Re: [hlcoders] Many thanks to Valve and Alfred!

2005-07-07 Thread Tom Edwards

Well, uh, if we were DJs it would be...

Matt Parkins wrote:


Cue, not Queue. :)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards
Sent: 07 July 2005 13:44
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Many thanks to Valve and Alfred!

*Queue 'should have been there from the start' complaints*

Mattie Casper wrote:




I love the new update. Not least because of the new addition of the
API
InsertServerCommand():

 > Actually, there is one change (nothing that would break a plugin). We
 > added this function:
 > virtual void InsertServerCommand( const char *str ) = 0;
 >
 > To the end of the IVEngineServer interface (at Mattie's request).
 >
 > - Alfred

Thanks a lot guys! I've already incorporated support for this in
EventScripts v0.9.0, released last night. This is an excellent
exhibition of Valve's support for the plugin community.

Thanks again for helping out so quickly!
-Mattie


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RE: [hlcoders] Many thanks to Valve and Alfred!

2005-07-07 Thread Matt Parkins
Cue, not Queue. :)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards
Sent: 07 July 2005 13:44
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Many thanks to Valve and Alfred!

*Queue 'should have been there from the start' complaints*

Mattie Casper wrote:

> I love the new update. Not least because of the new addition of the
> API
> InsertServerCommand():
>
>   > Actually, there is one change (nothing that would break a plugin). We
>   > added this function:
>   > virtual void InsertServerCommand( const char *str ) = 0;
>   >
>   > To the end of the IVEngineServer interface (at Mattie's request).
>   >
>   > - Alfred
>
> Thanks a lot guys! I've already incorporated support for this in
> EventScripts v0.9.0, released last night. This is an excellent
> exhibition of Valve's support for the plugin community.
>
> Thanks again for helping out so quickly!
> -Mattie
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
> __ NOD32 1.1162 (20050706) Information __
>
> This message was checked by NOD32 antivirus system.
> http://www.eset.com
>
>
>

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Re: [hlcoders] Many thanks to Valve and Alfred!

2005-07-07 Thread Ben Davison
--
[ Picked text/plain from multipart/alternative ]
*Queue 'we want this' and 'why are you not doing this'*

On 7/7/05, Tom Edwards <[EMAIL PROTECTED]> wrote:
>
> *Queue 'should have been there from the start' complaints*
>
> Mattie Casper wrote:
>
> > I love the new update. Not least because of the new addition of the API
> > InsertServerCommand():
> >
> > > Actually, there is one change (nothing that would break a plugin). We
> > > added this function:
> > > virtual void InsertServerCommand( const char *str ) = 0;
> > >
> > > To the end of the IVEngineServer interface (at Mattie's request).
> > >
> > > - Alfred
> >
> > Thanks a lot guys! I've already incorporated support for this in
> > EventScripts
> > v0.9.0, released last night. This is an excellent exhibition of
> > Valve's support
> > for the plugin community.
> >
> > Thanks again for helping out so quickly!
> > -Mattie
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> > __ NOD32 1.1162 (20050706) Information __
> >
> > This message was checked by NOD32 antivirus system.
> > http://www.eset.com
> >
> >
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


--
- Ben Davison
- http://www.shadow-phoenix.com
--

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Re: [hlcoders] Many thanks to Valve and Alfred!

2005-07-07 Thread Tom Edwards

*Queue 'should have been there from the start' complaints*

Mattie Casper wrote:


I love the new update. Not least because of the new addition of the API
InsertServerCommand():

  > Actually, there is one change (nothing that would break a plugin). We
  > added this function:
  > virtual void InsertServerCommand( const char *str ) = 0;
  >
  > To the end of the IVEngineServer interface (at Mattie's request).
  >
  > - Alfred

Thanks a lot guys! I've already incorporated support for this in
EventScripts
v0.9.0, released last night. This is an excellent exhibition of
Valve's support
for the plugin community.

Thanks again for helping out so quickly!
-Mattie


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please visit:
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__ NOD32 1.1162 (20050706) Information __

This message was checked by NOD32 antivirus system.
http://www.eset.com





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[hlcoders] Many thanks to Valve and Alfred!

2005-07-07 Thread Mattie Casper

I love the new update. Not least because of the new addition of the API
InsertServerCommand():

  > Actually, there is one change (nothing that would break a plugin). We
  > added this function:
  > virtual void InsertServerCommand( const char *str ) = 0;
  >
  > To the end of the IVEngineServer interface (at Mattie's request).
  >
  > - Alfred

Thanks a lot guys! I've already incorporated support for this in EventScripts
v0.9.0, released last night. This is an excellent exhibition of Valve's support
for the plugin community.

Thanks again for helping out so quickly!
-Mattie


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