Hi, I plan upgrading Minetest to 5.9.0 but there are some technical issues that need to be addressed first. Minetest developers dropped development of "Minetest Game" (MTG) - the default game that was previously shipped with the engine: https://blog.minetest.net/2023/12/04/5.8.0-released/ There are other games for Minetest that are not MTG, e.g. MineClone2, NodeCore, etc. And mods made for the other games don't always work with MTG. As far as I can tell minetest-build-system tests all mods only against MTG. Given that MTG is not a default/official game anymore I decoupled the minetest package and added a new minetest-minetest-game package for people who for watever weird reason want to download the game anyway. The question is: what should I do about the build system?
I also deprecated the irrlicht-for-minetest package, because minetest devs copied it directly into the game's directory tree and minetest is incompatible with upstream irrlicht anyway (https://github.com/minetest/minetest/commit/f638482fba9cf4148ced66e1598cb9027a60cdc9). The irrlicht-for-minetest package is not used outside of minetest. I also plan updating minetest mods in Guix because they're really out of date. -- Greetings Jan Wielkiewicz