Re: [hlcoders] Source Engine 2009?
I haven't look into the code in detail yet, but I've heard that Alien Swarm's code is exactly capable for a FPS mod. Just by playing with the console you can make it in a FPS vision (though obviously not pretty), but they didn't really remove a lot from the original engine code base, so the stuff for FPS is still in there, it's just that you might need to play with the code here and there a tiny little bit to get it back to normal, since they added a lot of new things by themselves. --Richard > From: lord.matt.hoff...@gmail.com > Date: Sat, 11 Sep 2010 21:48:45 -0700 > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] Source Engine 2009? > > It's also totally gimped for anything that's not a top-down > player-controls-an-npc shooter. Atleast that's my understanding after > poking through the code a bit. > > On Sat, Sep 11, 2010 at 9:43 PM, KnightmareRichard > wrote: > > > > Actually it's already available. The one Alien Swarm using is a version in > > between Left 4 Dead 2 and Portal 2, if I remembered correctly. One of the > > developers mentioned that on Facepunch. And Alien Swarm is TOTALLY FREE, > > along with its full source code. > > > >> Date: Sat, 11 Sep 2010 21:24:06 -0300 > >> From: samuelga...@gmail.com > >> To: hlcoders@list.valvesoftware.com > >> Subject: Re: [hlcoders] Source Engine 2009? > >> > >> "When It's Done* " > >> > >> > >> *Approx Valve Time > >> > >> On Sat, Sep 11, 2010 at 9:13 PM, Matheus Lima Faiotto > >> wrote: > >> > >> > Does anyone have an estimate of when? > >> > > >> > -- > >> > From: "James Pizzurro" > >> > Sent: Saturday, September 11, 2010 7:27 PM > >> > To: "Discussion of Half-Life Programming" > >> > >> > > > >> > Subject: Re: [hlcoders] Source Engine 2009? > >> > > >> > > >> > The answer is no, not yet. > >> >> > >> >> On Sep 11, 2010 7:24 PM, "Matheus Lima Faiotto" > >> >> wrote: > >> >> > >> >>> Alright guys, > >> >>> > >> >>> I'm sorry I'm kind of late here, however, Is it possible to Create a > >> >>> Mod > >> >>> > >> >> with the Source Engine 2009? > >> >> > >> >>> > >> >>> because while attempting to, I get an error about being able to open > >> >>> > >> >> \CreateAMod\something\gameinfo_mp.txt > >> >> > >> >>> ___ > >> >>> To unsubscribe, edit your list preferences, or view the list archives, > >> >>> > >> >> please visit: > >> >> > >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> >>> > >> >>> ___ > >> >> To unsubscribe, edit your list preferences, or view the list archives, > >> >> please visit: > >> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> >> > >> >> > >> >> > >> > ___ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > >> > > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2009?
It's also totally gimped for anything that's not a top-down player-controls-an-npc shooter. Atleast that's my understanding after poking through the code a bit. On Sat, Sep 11, 2010 at 9:43 PM, KnightmareRichard wrote: > > Actually it's already available. The one Alien Swarm using is a version in > between Left 4 Dead 2 and Portal 2, if I remembered correctly. One of the > developers mentioned that on Facepunch. And Alien Swarm is TOTALLY FREE, > along with its full source code. > >> Date: Sat, 11 Sep 2010 21:24:06 -0300 >> From: samuelga...@gmail.com >> To: hlcoders@list.valvesoftware.com >> Subject: Re: [hlcoders] Source Engine 2009? >> >> "When It's Done* " >> >> >> *Approx Valve Time >> >> On Sat, Sep 11, 2010 at 9:13 PM, Matheus Lima Faiotto >> wrote: >> >> > Does anyone have an estimate of when? >> > >> > -- >> > From: "James Pizzurro" >> > Sent: Saturday, September 11, 2010 7:27 PM >> > To: "Discussion of Half-Life Programming" > > > >> > Subject: Re: [hlcoders] Source Engine 2009? >> > >> > >> > The answer is no, not yet. >> >> >> >> On Sep 11, 2010 7:24 PM, "Matheus Lima Faiotto" >> >> wrote: >> >> >> >>> Alright guys, >> >>> >> >>> I'm sorry I'm kind of late here, however, Is it possible to Create a Mod >> >>> >> >> with the Source Engine 2009? >> >> >> >>> >> >>> because while attempting to, I get an error about being able to open >> >>> >> >> \CreateAMod\something\gameinfo_mp.txt >> >> >> >>> ___ >> >>> To unsubscribe, edit your list preferences, or view the list archives, >> >>> >> >> please visit: >> >> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>> >> >>> ___ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> >> >> >> >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> > >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2009?
Actually it's already available. The one Alien Swarm using is a version in between Left 4 Dead 2 and Portal 2, if I remembered correctly. One of the developers mentioned that on Facepunch. And Alien Swarm is TOTALLY FREE, along with its full source code. > Date: Sat, 11 Sep 2010 21:24:06 -0300 > From: samuelga...@gmail.com > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] Source Engine 2009? > > "When It's Done* " > > > *Approx Valve Time > > On Sat, Sep 11, 2010 at 9:13 PM, Matheus Lima Faiotto > wrote: > > > Does anyone have an estimate of when? > > > > -- > > From: "James Pizzurro" > > Sent: Saturday, September 11, 2010 7:27 PM > > To: "Discussion of Half-Life Programming" > > > > Subject: Re: [hlcoders] Source Engine 2009? > > > > > > The answer is no, not yet. > >> > >> On Sep 11, 2010 7:24 PM, "Matheus Lima Faiotto" > >> wrote: > >> > >>> Alright guys, > >>> > >>> I'm sorry I'm kind of late here, however, Is it possible to Create a Mod > >>> > >> with the Source Engine 2009? > >> > >>> > >>> because while attempting to, I get an error about being able to open > >>> > >> \CreateAMod\something\gameinfo_mp.txt > >> > >>> ___ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> > >> please visit: > >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2009?
"When It's Done* " *Approx Valve Time On Sat, Sep 11, 2010 at 9:13 PM, Matheus Lima Faiotto wrote: > Does anyone have an estimate of when? > > -- > From: "James Pizzurro" > Sent: Saturday, September 11, 2010 7:27 PM > To: "Discussion of Half-Life Programming" > > Subject: Re: [hlcoders] Source Engine 2009? > > > The answer is no, not yet. >> >> On Sep 11, 2010 7:24 PM, "Matheus Lima Faiotto" >> wrote: >> >>> Alright guys, >>> >>> I'm sorry I'm kind of late here, however, Is it possible to Create a Mod >>> >> with the Source Engine 2009? >> >>> >>> because while attempting to, I get an error about being able to open >>> >> \CreateAMod\something\gameinfo_mp.txt >> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2009?
Does anyone have an estimate of when? -- From: "James Pizzurro" Sent: Saturday, September 11, 2010 7:27 PM To: "Discussion of Half-Life Programming" Subject: Re: [hlcoders] Source Engine 2009? The answer is no, not yet. On Sep 11, 2010 7:24 PM, "Matheus Lima Faiotto" wrote: Alright guys, I'm sorry I'm kind of late here, however, Is it possible to Create a Mod with the Source Engine 2009? because while attempting to, I get an error about being able to open \CreateAMod\something\gameinfo_mp.txt ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Source Engine 2009?
The answer is no, not yet. On Sep 11, 2010 7:24 PM, "Matheus Lima Faiotto" wrote: > Alright guys, > > I'm sorry I'm kind of late here, however, Is it possible to Create a Mod with the Source Engine 2009? > > because while attempting to, I get an error about being able to open \CreateAMod\something\gameinfo_mp.txt > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] Source Engine 2009?
Alright guys, I'm sorry I'm kind of late here, however, Is it possible to Create a Mod with the Source Engine 2009? because while attempting to, I get an error about being able to open \CreateAMod\something\gameinfo_mp.txt ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] (no subject)
He's trying to confirm membership on hlcoders or something I think. On 11 September 2010 22:25, Sam wrote: > What just happened in here? > > On Sat, Sep 11, 2010 at 6:13 PM, Marc DiMillo < > crysisking_ownage...@hotmail.com> wrote: > >> >> lol >> >> > Date: Sun, 12 Sep 2010 00:09:21 +0300 >> > From: izume...@abv.bg >> > To: hlcoders@list.valvesoftware.com >> > Subject: [hlcoders] (no subject) >> > >> > >> > cc1af1033818142c8fbc8209cdfd4edcd39a. How to confirm?! >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] (no subject)
What just happened in here? On Sat, Sep 11, 2010 at 6:13 PM, Marc DiMillo < crysisking_ownage...@hotmail.com> wrote: > > lol > > > Date: Sun, 12 Sep 2010 00:09:21 +0300 > > From: izume...@abv.bg > > To: hlcoders@list.valvesoftware.com > > Subject: [hlcoders] (no subject) > > > > > > cc1af1033818142c8fbc8209cdfd4edcd39a. How to confirm?! > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] (no subject)
lol > Date: Sun, 12 Sep 2010 00:09:21 +0300 > From: izume...@abv.bg > To: hlcoders@list.valvesoftware.com > Subject: [hlcoders] (no subject) > > > cc1af1033818142c8fbc8209cdfd4edcd39a. How to confirm?! > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] (no subject)
cc1af1033818142c8fbc8209cdfd4edcd39a. How to confirm?! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders