RE: [hlcoders] SteamWorks we should get a piece of that pie ;)

2008-01-29 Thread Brandon Dunham
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[ Picked text/plain from multipart/alternative ]
:D Steam works appears to be free.
http://www.next-gen.biz/index.php?option=com_content&task=view&id=8880&Itemid=2


> From: [EMAIL PROTECTED]
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] SteamWorks we should get a piece of that pie ;)
> Date: Wed, 30 Jan 2008 04:07:31 +
>
> Yeah, my idea being that VALVe dont store anything on their servers, its
> all third party on the mod dev's servers, etc.
>
> Maybe we will get suprised with something? :P who knows
>
> Brandon Dunham wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> >
> > This would be a swell idea.  If only, if only. =/
> >
> >
> >
> >
> >> From: [EMAIL PROTECTED]
> >> To: hlcoders@list.valvesoftware.com
> >> Subject: Re: [hlcoders] SteamWorks we should get a piece of that pie ;)
> >> Date: Wed, 30 Jan 2008 00:31:23 +
> >>
> >> Could VALVe not implement an api where that a mod "ID" if you will is
> >> registered with SteamWorks, (no need for anything fancy, maybe a guid
> >> style id, or simply a number), and then the mod developers can add
> >>
> >> Update URL (Update location, maybe some data files to tell what update
> >> is newer, etc)
> >> Stats URL (Stats location, used for achievements, etc)
> >>
> >> and stuff like that. It means valve dont store anything, we can have
> >> steam functionality, and maybe even an integrated steam
> >> download/installer? :P
> >>
> >
> >
> > _
> > Climb to the top of the charts! Play the word scramble challenge with star 
> > power.
> > http://club.live.com/star_shuffle.aspx?icid=starshuffle_wlmailtextlink_jan
> > --
> >
> > ___
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> >
> >
> >
>
>
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RE: [hlcoders] SteamWorks we should get a piece of that pie ;)

2008-01-29 Thread Brandon Dunham
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[ Picked text/plain from multipart/alternative ]

This would be a swell idea.  If only, if only. =/



> From: [EMAIL PROTECTED]
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] SteamWorks we should get a piece of that pie ;)
> Date: Wed, 30 Jan 2008 00:31:23 +
>
> Could VALVe not implement an api where that a mod "ID" if you will is
> registered with SteamWorks, (no need for anything fancy, maybe a guid
> style id, or simply a number), and then the mod developers can add
>
> Update URL (Update location, maybe some data files to tell what update
> is newer, etc)
> Stats URL (Stats location, used for achievements, etc)
>
> and stuff like that. It means valve dont store anything, we can have
> steam functionality, and maybe even an integrated steam
> download/installer? :P


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RE: [hlcoders] New update.

2008-01-15 Thread Brandon Dunham
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I agree with this, even something like this:
-EP1 Engine
=HL2
=HL2: DM
=HL2: EP1
-Orange Box Engine
=Portal
=Team Fortress 2

But then again, I guess it might have something to do with the game config.


> From: [EMAIL PROTECTED]
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] New update.
> Date: Tue, 15 Jan 2008 15:26:26 -0700
>
> I apologize if I'm overstepping my bounds, but may I make a suggestion
> to change your change slightly? I know everyone on this list will
> understand the purpose of the engine selector list box and why the games
> are separated, but if you're already integrating the Orange Box and
> Episode 1 SDK Launchers, why not simply combine the games in one single
> list box? I suggest this from a user experience and end user simplicity
> standpoint... having one list with all the games, just like it used to
> be, will cause less questions to be asked by people who are new to the SDK.
>
> //   Adam Maras (memzero)
>
> Mike Durand wrote:
> > That change comment shouldn't have gone out when it did so there is no
> > change in the SDK Launcher yet. When it does get updated then you will
> > have a drop-list of engine versions that removed the need to add the
> > "-engine" start option.
> >
> > -Mike
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton
> > Sent: Tuesday, January 15, 2008 12:42 AM
> > To: hlcoders@list.valvesoftware.com
> > Subject: Re: [hlcoders] New update.
> >
> > Same, i cant see any changes to the source sdk launcher... The same old
> > dropdown box for games, and -engine ep1 still has effect.
> >
> >
> > Jake Breen wrote:
> >
> >> Anyone know what this changes?
> >> "
> >>
> >>* SDK Launcher now has a drop list of engine versions in addition
> >>
> > to
> >
> >>  a drop list of games/mods. This eliminates the need to specify
> >>  engine version as a launch option"
> >>
> >>
> >> From the latest steam update...no changes to source sdk on my side...
> >>
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> >>
> >>
> >>
> >
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> >
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