Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.
Soon you won't need a Mac to do Mac development... http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs' keynote to talk about Visual Studio 2010. Chowdrey said that a new version of the development tools software will support native applications for the iPhone, iPad and Mac OS. Sweet! :) On 5/26/2010 6:45 PM, Alfred Reynolds wrote: Mac builds will require a Mac to do them on, you need to use the Mac compiler (a GCC 4.2 with apple patches). We will be releasing appropriate makefile skeletons to get you guys up and running. -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders- boun...@list.valvesoftware.com] On Behalf Of Jeffrey botman Broome Sent: Wednesday, May 26, 2010 4:20 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero. Does Mac builds of a mod require a Mac to build them on? On 5/26/2010 6:06 PM, Alfred Reynolds wrote: Right, if you have a mod based on the 2007 engine you need these lines in your gameinfo.txt now: SteamAppId 218 ToolsAppId 211 AdditionalContentID 420 You cannot have SteamAppId 420 in there. We are working on an SDK update for this new engine, adding support for you guys to do Mac builds of your mods if you wish. - Alfred -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders- boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre Sent: Wednesday, May 26, 2010 4:02 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero. Be sure to restart steam after editing the gameinfo file. On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem dexter.has...@gmail.comwrote: I updated my mod AppIds and am still getting the error like crazy! On Wed, May 26, 2010 at 4:55 PM, Samsamuelga...@gmail.com wrote: The new engine update to the HL2 games broke *everything* again, there's a hotfix that should fix your problem by using this in your gameinfo: SteamAppId 218 ToolsAppId 211 AdditionalContentID 420 On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard tobias.kammersga...@gmail.com wrote: Am I the only one that gets this error when I want to run my mod? I'm pretty sure its caused by the new update :o Its happening even though my mod uses the Source SDK Base 2007 as its base. - ScarT ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Gear Dev ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.
On the note of additional content, I hope this isn't a a real fix, rather than a work around.No EP2 content shows up in 07's Hammer, unless you guys are porting all of it over to 2009 now? On Thu, May 27, 2010 at 11:17 AM, Jeffrey botman Broome botman.hlcod...@gmail.com wrote: Soon you won't need a Mac to do Mac development... http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs' keynote to talk about Visual Studio 2010. Chowdrey said that a new version of the development tools software will support native applications for the iPhone, iPad and Mac OS. Sweet! :) On 5/26/2010 6:45 PM, Alfred Reynolds wrote: Mac builds will require a Mac to do them on, you need to use the Mac compiler (a GCC 4.2 with apple patches). We will be releasing appropriate makefile skeletons to get you guys up and running. -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders- boun...@list.valvesoftware.com] On Behalf Of Jeffrey botman Broome Sent: Wednesday, May 26, 2010 4:20 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero. Does Mac builds of a mod require a Mac to build them on? On 5/26/2010 6:06 PM, Alfred Reynolds wrote: Right, if you have a mod based on the 2007 engine you need these lines in your gameinfo.txt now: SteamAppId 218 ToolsAppId 211 AdditionalContentID 420 You cannot have SteamAppId 420 in there. We are working on an SDK update for this new engine, adding support for you guys to do Mac builds of your mods if you wish. - Alfred -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders- boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre Sent: Wednesday, May 26, 2010 4:02 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero. Be sure to restart steam after editing the gameinfo file. On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem dexter.has...@gmail.comwrote: I updated my mod AppIds and am still getting the error like crazy! On Wed, May 26, 2010 at 4:55 PM, Samsamuelga...@gmail.com wrote: The new engine update to the HL2 games broke *everything* again, there's a hotfix that should fix your problem by using this in your gameinfo: SteamAppId 218 ToolsAppId 211 AdditionalContentID 420 On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard tobias.kammersga...@gmail.com wrote: Am I the only one that gets this error when I want to run my mod? I'm pretty sure its caused by the new update :o Its happening even though my mod uses the Source SDK Base 2007 as its base. - ScarT ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Gear Dev ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Gear Dev ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.
That's not very useful for mods using 2007 codebase that were on the verge of release. I don't feel like recoding everything because of one update that breaks everything...again. On 27 May 2010 20:35, Cory de La Torre gear@gmail.com wrote: On the note of additional content, I hope this isn't a a real fix, rather than a work around.No EP2 content shows up in 07's Hammer, unless you guys are porting all of it over to 2009 now? On Thu, May 27, 2010 at 11:17 AM, Jeffrey botman Broome botman.hlcod...@gmail.com wrote: Soon you won't need a Mac to do Mac development... http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs' keynote to talk about Visual Studio 2010. Chowdrey said that a new version of the development tools software will support native applications for the iPhone, iPad and Mac OS. Sweet! :) On 5/26/2010 6:45 PM, Alfred Reynolds wrote: Mac builds will require a Mac to do them on, you need to use the Mac compiler (a GCC 4.2 with apple patches). We will be releasing appropriate makefile skeletons to get you guys up and running. -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders- boun...@list.valvesoftware.com] On Behalf Of Jeffrey botman Broome Sent: Wednesday, May 26, 2010 4:20 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero. Does Mac builds of a mod require a Mac to build them on? On 5/26/2010 6:06 PM, Alfred Reynolds wrote: Right, if you have a mod based on the 2007 engine you need these lines in your gameinfo.txt now: SteamAppId 218 ToolsAppId 211 AdditionalContentID 420 You cannot have SteamAppId 420 in there. We are working on an SDK update for this new engine, adding support for you guys to do Mac builds of your mods if you wish. - Alfred -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders- boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre Sent: Wednesday, May 26, 2010 4:02 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero. Be sure to restart steam after editing the gameinfo file. On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem dexter.has...@gmail.comwrote: I updated my mod AppIds and am still getting the error like crazy! On Wed, May 26, 2010 at 4:55 PM, Samsamuelga...@gmail.com wrote: The new engine update to the HL2 games broke *everything* again, there's a hotfix that should fix your problem by using this in your gameinfo: SteamAppId 218 ToolsAppId 211 AdditionalContentID 420 On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard tobias.kammersga...@gmail.com wrote: Am I the only one that gets this error when I want to run my mod? I'm pretty sure its caused by the new update :o Its happening even though my mod uses the Source SDK Base 2007 as its base. - ScarT ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Gear Dev ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Gear Dev ___ To unsubscribe, edit your list preferences, or view the list archives, please
Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.
Theres quite a lot of mods in the same boat Harry. On Thu, May 27, 2010 at 1:51 PM, Harry Jeffery harry101jeff...@googlemail.com wrote: That's not very useful for mods using 2007 codebase that were on the verge of release. I don't feel like recoding everything because of one update that breaks everything...again. On 27 May 2010 20:35, Cory de La Torre gear@gmail.com wrote: On the note of additional content, I hope this isn't a a real fix, rather than a work around.No EP2 content shows up in 07's Hammer, unless you guys are porting all of it over to 2009 now? On Thu, May 27, 2010 at 11:17 AM, Jeffrey botman Broome botman.hlcod...@gmail.com wrote: Soon you won't need a Mac to do Mac development... http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs' keynote to talk about Visual Studio 2010. Chowdrey said that a new version of the development tools software will support native applications for the iPhone, iPad and Mac OS. Sweet! :) On 5/26/2010 6:45 PM, Alfred Reynolds wrote: Mac builds will require a Mac to do them on, you need to use the Mac compiler (a GCC 4.2 with apple patches). We will be releasing appropriate makefile skeletons to get you guys up and running. -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders- boun...@list.valvesoftware.com] On Behalf Of Jeffrey botman Broome Sent: Wednesday, May 26, 2010 4:20 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero. Does Mac builds of a mod require a Mac to build them on? On 5/26/2010 6:06 PM, Alfred Reynolds wrote: Right, if you have a mod based on the 2007 engine you need these lines in your gameinfo.txt now: SteamAppId 218 ToolsAppId 211 AdditionalContentID 420 You cannot have SteamAppId 420 in there. We are working on an SDK update for this new engine, adding support for you guys to do Mac builds of your mods if you wish. - Alfred -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders- boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre Sent: Wednesday, May 26, 2010 4:02 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero. Be sure to restart steam after editing the gameinfo file. On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem dexter.has...@gmail.comwrote: I updated my mod AppIds and am still getting the error like crazy! On Wed, May 26, 2010 at 4:55 PM, Samsamuelga...@gmail.com wrote: The new engine update to the HL2 games broke *everything* again, there's a hotfix that should fix your problem by using this in your gameinfo: SteamAppId 218 ToolsAppId 211 AdditionalContentID 420 On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard tobias.kammersga...@gmail.com wrote: Am I the only one that gets this error when I want to run my mod? I'm pretty sure its caused by the new update :o Its happening even though my mod uses the Source SDK Base 2007 as its base. - ScarT ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Gear Dev ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.
Erm, you don't have to do anything. Just move to SDK Base (which you should have been using the whole time) and everything will be fine. You can get around the Hammer AdditonalContentID thing by extracting the content of the game in question to a folder on your system then adding an absolute searchpath to it, e.g. C:\portal\. Slightly annoying but not exactly a showstopper. On 27/05/2010 9:56, Cory de La Torre wrote: Theres quite a lot of mods in the same boat Harry. On Thu, May 27, 2010 at 1:51 PM, Harry Jeffery harry101jeff...@googlemail.com wrote: That's not very useful for mods using 2007 codebase that were on the verge of release. I don't feel like recoding everything because of one update that breaks everything...again. On 27 May 2010 20:35, Cory de La Torregear@gmail.com wrote: On the note of additional content, I hope this isn't a a real fix, rather than a work around.No EP2 content shows up in 07's Hammer, unless you guys are porting all of it over to 2009 now? On Thu, May 27, 2010 at 11:17 AM, Jeffrey botman Broome botman.hlcod...@gmail.com wrote: Soon you won't need a Mac to do Mac development... http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs' keynote to talk about Visual Studio 2010. Chowdrey said that a new version of the development tools software will support native applications for the iPhone, iPad and Mac OS. Sweet! :) On 5/26/2010 6:45 PM, Alfred Reynolds wrote: Mac builds will require a Mac to do them on, you need to use the Mac compiler (a GCC 4.2 with apple patches). We will be releasing appropriate makefile skeletons to get you guys up and running. -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders- boun...@list.valvesoftware.com] On Behalf Of Jeffrey botman Broome Sent: Wednesday, May 26, 2010 4:20 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero. Does Mac builds of a mod require a Mac to build them on? On 5/26/2010 6:06 PM, Alfred Reynolds wrote: Right, if you have a mod based on the 2007 engine you need these lines in your gameinfo.txt now: SteamAppId 218 ToolsAppId 211 AdditionalContentID 420 You cannot have SteamAppId 420 in there. We are working on an SDK update for this new engine, adding support for you guys to do Mac builds of your mods if you wish. - Alfred -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders- boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre Sent: Wednesday, May 26, 2010 4:02 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero. Be sure to restart steam after editing the gameinfo file. On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem dexter.has...@gmail.comwrote: I updated my mod AppIds and am still getting the error like crazy! On Wed, May 26, 2010 at 4:55 PM, Samsamuelga...@gmail.com wrote: The new engine update to the HL2 games broke *everything* again, there's a hotfix that should fix your problem by using this in your gameinfo: SteamAppId 218 ToolsAppId 211 AdditionalContentID 420 On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard tobias.kammersga...@gmail.comwrote: Am I the only one that gets this error when I want to run my mod? I'm pretty sure its caused by the new update :o Its happening even though my mod uses the Source SDK Base 2007 as its base. - ScarT ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: