[hlcoders] exchanging fontsymbol skull-crossbones (HUD)
I already successfully replaced fonts, numbers, weapon symbols in the HUD. Now I was looking for the skull-crossbones symbol to exchange it. No success. Anyone knows where to find it or how to replace it? Thanks, Tob ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Startup music?
I'd like to know that, too ;) On Fri, Nov 28, 2008 at 5:32 AM, Adam Ait. [EMAIL PROTECTED]wrote: I have one question about that... do the same techniques apply to multi-player? On Thu, Nov 27, 2008 at 10:30 PM, Adam Ait. [EMAIL PROTECTED] wrote: Thanks! I'll go check it out! On Thu, Nov 27, 2008 at 8:05 PM, Steve Henderson [EMAIL PROTECTED] wrote: Adam, This is one of the best tutorials I've ever found on customization. Covers menus, level thumbnails, icons, etc. http://www.moddb.com/games/half-life-2/tutorials/complete-guide-for-customizing-a-single-player-mod It has a section on adding an audio track. Steve On Thu, Nov 27, 2008 at 7:35 PM, Adam Ait. [EMAIL PROTECTED] wrote: I've playing TF2, and I wanted to know how to include a non-repeating audio track that would play at the title screen of my mod... Has anyone done this or does anyone know how to do this...? Any help would great! Oh, and btw.. I'm using Source '07, if that makes any difference. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Steam Servers browser
Our servers still can not be found in the master server list. 87.118.120.171:23015 87.118.120.171:27015 87.118.120.171:26015 any clues? Thanx, Tobias On Fri, Nov 7, 2008 at 11:56 PM, Janek [EMAIL PROTECTED] wrote: It is working great now. Thank you Alfred. 2008/11/7 Alfred Reynolds [EMAIL PROTECTED] A config bug, missing 2 characters in our app system, all fixed. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:hlcoders- [EMAIL PROTECTED] On Behalf Of Zach Kanzler Sent: Friday, November 07, 2008 2:42 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam Servers browser If you don't mind me asking, what was the issue? On Fri, Nov 7, 2008 at 5:29 PM, Alfred Reynolds [EMAIL PROTECTED]wrote: It has been fix, has been for a while I just spent some time grabbing more mods to make sure. - Alfred -Original Message- 2008/11/7 Janek [EMAIL PROTECTED] Problem sounds to be fixed for me now. Great job Alfred. Thank you very much. 2008/11/7 Tobias H. [EMAIL PROTECTED] I can confirm that for our mod. (using 215) servers can not be found in master server list. the only workaround so far ist to manually add them to favorites. not so elegant. On Fri, Nov 7, 2008 at 7:30 PM, Janek [EMAIL PROTECTED] wrote: Oh I'm sorry. I did a mistake, my mod is using 215 as well and not 320. 320 is mounted. 2008/11/7 Nick [EMAIL PROTECTED] Also mods based on 215 also have the problem. http://www.empiresmod.com/ You cannot see empiresmod servers from the desktop server browser, but from ingame-server brower all servers are available. On Fri, Nov 7, 2008 at 11:49 AM, Janek [EMAIL PROTECTED] wrote: I forgot to mention thank you alfred for taking care of this issue. J. 2008/11/7 Janek [EMAIL PROTECTED] HL2:DM (320) Ep1 engine 2008/11/7 Alfred Reynolds [EMAIL PROTECTED] We will look into it, can you please tell me the app your mod is based off (HL2, HL2:DM, SourceSDK Base, etc). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:hlcoders- [EMAIL PROTECTED] On Behalf Of Yorg Kuijs Sent: Friday, November 07, 2008 7:23 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam Servers browser All mod's seem to have the problem at the moment except the ones that are downloadable of steam. I assume with that many mods having the problem a fix will come out soon enough. Janek wrote: Hi, Last Steam update sounds to have a bad effect in Servers list browser as now none of servers of my mod are listed when my mod is not started. I have to launch my mod to be able to see servers in servers list browser. Does any of you are experiencing the same issue with your mod ? Does Valve has any explaination about this problem, and if so is it planned to be fixed ? Best regards, ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- --- [EMAIL PROTECTED] -- --- [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- --- [EMAIL PROTECTED] ___ To unsubscribe, edit
Re: [hlcoders] Custom Introduction Panels Team Menu: FLICKERING
of course! it was trying to light those objects... thanks a lot, now it works perfectly! On Fri, Nov 7, 2008 at 3:35 PM, Tony Sergi [EMAIL PROTECTED] wrote: Use unlitgeneric on your panel images. -Tony -Original Message- From: [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] On Behalf Of Tobias H. Sent: Friday, November 07, 2008 7:00 AM To: Discussion of Half-Life Programming Subject: [hlcoders] Custom Introduction Panels Team Menu: FLICKERING hey guys! we added a custom team menu some introduction panels to our mod and are experiencing black flickering on the screen. the panels only include still images (several vtf's with mousover effects...) http://home.subnet.at/goldextra/frontend/frontiers2/bugs/flickering.mp4 interestingl on low-compiled maps (maps without lighting) the problem did NOT occur. any idea where this might result from? grateful for help tobias ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] Custom Introduction Panels Team Menu: FLICKERING
hey guys! we added a custom team menu some introduction panels to our mod and are experiencing black flickering on the screen. the panels only include still images (several vtf's with mousover effects...) http://home.subnet.at/goldextra/frontend/frontiers2/bugs/flickering.mp4 interestingl on low-compiled maps (maps without lighting) the problem did NOT occur. any idea where this might result from? grateful for help tobias ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Steam Servers browser
I can confirm that for our mod. (using 215) servers can not be found in master server list. the only workaround so far ist to manually add them to favorites. not so elegant. On Fri, Nov 7, 2008 at 7:30 PM, Janek [EMAIL PROTECTED] wrote: Oh I'm sorry. I did a mistake, my mod is using 215 as well and not 320. 320 is mounted. 2008/11/7 Nick [EMAIL PROTECTED] Also mods based on 215 also have the problem. http://www.empiresmod.com/ You cannot see empiresmod servers from the desktop server browser, but from ingame-server brower all servers are available. On Fri, Nov 7, 2008 at 11:49 AM, Janek [EMAIL PROTECTED] wrote: I forgot to mention thank you alfred for taking care of this issue. J. 2008/11/7 Janek [EMAIL PROTECTED] HL2:DM (320) Ep1 engine 2008/11/7 Alfred Reynolds [EMAIL PROTECTED] We will look into it, can you please tell me the app your mod is based off (HL2, HL2:DM, SourceSDK Base, etc). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:hlcoders- [EMAIL PROTECTED] On Behalf Of Yorg Kuijs Sent: Friday, November 07, 2008 7:23 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam Servers browser All mod's seem to have the problem at the moment except the ones that are downloadable of steam. I assume with that many mods having the problem a fix will come out soon enough. Janek wrote: Hi, Last Steam update sounds to have a bad effect in Servers list browser as now none of servers of my mod are listed when my mod is not started. I have to launch my mod to be able to see servers in servers list browser. Does any of you are experiencing the same issue with your mod ? Does Valve has any explaination about this problem, and if so is it planned to be fixed ? Best regards, ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- --- [EMAIL PROTECTED] -- --- [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- --- [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders