Re: Automake requirements for gtk+, glib

2007-06-20 Thread Geoff Buchan

On 6/16/07, Matthias Clasen <[EMAIL PROTECTED]> wrote:


No. automake versions are not compatible.
Simply changing the requirements is not an option.



Thanks... My attempt at a quick hack (simply replacing "1.7" with "1.9" for
the version) seemingly could compile gtk, but the make install step failed.

I'm not familiar with the details of automake, but I infer it must have had
some incompatible changes somewhere between 1.7 and 1.9.

Ideally the gtk build could be done with the current version of automake
(apparently they're up to v1.10 now), but I could certainly see where that
might not be too high a priority. It's only a problem if you want to build
project X which requires v1.7 and project Y which requires a newer version -
then you either need to keep multiple automake versions, or you have to
reinstall automake to build one of the projects. How do the gtk+ developers
handle this now ?

Regards,

Geoff
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Automake requirements for gtk+, glib

2007-06-16 Thread Geoff Buchan

I was trying to build gtk+ and glib from the trunk subversion sources, but
autogen.sh complains about wanting version 1.7.x of automake. I now have
automake v1.9.6
installed, so the default script was actually requiring me to use a much
older version. Should it really depend on the older version ?

I just changed my local autogen.sh to require 1.9.x instead of 1.7.x, and
the build seems to be working fine now (it's still compiling; I'm building
on a slow laptop). Should a patch updating this be added to subversion ?

Regards,

Geoff
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gdk-pixbuf.loaders in gtk+-2.10.7

2007-01-28 Thread Geoff Buchan

Hi all.

It appears that gtk+-2.10.7 generates a version of the file
gdk-pixbuf.loaders which does not contain support for .svg files.

I built gtk+-2.10.7 from source and tried to install it (a newer GTK+ was
needed so I could build gnome-games from source). After I installed it, I
found that games could not load .svg images, and I traced the problem to the
file gdk-pixbuf.loaders. The copy of the file with the source distribution
for gtk had no entry to handle .svg files. When I compared with a different
machine, I was able to find a version of that file which did define handling
for .svg, so in the short run I just copied the file over from the other
mahchine. I can now load .svg files appropriately on my box, but I wonder
whether there's some reason (other than oversight) that the default build of
gtk+ doesn't handle svg files.

I'm not suscribed to the list, so please cc me on any replies; and if this
doesn't belong on the dev list, please accept my apologies, but I would
appreciate any feedback as to where I should as such questions.

Thanks,

Geoff
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