Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread 1nsane
They could just release everything that was made for Duke Nukem Forever as
Duke Nukem Forever Episode 1.

Then 10 years later release EP2. It would make perfect sense!

On Thu, Jun 10, 2010 at 4:25 PM, Dexter dex...@linux.com wrote:

 Maybe they're releasing Duke Nukem Forever on a new Source engine.

 Or maybe a new version of the Source engine and SDK that doesn't break with
 every update.

 I'm not sure which is more far fetched

 On Thu, Jun 10, 2010 at 2:21 PM, Sam samuelga...@gmail.com wrote:

  Second reason, they lost their code and have to redo everything.
 
  I giggled, hard.
 
  I doubt the announcement would be anything related to the engine, they
  could've done that back in GDC, E3 is about entertrainment, not
 development
  like GDC is
 
  On Thu, Jun 10, 2010 at 5:09 PM, Adam Buckland adamjbuckl...@gmail.com
  wrote:
 
   I'm going to go with Jeffrey, and call Portal for the Wii now. Valve
   said that they wanted to do a Wii game, so this could be it!
  
   On 10 June 2010 20:07, Joel R. joelru...@gmail.com wrote:
Is this the big surprise for E3?!  I hope it is, that would so rock!
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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Harry Jeffery
I spent 2 hours today looking for some code on a computer before I
wiped it. Finally found it in the most obscure folder. _ Stupid
subversion settings.

Anyway, I doubt Source Engine 2 is the surprise, Valve would call it
Source 2010 anyways.

I personally hope the surprise is a new SDK that's not painful to use :

On 10 June 2010 20:51, Saul Rennison saul.renni...@gmail.com wrote:
 Lmao lost their code. That is CLASSIC

 Thanks,
 - Saul.


 On 10 June 2010 20:38, Joel R. joelru...@gmail.com wrote:

 Portal 2 isn't due to be released until 2011.  There are 2 reasons this
 could be.  First reason, this is one of the first mods their testing on
 Source Engine 2.  Second reason, they lost their code and have to redo
 everything.

 On Thu, Jun 10, 2010 at 2:20 PM, Shawn P. Zipay digitalz...@gmail.com
 wrote:

  They already said the surprise is Portal 2 related.  They made that very
  painfully clear in the last press release sent out about the Portal 2
  delay.
 
  Shawn P. Zipay
  Community Manager
 
  MyInternetServices -- http://www.myinternetservices.com
  CS-Nation -- http://www.csnation.net
  Total Gaming Network -- http://www.totalgamingnetwork.com
 
 
  On Thu, Jun 10, 2010 at 3:16 PM, Tom Edwards t_edwa...@btinternet.com
  wrote:
 
   We're on Source 15 already, keep up!
  
   On 10/06/2010 8:07, Joel R. wrote:
Is this the big surprise for E3?!  I hope it is, that would so rock!
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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Sam
Second reason, they lost their code and have to redo everything.

I giggled, hard.

I doubt the announcement would be anything related to the engine, they
could've done that back in GDC, E3 is about entertrainment, not development
like GDC is

On Thu, Jun 10, 2010 at 5:09 PM, Adam Buckland adamjbuckl...@gmail.comwrote:

 I'm going to go with Jeffrey, and call Portal for the Wii now. Valve
 said that they wanted to do a Wii game, so this could be it!

 On 10 June 2010 20:07, Joel R. joelru...@gmail.com wrote:
  Is this the big surprise for E3?!  I hope it is, that would so rock!
  ___
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 please visit:
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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Rodrigo 'r2d2rigo' Diaz
A HACKER DID IT!11o1neoneone

2010/6/10 Saul Rennison saul.renni...@gmail.com

 Lmao lost their code. That is CLASSIC

 Thanks,
 - Saul.


 On 10 June 2010 20:38, Joel R. joelru...@gmail.com wrote:

  Portal 2 isn't due to be released until 2011.  There are 2 reasons this
  could be.  First reason, this is one of the first mods their testing on
  Source Engine 2.  Second reason, they lost their code and have to redo
  everything.
 
  On Thu, Jun 10, 2010 at 2:20 PM, Shawn P. Zipay digitalz...@gmail.com
  wrote:
 
   They already said the surprise is Portal 2 related.  They made that
 very
   painfully clear in the last press release sent out about the Portal 2
   delay.
  
   Shawn P. Zipay
   Community Manager
  
   MyInternetServices -- http://www.myinternetservices.com
   CS-Nation -- http://www.csnation.net
   Total Gaming Network -- http://www.totalgamingnetwork.com
  
  
   On Thu, Jun 10, 2010 at 3:16 PM, Tom Edwards t_edwa...@btinternet.com
   wrote:
  
We're on Source 15 already, keep up!
   
On 10/06/2010 8:07, Joel R. wrote:
 Is this the big surprise for E3?!  I hope it is, that would so
 rock!
 ___
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  archives,
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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Shawn P. Zipay
They already said the surprise is Portal 2 related.  They made that very
painfully clear in the last press release sent out about the Portal 2 delay.

Shawn P. Zipay
Community Manager

MyInternetServices -- http://www.myinternetservices.com
CS-Nation -- http://www.csnation.net
Total Gaming Network -- http://www.totalgamingnetwork.com


On Thu, Jun 10, 2010 at 3:16 PM, Tom Edwards t_edwa...@btinternet.comwrote:

 We're on Source 15 already, keep up!

 On 10/06/2010 8:07, Joel R. wrote:
  Is this the big surprise for E3?!  I hope it is, that would so rock!
  ___
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 please visit:
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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Joel R.
Portal 2 isn't due to be released until 2011.  There are 2 reasons this
could be.  First reason, this is one of the first mods their testing on
Source Engine 2.  Second reason, they lost their code and have to redo
everything.

On Thu, Jun 10, 2010 at 2:20 PM, Shawn P. Zipay digitalz...@gmail.comwrote:

 They already said the surprise is Portal 2 related.  They made that very
 painfully clear in the last press release sent out about the Portal 2
 delay.

 Shawn P. Zipay
 Community Manager

 MyInternetServices -- http://www.myinternetservices.com
 CS-Nation -- http://www.csnation.net
 Total Gaming Network -- http://www.totalgamingnetwork.com


 On Thu, Jun 10, 2010 at 3:16 PM, Tom Edwards t_edwa...@btinternet.com
 wrote:

  We're on Source 15 already, keep up!
 
  On 10/06/2010 8:07, Joel R. wrote:
   Is this the big surprise for E3?!  I hope it is, that would so rock!
   ___
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  please visit:
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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Saul Rennison
Lmao lost their code. That is CLASSIC

Thanks,
- Saul.


On 10 June 2010 20:38, Joel R. joelru...@gmail.com wrote:

 Portal 2 isn't due to be released until 2011.  There are 2 reasons this
 could be.  First reason, this is one of the first mods their testing on
 Source Engine 2.  Second reason, they lost their code and have to redo
 everything.

 On Thu, Jun 10, 2010 at 2:20 PM, Shawn P. Zipay digitalz...@gmail.com
 wrote:

  They already said the surprise is Portal 2 related.  They made that very
  painfully clear in the last press release sent out about the Portal 2
  delay.
 
  Shawn P. Zipay
  Community Manager
 
  MyInternetServices -- http://www.myinternetservices.com
  CS-Nation -- http://www.csnation.net
  Total Gaming Network -- http://www.totalgamingnetwork.com
 
 
  On Thu, Jun 10, 2010 at 3:16 PM, Tom Edwards t_edwa...@btinternet.com
  wrote:
 
   We're on Source 15 already, keep up!
  
   On 10/06/2010 8:07, Joel R. wrote:
Is this the big surprise for E3?!  I hope it is, that would so rock!
___
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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Nick
gaben strikes again!!!111!!1

On Thu, Jun 10, 2010 at 2:57 PM, Rodrigo 'r2d2rigo' Diaz
r2d2r...@gmail.com wrote:
 A HACKER DID IT!11o1neoneone

 2010/6/10 Saul Rennison saul.renni...@gmail.com

 Lmao lost their code. That is CLASSIC

 Thanks,
 - Saul.


 On 10 June 2010 20:38, Joel R. joelru...@gmail.com wrote:

  Portal 2 isn't due to be released until 2011.  There are 2 reasons this
  could be.  First reason, this is one of the first mods their testing on
  Source Engine 2.  Second reason, they lost their code and have to redo
  everything.
 
  On Thu, Jun 10, 2010 at 2:20 PM, Shawn P. Zipay digitalz...@gmail.com
  wrote:
 
   They already said the surprise is Portal 2 related.  They made that
 very
   painfully clear in the last press release sent out about the Portal 2
   delay.
  
   Shawn P. Zipay
   Community Manager
  
   MyInternetServices -- http://www.myinternetservices.com
   CS-Nation -- http://www.csnation.net
   Total Gaming Network -- http://www.totalgamingnetwork.com
  
  
   On Thu, Jun 10, 2010 at 3:16 PM, Tom Edwards t_edwa...@btinternet.com
   wrote:
  
We're on Source 15 already, keep up!
   
On 10/06/2010 8:07, Joel R. wrote:
 Is this the big surprise for E3?!  I hope it is, that would so
 rock!
 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders



   
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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Tom Edwards
We're on Source 15 already, keep up!

On 10/06/2010 8:07, Joel R. wrote:
 Is this the big surprise for E3?!  I hope it is, that would so rock!
 ___
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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Arg!
i miss duke3d, please do this valve. surely you could buy all the
assets for a few bucks.

perhaps the announcement is hats for cs:s

On Fri, Jun 11, 2010 at 7:24 AM, 1nsane 1nsane...@gmail.com wrote:
 They could just release everything that was made for Duke Nukem Forever as
 Duke Nukem Forever Episode 1.

 Then 10 years later release EP2. It would make perfect sense!

 On Thu, Jun 10, 2010 at 4:25 PM, Dexter dex...@linux.com wrote:

 Maybe they're releasing Duke Nukem Forever on a new Source engine.

 Or maybe a new version of the Source engine and SDK that doesn't break with
 every update.

 I'm not sure which is more far fetched

 On Thu, Jun 10, 2010 at 2:21 PM, Sam samuelga...@gmail.com wrote:

  Second reason, they lost their code and have to redo everything.
 
  I giggled, hard.
 
  I doubt the announcement would be anything related to the engine, they
  could've done that back in GDC, E3 is about entertrainment, not
 development
  like GDC is
 
  On Thu, Jun 10, 2010 at 5:09 PM, Adam Buckland adamjbuckl...@gmail.com
  wrote:
 
   I'm going to go with Jeffrey, and call Portal for the Wii now. Valve
   said that they wanted to do a Wii game, so this could be it!
  
   On 10 June 2010 20:07, Joel R. joelru...@gmail.com wrote:
Is this the big surprise for E3?!  I hope it is, that would so rock!
___
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   --
  
   Bucky
  
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[hlcoders] Source Engine 2!!!

2010-06-10 Thread Joel R.
Is this the big surprise for E3?!  I hope it is, that would so rock!
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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Marek Sieradzki
Awesome, especially when 1 dick can kill whole mod by trivial DDOS.
And Valve isn't fixing it at all. To use Source you have to be a
masochist or a licensee.

On Thu, Jun 10, 2010 at 9:16 PM, Tom Edwards t_edwa...@btinternet.com wrote:
 We're on Source 15 already, keep up!

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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Harry Jeffery
If they added hats to css I'd move to cspromod and never touch css
ever again. It's just not right.

On 10 June 2010 23:21, Arg! chillic...@gmail.com wrote:
 i miss duke3d, please do this valve. surely you could buy all the
 assets for a few bucks.

 perhaps the announcement is hats for cs:s

 On Fri, Jun 11, 2010 at 7:24 AM, 1nsane 1nsane...@gmail.com wrote:
 They could just release everything that was made for Duke Nukem Forever as
 Duke Nukem Forever Episode 1.

 Then 10 years later release EP2. It would make perfect sense!

 On Thu, Jun 10, 2010 at 4:25 PM, Dexter dex...@linux.com wrote:

 Maybe they're releasing Duke Nukem Forever on a new Source engine.

 Or maybe a new version of the Source engine and SDK that doesn't break with
 every update.

 I'm not sure which is more far fetched

 On Thu, Jun 10, 2010 at 2:21 PM, Sam samuelga...@gmail.com wrote:

  Second reason, they lost their code and have to redo everything.
 
  I giggled, hard.
 
  I doubt the announcement would be anything related to the engine, they
  could've done that back in GDC, E3 is about entertrainment, not
 development
  like GDC is
 
  On Thu, Jun 10, 2010 at 5:09 PM, Adam Buckland adamjbuckl...@gmail.com
  wrote:
 
   I'm going to go with Jeffrey, and call Portal for the Wii now. Valve
   said that they wanted to do a Wii game, so this could be it!
  
   On 10 June 2010 20:07, Joel R. joelru...@gmail.com wrote:
Is this the big surprise for E3?!  I hope it is, that would so rock!
___
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   please visit:
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   --
  
   Bucky
  
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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Dexter
Maybe they're releasing Duke Nukem Forever on a new Source engine.

Or maybe a new version of the Source engine and SDK that doesn't break with
every update.

I'm not sure which is more far fetched

On Thu, Jun 10, 2010 at 2:21 PM, Sam samuelga...@gmail.com wrote:

 Second reason, they lost their code and have to redo everything.

 I giggled, hard.

 I doubt the announcement would be anything related to the engine, they
 could've done that back in GDC, E3 is about entertrainment, not development
 like GDC is

 On Thu, Jun 10, 2010 at 5:09 PM, Adam Buckland adamjbuckl...@gmail.com
 wrote:

  I'm going to go with Jeffrey, and call Portal for the Wii now. Valve
  said that they wanted to do a Wii game, so this could be it!
 
  On 10 June 2010 20:07, Joel R. joelru...@gmail.com wrote:
   Is this the big surprise for E3?!  I hope it is, that would so rock!
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
 
 
 
  --
 
  Bucky
 
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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Byron Mallett
Judging by the GameInformer screenshots of Portal 2, it already looks like
they have some really interesting dynamic lighting going on in there. I'm
reckoning that our big upgrade will be happening around that time.

On Fri, Jun 11, 2010 at 10:37 AM, Ben Mears benmea...@gmail.com wrote:

 I'm hoping it's new shoes for TF2 !

 On Thu, Jun 10, 2010 at 2:27 PM, Harry Jeffery 
 harry101jeff...@googlemail.com wrote:

  If they added hats to css I'd move to cspromod and never touch css
  ever again. It's just not right.
 
  On 10 June 2010 23:21, Arg! chillic...@gmail.com wrote:
   i miss duke3d, please do this valve. surely you could buy all the
   assets for a few bucks.
  
   perhaps the announcement is hats for cs:s
  
   On Fri, Jun 11, 2010 at 7:24 AM, 1nsane 1nsane...@gmail.com wrote:
   They could just release everything that was made for Duke Nukem
 Forever
  as
   Duke Nukem Forever Episode 1.
  
   Then 10 years later release EP2. It would make perfect sense!
  
   On Thu, Jun 10, 2010 at 4:25 PM, Dexter dex...@linux.com wrote:
  
   Maybe they're releasing Duke Nukem Forever on a new Source engine.
  
   Or maybe a new version of the Source engine and SDK that doesn't
 break
  with
   every update.
  
   I'm not sure which is more far fetched
  
   On Thu, Jun 10, 2010 at 2:21 PM, Sam samuelga...@gmail.com wrote:
  
Second reason, they lost their code and have to redo everything.
   
I giggled, hard.
   
I doubt the announcement would be anything related to the engine,
  they
could've done that back in GDC, E3 is about entertrainment, not
   development
like GDC is
   
On Thu, Jun 10, 2010 at 5:09 PM, Adam Buckland 
  adamjbuckl...@gmail.com
wrote:
   
 I'm going to go with Jeffrey, and call Portal for the Wii now.
  Valve
 said that they wanted to do a Wii game, so this could be it!

 On 10 June 2010 20:07, Joel R. joelru...@gmail.com wrote:
  Is this the big surprise for E3?!  I hope it is, that would so
  rock!
  ___
  To unsubscribe, edit your list preferences, or view the list
   archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 



 --

 Bucky

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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Katrina Payne
Wait--does this mean that Portal 2 may not come out before Duke Nukem Forever?

Well--I guess this IS the issue when you make a mistake when thinking with 
portals.

Quickly! We must find the lost Portal 2 Source! Or there will be no delicious 
Cake!

On Thursday, June 10, 2010 01:38:01 pm Joel R. wrote:
 Portal 2 isn't due to be released until 2011.  There are 2 reasons this
 could be.  First reason, this is one of the first mods their testing on
 Source Engine 2.  Second reason, they lost their code and have to redo
 everything.
 
 On Thu, Jun 10, 2010 at 2:20 PM, Shawn P. Zipay 
digitalz...@gmail.comwrote:
 
  They already said the surprise is Portal 2 related.  They made that very
  painfully clear in the last press release sent out about the Portal 2
  delay.
 
  Shawn P. Zipay
  Community Manager
 
  MyInternetServices -- http://www.myinternetservices.com
  CS-Nation -- http://www.csnation.net
  Total Gaming Network -- http://www.totalgamingnetwork.com
 
 
  On Thu, Jun 10, 2010 at 3:16 PM, Tom Edwards t_edwa...@btinternet.com
  wrote:
 
   We're on Source 15 already, keep up!
  
   On 10/06/2010 8:07, Joel R. wrote:
Is this the big surprise for E3?!  I hope it is, that would so rock!

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Re: [hlcoders] Source Engine 2!!!

2010-06-10 Thread Katrina Payne
Yeah--it is kind of irritating that before they moved to Mac OS X people kind 
of were all about the whole it is hard to port from windows

Now people are doing the whole well, just because it was on Win and OSX does 
not mean any other system is an option

I dunno--I hope that the new Source engine takes a hint from some of John 
Carmack's work... and is rather insanely platform independant (well, the C/C++ 
code anyways) and on top of that: insanely platform aware. That is, if certain 
optimization are on a platform, make use of those (such as rendering hardware, 
systems that can thread (so to not need to use forks), FPU, etc., etc.).

Remember when the head of Squeenix mentioned that specific platforms were not 
the future?

If we got this set up with Source and Steam--there would be no stopping this 
delivery method and engine.

I mean, all it really takes is a few of the follow in key places:

#ifdef USE_WINDOWS

#endif

#ifdef USE_OSX

#endif

#ifdef USE_Wii

#endif

#ifdef USE_PS3

#endif

#ifdef USE_AMIGA

#endif

#ifdef USE_LINUX

#end

(then have a define passed into your compiler at compile time)

And, it really is not that hard to find (or create) tool chains, to target a 
different platform. Like say compiling something that will run on an ARM based 
linux from AMD64 Windows.. or from something exotic, like say SPARC Linux to 
MIPS based AMIGA (however, this DOES require that any libraries you will be 
compiling against, be available for what your target platform will be, on the 
system compiling it).

Though--I REALLY doubt, that this would be part of the announcement.

I mean, Source and Steam designed in a rather comprehensive manner, to allow 
multiple hardware targets (which, BTW, was why the languages C and C++ were 
created: to target multiple hardware platforms)--I dunno... from what I have 
ranted about here, I may as well put on a tin foil boony hat, and yell on the 
street corner about how they put fluoride in the water. My suggests sound just 
as crazy.

Here is hoping,
Katrina Payne

PS Crosses fingers.

On Thursday, June 10, 2010 01:07:41 pm Joel R. wrote:
 Is this the big surprise for E3?!  I hope it is, that would so rock!

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