Re: [hlcoders] Many thanks to Valve and Alfred!
Well, uh, if we were DJs it would be... Matt Parkins wrote: Cue, not Queue. :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards Sent: 07 July 2005 13:44 To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Many thanks to Valve and Alfred! *Queue 'should have been there from the start' complaints* Mattie Casper wrote: I love the new update. Not least because of the new addition of the API InsertServerCommand(): > Actually, there is one change (nothing that would break a plugin). We > added this function: > virtual void InsertServerCommand( const char *str ) = 0; > > To the end of the IVEngineServer interface (at Mattie's request). > > - Alfred Thanks a lot guys! I've already incorporated support for this in EventScripts v0.9.0, released last night. This is an excellent exhibition of Valve's support for the plugin community. Thanks again for helping out so quickly! -Mattie ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __ NOD32 1.1162 (20050706) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __ NOD32 1.1162 (20050706) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] Many thanks to Valve and Alfred!
Cue, not Queue. :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards Sent: 07 July 2005 13:44 To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Many thanks to Valve and Alfred! *Queue 'should have been there from the start' complaints* Mattie Casper wrote: > I love the new update. Not least because of the new addition of the > API > InsertServerCommand(): > > > Actually, there is one change (nothing that would break a plugin). We > > added this function: > > virtual void InsertServerCommand( const char *str ) = 0; > > > > To the end of the IVEngineServer interface (at Mattie's request). > > > > - Alfred > > Thanks a lot guys! I've already incorporated support for this in > EventScripts v0.9.0, released last night. This is an excellent > exhibition of Valve's support for the plugin community. > > Thanks again for helping out so quickly! > -Mattie > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > __ NOD32 1.1162 (20050706) Information __ > > This message was checked by NOD32 antivirus system. > http://www.eset.com > > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Many thanks to Valve and Alfred!
-- [ Picked text/plain from multipart/alternative ] *Queue 'we want this' and 'why are you not doing this'* On 7/7/05, Tom Edwards <[EMAIL PROTECTED]> wrote: > > *Queue 'should have been there from the start' complaints* > > Mattie Casper wrote: > > > I love the new update. Not least because of the new addition of the API > > InsertServerCommand(): > > > > > Actually, there is one change (nothing that would break a plugin). We > > > added this function: > > > virtual void InsertServerCommand( const char *str ) = 0; > > > > > > To the end of the IVEngineServer interface (at Mattie's request). > > > > > > - Alfred > > > > Thanks a lot guys! I've already incorporated support for this in > > EventScripts > > v0.9.0, released last night. This is an excellent exhibition of > > Valve's support > > for the plugin community. > > > > Thanks again for helping out so quickly! > > -Mattie > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > __ NOD32 1.1162 (20050706) Information __ > > > > This message was checked by NOD32 antivirus system. > > http://www.eset.com > > > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- - Ben Davison - http://www.shadow-phoenix.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Many thanks to Valve and Alfred!
*Queue 'should have been there from the start' complaints* Mattie Casper wrote: I love the new update. Not least because of the new addition of the API InsertServerCommand(): > Actually, there is one change (nothing that would break a plugin). We > added this function: > virtual void InsertServerCommand( const char *str ) = 0; > > To the end of the IVEngineServer interface (at Mattie's request). > > - Alfred Thanks a lot guys! I've already incorporated support for this in EventScripts v0.9.0, released last night. This is an excellent exhibition of Valve's support for the plugin community. Thanks again for helping out so quickly! -Mattie ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __ NOD32 1.1162 (20050706) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] Many thanks to Valve and Alfred!
I love the new update. Not least because of the new addition of the API InsertServerCommand(): > Actually, there is one change (nothing that would break a plugin). We > added this function: > virtual void InsertServerCommand( const char *str ) = 0; > > To the end of the IVEngineServer interface (at Mattie's request). > > - Alfred Thanks a lot guys! I've already incorporated support for this in EventScripts v0.9.0, released last night. This is an excellent exhibition of Valve's support for the plugin community. Thanks again for helping out so quickly! -Mattie ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders