[hlcoders] CSoundEnvelopeController in multiplayer

2006-08-16 Thread Robbie Groenewoudt
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It seems that CSoundEnvelopeController, which is used to play looping
sounds, doesn't work in multiplayer.
It works with maxplayers 1 but not with maxplayers 2. I can't find much in
the code.

The class is used for things like helicopter  gravitygun-motor sounds.

Suggestions?
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Re: [hlcoders] CSoundEnvelopeController in multiplayer

2006-08-16 Thread John Sheu
On Wednesday 16 August 2006 3:52 pm, Robbie Groenewoudt wrote:
 It seems that CSoundEnvelopeController, which is used to play looping
 sounds, doesn't work in multiplayer.
 It works with maxplayers 1 but not with maxplayers 2. I can't find much in
 the code.

CSoundEnvelopeController isn't just for looping sounds.  It's generally a
clean interface for volume/pitch/whatever blending sounds.  For looping
sounds, there's this business with cues in the .wav that even I'm not sure
of.

-John Sheu

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