[hlcoders] Code File Structure

2007-01-10 Thread Kenneth Arcieri

Greetings,

I apologize in advance for this newbie question, but I cannot seem to
find this information anywhere.  With all of these files provided for
the source engine where can one find an explanation for each of the
files and the functions provided in the files?  Does one not need this
to mod?

Thanks!
Kenny

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Re: [hlcoders] Code File Structure

2007-01-10 Thread Kenneth Arcieri

On 1/10/07, John Sheu [EMAIL PROTECTED] wrote:

On Wednesday 10 January 2007 10:39 am, Nate Nichols wrote:
 In general, there isn't a magic webpage or manual that says things
 like If you want to mod the crossbow, its source files are x.cpp,
 y.cpp, and z.h
 As you spend time with the code, though, you'll eventually develop
 some kind of intuition about where files/functionality are probably
 located.  Visual Studio also has a lot of nice features (Go to
 definition, Go to declaration, etc.) that can make navigating the
 source easier.

In my experience, nothing beat experience.

-John Sheu



I agree with the experience comment.  I guess it is just a little
overwhelming to open up the source code directory and have 15
directories that naming structure isn't well done.  Maybe I'm wrong,
but I find it confusing.

-Kenneth Arcieri

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