Re: [hlcoders] Source Engine 2009?

2010-09-11 Thread KnightmareRichard

I haven't look into the code in detail yet, but I've heard that Alien Swarm's 
code is exactly capable for a FPS mod. Just by playing with the console you can 
make it in a FPS vision (though obviously not pretty), but they didn't really 
remove a lot from the original engine code base, so the stuff for FPS is still 
in there, it's just that you might need to play with the code here and there a 
tiny little bit to get it back to normal, since they added a lot of new things 
by themselves.

--Richard

> From: lord.matt.hoff...@gmail.com
> Date: Sat, 11 Sep 2010 21:48:45 -0700
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Source Engine 2009?
> 
> It's also totally gimped for anything that's not a top-down
> player-controls-an-npc shooter. Atleast that's my understanding after
> poking through the code a bit.
> 
> On Sat, Sep 11, 2010 at 9:43 PM, KnightmareRichard
>  wrote:
> >
> > Actually it's already available. The one Alien Swarm using is a version in 
> > between Left 4 Dead 2 and Portal 2, if I remembered correctly. One of the 
> > developers mentioned that on Facepunch. And Alien Swarm is TOTALLY FREE, 
> > along with its full source code.
> >
> >> Date: Sat, 11 Sep 2010 21:24:06 -0300
> >> From: samuelga...@gmail.com
> >> To: hlcoders@list.valvesoftware.com
> >> Subject: Re: [hlcoders] Source Engine 2009?
> >>
> >> "When It's Done* "
> >>
> >>
> >> *Approx Valve Time
> >>
> >> On Sat, Sep 11, 2010 at 9:13 PM, Matheus Lima Faiotto 
> >> wrote:
> >>
> >> > Does anyone have an estimate of when?
> >> >
> >> > --
> >> > From: "James Pizzurro" 
> >> > Sent: Saturday, September 11, 2010 7:27 PM
> >> > To: "Discussion of Half-Life Programming" 
> >> >  >> > >
> >> > Subject: Re: [hlcoders] Source Engine 2009?
> >> >
> >> >
> >> >  The answer is no, not yet.
> >> >>
> >> >> On Sep 11, 2010 7:24 PM, "Matheus Lima Faiotto" 
> >> >> wrote:
> >> >>
> >> >>> Alright guys,
> >> >>>
> >> >>> I'm sorry I'm kind of late here, however, Is it possible to Create a 
> >> >>> Mod
> >> >>>
> >> >> with the Source Engine 2009?
> >> >>
> >> >>>
> >> >>> because while attempting to, I get an error about being able to open
> >> >>>
> >> >> \CreateAMod\something\gameinfo_mp.txt
> >> >>
> >> >>> ___
> >> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >> >>>
> >> >> please visit:
> >> >>
> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> >>>
> >> >>>  ___
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> >> >> please visit:
> >> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> >>
> >> >>
> >> >>
> >> > ___
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> >
> >> >
> >> ___
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> >> please visit:
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> >>
> >
> > ___
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> > please visit:
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> >
> >
> 
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Re: [hlcoders] Source Engine 2009?

2010-09-11 Thread Matt Hoffman
It's also totally gimped for anything that's not a top-down
player-controls-an-npc shooter. Atleast that's my understanding after
poking through the code a bit.

On Sat, Sep 11, 2010 at 9:43 PM, KnightmareRichard
 wrote:
>
> Actually it's already available. The one Alien Swarm using is a version in 
> between Left 4 Dead 2 and Portal 2, if I remembered correctly. One of the 
> developers mentioned that on Facepunch. And Alien Swarm is TOTALLY FREE, 
> along with its full source code.
>
>> Date: Sat, 11 Sep 2010 21:24:06 -0300
>> From: samuelga...@gmail.com
>> To: hlcoders@list.valvesoftware.com
>> Subject: Re: [hlcoders] Source Engine 2009?
>>
>> "When It's Done* "
>>
>>
>> *Approx Valve Time
>>
>> On Sat, Sep 11, 2010 at 9:13 PM, Matheus Lima Faiotto 
>> wrote:
>>
>> > Does anyone have an estimate of when?
>> >
>> > --
>> > From: "James Pizzurro" 
>> > Sent: Saturday, September 11, 2010 7:27 PM
>> > To: "Discussion of Half-Life Programming" > > >
>> > Subject: Re: [hlcoders] Source Engine 2009?
>> >
>> >
>> >  The answer is no, not yet.
>> >>
>> >> On Sep 11, 2010 7:24 PM, "Matheus Lima Faiotto" 
>> >> wrote:
>> >>
>> >>> Alright guys,
>> >>>
>> >>> I'm sorry I'm kind of late here, however, Is it possible to Create a Mod
>> >>>
>> >> with the Source Engine 2009?
>> >>
>> >>>
>> >>> because while attempting to, I get an error about being able to open
>> >>>
>> >> \CreateAMod\something\gameinfo_mp.txt
>> >>
>> >>> ___
>> >>> To unsubscribe, edit your list preferences, or view the list archives,
>> >>>
>> >> please visit:
>> >>
>> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> >>>
>> >>>  ___
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> >>
>> >>
>> >>
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> >
>> >
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>
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>

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Re: [hlcoders] Source Engine 2009?

2010-09-11 Thread KnightmareRichard

Actually it's already available. The one Alien Swarm using is a version in 
between Left 4 Dead 2 and Portal 2, if I remembered correctly. One of the 
developers mentioned that on Facepunch. And Alien Swarm is TOTALLY FREE, along 
with its full source code.

> Date: Sat, 11 Sep 2010 21:24:06 -0300
> From: samuelga...@gmail.com
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Source Engine 2009?
> 
> "When It's Done* "
> 
> 
> *Approx Valve Time
> 
> On Sat, Sep 11, 2010 at 9:13 PM, Matheus Lima Faiotto 
> wrote:
> 
> > Does anyone have an estimate of when?
> >
> > --
> > From: "James Pizzurro" 
> > Sent: Saturday, September 11, 2010 7:27 PM
> > To: "Discussion of Half-Life Programming"  > >
> > Subject: Re: [hlcoders] Source Engine 2009?
> >
> >
> >  The answer is no, not yet.
> >>
> >> On Sep 11, 2010 7:24 PM, "Matheus Lima Faiotto" 
> >> wrote:
> >>
> >>> Alright guys,
> >>>
> >>> I'm sorry I'm kind of late here, however, Is it possible to Create a Mod
> >>>
> >> with the Source Engine 2009?
> >>
> >>>
> >>> because while attempting to, I get an error about being able to open
> >>>
> >> \CreateAMod\something\gameinfo_mp.txt
> >>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>
> >> please visit:
> >>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>  ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> ___
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> visit:
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Re: [hlcoders] Source Engine 2009?

2010-09-11 Thread Sam
"When It's Done* "


*Approx Valve Time

On Sat, Sep 11, 2010 at 9:13 PM, Matheus Lima Faiotto wrote:

> Does anyone have an estimate of when?
>
> --
> From: "James Pizzurro" 
> Sent: Saturday, September 11, 2010 7:27 PM
> To: "Discussion of Half-Life Programming"  >
> Subject: Re: [hlcoders] Source Engine 2009?
>
>
>  The answer is no, not yet.
>>
>> On Sep 11, 2010 7:24 PM, "Matheus Lima Faiotto" 
>> wrote:
>>
>>> Alright guys,
>>>
>>> I'm sorry I'm kind of late here, however, Is it possible to Create a Mod
>>>
>> with the Source Engine 2009?
>>
>>>
>>> because while attempting to, I get an error about being able to open
>>>
>> \CreateAMod\something\gameinfo_mp.txt
>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>
>> please visit:
>>
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>>  ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>>
> ___
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Re: [hlcoders] Source Engine 2009?

2010-09-11 Thread Matheus Lima Faiotto

Does anyone have an estimate of when?

--
From: "James Pizzurro" 
Sent: Saturday, September 11, 2010 7:27 PM
To: "Discussion of Half-Life Programming" 
Subject: Re: [hlcoders] Source Engine 2009?


The answer is no, not yet.

On Sep 11, 2010 7:24 PM, "Matheus Lima Faiotto"  
wrote:

Alright guys,

I'm sorry I'm kind of late here, however, Is it possible to Create a Mod

with the Source Engine 2009?


because while attempting to, I get an error about being able to open

\CreateAMod\something\gameinfo_mp.txt

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Re: [hlcoders] Source Engine 2009?

2010-09-11 Thread James Pizzurro
The answer is no, not yet.

On Sep 11, 2010 7:24 PM, "Matheus Lima Faiotto"  wrote:
> Alright guys,
>
> I'm sorry I'm kind of late here, however, Is it possible to Create a Mod
with the Source Engine 2009?
>
> because while attempting to, I get an error about being able to open
\CreateAMod\something\gameinfo_mp.txt
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
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[hlcoders] Source Engine 2009?

2010-09-11 Thread Matheus Lima Faiotto
Alright guys,

I'm sorry I'm kind of late here, however, Is it possible to Create a Mod with 
the Source Engine 2009? 

because while attempting to, I get an error about being able to open 
\CreateAMod\something\gameinfo_mp.txt
___
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Re: [hlcoders] (no subject)

2010-09-11 Thread Harry Jeffery
He's trying to confirm membership on hlcoders or something I think.

On 11 September 2010 22:25, Sam  wrote:
> What just happened in here?
>
> On Sat, Sep 11, 2010 at 6:13 PM, Marc DiMillo <
> crysisking_ownage...@hotmail.com> wrote:
>
>>
>> lol
>>
>> > Date: Sun, 12 Sep 2010 00:09:21 +0300
>> > From: izume...@abv.bg
>> > To: hlcoders@list.valvesoftware.com
>> > Subject: [hlcoders] (no subject)
>> >
>> >
>> > cc1af1033818142c8fbc8209cdfd4edcd39a. How to confirm?!
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> >
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
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>>
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Re: [hlcoders] (no subject)

2010-09-11 Thread Sam
What just happened in here?

On Sat, Sep 11, 2010 at 6:13 PM, Marc DiMillo <
crysisking_ownage...@hotmail.com> wrote:

>
> lol
>
> > Date: Sun, 12 Sep 2010 00:09:21 +0300
> > From: izume...@abv.bg
> > To: hlcoders@list.valvesoftware.com
> > Subject: [hlcoders] (no subject)
> >
> >
> > cc1af1033818142c8fbc8209cdfd4edcd39a. How to confirm?!
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
>
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Re: [hlcoders] (no subject)

2010-09-11 Thread Marc DiMillo

lol
 
> Date: Sun, 12 Sep 2010 00:09:21 +0300
> From: izume...@abv.bg
> To: hlcoders@list.valvesoftware.com
> Subject: [hlcoders] (no subject)
> 
> 
> cc1af1033818142c8fbc8209cdfd4edcd39a. How to confirm?!
> ___
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[hlcoders] (no subject)

2010-09-11 Thread toncho dobrev
 
cc1af1033818142c8fbc8209cdfd4edcd39a. How to confirm?!
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