On Wednesday 16 August 2006 3:52 pm, Robbie Groenewoudt wrote:
It seems that CSoundEnvelopeController, which is used to play looping
sounds, doesn't work in multiplayer.
It works with maxplayers 1 but not with maxplayers 2. I can't find much in
the code.
CSoundEnvelopeController isn't just for looping sounds. It's generally a
clean interface for volume/pitch/whatever blending sounds. For looping
sounds, there's this business with cues in the .wav that even I'm not sure
of.
-John Sheu
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