Re: [hlcoders] SDK Code Changes LOG
is there any way to obtain a copy of the 10/31/2006 SDK Code Release ?? On Fri, Jul 20, 2007 at 10:59 AM, Tobias Kammersgaard wrote: > -- > [ Picked text/plain from multipart/alternative ] > I believe the VDC holds such information. > http://developer.valvesoftware.com/wiki/PreviousReleaseNotes > > /ProZak > > > On 20/07/07, Mukkan Yhtiö wrote: >> >> I am just wondering how I can tell what version of the SDK I originally >> built one of my modifications on and how I can check what versions have >> been >> released since and what specific code changes there where. >> >> Could anyone help me out with this? If there a link to a page or something >> with all the information that will be fine. >> >> Thanks. >> >> _ >> Don't just search. Find. Check out the new MSN Search! >> http://search.msn.com/ >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > -- > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Particle Editor
Mostly related, has anyone tried this with the now updated HL2 or Ep1? However I suppose it doesn't matter as EP2 particles should work for them. On Thu, Jul 15, 2010 at 9:30 AM, Casey Doran wrote: > The Particle Editor is an in game tool that comes with the orangebox > engine. > Can be launched in both games or mod utilizing it's engine. It allows > particle systems to be created, changed and tested on the fly. > > To run the particle editor, run the game with -tools on the commandline and > select 'Particle Editor' from the tool menu on the far right. > > (http://developer.valvesoftware.com/wiki/Category:Particle_System) > > On Thu, Jul 15, 2010 at 12:27 PM, adam chance > wrote: > > > How do I access the Particle Editor? > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Particle Editor
The Particle Editor is an in game tool that comes with the orangebox engine. Can be launched in both games or mod utilizing it's engine. It allows particle systems to be created, changed and tested on the fly. To run the particle editor, run the game with -tools on the commandline and select 'Particle Editor' from the tool menu on the far right. (http://developer.valvesoftware.com/wiki/Category:Particle_System) On Thu, Jul 15, 2010 at 12:27 PM, adam chance wrote: > How do I access the Particle Editor? > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] Source Particle Editor
How do I access the Particle Editor? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders