Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-29 Thread Paul


I will think about altering the license at some point ,

[rcbot]cheeseh


On 28 Dec 2008, at 11:24, "Arne Sikstrom"   
wrote:

> This could be interesting but then the code should be LGPL and not  
> GPL as it
> is today. Due to the license I cant use the Rcbot2 code for our mod,  
> and I
> think that's a waste of fine code.
>
> On Mon, Dec 22, 2008 at 11:34 PM, cheeseh-bu   
> wrote:
>
>> Hi all,
>>
>> first of all, thanks for the help to get my plugin for the Orange  
>> box SDK
>> working, My plugin is at *http://rcbot.bots-united.com*
>>
>> Now just a message for anyone interested in contributing to the  
>> source
>> (Bear
>> in mind it is in *Alpha stage*):
>>
>> So now I'm just doing a little advertising for my bot framework for  
>> Orange
>> Box, I'm basically *looking for developers* that are interested in
>> contributing to generating a more functional HL2 bot (For mods such  
>> as TF2,
>> FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using  
>> the
>> *SVN
>> *code repository.
>>
>> The latest *Rcbot2* source code is up on SVN here,
>>
>> https://sourceforge.net/svn/?group_id=248612
>>
>> If interested in developing make a sourceforge account and contact  
>> me.
>>
>> If you have Visual Studio, use:
>>
>> http://ankhsvn.open.collab.net/
>>
>> and the repository:
>>
>> https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
>>
>> *Don't forget* to put it into a new folder (such as RCBot2) in the  
>> Source
>> SDK utils directory
>>
>> (If u need any help with SVN give me a message)
>>
>> Hope some out there are interested
>>
>> (now time to rest and have a merry xmas + new year )
>>
>>
>> Thanks!!!
>>
>> -[RCbot] Cheeseh
>> ___
>> To unsubscribe, edit your list preferences, or view the list  
>> archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
> ___
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-28 Thread Arne Sikstrom
This could be interesting but then the code should be LGPL and not GPL as it
is today. Due to the license I cant use the Rcbot2 code for our mod, and I
think that's a waste of fine code.

On Mon, Dec 22, 2008 at 11:34 PM, cheeseh-bu  wrote:

> Hi all,
>
> first of all, thanks for the help to get my plugin for the Orange box SDK
> working, My plugin is at *http://rcbot.bots-united.com*
>
> Now just a message for anyone interested in contributing to the source
> (Bear
> in mind it is in *Alpha stage*):
>
> So now I'm just doing a little advertising for my bot framework for Orange
> Box, I'm basically *looking for developers* that are interested in
> contributing to generating a more functional HL2 bot (For mods such as TF2,
> FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using the
> *SVN
> *code repository.
>
> The latest *Rcbot2* source code is up on SVN here,
>
> https://sourceforge.net/svn/?group_id=248612
>
> If interested in developing make a sourceforge account and contact me.
>
> If you have Visual Studio, use:
>
> http://ankhsvn.open.collab.net/
>
> and the repository:
>
> https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
>
> *Don't forget* to put it into a new folder (such as RCBot2) in the Source
> SDK utils directory
>
> (If u need any help with SVN give me a message)
>
> Hope some out there are interested
>
> (now time to rest and have a merry xmas + new year )
>
>
> Thanks!!!
>
> -[RCbot] Cheeseh
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-24 Thread botman
Olly wrote:
> You really need to learn the facts before making statements like you do.

The internets are for arguments and serious business and porn.

Hurray for teh internets!

-- 
Jeffrey "botman" Broome

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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-23 Thread eddie renalie
alliedmods.net has been hosting a repository of the source sdk modified to
be compatible with GCC 4.* for at least a year (which helps a ton). I doubt
that Valve would care if other people hosted the source sdk als long as
there's no intent to do anything commercial with it.

On Tue, Dec 23, 2008 at 2:45 PM, Olly  wrote:

> You really need to learn the facts before making statements like you do.
> If someone posted any CLOSED source code of valve, it would be off very
> quick. And chances are, you wouldn't even know about it.
>
> Do you even know how many open-source projects that are based on the sdk
> exist already? It would seem you don't.
>
> Anyone can download the source SDK from steam, as many times as you want,
> and within reason, you can do what you like with it (as-long as its no
> profit). The SDK is posted up on numerous websites.
>
> Did you also get a written confirmation from valve that they hate
> open-source?
>
> 2008/12/23 Nick 
>
> > Because valve hates open source with a vengeance, and also some one
> > posted the entire valve source sdk onto sourceforge?? Sourceforge, the
> > open source code sharing place? If that doesn't get a call from the
> > lawyers I don't know what will
> >
> > https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/
> >
> >
> https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/game/client/animatedtextureproxy.cpp
> >
> > I would like the idea of an open source tf2 bot, but the likely hood
> > of valve tolerating it is like zero. Right now, If I was Valve, I
> > would ignore this thread and just send the lawyers in with a DMCA
> > takedown. Big corporations tend to do that.
> >
> >
> > On Mon, Dec 22, 2008 at 8:33 PM, Daniel Glenn 
> > wrote:
> > > Because... not everyone has an internet connection worth playing? Also,
> > some
> > > Source mods don't have that many players anyway.
> > >
> > > Also, answer this for me. Why would Valve sue someone because they made
> a
> > > bot plugin?
> > >
> > > Anyway, this is a great idea and I hope that it blossoms into something
> > big.
> > > HL1 had a great bot community.
> > >
> > > On Mon, Dec 22, 2008 at 8:21 PM, Nick  wrote:
> > >
> > >> I don't understand why anyone would ever want to go through the hassle
> > >> and waste of time to make a bot framework for orange box. Then they
> > >> want to make it open source, (not their code btw), and prey valve
> > >> doesn't stick their lawyers on them.
> > >>
> > >> If valve doesn't want to make an bot for tf2, why would you want
> > to???
> > >>
> > >> TF2 is a really fun game, there is no point in destroying it by
> > >> playing against bots.
> > >>
> > >> On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu 
> wrote:
> > >> > Hi all,
> > >> >
> > >> > first of all, thanks for the help to get my plugin for the Orange
> box
> > SDK
> > >> > working, My plugin is at *http://rcbot.bots-united.com*
> > >> >
> > >> > Now just a message for anyone interested in contributing to the
> source
> > >> (Bear
> > >> > in mind it is in *Alpha stage*):
> > >> >
> > >> > So now I'm just doing a little advertising for my bot framework for
> > >> Orange
> > >> > Box, I'm basically *looking for developers* that are interested in
> > >> > contributing to generating a more functional HL2 bot (For mods such
> as
> > >> TF2,
> > >> > FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using
> > the
> > >> *SVN
> > >> > *code repository.
> > >> >
> > >> > The latest *Rcbot2* source code is up on SVN here,
> > >> >
> > >> > https://sourceforge.net/svn/?group_id=248612
> > >> >
> > >> > If interested in developing make a sourceforge account and contact
> me.
> > >> >
> > >> > If you have Visual Studio, use:
> > >> >
> > >> > http://ankhsvn.open.collab.net/
> > >> >
> > >> > and the repository:
> > >> >
> > >> > https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
> > >> >
> > >> > *Don't forget* to put it into a new folder (such as RCBot2) in the
> > Source
> > >> > SDK utils directory
> > >> >
> > >> > (If u need any help with SVN give me a message)
> > >> >
> > >> > Hope some out there are interested
> > >> >
> > >> > (now time to rest and have a merry xmas + new year )
> > >> >
> > >> >
> > >> > Thanks!!!
> > >> >
> > >> > -[RCbot] Cheeseh
> > >> > ___
> > >> > To unsubscribe, edit your list preferences, or view the list
> archives,
> > >> please visit:
> > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >> >
> > >> >
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>
> > >>
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> >
> > ___
> > To uns

Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-23 Thread Olly
You really need to learn the facts before making statements like you do.
If someone posted any CLOSED source code of valve, it would be off very
quick. And chances are, you wouldn't even know about it.

Do you even know how many open-source projects that are based on the sdk
exist already? It would seem you don't.

Anyone can download the source SDK from steam, as many times as you want,
and within reason, you can do what you like with it (as-long as its no
profit). The SDK is posted up on numerous websites.

Did you also get a written confirmation from valve that they hate
open-source?

2008/12/23 Nick 

> Because valve hates open source with a vengeance, and also some one
> posted the entire valve source sdk onto sourceforge?? Sourceforge, the
> open source code sharing place? If that doesn't get a call from the
> lawyers I don't know what will
>
> https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/
>
> https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/game/client/animatedtextureproxy.cpp
>
> I would like the idea of an open source tf2 bot, but the likely hood
> of valve tolerating it is like zero. Right now, If I was Valve, I
> would ignore this thread and just send the lawyers in with a DMCA
> takedown. Big corporations tend to do that.
>
>
> On Mon, Dec 22, 2008 at 8:33 PM, Daniel Glenn 
> wrote:
> > Because... not everyone has an internet connection worth playing? Also,
> some
> > Source mods don't have that many players anyway.
> >
> > Also, answer this for me. Why would Valve sue someone because they made a
> > bot plugin?
> >
> > Anyway, this is a great idea and I hope that it blossoms into something
> big.
> > HL1 had a great bot community.
> >
> > On Mon, Dec 22, 2008 at 8:21 PM, Nick  wrote:
> >
> >> I don't understand why anyone would ever want to go through the hassle
> >> and waste of time to make a bot framework for orange box. Then they
> >> want to make it open source, (not their code btw), and prey valve
> >> doesn't stick their lawyers on them.
> >>
> >> If valve doesn't want to make an bot for tf2, why would you want
> to???
> >>
> >> TF2 is a really fun game, there is no point in destroying it by
> >> playing against bots.
> >>
> >> On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu  wrote:
> >> > Hi all,
> >> >
> >> > first of all, thanks for the help to get my plugin for the Orange box
> SDK
> >> > working, My plugin is at *http://rcbot.bots-united.com*
> >> >
> >> > Now just a message for anyone interested in contributing to the source
> >> (Bear
> >> > in mind it is in *Alpha stage*):
> >> >
> >> > So now I'm just doing a little advertising for my bot framework for
> >> Orange
> >> > Box, I'm basically *looking for developers* that are interested in
> >> > contributing to generating a more functional HL2 bot (For mods such as
> >> TF2,
> >> > FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using
> the
> >> *SVN
> >> > *code repository.
> >> >
> >> > The latest *Rcbot2* source code is up on SVN here,
> >> >
> >> > https://sourceforge.net/svn/?group_id=248612
> >> >
> >> > If interested in developing make a sourceforge account and contact me.
> >> >
> >> > If you have Visual Studio, use:
> >> >
> >> > http://ankhsvn.open.collab.net/
> >> >
> >> > and the repository:
> >> >
> >> > https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
> >> >
> >> > *Don't forget* to put it into a new folder (such as RCBot2) in the
> Source
> >> > SDK utils directory
> >> >
> >> > (If u need any help with SVN give me a message)
> >> >
> >> > Hope some out there are interested
> >> >
> >> > (now time to rest and have a merry xmas + new year )
> >> >
> >> >
> >> > Thanks!!!
> >> >
> >> > -[RCbot] Cheeseh
> >> > ___
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> >
> >> >
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-23 Thread 1nsane
But if valve finds this useful... Surely they could work something out. Not
like bots would hurt their MP games. The opposite, would make them possible
to play offline.

On Tue, Dec 23, 2008 at 5:00 PM, Nick  wrote:

> Because valve hates open source with a vengeance, and also some one
> posted the entire valve source sdk onto sourceforge?? Sourceforge, the
> open source code sharing place? If that doesn't get a call from the
> lawyers I don't know what will
>
> https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/
>
> https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/game/client/animatedtextureproxy.cpp
>
> I would like the idea of an open source tf2 bot, but the likely hood
> of valve tolerating it is like zero. Right now, If I was Valve, I
> would ignore this thread and just send the lawyers in with a DMCA
> takedown. Big corporations tend to do that.
>
>
> On Mon, Dec 22, 2008 at 8:33 PM, Daniel Glenn 
> wrote:
> > Because... not everyone has an internet connection worth playing? Also,
> some
> > Source mods don't have that many players anyway.
> >
> > Also, answer this for me. Why would Valve sue someone because they made a
> > bot plugin?
> >
> > Anyway, this is a great idea and I hope that it blossoms into something
> big.
> > HL1 had a great bot community.
> >
> > On Mon, Dec 22, 2008 at 8:21 PM, Nick  wrote:
> >
> >> I don't understand why anyone would ever want to go through the hassle
> >> and waste of time to make a bot framework for orange box. Then they
> >> want to make it open source, (not their code btw), and prey valve
> >> doesn't stick their lawyers on them.
> >>
> >> If valve doesn't want to make an bot for tf2, why would you want
> to???
> >>
> >> TF2 is a really fun game, there is no point in destroying it by
> >> playing against bots.
> >>
> >> On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu  wrote:
> >> > Hi all,
> >> >
> >> > first of all, thanks for the help to get my plugin for the Orange box
> SDK
> >> > working, My plugin is at *http://rcbot.bots-united.com*
> >> >
> >> > Now just a message for anyone interested in contributing to the source
> >> (Bear
> >> > in mind it is in *Alpha stage*):
> >> >
> >> > So now I'm just doing a little advertising for my bot framework for
> >> Orange
> >> > Box, I'm basically *looking for developers* that are interested in
> >> > contributing to generating a more functional HL2 bot (For mods such as
> >> TF2,
> >> > FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using
> the
> >> *SVN
> >> > *code repository.
> >> >
> >> > The latest *Rcbot2* source code is up on SVN here,
> >> >
> >> > https://sourceforge.net/svn/?group_id=248612
> >> >
> >> > If interested in developing make a sourceforge account and contact me.
> >> >
> >> > If you have Visual Studio, use:
> >> >
> >> > http://ankhsvn.open.collab.net/
> >> >
> >> > and the repository:
> >> >
> >> > https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
> >> >
> >> > *Don't forget* to put it into a new folder (such as RCBot2) in the
> Source
> >> > SDK utils directory
> >> >
> >> > (If u need any help with SVN give me a message)
> >> >
> >> > Hope some out there are interested
> >> >
> >> > (now time to rest and have a merry xmas + new year )
> >> >
> >> >
> >> > Thanks!!!
> >> >
> >> > -[RCbot] Cheeseh
> >> > ___
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> >
> >> >
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-23 Thread Jed
>From my own experience I don't think Valve are THAT bad and would ask
politely for it to be removed. That said there must be at least a
dozen other full dumps of the SDK code in various doxygen/svn
repositories on the web. Heck just google for a common SDK class name
and it'll come up in Google. I think there's even a full copy on
koders.com.

I think the only sensible solution is to have a closed SVN and publish
patches rather than the full code.

- Jed

2008/12/23 Nick :
> Because valve hates open source with a vengeance, and also some one
> posted the entire valve source sdk onto sourceforge?? Sourceforge, the
> open source code sharing place? If that doesn't get a call from the
> lawyers I don't know what will
>
> https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/
> https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/game/client/animatedtextureproxy.cpp
>
> I would like the idea of an open source tf2 bot, but the likely hood
> of valve tolerating it is like zero. Right now, If I was Valve, I
> would ignore this thread and just send the lawyers in with a DMCA
> takedown. Big corporations tend to do that.
>
>
> On Mon, Dec 22, 2008 at 8:33 PM, Daniel Glenn  
> wrote:
>> Because... not everyone has an internet connection worth playing? Also, some
>> Source mods don't have that many players anyway.
>>
>> Also, answer this for me. Why would Valve sue someone because they made a
>> bot plugin?
>>
>> Anyway, this is a great idea and I hope that it blossoms into something big.
>> HL1 had a great bot community.
>>
>> On Mon, Dec 22, 2008 at 8:21 PM, Nick  wrote:
>>
>>> I don't understand why anyone would ever want to go through the hassle
>>> and waste of time to make a bot framework for orange box. Then they
>>> want to make it open source, (not their code btw), and prey valve
>>> doesn't stick their lawyers on them.
>>>
>>> If valve doesn't want to make an bot for tf2, why would you want to???
>>>
>>> TF2 is a really fun game, there is no point in destroying it by
>>> playing against bots.
>>>
>>> On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu  wrote:
>>> > Hi all,
>>> >
>>> > first of all, thanks for the help to get my plugin for the Orange box SDK
>>> > working, My plugin is at *http://rcbot.bots-united.com*
>>> >
>>> > Now just a message for anyone interested in contributing to the source
>>> (Bear
>>> > in mind it is in *Alpha stage*):
>>> >
>>> > So now I'm just doing a little advertising for my bot framework for
>>> Orange
>>> > Box, I'm basically *looking for developers* that are interested in
>>> > contributing to generating a more functional HL2 bot (For mods such as
>>> TF2,
>>> > FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using the
>>> *SVN
>>> > *code repository.
>>> >
>>> > The latest *Rcbot2* source code is up on SVN here,
>>> >
>>> > https://sourceforge.net/svn/?group_id=248612
>>> >
>>> > If interested in developing make a sourceforge account and contact me.
>>> >
>>> > If you have Visual Studio, use:
>>> >
>>> > http://ankhsvn.open.collab.net/
>>> >
>>> > and the repository:
>>> >
>>> > https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
>>> >
>>> > *Don't forget* to put it into a new folder (such as RCBot2) in the Source
>>> > SDK utils directory
>>> >
>>> > (If u need any help with SVN give me a message)
>>> >
>>> > Hope some out there are interested
>>> >
>>> > (now time to rest and have a merry xmas + new year )
>>> >
>>> >
>>> > Thanks!!!
>>> >
>>> > -[RCbot] Cheeseh
>>> > ___
>>> > To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>> >
>>> >
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>>
>> ___
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>> please visit:
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>>
>>
>
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-23 Thread Nick
Because valve hates open source with a vengeance, and also some one
posted the entire valve source sdk onto sourceforge?? Sourceforge, the
open source code sharing place? If that doesn't get a call from the
lawyers I don't know what will

https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/
https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/game/client/animatedtextureproxy.cpp

I would like the idea of an open source tf2 bot, but the likely hood
of valve tolerating it is like zero. Right now, If I was Valve, I
would ignore this thread and just send the lawyers in with a DMCA
takedown. Big corporations tend to do that.


On Mon, Dec 22, 2008 at 8:33 PM, Daniel Glenn  wrote:
> Because... not everyone has an internet connection worth playing? Also, some
> Source mods don't have that many players anyway.
>
> Also, answer this for me. Why would Valve sue someone because they made a
> bot plugin?
>
> Anyway, this is a great idea and I hope that it blossoms into something big.
> HL1 had a great bot community.
>
> On Mon, Dec 22, 2008 at 8:21 PM, Nick  wrote:
>
>> I don't understand why anyone would ever want to go through the hassle
>> and waste of time to make a bot framework for orange box. Then they
>> want to make it open source, (not their code btw), and prey valve
>> doesn't stick their lawyers on them.
>>
>> If valve doesn't want to make an bot for tf2, why would you want to???
>>
>> TF2 is a really fun game, there is no point in destroying it by
>> playing against bots.
>>
>> On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu  wrote:
>> > Hi all,
>> >
>> > first of all, thanks for the help to get my plugin for the Orange box SDK
>> > working, My plugin is at *http://rcbot.bots-united.com*
>> >
>> > Now just a message for anyone interested in contributing to the source
>> (Bear
>> > in mind it is in *Alpha stage*):
>> >
>> > So now I'm just doing a little advertising for my bot framework for
>> Orange
>> > Box, I'm basically *looking for developers* that are interested in
>> > contributing to generating a more functional HL2 bot (For mods such as
>> TF2,
>> > FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using the
>> *SVN
>> > *code repository.
>> >
>> > The latest *Rcbot2* source code is up on SVN here,
>> >
>> > https://sourceforge.net/svn/?group_id=248612
>> >
>> > If interested in developing make a sourceforge account and contact me.
>> >
>> > If you have Visual Studio, use:
>> >
>> > http://ankhsvn.open.collab.net/
>> >
>> > and the repository:
>> >
>> > https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
>> >
>> > *Don't forget* to put it into a new folder (such as RCBot2) in the Source
>> > SDK utils directory
>> >
>> > (If u need any help with SVN give me a message)
>> >
>> > Hope some out there are interested
>> >
>> > (now time to rest and have a merry xmas + new year )
>> >
>> >
>> > Thanks!!!
>> >
>> > -[RCbot] Cheeseh
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> >
>> >
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-23 Thread botman
cheeseh-bu wrote:
> Hi all,
> 
> first of all, thanks for the help to get my plugin for the Orange box SDK
> working, My plugin is at *http://rcbot.bots-united.com*
> 
> Now just a message for anyone interested in contributing to the source (Bear
> in mind it is in *Alpha stage*):

Yay!  Something to keep me occupied over the Christmas break.

It's either that, or play Portal for the eleventy-billionth time.  :)

-- 
Jeffrey "botman" Broome

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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-22 Thread Olly
Are you still not banned from the internet?
Why doesn't valve want people making bots for TF2? And why should valve get
lawyers on anyone??

2008/12/23 Nick 

> I don't understand why anyone would ever want to go through the hassle
> and waste of time to make a bot framework for orange box. Then they
> want to make it open source, (not their code btw), and prey valve
> doesn't stick their lawyers on them.
>
> If valve doesn't want to make an bot for tf2, why would you want to???
>
> TF2 is a really fun game, there is no point in destroying it by
> playing against bots.
>
> On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu  wrote:
> > Hi all,
> >
> > first of all, thanks for the help to get my plugin for the Orange box SDK
> > working, My plugin is at *http://rcbot.bots-united.com*
> >
> > Now just a message for anyone interested in contributing to the source
> (Bear
> > in mind it is in *Alpha stage*):
> >
> > So now I'm just doing a little advertising for my bot framework for
> Orange
> > Box, I'm basically *looking for developers* that are interested in
> > contributing to generating a more functional HL2 bot (For mods such as
> TF2,
> > FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using the
> *SVN
> > *code repository.
> >
> > The latest *Rcbot2* source code is up on SVN here,
> >
> > https://sourceforge.net/svn/?group_id=248612
> >
> > If interested in developing make a sourceforge account and contact me.
> >
> > If you have Visual Studio, use:
> >
> > http://ankhsvn.open.collab.net/
> >
> > and the repository:
> >
> > https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
> >
> > *Don't forget* to put it into a new folder (such as RCBot2) in the Source
> > SDK utils directory
> >
> > (If u need any help with SVN give me a message)
> >
> > Hope some out there are interested
> >
> > (now time to rest and have a merry xmas + new year )
> >
> >
> > Thanks!!!
> >
> > -[RCbot] Cheeseh
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
> ___
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> please visit:
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>
>
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-22 Thread Daniel Glenn
Because... not everyone has an internet connection worth playing? Also, some
Source mods don't have that many players anyway.

Also, answer this for me. Why would Valve sue someone because they made a
bot plugin?

Anyway, this is a great idea and I hope that it blossoms into something big.
HL1 had a great bot community.

On Mon, Dec 22, 2008 at 8:21 PM, Nick  wrote:

> I don't understand why anyone would ever want to go through the hassle
> and waste of time to make a bot framework for orange box. Then they
> want to make it open source, (not their code btw), and prey valve
> doesn't stick their lawyers on them.
>
> If valve doesn't want to make an bot for tf2, why would you want to???
>
> TF2 is a really fun game, there is no point in destroying it by
> playing against bots.
>
> On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu  wrote:
> > Hi all,
> >
> > first of all, thanks for the help to get my plugin for the Orange box SDK
> > working, My plugin is at *http://rcbot.bots-united.com*
> >
> > Now just a message for anyone interested in contributing to the source
> (Bear
> > in mind it is in *Alpha stage*):
> >
> > So now I'm just doing a little advertising for my bot framework for
> Orange
> > Box, I'm basically *looking for developers* that are interested in
> > contributing to generating a more functional HL2 bot (For mods such as
> TF2,
> > FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using the
> *SVN
> > *code repository.
> >
> > The latest *Rcbot2* source code is up on SVN here,
> >
> > https://sourceforge.net/svn/?group_id=248612
> >
> > If interested in developing make a sourceforge account and contact me.
> >
> > If you have Visual Studio, use:
> >
> > http://ankhsvn.open.collab.net/
> >
> > and the repository:
> >
> > https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
> >
> > *Don't forget* to put it into a new folder (such as RCBot2) in the Source
> > SDK utils directory
> >
> > (If u need any help with SVN give me a message)
> >
> > Hope some out there are interested
> >
> > (now time to rest and have a merry xmas + new year )
> >
> >
> > Thanks!!!
> >
> > -[RCbot] Cheeseh
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
> ___
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> please visit:
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>
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-22 Thread Nick
I don't understand why anyone would ever want to go through the hassle
and waste of time to make a bot framework for orange box. Then they
want to make it open source, (not their code btw), and prey valve
doesn't stick their lawyers on them.

If valve doesn't want to make an bot for tf2, why would you want to???

TF2 is a really fun game, there is no point in destroying it by
playing against bots.

On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu  wrote:
> Hi all,
>
> first of all, thanks for the help to get my plugin for the Orange box SDK
> working, My plugin is at *http://rcbot.bots-united.com*
>
> Now just a message for anyone interested in contributing to the source (Bear
> in mind it is in *Alpha stage*):
>
> So now I'm just doing a little advertising for my bot framework for Orange
> Box, I'm basically *looking for developers* that are interested in
> contributing to generating a more functional HL2 bot (For mods such as TF2,
> FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using the *SVN
> *code repository.
>
> The latest *Rcbot2* source code is up on SVN here,
>
> https://sourceforge.net/svn/?group_id=248612
>
> If interested in developing make a sourceforge account and contact me.
>
> If you have Visual Studio, use:
>
> http://ankhsvn.open.collab.net/
>
> and the repository:
>
> https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
>
> *Don't forget* to put it into a new folder (such as RCBot2) in the Source
> SDK utils directory
>
> (If u need any help with SVN give me a message)
>
> Hope some out there are interested
>
> (now time to rest and have a merry xmas + new year )
>
>
> Thanks!!!
>
> -[RCbot] Cheeseh
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>

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[hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-22 Thread cheeseh-bu
Hi all,

first of all, thanks for the help to get my plugin for the Orange box SDK
working, My plugin is at *http://rcbot.bots-united.com*

Now just a message for anyone interested in contributing to the source (Bear
in mind it is in *Alpha stage*):

So now I'm just doing a little advertising for my bot framework for Orange
Box, I'm basically *looking for developers* that are interested in
contributing to generating a more functional HL2 bot (For mods such as TF2,
FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using the *SVN
*code repository.

The latest *Rcbot2* source code is up on SVN here,

https://sourceforge.net/svn/?group_id=248612

If interested in developing make a sourceforge account and contact me.

If you have Visual Studio, use:

http://ankhsvn.open.collab.net/

and the repository:

https://rcbot2.svn.sourceforge.net/svnroot/rcbot2

*Don't forget* to put it into a new folder (such as RCBot2) in the Source
SDK utils directory

(If u need any help with SVN give me a message)

Hope some out there are interested

(now time to rest and have a merry xmas + new year )


Thanks!!!

-[RCbot] Cheeseh
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