[hlcoders] func_breakable_surf func_door_rotating
-- [ Picked text/plain from multipart/alternative ] When I parent the breakable surf to the door in a map. It works fine in HL2, but in my single player mod it gets quite jittery. I haven't touched any door or glass files. Can anyone else reproduce this? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Headcrab grenade
-- [ Picked text/plain from multipart/alternative ] #define GRENADE_RADIUS4.0f // inches // BUGBUG: Hardcoded grenade width of 4 - better not change the model :) Those lines inside weapon_frag.cpp? I changed it but they still get stuck in walls. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders