Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-27 Thread Jeffrey botman Broome
Soon you won't need a Mac to do Mac development...

http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html

Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs' 
keynote to talk about Visual Studio 2010. Chowdrey said that a new 
version of the development tools software will support native 
applications for the iPhone, iPad and Mac OS.

Sweet!  :)

On 5/26/2010 6:45 PM, Alfred Reynolds wrote:
 Mac builds will require a Mac to do them on, you need to use the Mac compiler 
 (a GCC 4.2 with apple patches). We will be releasing appropriate makefile 
 skeletons to get you guys up and running.


 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
 boun...@list.valvesoftware.com] On Behalf Of Jeffrey botman Broome
 Sent: Wednesday, May 26, 2010 4:20 PM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
 is at index zero.

 Does Mac builds of a mod require a Mac to build them on?


 On 5/26/2010 6:06 PM, Alfred Reynolds wrote:
  
 Right, if you have a mod based on the 2007 engine you need these

 lines in your gameinfo.txt now:
  
 SteamAppId 218
 ToolsAppId 211
 AdditionalContentID 420


 You cannot have SteamAppId 420 in there.

 We are working on an SDK update for this new engine, adding support

 for you guys to do Mac builds of your mods if you wish.
  
 - Alfred



 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
 boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
 Sent: Wednesday, May 26, 2010 4:02 PM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop
  
 '(null)'
  
 is at index zero.

 Be sure to restart steam after editing the gameinfo file.

 On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
 dexter.has...@gmail.comwrote:


  
 I updated my mod AppIds and am still getting the error like crazy!

 On Wed, May 26, 2010 at 4:55 PM, Samsamuelga...@gmail.com   wrote:



 The new engine update to the HL2 games broke *everything* again,

  
 there's

  
 a


 hotfix that should fix your problem by using this in your
  
 gameinfo:
  
 SteamAppId 218
 ToolsAppId 211
 AdditionalContentID 420

 On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard
 tobias.kammersga...@gmail.com   wrote:


  
 Am I the only one that gets this error when I want to run my mod?


 I'm

  
 pretty
 sure its caused by the new update :o
 Its happening even though my mod uses the Source SDK Base 2007 as


 its

  
 base.

  
 - ScarT
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders




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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-27 Thread Cory de La Torre
On the note of additional content, I hope this isn't a a real fix, rather
than a work around.No EP2 content shows up in 07's Hammer, unless you guys
are porting all of it over to 2009 now?

On Thu, May 27, 2010 at 11:17 AM, Jeffrey botman Broome 
botman.hlcod...@gmail.com wrote:

 Soon you won't need a Mac to do Mac development...

 http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html

 Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs'
 keynote to talk about Visual Studio 2010. Chowdrey said that a new
 version of the development tools software will support native
 applications for the iPhone, iPad and Mac OS.

 Sweet!  :)

 On 5/26/2010 6:45 PM, Alfred Reynolds wrote:
  Mac builds will require a Mac to do them on, you need to use the Mac
 compiler (a GCC 4.2 with apple patches). We will be releasing appropriate
 makefile skeletons to get you guys up and running.
 
 
  -Original Message-
  From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
  boun...@list.valvesoftware.com] On Behalf Of Jeffrey botman Broome
  Sent: Wednesday, May 26, 2010 4:20 PM
  To: Discussion of Half-Life Programming
  Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
  is at index zero.
 
  Does Mac builds of a mod require a Mac to build them on?
 
 
  On 5/26/2010 6:06 PM, Alfred Reynolds wrote:
 
  Right, if you have a mod based on the 2007 engine you need these
 
  lines in your gameinfo.txt now:
 
  SteamAppId 218
  ToolsAppId 211
  AdditionalContentID 420
 
 
  You cannot have SteamAppId 420 in there.
 
  We are working on an SDK update for this new engine, adding support
 
  for you guys to do Mac builds of your mods if you wish.
 
  - Alfred
 
 
 
  -Original Message-
  From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
  boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
  Sent: Wednesday, May 26, 2010 4:02 PM
  To: Discussion of Half-Life Programming
  Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop
 
  '(null)'
 
  is at index zero.
 
  Be sure to restart steam after editing the gameinfo file.
 
  On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
  dexter.has...@gmail.comwrote:
 
 
 
  I updated my mod AppIds and am still getting the error like crazy!
 
  On Wed, May 26, 2010 at 4:55 PM, Samsamuelga...@gmail.com   wrote:
 
 
 
  The new engine update to the HL2 games broke *everything* again,
 
 
  there's
 
 
  a
 
 
  hotfix that should fix your problem by using this in your
 
  gameinfo:
 
  SteamAppId 218
  ToolsAppId 211
  AdditionalContentID 420
 
  On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard
  tobias.kammersga...@gmail.com   wrote:
 
 
 
  Am I the only one that gets this error when I want to run my mod?
 
 
  I'm
 
 
  pretty
  sure its caused by the new update :o
  Its happening even though my mod uses the Source SDK Base 2007 as
 
 
  its
 
 
  base.
 
 
  - ScarT
  ___
  To unsubscribe, edit your list preferences, or view the list
 
 
  archives,
 
 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 
 
  archives,
 
 
  please visit:
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  To unsubscribe, edit your list preferences, or view the list
 
 
  archives,
 
 
  please visit:
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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-27 Thread Harry Jeffery
That's not very useful for mods using 2007 codebase that were on the
verge of release. I don't feel like recoding everything because of one
update that breaks everything...again.

On 27 May 2010 20:35, Cory de La Torre gear@gmail.com wrote:
 On the note of additional content, I hope this isn't a a real fix, rather
 than a work around.No EP2 content shows up in 07's Hammer, unless you guys
 are porting all of it over to 2009 now?

 On Thu, May 27, 2010 at 11:17 AM, Jeffrey botman Broome 
 botman.hlcod...@gmail.com wrote:

 Soon you won't need a Mac to do Mac development...

 http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html

 Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs'
 keynote to talk about Visual Studio 2010. Chowdrey said that a new
 version of the development tools software will support native
 applications for the iPhone, iPad and Mac OS.

 Sweet!  :)

 On 5/26/2010 6:45 PM, Alfred Reynolds wrote:
  Mac builds will require a Mac to do them on, you need to use the Mac
 compiler (a GCC 4.2 with apple patches). We will be releasing appropriate
 makefile skeletons to get you guys up and running.
 
 
  -Original Message-
  From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
  boun...@list.valvesoftware.com] On Behalf Of Jeffrey botman Broome
  Sent: Wednesday, May 26, 2010 4:20 PM
  To: Discussion of Half-Life Programming
  Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
  is at index zero.
 
  Does Mac builds of a mod require a Mac to build them on?
 
 
  On 5/26/2010 6:06 PM, Alfred Reynolds wrote:
 
  Right, if you have a mod based on the 2007 engine you need these
 
  lines in your gameinfo.txt now:
 
  SteamAppId 218
  ToolsAppId 211
  AdditionalContentID 420
 
 
  You cannot have SteamAppId 420 in there.
 
  We are working on an SDK update for this new engine, adding support
 
  for you guys to do Mac builds of your mods if you wish.
 
  - Alfred
 
 
 
  -Original Message-
  From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
  boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
  Sent: Wednesday, May 26, 2010 4:02 PM
  To: Discussion of Half-Life Programming
  Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop
 
  '(null)'
 
  is at index zero.
 
  Be sure to restart steam after editing the gameinfo file.
 
  On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
  dexter.has...@gmail.comwrote:
 
 
 
  I updated my mod AppIds and am still getting the error like crazy!
 
  On Wed, May 26, 2010 at 4:55 PM, Samsamuelga...@gmail.com   wrote:
 
 
 
  The new engine update to the HL2 games broke *everything* again,
 
 
  there's
 
 
  a
 
 
  hotfix that should fix your problem by using this in your
 
  gameinfo:
 
  SteamAppId 218
  ToolsAppId 211
  AdditionalContentID 420
 
  On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard
  tobias.kammersga...@gmail.com   wrote:
 
 
 
  Am I the only one that gets this error when I want to run my mod?
 
 
  I'm
 
 
  pretty
  sure its caused by the new update :o
  Its happening even though my mod uses the Source SDK Base 2007 as
 
 
  its
 
 
  base.
 
 
  - ScarT
  ___
  To unsubscribe, edit your list preferences, or view the list
 
 
  archives,
 
 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 
 
  archives,
 
 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 
 
  archives,
 
 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 
 
  --
  Gear Dev
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  To unsubscribe, edit your list preferences, or view the list
 
  archives,
 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
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  archives, please visit:
 
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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-27 Thread Cory de La Torre
Theres quite a lot of mods in the same boat Harry.

On Thu, May 27, 2010 at 1:51 PM, Harry Jeffery 
harry101jeff...@googlemail.com wrote:

 That's not very useful for mods using 2007 codebase that were on the
 verge of release. I don't feel like recoding everything because of one
 update that breaks everything...again.

 On 27 May 2010 20:35, Cory de La Torre gear@gmail.com wrote:
  On the note of additional content, I hope this isn't a a real fix,
 rather
  than a work around.No EP2 content shows up in 07's Hammer, unless you
 guys
  are porting all of it over to 2009 now?
 
  On Thu, May 27, 2010 at 11:17 AM, Jeffrey botman Broome 
  botman.hlcod...@gmail.com wrote:
 
  Soon you won't need a Mac to do Mac development...
 
  http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html
 
  Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs'
  keynote to talk about Visual Studio 2010. Chowdrey said that a new
  version of the development tools software will support native
  applications for the iPhone, iPad and Mac OS.
 
  Sweet!  :)
 
  On 5/26/2010 6:45 PM, Alfred Reynolds wrote:
   Mac builds will require a Mac to do them on, you need to use the Mac
  compiler (a GCC 4.2 with apple patches). We will be releasing
 appropriate
  makefile skeletons to get you guys up and running.
  
  
   -Original Message-
   From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
   boun...@list.valvesoftware.com] On Behalf Of Jeffrey botman Broome
   Sent: Wednesday, May 26, 2010 4:20 PM
   To: Discussion of Half-Life Programming
   Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
   is at index zero.
  
   Does Mac builds of a mod require a Mac to build them on?
  
  
   On 5/26/2010 6:06 PM, Alfred Reynolds wrote:
  
   Right, if you have a mod based on the 2007 engine you need these
  
   lines in your gameinfo.txt now:
  
   SteamAppId 218
   ToolsAppId 211
   AdditionalContentID 420
  
  
   You cannot have SteamAppId 420 in there.
  
   We are working on an SDK update for this new engine, adding support
  
   for you guys to do Mac builds of your mods if you wish.
  
   - Alfred
  
  
  
   -Original Message-
   From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
   boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
   Sent: Wednesday, May 26, 2010 4:02 PM
   To: Discussion of Half-Life Programming
   Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop
  
   '(null)'
  
   is at index zero.
  
   Be sure to restart steam after editing the gameinfo file.
  
   On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
   dexter.has...@gmail.comwrote:
  
  
  
   I updated my mod AppIds and am still getting the error like crazy!
  
   On Wed, May 26, 2010 at 4:55 PM, Samsamuelga...@gmail.com
 wrote:
  
  
  
   The new engine update to the HL2 games broke *everything* again,
  
  
   there's
  
  
   a
  
  
   hotfix that should fix your problem by using this in your
  
   gameinfo:
  
   SteamAppId 218
   ToolsAppId 211
   AdditionalContentID 420
  
   On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard
   tobias.kammersga...@gmail.com   wrote:
  
  
  
   Am I the only one that gets this error when I want to run my
 mod?
  
  
   I'm
  
  
   pretty
   sure its caused by the new update :o
   Its happening even though my mod uses the Source SDK Base 2007
 as
  
  
   its
  
  
   base.
  
  
   - ScarT
   ___
   To unsubscribe, edit your list preferences, or view the list
  
  
   archives,
  
  
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
  
  
   archives,
  
  
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
  
  
   archives,
  
  
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
  
  
   --
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   To unsubscribe, edit your list preferences, or view the list
  
   archives,
  
   please visit:
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 archives,
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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-27 Thread Tom Edwards
Erm, you don't have to do anything. Just move to SDK Base (which you 
should have been using the whole time) and everything will be fine.

You can get around the Hammer AdditonalContentID thing by extracting the 
content of the game in question to a folder on your system then adding 
an absolute searchpath to it, e.g. C:\portal\. Slightly annoying but not 
exactly a showstopper.

On 27/05/2010 9:56, Cory de La Torre wrote:
 Theres quite a lot of mods in the same boat Harry.

 On Thu, May 27, 2010 at 1:51 PM, Harry Jeffery
 harry101jeff...@googlemail.com  wrote:


 That's not very useful for mods using 2007 codebase that were on the
 verge of release. I don't feel like recoding everything because of one
 update that breaks everything...again.

 On 27 May 2010 20:35, Cory de La Torregear@gmail.com  wrote:
  
 On the note of additional content, I hope this isn't a a real fix,

 rather
  
 than a work around.No EP2 content shows up in 07's Hammer, unless you

 guys
  
 are porting all of it over to 2009 now?

 On Thu, May 27, 2010 at 11:17 AM, Jeffrey botman Broome
 botman.hlcod...@gmail.com  wrote:


 Soon you won't need a Mac to do Mac development...

 http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html

 Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs'
 keynote to talk about Visual Studio 2010. Chowdrey said that a new
 version of the development tools software will support native
 applications for the iPhone, iPad and Mac OS.

 Sweet!  :)

 On 5/26/2010 6:45 PM, Alfred Reynolds wrote:
  
 Mac builds will require a Mac to do them on, you need to use the Mac

 compiler (a GCC 4.2 with apple patches). We will be releasing
  
 appropriate
  
 makefile skeletons to get you guys up and running.
  


 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
 boun...@list.valvesoftware.com] On Behalf Of Jeffrey botman Broome
 Sent: Wednesday, May 26, 2010 4:20 PM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
 is at index zero.

 Does Mac builds of a mod require a Mac to build them on?


 On 5/26/2010 6:06 PM, Alfred Reynolds wrote:

  
 Right, if you have a mod based on the 2007 engine you need these


 lines in your gameinfo.txt now:

  
 SteamAppId 218
 ToolsAppId 211
 AdditionalContentID 420


 You cannot have SteamAppId 420 in there.

 We are working on an SDK update for this new engine, adding support


 for you guys to do Mac builds of your mods if you wish.

  
 - Alfred




 -Original Message-
 From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
 boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
 Sent: Wednesday, May 26, 2010 4:02 PM
 To: Discussion of Half-Life Programming
 Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop

  
 '(null)'

  
 is at index zero.

 Be sure to restart steam after editing the gameinfo file.

 On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
 dexter.has...@gmail.comwrote:



  
 I updated my mod AppIds and am still getting the error like crazy!

 On Wed, May 26, 2010 at 4:55 PM, Samsamuelga...@gmail.com

 wrote:
  



 The new engine update to the HL2 games broke *everything* again,


  
 there's


  
 a



 hotfix that should fix your problem by using this in your

  
 gameinfo:

  
 SteamAppId 218
 ToolsAppId 211
 AdditionalContentID 420

 On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard
 tobias.kammersga...@gmail.comwrote:



  
 Am I the only one that gets this error when I want to run my

 mod?
  


 I'm


  
 pretty
 sure its caused by the new update :o
 Its happening even though my mod uses the Source SDK Base 2007

 as
  


 its


  
 base.


  
 - ScarT
 ___
 To unsubscribe, edit your list preferences, or view the list



 archives,


  
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders





 ___
 To unsubscribe, edit your list preferences, or view the list


  
 archives,


  
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders




  
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 To unsubscribe, edit your list preferences, or view the list



 archives,


  
 please visit: