RE: [hlcoders] SteamWorks we should get a piece of that pie ;)
-- [ Picked text/plain from multipart/alternative ] :D Steam works appears to be free. http://www.next-gen.biz/index.php?option=com_content&task=view&id=8880&Itemid=2 > From: [EMAIL PROTECTED] > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] SteamWorks we should get a piece of that pie ;) > Date: Wed, 30 Jan 2008 04:07:31 + > > Yeah, my idea being that VALVe dont store anything on their servers, its > all third party on the mod dev's servers, etc. > > Maybe we will get suprised with something? :P who knows > > Brandon Dunham wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > > > This would be a swell idea. If only, if only. =/ > > > > > > > > > >> From: [EMAIL PROTECTED] > >> To: hlcoders@list.valvesoftware.com > >> Subject: Re: [hlcoders] SteamWorks we should get a piece of that pie ;) > >> Date: Wed, 30 Jan 2008 00:31:23 + > >> > >> Could VALVe not implement an api where that a mod "ID" if you will is > >> registered with SteamWorks, (no need for anything fancy, maybe a guid > >> style id, or simply a number), and then the mod developers can add > >> > >> Update URL (Update location, maybe some data files to tell what update > >> is newer, etc) > >> Stats URL (Stats location, used for achievements, etc) > >> > >> and stuff like that. It means valve dont store anything, we can have > >> steam functionality, and maybe even an integrated steam > >> download/installer? :P > >> > > > > > > _ > > Climb to the top of the charts! Play the word scramble challenge with star > > power. > > http://club.live.com/star_shuffle.aspx?icid=starshuffle_wlmailtextlink_jan > > -- > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _ Need to know the score, the latest news, or you need your Hotmail®-get your "fix". http://www.msnmobilefix.com/Default.aspx -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] SteamWorks we should get a piece of that pie ;)
-- [ Picked text/plain from multipart/alternative ] This would be a swell idea. If only, if only. =/ > From: [EMAIL PROTECTED] > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] SteamWorks we should get a piece of that pie ;) > Date: Wed, 30 Jan 2008 00:31:23 + > > Could VALVe not implement an api where that a mod "ID" if you will is > registered with SteamWorks, (no need for anything fancy, maybe a guid > style id, or simply a number), and then the mod developers can add > > Update URL (Update location, maybe some data files to tell what update > is newer, etc) > Stats URL (Stats location, used for achievements, etc) > > and stuff like that. It means valve dont store anything, we can have > steam functionality, and maybe even an integrated steam > download/installer? :P _ Climb to the top of the charts! Play the word scramble challenge with star power. http://club.live.com/star_shuffle.aspx?icid=starshuffle_wlmailtextlink_jan -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] New update.
-- [ Picked text/plain from multipart/alternative ] I agree with this, even something like this: -EP1 Engine =HL2 =HL2: DM =HL2: EP1 -Orange Box Engine =Portal =Team Fortress 2 But then again, I guess it might have something to do with the game config. > From: [EMAIL PROTECTED] > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] New update. > Date: Tue, 15 Jan 2008 15:26:26 -0700 > > I apologize if I'm overstepping my bounds, but may I make a suggestion > to change your change slightly? I know everyone on this list will > understand the purpose of the engine selector list box and why the games > are separated, but if you're already integrating the Orange Box and > Episode 1 SDK Launchers, why not simply combine the games in one single > list box? I suggest this from a user experience and end user simplicity > standpoint... having one list with all the games, just like it used to > be, will cause less questions to be asked by people who are new to the SDK. > > // Adam Maras (memzero) > > Mike Durand wrote: > > That change comment shouldn't have gone out when it did so there is no > > change in the SDK Launcher yet. When it does get updated then you will > > have a drop-list of engine versions that removed the need to add the > > "-engine" start option. > > > > -Mike > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton > > Sent: Tuesday, January 15, 2008 12:42 AM > > To: hlcoders@list.valvesoftware.com > > Subject: Re: [hlcoders] New update. > > > > Same, i cant see any changes to the source sdk launcher... The same old > > dropdown box for games, and -engine ep1 still has effect. > > > > > > Jake Breen wrote: > > > >> Anyone know what this changes? > >> " > >> > >>* SDK Launcher now has a drop list of engine versions in addition > >> > > to > > > >> a drop list of games/mods. This eliminates the need to specify > >> engine version as a launch option" > >> > >> > >> From the latest steam update...no changes to source sdk on my side... > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _ Make distant family not so distant with Windows Vista® + Windows Live™. http://www.microsoft.com/windows/digitallife/keepintouch.mspx?ocid=TXT_TAGLM_CPC_VideoChat_distantfamily_012008 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders