Re: [hlcoders] Half-Life 2 has hosed itself!
On Mon, Dec 20, 2004 at 07:09:18PM -0800, Roy Laurie wrote: Completely shooting off of the hip, here. Try renaming or deleting your clientregistry.blob file in your hl2 directory (where hl2.exe resides). That file should not exist in the hl2 directory at all. Maarten -- A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Half-Life 2 has hosed itself!
Steam puts it there durring a non-attached debug. Not sure about attached. On 21 Dec 2004 at 12:25, Maarten van der Zwaart wrote: On Mon, Dec 20, 2004 at 07:09:18PM -0800, Roy Laurie wrote: Completely shooting off of the hip, here. Try renaming or deleting your clientregistry.blob file in your hl2 directory (where hl2.exe resides). That file should not exist in the hl2 directory at all. Maarten -- A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Half-Life 2 has hosed itself!
That's probably because you have steam.dll and steamapp.cfg in there .. which shouldn't be needed now. On Tue, 21 Dec 2004 09:09:25 -0800, Roy Laurie [EMAIL PROTECTED] wrote: Steam puts it there durring a non-attached debug. Not sure about attached. On 21 Dec 2004 at 12:25, Maarten van der Zwaart wrote: On Mon, Dec 20, 2004 at 07:09:18PM -0800, Roy Laurie wrote: Completely shooting off of the hip, here. Try renaming or deleting your clientregistry.blob file in your hl2 directory (where hl2.exe resides). That file should not exist in the hl2 directory at all. Maarten -- A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] Half-Life 2 has hosed itself!
As the subject suggests, this latest update really hosed over my Half-Life 2 installation. After starting Steam and receiving the new update, here's what happened: 1) Steam updates and the Play Games window opens. 2) I double-click on the Half-Life 2 icon in the Steam menu. 3) Preparing to play dialog pops up, then disappears. Cursor turns to busy hourglass. 4) A few seconds later is when Half-Life 2 *usually* starts up. However it doesn't now. Instead, the cursor just turns back into normal and nothing happens. 5) I check the process window, and there is indeed a hl2.exe running the background taking up a mere 4 kb of memory. 6) I attempt to load the Source SDK app (with hl2.exe still in the background) and get this intimidating messagebox: SteamStartup() failed: SteamStartup(0xf,0x12f69c) failed with error 1 : failed to take master pipe connection lock, Win32 Error 2 The system cannot find the file specified. 7) So I shutdown the hl2.exe process and try again. However the error persists. 8) At this point, Steam won't close normally and I have to end that process too. Shutting down Steam resets everything back to it's original state where I can reproduce the above procedure again and again, and receive the same errors. If I go to Source SDK before attempting to run HL2, then it works without problem and Steam shutdowns normally. I get the same error with HL2DM and starting up HL2 with my mod in the -game path. In other words, the problems only start if HL2 is invoked in some way. Restarting the computer didn't help. I thought it was something I did with the SDK, so I re-downloaded that, refreshed everything etc., and the error persisted. I've done everything short of re-downloading Half-Life 2. I'm thinking that somewhere along the line my Filesystem_Steam.dll or Steam.dll got messed up. Between this update and the last update, I *did* copy Filesystem_Steam.dll from half-life 2/bin to sourcesdk/bin because Hammer was complaining about not being able to find it. But that's the only subversive change I've made. All these problems seem to relate to the system, and I know that this last update changed the directory structure a bit. If you need any more information I'd be happy to provide you with it. In the meantime I will give in and re-download Half-Life 2 (all 838 megs, jeez) and see if that helps. Thank God for fast university internet connections... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] Half-Life 2 has hosed itself!
There's a Steam.dll in your game directory. Delete it. :) If it's not there, then find any that aren't in the main Steam directory and delete them. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Skyler York Sent: Monday, December 20, 2004 6:56 PM To: [EMAIL PROTECTED] Subject: [hlcoders] Half-Life 2 has hosed itself! As the subject suggests, this latest update really hosed over my Half-Life 2 installation. After starting Steam and receiving the new update, here's what happened: 1) Steam updates and the Play Games window opens. 2) I double-click on the Half-Life 2 icon in the Steam menu. 3) Preparing to play dialog pops up, then disappears. Cursor turns to busy hourglass. 4) A few seconds later is when Half-Life 2 *usually* starts up. However it doesn't now. Instead, the cursor just turns back into normal and nothing happens. 5) I check the process window, and there is indeed a hl2.exe running the background taking up a mere 4 kb of memory. 6) I attempt to load the Source SDK app (with hl2.exe still in the background) and get this intimidating messagebox: SteamStartup() failed: SteamStartup(0xf,0x12f69c) failed with error 1 : failed to take master pipe connection lock, Win32 Error 2 The system cannot find the file specified. 7) So I shutdown the hl2.exe process and try again. However the error persists. 8) At this point, Steam won't close normally and I have to end that process too. Shutting down Steam resets everything back to it's original state where I can reproduce the above procedure again and again, and receive the same errors. If I go to Source SDK before attempting to run HL2, then it works without problem and Steam shutdowns normally. I get the same error with HL2DM and starting up HL2 with my mod in the -game path. In other words, the problems only start if HL2 is invoked in some way. Restarting the computer didn't help. I thought it was something I did with the SDK, so I re-downloaded that, refreshed everything etc., and the error persisted. I've done everything short of re-downloading Half-Life 2. I'm thinking that somewhere along the line my Filesystem_Steam.dll or Steam.dll got messed up. Between this update and the last update, I *did* copy Filesystem_Steam.dll from half-life 2/bin to sourcesdk/bin because Hammer was complaining about not being able to find it. But that's the only subversive change I've made. All these problems seem to relate to the system, and I know that this last update changed the directory structure a bit. If you need any more information I'd be happy to provide you with it. In the meantime I will give in and re-download Half-Life 2 (all 838 megs, jeez) and see if that helps. Thank God for fast university internet connections... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Half-Life 2 has hosed itself!
I had a similar problem with a previous update. To fix it, go to your half-life 2 directory where hl2.exe resides user\half-life 2\ and delete all the exe and dll files in that directory and in all subdirectories. run half-life 2 (from steam menu) and it should recreate those files. If it still doesn't run, then delete the whole half-life 2 directory, or better yet, rename it to something else. now run half-life 2, and see what happens. If that works, you probably would want to restore your config files and your saved game and demos .. etc. On Mon, 20 Dec 2004 21:56:10 -0500, Skyler York [EMAIL PROTECTED] wrote: As the subject suggests, this latest update really hosed over my Half-Life 2 installation. After starting Steam and receiving the new update, here's what happened: 1) Steam updates and the Play Games window opens. 2) I double-click on the Half-Life 2 icon in the Steam menu. 3) Preparing to play dialog pops up, then disappears. Cursor turns to busy hourglass. 4) A few seconds later is when Half-Life 2 *usually* starts up. However it doesn't now. Instead, the cursor just turns back into normal and nothing happens. 5) I check the process window, and there is indeed a hl2.exe running the background taking up a mere 4 kb of memory. 6) I attempt to load the Source SDK app (with hl2.exe still in the background) and get this intimidating messagebox: SteamStartup() failed: SteamStartup(0xf,0x12f69c) failed with error 1 : failed to take master pipe connection lock, Win32 Error 2 The system cannot find the file specified. 7) So I shutdown the hl2.exe process and try again. However the error persists. 8) At this point, Steam won't close normally and I have to end that process too. Shutting down Steam resets everything back to it's original state where I can reproduce the above procedure again and again, and receive the same errors. If I go to Source SDK before attempting to run HL2, then it works without problem and Steam shutdowns normally. I get the same error with HL2DM and starting up HL2 with my mod in the -game path. In other words, the problems only start if HL2 is invoked in some way. Restarting the computer didn't help. I thought it was something I did with the SDK, so I re-downloaded that, refreshed everything etc., and the error persisted. I've done everything short of re-downloading Half-Life 2. I'm thinking that somewhere along the line my Filesystem_Steam.dll or Steam.dll got messed up. Between this update and the last update, I *did* copy Filesystem_Steam.dll from half-life 2/bin to sourcesdk/bin because Hammer was complaining about not being able to find it. But that's the only subversive change I've made. All these problems seem to relate to the system, and I know that this last update changed the directory structure a bit. If you need any more information I'd be happy to provide you with it. In the meantime I will give in and re-download Half-Life 2 (all 838 megs, jeez) and see if that helps. Thank God for fast university internet connections... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] Half-Life 2 has hosed itself!
Delete any SteamApp.cfg files you have on disk (this update removes the need for them) and also delete any Steam.dll files you may have copied around (except for, of course, the one in the base steam install directory). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Skyler York Sent: Monday, December 20, 2004 6:56 PM To: [EMAIL PROTECTED] Subject: [hlcoders] Half-Life 2 has hosed itself! As the subject suggests, this latest update really hosed over my Half-Life 2 installation. After starting Steam and receiving the new update, here's what happened: 1) Steam updates and the Play Games window opens. 2) I double-click on the Half-Life 2 icon in the Steam menu. 3) Preparing to play dialog pops up, then disappears. Cursor turns to busy hourglass. 4) A few seconds later is when Half-Life 2 *usually* starts up. However it doesn't now. Instead, the cursor just turns back into normal and nothing happens. 5) I check the process window, and there is indeed a hl2.exe running the background taking up a mere 4 kb of memory. 6) I attempt to load the Source SDK app (with hl2.exe still in the background) and get this intimidating messagebox: SteamStartup() failed: SteamStartup(0xf,0x12f69c) failed with error 1 : failed to take master pipe connection lock, Win32 Error 2 The system cannot find the file specified. 7) So I shutdown the hl2.exe process and try again. However the error persists. 8) At this point, Steam won't close normally and I have to end that process too. Shutting down Steam resets everything back to it's original state where I can reproduce the above procedure again and again, and receive the same errors. If I go to Source SDK before attempting to run HL2, then it works without problem and Steam shutdowns normally. I get the same error with HL2DM and starting up HL2 with my mod in the -game path. In other words, the problems only start if HL2 is invoked in some way. Restarting the computer didn't help. I thought it was something I did with the SDK, so I re-downloaded that, refreshed everything etc., and the error persisted. I've done everything short of re-downloading Half-Life 2. I'm thinking that somewhere along the line my Filesystem_Steam.dll or Steam.dll got messed up. Between this update and the last update, I *did* copy Filesystem_Steam.dll from half-life 2/bin to sourcesdk/bin because Hammer was complaining about not being able to find it. But that's the only subversive change I've made. All these problems seem to relate to the system, and I know that this last update changed the directory structure a bit. If you need any more information I'd be happy to provide you with it. In the meantime I will give in and re-download Half-Life 2 (all 838 megs, jeez) and see if that helps. Thank God for fast university internet connections... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Half-Life 2 has hosed itself!
Completely shooting off of the hip, here. Try renaming or deleting your clientregistry.blob file in your hl2 directory (where hl2.exe resides). -- Roy Kylratix Laurie On 20 Dec 2004 at 21:56, Skyler York wrote: As the subject suggests, this latest update really hosed over my Half-Life 2 installation. After starting Steam and receiving the new update, here's what happened: 1) Steam updates and the Play Games window opens. 2) I double-click on the Half-Life 2 icon in the Steam menu. 3) Preparing to play dialog pops up, then disappears. Cursor turns to busy hourglass. 4) A few seconds later is when Half-Life 2 *usually* starts up. However it doesn't now. Instead, the cursor just turns back into normal and nothing happens. 5) I check the process window, and there is indeed a hl2.exe running the background taking up a mere 4 kb of memory. 6) I attempt to load the Source SDK app (with hl2.exe still in the background) and get this intimidating messagebox: SteamStartup() failed: SteamStartup(0xf,0x12f69c) failed with error 1 : failed to take master pipe connection lock, Win32 Error 2 The system cannot find the file specified. 7) So I shutdown the hl2.exe process and try again. However the error persists. 8) At this point, Steam won't close normally and I have to end that process too. Shutting down Steam resets everything back to it's original state where I can reproduce the above procedure again and again, and receive the same errors. If I go to Source SDK before attempting to run HL2, then it works without problem and Steam shutdowns normally. I get the same error with HL2DM and starting up HL2 with my mod in the -game path. In other words, the problems only start if HL2 is invoked in some way. Restarting the computer didn't help. I thought it was something I did with the SDK, so I re-downloaded that, refreshed everything etc., and the error persisted. I've done everything short of re-downloading Half-Life 2. I'm thinking that somewhere along the line my Filesystem_Steam.dll or Steam.dll got messed up. Between this update and the last update, I *did* copy Filesystem_Steam.dll from half-life 2/bin to sourcesdk/bin because Hammer was complaining about not being able to find it. But that's the only subversive change I've made. All these problems seem to relate to the system, and I know that this last update changed the directory structure a bit. If you need any more information I'd be happy to provide you with it. In the meantime I will give in and re-download Half-Life 2 (all 838 megs, jeez) and see if that helps. Thank God for fast university internet connections... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Half-Life 2 has hosed itself!
I didn't check because I've never touched a Steam.dll in my life, but it appears one managed to sneak it's way into half-life 2/bin :) Sneaky bastard child of a file. But I'm an idiot and already started re-downloading HL2, so I won't be able to let you know if things work for another two hours or so. Although I'm sure it will work. Taylor Sherman wrote: There's a Steam.dll in your game directory. Delete it. :) If it's not there, then find any that aren't in the main Steam directory and delete them. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Half-Life 2 has hosed itself!
you could have tried to validate the cache before redownloading :/ On Mon, 20 Dec 2004 22:14:29 -0500, Skyler York [EMAIL PROTECTED] wrote: I didn't check because I've never touched a Steam.dll in my life, but it appears one managed to sneak it's way into half-life 2/bin :) Sneaky bastard child of a file. But I'm an idiot and already started re-downloading HL2, so I won't be able to let you know if things work for another two hours or so. Although I'm sure it will work. Taylor Sherman wrote: There's a Steam.dll in your game directory. Delete it. :) If it's not there, then find any that aren't in the main Steam directory and delete them. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Half-Life 2 has hosed itself!
True, but I figured re-downloading it would be the best way to get a clean sweep of the whole installation. And I actually have a lot of work I should be doing instead of playing with Steam, so it's all for the better :P Why must Valve release such a distracting toy right around the time most American college students have final exams? ;-) Hasan Aljudy wrote: you could have tried to validate the cache before redownloading :/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders