Re: gtk3 + python : lookup_widget

2012-08-20 Thread Tristan Van Berkom
On Mon, Aug 20, 2012 at 2:32 PM, Patrick Shirkey
pshir...@boosthardware.com wrote:

 On Mon, August 20, 2012 6:59 am, Tristan Van Berkom wrote:
The lookup_widget() paradigm comes from a very old time when we
 had very poor
 tools and actually it originates from people using generated code from
 the original Glade
 tool (Glade versions 1 and 2).

 Ideally, as specially as you are using python, your application should
 be modular.

 Perhaps you have an Application object which owns the main widgetry
 created
 by GtkBuilder after having parsed a Glade file initially, this is
 different from a global
 variable.

 Ideally you can use you object constructor as an entry point to load
 your GtkBuilder
 and assign the pointers you need later on to the members you define on
 your
 Application object.


 In this case I am programatically creating the widget.

 After that you simply have to pass your Application object to all the
 callbacks
 which originate from the user interface, giving you access to everything
 you
 need when you need it.


 This is the part I am having trouble with.

 This concept can be further extended to be more modular, for instance if
 you have a preferences dialog/window... it can be defined by a separate
 python class/GtkBuilder file and reused at will throughout your program.


 Thanks for your advice. I am planning to make this app as modular as
 possible but I am finding it hard to find a simple example that deals with
 my use case.

Look at GTK+ sources: gtkdialog.c for example, or gtkmessagedialog.c even.

Many composite widgets exist in GTK+, all of them follow the same construct:

   o Create child widgets at initialization time and assign them to your
  private data structure members which you have declared for them
  (in other words, of course you hold a private instance member for
  any composite children you need, like dialog-entry or dialog-label
  or dialog-button etc).

  o Connect signals to, for example the button, when doing so..
 supply the dialog (self) instance as user data for the callback

When the callback runs, it receives the dialog as user data, so
all of the internal composite children are always available in
those callbacks.

In theory, in this 'dialog' example, normally all composite children
are private to the dialog and the dialog has some kind of output
or modifies your program state in some way, so no user of the
dialog should ever have to access those internal widget members
and the dialog can change internally without breaking any API.

So in the context where the dialog handles a callback for any
signal originating from one of it's instance members, it always
has the dialog in context so it can always access any member
of the dialog.

How that translates to python script, I'm not exactly sure, but
I'm sure that it does indeed translate to python script ;-)

In any case it's the coding practice which is relevant, not
the language binding which you use to achieve it


Cheers,
   -Tristan


 Basically I want to be able to modify the text in a label widget from a
 Entry or EventBox signal.

 I haven't found an example of that but if anyone knows of one that would
 be very helpful.


 --
 Patrick Shirkey
 Boost Hardware Ltd



 Cheers,
  -Tristan

 On Mon, Aug 20, 2012 at 1:10 PM, Patrick Shirkey
 pshir...@boosthardware.com wrote:
 Hi,

 I'm having a little trouble finding examples online of using the
 equivalent of lookup_widget() with gtk3 + python.

 For example in the following code what is the best way to modify the
 message label after the commandline callback is sent?

 Should I be using globals or a glade file or is there a way to
 dynamically
 lookup the message widget ?



 def create_gtkEntry():

 commandline = Gtk.Entry()
 commandline.connect(activate, command_entered, 1)

 messages = Gtk.Label('TEST')



 def command_entered(self, *args):

 cmi_command = self.get_text()
 messages.set_text(cmi_command)
 print command entered: , args[0]



 --
 Patrick Shirkey
 Boost Hardware Ltd
 ___
 gtk-app-devel-list mailing list
 gtk-app-devel-list@gnome.org
 https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list



 --
 Patrick Shirkey
 Boost Hardware Ltd
 ___
 gtk-app-devel-list mailing list
 gtk-app-devel-list@gnome.org
 https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list
___
gtk-app-devel-list mailing list
gtk-app-devel-list@gnome.org
https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list


Re: gtk3 + python : lookup_widget

2012-08-20 Thread Patrick Shirkey

On Mon, August 20, 2012 9:16 am, Tristan Van Berkom wrote:
 On Mon, Aug 20, 2012 at 2:32 PM, Patrick Shirkey
 pshir...@boosthardware.com wrote:

 On Mon, August 20, 2012 6:59 am, Tristan Van Berkom wrote:
The lookup_widget() paradigm comes from a very old time when we
 had very poor
 tools and actually it originates from people using generated code from
 the original Glade
 tool (Glade versions 1 and 2).

 Ideally, as specially as you are using python, your application should
 be modular.

 Perhaps you have an Application object which owns the main widgetry
 created
 by GtkBuilder after having parsed a Glade file initially, this is
 different from a global
 variable.

 Ideally you can use you object constructor as an entry point to load
 your GtkBuilder
 and assign the pointers you need later on to the members you define on
 your
 Application object.


 In this case I am programatically creating the widget.

 After that you simply have to pass your Application object to all the
 callbacks
 which originate from the user interface, giving you access to
 everything
 you
 need when you need it.


 This is the part I am having trouble with.

 This concept can be further extended to be more modular, for instance
 if
 you have a preferences dialog/window... it can be defined by a separate
 python class/GtkBuilder file and reused at will throughout your
 program.


 Thanks for your advice. I am planning to make this app as modular as
 possible but I am finding it hard to find a simple example that deals
 with
 my use case.

 Look at GTK+ sources: gtkdialog.c for example, or gtkmessagedialog.c even.

 Many composite widgets exist in GTK+, all of them follow the same
 construct:

o Create child widgets at initialization time and assign them to your
   private data structure members which you have declared for them
   (in other words, of course you hold a private instance member for
   any composite children you need, like dialog-entry or dialog-label
   or dialog-button etc).

   o Connect signals to, for example the button, when doing so..
  supply the dialog (self) instance as user data for the callback

 When the callback runs, it receives the dialog as user data, so
 all of the internal composite children are always available in
 those callbacks.

 In theory, in this 'dialog' example, normally all composite children
 are private to the dialog and the dialog has some kind of output
 or modifies your program state in some way, so no user of the
 dialog should ever have to access those internal widget members
 and the dialog can change internally without breaking any API.

 So in the context where the dialog handles a callback for any
 signal originating from one of it's instance members, it always
 has the dialog in context so it can always access any member
 of the dialog.


Do you know of a python example of this concept? I have the signals part
under control and I am ok with python classes but I'm a bit murky on how
to pass the commands back to the object.

I have seen an examples where the class exposed a function that pulled in
the dynamic variable which is updated when the signal is sent/received.

i.e

from gi.repository import Gtk, Gdk
import cairo

class MyWidget(Gtk.DrawingArea):

def __init__(self, parent):

self.par = parent
super(MyWidget, self).__init__()

self.connect(draw, self.expose)

def expose(self, widget, event):
self.variable = self.par.get_cur_value()

label.text = variable



class PyApp(Gtk.Window):

def __init__(self):
super(PyApp, self).__init__()

mywidget = MyWidget
self.cur_value = 0




def on_changed(self, widget):
self.cur_value = widget.get_value()
self.mywidget.queue_draw()

def get_cur_value(self):
return self.cur_value


PyApp()
Gtk.main()



 How that translates to python script, I'm not exactly sure, but
 I'm sure that it does indeed translate to python script ;-)

 In any case it's the coding practice which is relevant, not
 the language binding which you use to achieve it


Thanks Tristan,  I appreciate your detailed explanation.

It seems to me that gtk3 and python3.2 hasn't yet received much love in
terms of documentation efforts.

I am happy to release the stripped down version of this code as an example
project if anyone feels like helping me with the thinking part.

FYI, I am currently building an almost complete rewrite of an application
which is being migrated away from another platform so I have quite a lot
to get through and getting my head around this part will be a major
milestone :-)






 Cheers,
-Tristan


 Basically I want to be able to modify the text in a label widget from a
 Entry or EventBox signal.

 I haven't found an example of that but if anyone knows of one that would
 be very helpful.


 --
 Patrick Shirkey
 Boost Hardware Ltd



 Cheers,
  -Tristan

 On Mon, Aug 20, 2012 at 1:10 PM, Patrick 

Re: gtk3 + python : lookup_widget

2012-08-20 Thread Patrick Shirkey

On Mon, August 20, 2012 9:16 am, Tristan Van Berkom wrote:
 On Mon, Aug 20, 2012 at 2:32 PM, Patrick Shirkey
 pshir...@boosthardware.com wrote:

 On Mon, August 20, 2012 6:59 am, Tristan Van Berkom wrote:
The lookup_widget() paradigm comes from a very old time when we
 had very poor
 tools and actually it originates from people using generated code from
 the original Glade
 tool (Glade versions 1 and 2).

 Ideally, as specially as you are using python, your application should
 be modular.

 Perhaps you have an Application object which owns the main widgetry
 created
 by GtkBuilder after having parsed a Glade file initially, this is
 different from a global
 variable.

 Ideally you can use you object constructor as an entry point to load
 your GtkBuilder
 and assign the pointers you need later on to the members you define on
 your
 Application object.


 In this case I am programatically creating the widget.

 After that you simply have to pass your Application object to all the
 callbacks
 which originate from the user interface, giving you access to
 everything
 you
 need when you need it.


 This is the part I am having trouble with.

 This concept can be further extended to be more modular, for instance
 if
 you have a preferences dialog/window... it can be defined by a separate
 python class/GtkBuilder file and reused at will throughout your
 program.


 Thanks for your advice. I am planning to make this app as modular as
 possible but I am finding it hard to find a simple example that deals
 with
 my use case.

 Look at GTK+ sources: gtkdialog.c for example, or gtkmessagedialog.c even.

 Many composite widgets exist in GTK+, all of them follow the same
 construct:

o Create child widgets at initialization time and assign them to your
   private data structure members which you have declared for them
   (in other words, of course you hold a private instance member for
   any composite children you need, like dialog-entry or dialog-label
   or dialog-button etc).

   o Connect signals to, for example the button, when doing so..
  supply the dialog (self) instance as user data for the callback

 When the callback runs, it receives the dialog as user data, so
 all of the internal composite children are always available in
 those callbacks.

 In theory, in this 'dialog' example, normally all composite children
 are private to the dialog and the dialog has some kind of output
 or modifies your program state in some way, so no user of the
 dialog should ever have to access those internal widget members
 and the dialog can change internally without breaking any API.

 So in the context where the dialog handles a callback for any
 signal originating from one of it's instance members, it always
 has the dialog in context so it can always access any member
 of the dialog.


Do you know of a python example of this concept? I have the signals part
under control and I am ok with python classes but I'm a bit murky on how
to pass the commands back to the object.

I have seen an examples where a class exposed a function that pulled in
the dynamic variable which is updated when the signal is sent/received.
But I can't figure out how to adjust widgets that are defined outside of
the class. For example in the code below how would the label be accessed
by the MyWidget class if it is defined in the PyApp class?


i.e

from gi.repository import Gtk, Gdk
import cairo

class MyWidget(Gtk.DrawingArea):

def __init__(self, parent):

self.par = parent
super(MyWidget, self).__init__()

self.connect(draw, self.expose)

def expose(self, widget, event):
self.variable = self.par.get_cur_value()

label.text = variable


class PyApp(Gtk.Window):

def __init__(self):
super(PyApp, self).__init__()

self.cur_value = 0
mywidget = MyWidget
label = Gtk.Label()


def on_changed(self, widget):
self.cur_value = widget.get_value()
self.mywidget.queue_draw()

def get_cur_value(self):
return self.cur_value


PyApp()
Gtk.main()



 How that translates to python script, I'm not exactly sure, but
 I'm sure that it does indeed translate to python script ;-)

 In any case it's the coding practice which is relevant, not
 the language binding which you use to achieve it


Thanks Tristan,  I appreciate your detailed explanation.

It seems to me that gtk3 and python3.2 hasn't received much love in terms
of documentation efforts. Google is suprisingly sparse and I am running up
against quite a lot of gaps in terms of general tips and knowledge
compared to what I am used to.

Is it safe to say that there are not many people/projects who have adopted
gtk3 and python3.2 at the moment?


Patrick



 Cheers,
-Tristan


 Basically I want to be able to modify the text in a label widget from a
 Entry or EventBox signal.

 I haven't found an example of that but if anyone knows of one that would
 be very helpful.


 --
 

Re: gtk3 + python : lookup_widget

2012-08-19 Thread Tristan Van Berkom
   The lookup_widget() paradigm comes from a very old time when we
had very poor
tools and actually it originates from people using generated code from
the original Glade
tool (Glade versions 1 and 2).

Ideally, as specially as you are using python, your application should
be modular.

Perhaps you have an Application object which owns the main widgetry created
by GtkBuilder after having parsed a Glade file initially, this is
different from a global
variable.

Ideally you can use you object constructor as an entry point to load
your GtkBuilder
and assign the pointers you need later on to the members you define on your
Application object.

After that you simply have to pass your Application object to all the callbacks
which originate from the user interface, giving you access to everything you
need when you need it.

This concept can be further extended to be more modular, for instance if
you have a preferences dialog/window... it can be defined by a separate
python class/GtkBuilder file and reused at will throughout your program.

Cheers,
 -Tristan

On Mon, Aug 20, 2012 at 1:10 PM, Patrick Shirkey
pshir...@boosthardware.com wrote:
 Hi,

 I'm having a little trouble finding examples online of using the
 equivalent of lookup_widget() with gtk3 + python.

 For example in the following code what is the best way to modify the
 message label after the commandline callback is sent?

 Should I be using globals or a glade file or is there a way to dynamically
 lookup the message widget ?



 def create_gtkEntry():

 commandline = Gtk.Entry()
 commandline.connect(activate, command_entered, 1)

 messages = Gtk.Label('TEST')



 def command_entered(self, *args):

 cmi_command = self.get_text()
 messages.set_text(cmi_command)
 print command entered: , args[0]



 --
 Patrick Shirkey
 Boost Hardware Ltd
 ___
 gtk-app-devel-list mailing list
 gtk-app-devel-list@gnome.org
 https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list
___
gtk-app-devel-list mailing list
gtk-app-devel-list@gnome.org
https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list


Re: gtk3 + python : lookup_widget

2012-08-19 Thread Tristan Van Berkom
On Mon, Aug 20, 2012 at 1:59 PM, Tristan Van Berkom t...@gnome.org wrote:
The lookup_widget() paradigm comes from a very old time when we
 had very poor tools and actually it originates from people using generated 
 code from
 the original Glade tool (Glade versions 1 and 2).

Correction, that didnt sound the way I intended, The original Glade was a great
tool for its time... what I mean to say is that back then our coding
practices were
very poor and we've made much improvements since then.


 Ideally, as specially as you are using python, your application should
 be modular.

 Perhaps you have an Application object which owns the main widgetry created
 by GtkBuilder after having parsed a Glade file initially, this is
 different from a global
 variable.

 Ideally you can use you object constructor as an entry point to load
 your GtkBuilder
 and assign the pointers you need later on to the members you define on your
 Application object.

 After that you simply have to pass your Application object to all the 
 callbacks
 which originate from the user interface, giving you access to everything you
 need when you need it.

 This concept can be further extended to be more modular, for instance if
 you have a preferences dialog/window... it can be defined by a separate
 python class/GtkBuilder file and reused at will throughout your program.

 Cheers,
  -Tristan

 On Mon, Aug 20, 2012 at 1:10 PM, Patrick Shirkey
 pshir...@boosthardware.com wrote:
 Hi,

 I'm having a little trouble finding examples online of using the
 equivalent of lookup_widget() with gtk3 + python.

 For example in the following code what is the best way to modify the
 message label after the commandline callback is sent?

 Should I be using globals or a glade file or is there a way to dynamically
 lookup the message widget ?



 def create_gtkEntry():

 commandline = Gtk.Entry()
 commandline.connect(activate, command_entered, 1)

 messages = Gtk.Label('TEST')



 def command_entered(self, *args):

 cmi_command = self.get_text()
 messages.set_text(cmi_command)
 print command entered: , args[0]



 --
 Patrick Shirkey
 Boost Hardware Ltd
 ___
 gtk-app-devel-list mailing list
 gtk-app-devel-list@gnome.org
 https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list
___
gtk-app-devel-list mailing list
gtk-app-devel-list@gnome.org
https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list


Re: gtk3 + python : lookup_widget

2012-08-19 Thread Patrick Shirkey

On Mon, August 20, 2012 6:59 am, Tristan Van Berkom wrote:
The lookup_widget() paradigm comes from a very old time when we
 had very poor
 tools and actually it originates from people using generated code from
 the original Glade
 tool (Glade versions 1 and 2).

 Ideally, as specially as you are using python, your application should
 be modular.

 Perhaps you have an Application object which owns the main widgetry
 created
 by GtkBuilder after having parsed a Glade file initially, this is
 different from a global
 variable.

 Ideally you can use you object constructor as an entry point to load
 your GtkBuilder
 and assign the pointers you need later on to the members you define on
 your
 Application object.


In this case I am programatically creating the widget.

 After that you simply have to pass your Application object to all the
 callbacks
 which originate from the user interface, giving you access to everything
 you
 need when you need it.


This is the part I am having trouble with.

 This concept can be further extended to be more modular, for instance if
 you have a preferences dialog/window... it can be defined by a separate
 python class/GtkBuilder file and reused at will throughout your program.


Thanks for your advice. I am planning to make this app as modular as
possible but I am finding it hard to find a simple example that deals with
my use case.

Basically I want to be able to modify the text in a label widget from a
Entry or EventBox signal.

I haven't found an example of that but if anyone knows of one that would
be very helpful.


--
Patrick Shirkey
Boost Hardware Ltd



 Cheers,
  -Tristan

 On Mon, Aug 20, 2012 at 1:10 PM, Patrick Shirkey
 pshir...@boosthardware.com wrote:
 Hi,

 I'm having a little trouble finding examples online of using the
 equivalent of lookup_widget() with gtk3 + python.

 For example in the following code what is the best way to modify the
 message label after the commandline callback is sent?

 Should I be using globals or a glade file or is there a way to
 dynamically
 lookup the message widget ?



 def create_gtkEntry():

 commandline = Gtk.Entry()
 commandline.connect(activate, command_entered, 1)

 messages = Gtk.Label('TEST')



 def command_entered(self, *args):

 cmi_command = self.get_text()
 messages.set_text(cmi_command)
 print command entered: , args[0]



 --
 Patrick Shirkey
 Boost Hardware Ltd
 ___
 gtk-app-devel-list mailing list
 gtk-app-devel-list@gnome.org
 https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list



--
Patrick Shirkey
Boost Hardware Ltd
___
gtk-app-devel-list mailing list
gtk-app-devel-list@gnome.org
https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list