I think the below code which compiles with ghc-6.10.1 should compile with
ghc-6.8.3 as well. My preference is to define a GADT such as ThingMap below.
Conceptually ThingMap contains two pieces of information. There is a Map to an
unknown type "thing" and there is a dictionary which implements a Thing instance
for this unknown type "thing". By pattern matching (ThingMap map) in update the
rest of update gets access to both pieces of information. You are guaranteed
that each element of the map is the SAME type.
To be able to do more stuff with it you need to add classes either as a context
to the definition of class Thing or in addition to the "(Thing thing)" context
in the ThingMap definition.
Or you could use the slightly different strategy of MapTW. Here each element of
the map might be a DIFFERENT underlying type (underneath ThingWrapper).
The "data MapThing" is the older style of existential data and is, in my
opinion, superseded by the GADT style used in ThingMap.
{-# OPTIONS_GHC -fglasgow-exts #-}
module Sample where
import Data.Map(Map)
import qualified Data.Map as Map
class Thing thing where
set_int :: thing -> Integer -> thing
-- for wrapper
wrapper :: thing -> ThingWrapper
wrapper thing = ThingWrapper thing
instance Thing Integer where
set_int me i = i -- in the generic case, this actually does something
-- This really has to change
-- type ThingsByString = (Thing thing) => Map.Map Integer thing
-- Look at
http://www.haskell.org/ghc/docs/latest/html/users_guide/data-type-extensions.html
data ThingMap where ThingMap :: forall thing . (Thing thing) => Map Integer thing
-> ThingMap -- New GADT goodness
data MapThing = forall thingish . (Thing thingish) => MapThing (Map Integer
thingish) -- Old style, not as good
type MapTW = Map Integer ThingWrapper
update :: Integer -> Integer -> ThingMap -> ThingMap
update key value (ThingMap map) =
let (Just thing) = Map.lookup key map
in ThingMap $ Map.insert key (set_int thing value) map
update' :: Integer -> Integer -> MapThing -> MapThing
update' key value (MapThing map) =
let (Just thingie) = Map.lookup key map
in MapThing $ Map.insert key (set_int thingie value) map
update'' :: Integer -> Integer -> MapTW -> MapTW
update'' key value map =
let (Just thingie) = Map.lookup key map
in Map.insert key (set_int thingie value) map
test1 =
let my_map = Map.empty :: Map Integer Integer
map1 = ThingMap (Map.insert 0 1 my_map)
map2 = update 0 8 map1
in map2
test2 =
let my_map = Map.empty :: Map Integer ThingWrapper
map1 = ThingMap (Map.insert 0 (ThingWrapper (1::Integer)) my_map)
map2 = update 0 8 map1
in map2
test3 =
let my_map = Map.empty :: Map Integer Integer
map1 = MapThing (Map.insert 0 1 my_map)
map2 = update' 0 8 map1
in map2
test4 =
let my_map = Map.empty :: Map Integer ThingWrapper
map1 = MapThing (Map.insert 0 (ThingWrapper (1::Integer)) my_map)
map2 = update' 0 8 map1
in map2
test5 =
let my_map = Map.empty :: MapTW
map1 = Map.insert 0 (ThingWrapper (1::Integer)) my_map
map2 = update'' 0 8 map1
in map2
data ThingWrapper = forall t. (Thing t) => ThingWrapper t
instance Thing ThingWrapper where
set_int (ThingWrapper thing) i = wrapper $ set_int thing i
wrapper thing_wrapper = thing_wrapper
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