On Mon, 6 Dec 2010, Sönke Hahn wrote:

I am developing a game in Haskell [1].  For that, I needed a library that
would do the following:

1. Play music files.
2. Play sound files with a low latency (for jumping sounds, etc.)
3. Compile on all targeted platforms (Linux, Windows, Mac OS X) using open
source tools (compilers, etc.)
4. Be available under an open source license for use in both open source and
closed source software.

The library I got working after some research was sfml [2]. So I came up with
(very minimal) bindings to a subset of the audio module from sfml. I put it up
on patch-tag [3]. Any comments welcome.

Isn't SDL intended for this purpose?

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