Henning Thielemann <[EMAIL PROTECTED]> writes:
> I hoped that in non-realtime mode scsynth would simply generate the same
> sound as in the realtime mode, but there are crackles in the generated
> audio files. They look and sound like artifacts of too high elongations
> and probably different clipping handling in realtime (clipping) and
> non-realtime mode (wrap around). So I added `clip2 1` to the sound for
> manual clipping. But this doesn't help.

I've not had issues with scsynth in NRT mode, but
I've not tried writing integer files.

If you can make a test case against the current 
svn version perhaps submit a bug report?
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