show any choice. When I then
 choose pixels, I first get 25 pixels = 25 meters, but when I change the
 number of pixels, the meter info is correct again.

 Trying to save from grass70, nothing is saved to the settings file if I
 choose map units. Choosing screen pixels, I only get:

 {{{
 vdigit;snapping;
 }}}

 in the settings file.

 When I then open trunk, it gives me the default settings of 10 screen
 pixels.

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-26 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by annakrat):

 OK, try r69580. First remove the snapping record in your settings file.
 Save it in trunk, and now open the dialog in older GRASS. Save it and open
 it again in trunk. If there are no problems, I will backport it.

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-26 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by mlennert):

 Replying to [comment:10 annakrat]:
 > Replying to [comment:9 mlennert]:
 > > Replying to [comment:8 annakrat]:
 > > > Replying to [comment:7 mlennert]:
 > > > > Replying to [comment:6 annakrat]:
 > > > > > Please test. It was only problem when using different locale.
 > > > >
 > > > > Right. It +/- works now, i.e. when I chose "screen pixels", I now
 get the correct value in map units below. However, when I change the value
 (i.e. the number of screen pixels), I get a wrong number below: the number
 of screen pixels instead of map units. I have to switch to map units and
 back to screen pixels for the depicted value in map units to be correct
 again.
 > > >
 > > > OK, I committed a new fix in r69579.
 > >
 > > Seems to work great, now ! Thanks.
 > >
 > > Not sure if this is mature enough to backport to release70. You're a
 better judge of that.
 >
 > The only problem is in the settings. The old value should be ignored and
 then new value (0 or 1 is saved). You can test it by manually changing the
 values in the settings file. Since you didn't report any problem with the
 new patch I assume it ignores your saved settings value ("screen pixels"
 or the french version), but please check, you should have now there 0 or 1
 if you saved the settings.

 I'm not sure I saved these settings before. Now, I do have

 {{{
 vdigit;snapping;units;0;value;20
 }}}

 However, when I now try to open the settings dialog in the grass 7.0.5
 digitizer, I get:

 {{{
 Traceback (most recent call last):
   File
 "/data/home/mlennert/SRC/GRASS/grass70_release/dist.x86_64
 -pc-linux-gnu/gui/wxpython/vdigit/toolbars.py", line 528, in
 OnSettings

 self.settingsDialog = VDigitSettingsDialog(parent =
 self.parent, giface = self._giface)
   File
 "/data/home/mlennert/SRC/GRASS/grass70_release/dist.x86_64
 -pc-linux-gnu/gui/wxpython/vdigit/preferences.py", line 43,
 in __init__

 self._createGeneralPage(notebook)
   File
 "/data/home/mlennert/SRC/GRASS/grass70_release/dist.x86_64
 -pc-linux-gnu/gui/wxpython/vdigit/preferences.py", line 168,
 in _createGeneralPage

 self.snappingUnit.SetStringSelection(UserSettings.Get(group
 = 'vdigit', key = "snapping", subkey = 'units'))
   File "/usr/lib/python2.7/dist-
 packages/wx-3.0-gtk2/wx/_core.py", line 13002, in
 SetStringSelection

 return _core_.ItemContainer_SetStringSelection(*args,
 **kwargs)
 TypeError
 :
 String or Unicode type required
 }}}

 so there is an issue of backwards compatibility

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-26 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by annakrat):

 Replying to [comment:9 mlennert]:
 > Replying to [comment:8 annakrat]:
 > > Replying to [comment:7 mlennert]:
 > > > Replying to [comment:6 annakrat]:
 > > > > Please test. It was only problem when using different locale.
 > > >
 > > > Right. It +/- works now, i.e. when I chose "screen pixels", I now
 get the correct value in map units below. However, when I change the value
 (i.e. the number of screen pixels), I get a wrong number below: the number
 of screen pixels instead of map units. I have to switch to map units and
 back to screen pixels for the depicted value in map units to be correct
 again.
 > >
 > > OK, I committed a new fix in r69579.
 >
 > Seems to work great, now ! Thanks.
 >
 > Not sure if this is mature enough to backport to release70. You're a
 better judge of that.

 The only problem is in the settings. The old value should be ignored and
 then new value (0 or 1 is saved). You can test it by manually changing the
 values in the settings file. Since you didn't report any problem with the
 new patch I assume it ignores your saved settings value ("screen pixels"
 or the french version), but please check, you should have now there 0 or 1
 if you saved the settings.

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-26 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by mlennert):

 Replying to [comment:8 annakrat]:
 > Replying to [comment:7 mlennert]:
 > > Replying to [comment:6 annakrat]:
 > > > Please test. It was only problem when using different locale.
 > >
 > > Right. It +/- works now, i.e. when I chose "screen pixels", I now get
 the correct value in map units below. However, when I change the value
 (i.e. the number of screen pixels), I get a wrong number below: the number
 of screen pixels instead of map units. I have to switch to map units and
 back to screen pixels for the depicted value in map units to be correct
 again.
 >
 > OK, I committed a new fix in r69579.

 Seems to work great, now ! Thanks.

 Not sure if this is mature enough to backport to release70. You're a
 better judge of that.

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-26 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by annakrat):

 Replying to [comment:7 mlennert]:
 > Replying to [comment:6 annakrat]:
 > > Please test. It was only problem when using different locale.
 >
 > Right. It +/- works now, i.e. when I chose "screen pixels", I now get
 the correct value in map units below. However, when I change the value
 (i.e. the number of screen pixels), I get a wrong number below: the number
 of screen pixels instead of map units. I have to switch to map units and
 back to screen pixels for the depicted value in map units to be correct
 again.

 OK, I committed a new fix in r69579.

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-26 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by mlennert):

 Replying to [comment:6 annakrat]:
 > Please test. It was only problem when using different locale.

 Right. It +/- works now, i.e. when I chose "screen pixels", I now get the
 correct value in map units below. However, when I change the value (i.e.
 the number of screen pixels), I get a wrong number below: the number of
 screen pixels instead of map units. I have to switch to map units and back
 to screen pixels for the depicted value in map units to be correct again.

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Ticket URL: 
GRASS GIS 

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-26 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by annakrat):

 Please test. It was only problem when using different locale.

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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-26 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by annakrat):

 In [changeset:"69578" 69578]:
 {{{
 #!CommitTicketReference repository="" revision="69578"
 GUI/vdigit: fix snapping units, see #2848
 }}}

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Ticket URL: 
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Re: [GRASS-dev] [GRASS GIS] #2848: g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels

2016-09-26 Thread GRASS GIS
#2848: g.gui.vdigit: snapping distance seems to only be defined in map units, 
not
screen pixels
--+-
  Reporter:  mlennert |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  major|  Milestone:  7.0.5
 Component:  wxGUI|Version:  svn-releasebranch70
Resolution:   |   Keywords:  vector, digitize
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by mlennert):

 Can anyone else confirm this issue ?
 I'm still seeing it.

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Ticket URL: 
GRASS GIS 

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