Re: [hlcoders] Source Engine 2!!!
They could just release everything that was made for Duke Nukem Forever as Duke Nukem Forever Episode 1. Then 10 years later release EP2. It would make perfect sense! On Thu, Jun 10, 2010 at 4:25 PM, Dexter dex...@linux.com wrote: Maybe they're releasing Duke Nukem Forever on a new Source engine. Or maybe a new version of the Source engine and SDK that doesn't break with every update. I'm not sure which is more far fetched On Thu, Jun 10, 2010 at 2:21 PM, Sam samuelga...@gmail.com wrote: Second reason, they lost their code and have to redo everything. I giggled, hard. I doubt the announcement would be anything related to the engine, they could've done that back in GDC, E3 is about entertrainment, not development like GDC is On Thu, Jun 10, 2010 at 5:09 PM, Adam Buckland adamjbuckl...@gmail.com wrote: I'm going to go with Jeffrey, and call Portal for the Wii now. Valve said that they wanted to do a Wii game, so this could be it! On 10 June 2010 20:07, Joel R. joelru...@gmail.com wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Bucky ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
I spent 2 hours today looking for some code on a computer before I wiped it. Finally found it in the most obscure folder. _ Stupid subversion settings. Anyway, I doubt Source Engine 2 is the surprise, Valve would call it Source 2010 anyways. I personally hope the surprise is a new SDK that's not painful to use : On 10 June 2010 20:51, Saul Rennison saul.renni...@gmail.com wrote: Lmao lost their code. That is CLASSIC Thanks, - Saul. On 10 June 2010 20:38, Joel R. joelru...@gmail.com wrote: Portal 2 isn't due to be released until 2011. There are 2 reasons this could be. First reason, this is one of the first mods their testing on Source Engine 2. Second reason, they lost their code and have to redo everything. On Thu, Jun 10, 2010 at 2:20 PM, Shawn P. Zipay digitalz...@gmail.com wrote: They already said the surprise is Portal 2 related. They made that very painfully clear in the last press release sent out about the Portal 2 delay. Shawn P. Zipay Community Manager MyInternetServices -- http://www.myinternetservices.com CS-Nation -- http://www.csnation.net Total Gaming Network -- http://www.totalgamingnetwork.com On Thu, Jun 10, 2010 at 3:16 PM, Tom Edwards t_edwa...@btinternet.com wrote: We're on Source 15 already, keep up! On 10/06/2010 8:07, Joel R. wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
Second reason, they lost their code and have to redo everything. I giggled, hard. I doubt the announcement would be anything related to the engine, they could've done that back in GDC, E3 is about entertrainment, not development like GDC is On Thu, Jun 10, 2010 at 5:09 PM, Adam Buckland adamjbuckl...@gmail.comwrote: I'm going to go with Jeffrey, and call Portal for the Wii now. Valve said that they wanted to do a Wii game, so this could be it! On 10 June 2010 20:07, Joel R. joelru...@gmail.com wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Bucky ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
A HACKER DID IT!11o1neoneone 2010/6/10 Saul Rennison saul.renni...@gmail.com Lmao lost their code. That is CLASSIC Thanks, - Saul. On 10 June 2010 20:38, Joel R. joelru...@gmail.com wrote: Portal 2 isn't due to be released until 2011. There are 2 reasons this could be. First reason, this is one of the first mods their testing on Source Engine 2. Second reason, they lost their code and have to redo everything. On Thu, Jun 10, 2010 at 2:20 PM, Shawn P. Zipay digitalz...@gmail.com wrote: They already said the surprise is Portal 2 related. They made that very painfully clear in the last press release sent out about the Portal 2 delay. Shawn P. Zipay Community Manager MyInternetServices -- http://www.myinternetservices.com CS-Nation -- http://www.csnation.net Total Gaming Network -- http://www.totalgamingnetwork.com On Thu, Jun 10, 2010 at 3:16 PM, Tom Edwards t_edwa...@btinternet.com wrote: We're on Source 15 already, keep up! On 10/06/2010 8:07, Joel R. wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
They already said the surprise is Portal 2 related. They made that very painfully clear in the last press release sent out about the Portal 2 delay. Shawn P. Zipay Community Manager MyInternetServices -- http://www.myinternetservices.com CS-Nation -- http://www.csnation.net Total Gaming Network -- http://www.totalgamingnetwork.com On Thu, Jun 10, 2010 at 3:16 PM, Tom Edwards t_edwa...@btinternet.comwrote: We're on Source 15 already, keep up! On 10/06/2010 8:07, Joel R. wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
Portal 2 isn't due to be released until 2011. There are 2 reasons this could be. First reason, this is one of the first mods their testing on Source Engine 2. Second reason, they lost their code and have to redo everything. On Thu, Jun 10, 2010 at 2:20 PM, Shawn P. Zipay digitalz...@gmail.comwrote: They already said the surprise is Portal 2 related. They made that very painfully clear in the last press release sent out about the Portal 2 delay. Shawn P. Zipay Community Manager MyInternetServices -- http://www.myinternetservices.com CS-Nation -- http://www.csnation.net Total Gaming Network -- http://www.totalgamingnetwork.com On Thu, Jun 10, 2010 at 3:16 PM, Tom Edwards t_edwa...@btinternet.com wrote: We're on Source 15 already, keep up! On 10/06/2010 8:07, Joel R. wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
Lmao lost their code. That is CLASSIC Thanks, - Saul. On 10 June 2010 20:38, Joel R. joelru...@gmail.com wrote: Portal 2 isn't due to be released until 2011. There are 2 reasons this could be. First reason, this is one of the first mods their testing on Source Engine 2. Second reason, they lost their code and have to redo everything. On Thu, Jun 10, 2010 at 2:20 PM, Shawn P. Zipay digitalz...@gmail.com wrote: They already said the surprise is Portal 2 related. They made that very painfully clear in the last press release sent out about the Portal 2 delay. Shawn P. Zipay Community Manager MyInternetServices -- http://www.myinternetservices.com CS-Nation -- http://www.csnation.net Total Gaming Network -- http://www.totalgamingnetwork.com On Thu, Jun 10, 2010 at 3:16 PM, Tom Edwards t_edwa...@btinternet.com wrote: We're on Source 15 already, keep up! On 10/06/2010 8:07, Joel R. wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
gaben strikes again!!!111!!1 On Thu, Jun 10, 2010 at 2:57 PM, Rodrigo 'r2d2rigo' Diaz r2d2r...@gmail.com wrote: A HACKER DID IT!11o1neoneone 2010/6/10 Saul Rennison saul.renni...@gmail.com Lmao lost their code. That is CLASSIC Thanks, - Saul. On 10 June 2010 20:38, Joel R. joelru...@gmail.com wrote: Portal 2 isn't due to be released until 2011. There are 2 reasons this could be. First reason, this is one of the first mods their testing on Source Engine 2. Second reason, they lost their code and have to redo everything. On Thu, Jun 10, 2010 at 2:20 PM, Shawn P. Zipay digitalz...@gmail.com wrote: They already said the surprise is Portal 2 related. They made that very painfully clear in the last press release sent out about the Portal 2 delay. Shawn P. Zipay Community Manager MyInternetServices -- http://www.myinternetservices.com CS-Nation -- http://www.csnation.net Total Gaming Network -- http://www.totalgamingnetwork.com On Thu, Jun 10, 2010 at 3:16 PM, Tom Edwards t_edwa...@btinternet.com wrote: We're on Source 15 already, keep up! On 10/06/2010 8:07, Joel R. wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
We're on Source 15 already, keep up! On 10/06/2010 8:07, Joel R. wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
i miss duke3d, please do this valve. surely you could buy all the assets for a few bucks. perhaps the announcement is hats for cs:s On Fri, Jun 11, 2010 at 7:24 AM, 1nsane 1nsane...@gmail.com wrote: They could just release everything that was made for Duke Nukem Forever as Duke Nukem Forever Episode 1. Then 10 years later release EP2. It would make perfect sense! On Thu, Jun 10, 2010 at 4:25 PM, Dexter dex...@linux.com wrote: Maybe they're releasing Duke Nukem Forever on a new Source engine. Or maybe a new version of the Source engine and SDK that doesn't break with every update. I'm not sure which is more far fetched On Thu, Jun 10, 2010 at 2:21 PM, Sam samuelga...@gmail.com wrote: Second reason, they lost their code and have to redo everything. I giggled, hard. I doubt the announcement would be anything related to the engine, they could've done that back in GDC, E3 is about entertrainment, not development like GDC is On Thu, Jun 10, 2010 at 5:09 PM, Adam Buckland adamjbuckl...@gmail.com wrote: I'm going to go with Jeffrey, and call Portal for the Wii now. Valve said that they wanted to do a Wii game, so this could be it! On 10 June 2010 20:07, Joel R. joelru...@gmail.com wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Bucky ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] Source Engine 2!!!
Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
Awesome, especially when 1 dick can kill whole mod by trivial DDOS. And Valve isn't fixing it at all. To use Source you have to be a masochist or a licensee. On Thu, Jun 10, 2010 at 9:16 PM, Tom Edwards t_edwa...@btinternet.com wrote: We're on Source 15 already, keep up! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
If they added hats to css I'd move to cspromod and never touch css ever again. It's just not right. On 10 June 2010 23:21, Arg! chillic...@gmail.com wrote: i miss duke3d, please do this valve. surely you could buy all the assets for a few bucks. perhaps the announcement is hats for cs:s On Fri, Jun 11, 2010 at 7:24 AM, 1nsane 1nsane...@gmail.com wrote: They could just release everything that was made for Duke Nukem Forever as Duke Nukem Forever Episode 1. Then 10 years later release EP2. It would make perfect sense! On Thu, Jun 10, 2010 at 4:25 PM, Dexter dex...@linux.com wrote: Maybe they're releasing Duke Nukem Forever on a new Source engine. Or maybe a new version of the Source engine and SDK that doesn't break with every update. I'm not sure which is more far fetched On Thu, Jun 10, 2010 at 2:21 PM, Sam samuelga...@gmail.com wrote: Second reason, they lost their code and have to redo everything. I giggled, hard. I doubt the announcement would be anything related to the engine, they could've done that back in GDC, E3 is about entertrainment, not development like GDC is On Thu, Jun 10, 2010 at 5:09 PM, Adam Buckland adamjbuckl...@gmail.com wrote: I'm going to go with Jeffrey, and call Portal for the Wii now. Valve said that they wanted to do a Wii game, so this could be it! On 10 June 2010 20:07, Joel R. joelru...@gmail.com wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Bucky ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
Maybe they're releasing Duke Nukem Forever on a new Source engine. Or maybe a new version of the Source engine and SDK that doesn't break with every update. I'm not sure which is more far fetched On Thu, Jun 10, 2010 at 2:21 PM, Sam samuelga...@gmail.com wrote: Second reason, they lost their code and have to redo everything. I giggled, hard. I doubt the announcement would be anything related to the engine, they could've done that back in GDC, E3 is about entertrainment, not development like GDC is On Thu, Jun 10, 2010 at 5:09 PM, Adam Buckland adamjbuckl...@gmail.com wrote: I'm going to go with Jeffrey, and call Portal for the Wii now. Valve said that they wanted to do a Wii game, so this could be it! On 10 June 2010 20:07, Joel R. joelru...@gmail.com wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Bucky ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
Judging by the GameInformer screenshots of Portal 2, it already looks like they have some really interesting dynamic lighting going on in there. I'm reckoning that our big upgrade will be happening around that time. On Fri, Jun 11, 2010 at 10:37 AM, Ben Mears benmea...@gmail.com wrote: I'm hoping it's new shoes for TF2 ! On Thu, Jun 10, 2010 at 2:27 PM, Harry Jeffery harry101jeff...@googlemail.com wrote: If they added hats to css I'd move to cspromod and never touch css ever again. It's just not right. On 10 June 2010 23:21, Arg! chillic...@gmail.com wrote: i miss duke3d, please do this valve. surely you could buy all the assets for a few bucks. perhaps the announcement is hats for cs:s On Fri, Jun 11, 2010 at 7:24 AM, 1nsane 1nsane...@gmail.com wrote: They could just release everything that was made for Duke Nukem Forever as Duke Nukem Forever Episode 1. Then 10 years later release EP2. It would make perfect sense! On Thu, Jun 10, 2010 at 4:25 PM, Dexter dex...@linux.com wrote: Maybe they're releasing Duke Nukem Forever on a new Source engine. Or maybe a new version of the Source engine and SDK that doesn't break with every update. I'm not sure which is more far fetched On Thu, Jun 10, 2010 at 2:21 PM, Sam samuelga...@gmail.com wrote: Second reason, they lost their code and have to redo everything. I giggled, hard. I doubt the announcement would be anything related to the engine, they could've done that back in GDC, E3 is about entertrainment, not development like GDC is On Thu, Jun 10, 2010 at 5:09 PM, Adam Buckland adamjbuckl...@gmail.com wrote: I'm going to go with Jeffrey, and call Portal for the Wii now. Valve said that they wanted to do a Wii game, so this could be it! On 10 June 2010 20:07, Joel R. joelru...@gmail.com wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Bucky ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
Wait--does this mean that Portal 2 may not come out before Duke Nukem Forever? Well--I guess this IS the issue when you make a mistake when thinking with portals. Quickly! We must find the lost Portal 2 Source! Or there will be no delicious Cake! On Thursday, June 10, 2010 01:38:01 pm Joel R. wrote: Portal 2 isn't due to be released until 2011. There are 2 reasons this could be. First reason, this is one of the first mods their testing on Source Engine 2. Second reason, they lost their code and have to redo everything. On Thu, Jun 10, 2010 at 2:20 PM, Shawn P. Zipay digitalz...@gmail.comwrote: They already said the surprise is Portal 2 related. They made that very painfully clear in the last press release sent out about the Portal 2 delay. Shawn P. Zipay Community Manager MyInternetServices -- http://www.myinternetservices.com CS-Nation -- http://www.csnation.net Total Gaming Network -- http://www.totalgamingnetwork.com On Thu, Jun 10, 2010 at 3:16 PM, Tom Edwards t_edwa...@btinternet.com wrote: We're on Source 15 already, keep up! On 10/06/2010 8:07, Joel R. wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2!!!
Yeah--it is kind of irritating that before they moved to Mac OS X people kind of were all about the whole it is hard to port from windows Now people are doing the whole well, just because it was on Win and OSX does not mean any other system is an option I dunno--I hope that the new Source engine takes a hint from some of John Carmack's work... and is rather insanely platform independant (well, the C/C++ code anyways) and on top of that: insanely platform aware. That is, if certain optimization are on a platform, make use of those (such as rendering hardware, systems that can thread (so to not need to use forks), FPU, etc., etc.). Remember when the head of Squeenix mentioned that specific platforms were not the future? If we got this set up with Source and Steam--there would be no stopping this delivery method and engine. I mean, all it really takes is a few of the follow in key places: #ifdef USE_WINDOWS #endif #ifdef USE_OSX #endif #ifdef USE_Wii #endif #ifdef USE_PS3 #endif #ifdef USE_AMIGA #endif #ifdef USE_LINUX #end (then have a define passed into your compiler at compile time) And, it really is not that hard to find (or create) tool chains, to target a different platform. Like say compiling something that will run on an ARM based linux from AMD64 Windows.. or from something exotic, like say SPARC Linux to MIPS based AMIGA (however, this DOES require that any libraries you will be compiling against, be available for what your target platform will be, on the system compiling it). Though--I REALLY doubt, that this would be part of the announcement. I mean, Source and Steam designed in a rather comprehensive manner, to allow multiple hardware targets (which, BTW, was why the languages C and C++ were created: to target multiple hardware platforms)--I dunno... from what I have ranted about here, I may as well put on a tin foil boony hat, and yell on the street corner about how they put fluoride in the water. My suggests sound just as crazy. Here is hoping, Katrina Payne PS Crosses fingers. On Thursday, June 10, 2010 01:07:41 pm Joel R. wrote: Is this the big surprise for E3?! I hope it is, that would so rock! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders