Re: [hlcoders] plugin loading issues
thanks for the help guys. i figured out how to link to the missing dlls. i guess its common knowledge for more seasoned win programmers, but for every dll that is missing you have to add the dir to where its found in your windows system variable "Path". hopefully things go smoothly from now on On 8/1/07, Michael Kramer <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > I believe it checks the bin folder by default place it in > SourceMods/YourMod/bin > -- > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] plugin loading issues
-- [ Picked text/plain from multipart/alternative ] I believe it checks the bin folder by default place it in SourceMods/YourMod/bin -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] plugin loading issues
thank you for the advice, ive really been stuck. i setup the debugger and im one step closer to solving this. when the plugin loads an error message pops up saying a certain dll(not the plugin dll) isnt found, and the plugin isnt loaded. i have the dll, but where do i place it so that it can be loaded or how to i tell the game where to find it? i will keep trying different places in the mean time -david On 8/1/07, Keeper <[EMAIL PROTECTED]> wrote: > Have you run it in debug mode and checked where it's failing? > > That would be the easiest way. > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] plugin loading issues
Have you run it in debug mode and checked where it's failing? That would be the easiest way. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] plugin loading issues
ok ive searched through this list to find someone else with my problem but couldnt find anything and i need some help. im creating a plugin where i get certain variables from an outside program, the goal is to be able to control a bot with this information. first off i dont even know if this is possible, but everytime i #include any reference to the class i need, even if its never instanciated in the plugin, hl2 refuses to recognize that theres a plugin, no error messages or anything. i can comment out the #include and recompile then hl2 will recognize the plugin again. what is going on? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] Setting Soundscapes in Real Time
Would it be easily possible to set a soundscape for a specific player in real-time? What i'm thinking of is sort of 'sound effectors' methods of distorting the range of sound effects played to a specfic player. Anyone shed some light on this idea? Thanks, Mukkan _ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Third Person MP Tutorial?
-- [ Picked text/plain from multipart/alternative ] There was a huge thread about it at the old chatbear VERC forums. http://www.chatbear.com/unity2/4991/826,1113377026,18039/999218/ On 7/30/07, Keeper <[EMAIL PROTECTED]> wrote: > > Yes it does, but it's not for MP > > "This tutorial assumes you are creating a Half-Life 2 Single Player > modification" > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] compile error,s
Can you try going into the project properties (Whatever you get those errors on (server/client)), and go into C++ > General. Copy and paste your include directories here. steven belmans wrote: nope, i created the mod and left the name and the file position the same ! i try it with the already existing smg1.cpp (the normal 1)and i get the same error,s! grz steven From: Tom Leighton <[EMAIL PROTECTED]> Reply-To: hlcoders@list.valvesoftware.com To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] compile error,s Date: Wed, 01 Aug 2007 04:49:45 +0100 Have you moved / renamed your mod source folder since extracting? Adam "amckern" McKern wrote: Are they in your solution file? Adam --- steven belmans <[EMAIL PROTECTED]> wrote: Hi all . i am trying to compile a weapon_pistol.cpp but it keeps giving me errors !! Compiler: Default compiler C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:5:19: cbase.h: No such file or directory C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:6:22: npcevent.h: No such file or directory C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:7:24: in_buttons.h: No such file or directory C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:12:27: hl2mp_player.h: No such file or directory C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:15:46: weapon_hl2mpbasehlmpcombatweapon.h: No such file or directory C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:32: error: expected class-name before '}' token C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:32: error: expected `{' before '}' token C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:32: error: expected unqualified-id before '}' token C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:32: error: expected `,' or `;' before '}' token C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:32: error: expected declaration before '}' token the directories exist but he does not seem to find them ! plz help thanks in advance steven _ Probeer Windows Live Hotmail: snel, krachtig en veiliger dan ooit! http://get.live.com/mail/features ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders Owner Nigredo Studios http://www.nigredostudios.com Choose the right car based on your needs. Check out Yahoo! Autos new Car Finder tool. http://autos.yahoo.com/carfinder/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _ Probeer Windows Live Hotmail: snel, krachtig en veiliger dan ooit! http://get.live.com/mail/features ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] compile error,s
nope, i created the mod and left the name and the file position the same ! i try it with the already existing smg1.cpp (the normal 1)and i get the same error,s! grz steven From: Tom Leighton <[EMAIL PROTECTED]> Reply-To: hlcoders@list.valvesoftware.com To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] compile error,s Date: Wed, 01 Aug 2007 04:49:45 +0100 Have you moved / renamed your mod source folder since extracting? Adam "amckern" McKern wrote: Are they in your solution file? Adam --- steven belmans <[EMAIL PROTECTED]> wrote: Hi all . i am trying to compile a weapon_pistol.cpp but it keeps giving me errors !! Compiler: Default compiler C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:5:19: cbase.h: No such file or directory C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:6:22: npcevent.h: No such file or directory C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:7:24: in_buttons.h: No such file or directory C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:12:27: hl2mp_player.h: No such file or directory C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:15:46: weapon_hl2mpbasehlmpcombatweapon.h: No such file or directory C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:32: error: expected class-name before '}' token C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:32: error: expected `{' before '}' token C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:32: error: expected unqualified-id before '}' token C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:32: error: expected `,' or `;' before '}' token C:\Black Star mp\src\dlls\hl2_dll\weapon_usp.cpp:32: error: expected declaration before '}' token the directories exist but he does not seem to find them ! plz help thanks in advance steven _ Probeer Windows Live Hotmail: snel, krachtig en veiliger dan ooit! http://get.live.com/mail/features ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders Owner Nigredo Studios http://www.nigredostudios.com Choose the right car based on your needs. Check out Yahoo! Autos new Car Finder tool. http://autos.yahoo.com/carfinder/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _ Probeer Windows Live Hotmail: snel, krachtig en veiliger dan ooit! http://get.live.com/mail/features ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders