[hlcoders] Source Engine Curios

2005-01-01 Thread Yarin Kaul
Hi mod coders,

I've just set up a small page listing some funny or even shocking
snippets ripped off of the Source SDK code. Maybe you saw a similar
list yet on the web page of botman - for HL1. I thought it would be
fun to replenish the idea for HL2 / Source and it might be interesting
for some of you:

http://www.yarin.de/sdkcurios/

As mentioned on the page, I am looking forward to your submissions.

--
Greetings and a happy new year,
 Yarin [EMAIL PROTECTED]

-BEGIN GEEK CODE BLOCK-
Version: 3.12
GCS d-(++) s:+: a- c++(+++)$ UL++ P--(---) L+++(++)$
E--- W+++$ N+++ o? K? w++(---) !O M-- !V Y(+) PGP--- t+++ 5-- X R-
tv++ b(+) DI@  D+ G++ e? h! r-- !y+
--END GEEK CODE BLOCK--


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Re: [hlcoders] Source Engine Curios

2005-01-01 Thread Jarrett Hawrylak
//= Copyright © 1996-2005, Valve Corporation, All rights
reserved. //
//
// Purpose: Alyx, the female sidekick and love interest that's taking
the world by storm!
//
//  Try the new Alyx Brite toothpaste!
//  Alyx lederhosen!
//
//  FIXME: need a better comment block
//
//=//

npc_alyx.cpp(1)


On Sat, 1 Jan 2005 23:12:22 +, Ben Davison
[EMAIL PROTECTED] wrote:
 // Delete right away since it's fucked up

 C:\osp\src\game_shared\beam_shared.cpp(821):


 On Sun, 2 Jan 2005 00:03:12 +0100, Yarin Kaul [EMAIL PROTECTED] wrote:
  Hi mod coders,
 
  I've just set up a small page listing some funny or even shocking
  snippets ripped off of the Source SDK code. Maybe you saw a similar
  list yet on the web page of botman - for HL1. I thought it would be
  fun to replenish the idea for HL2 / Source and it might be interesting
  for some of you:
 
  http://www.yarin.de/sdkcurios/
 
  As mentioned on the page, I am looking forward to your submissions.
 
  --
  Greetings and a happy new year,
   Yarin [EMAIL PROTECTED]
 
  -BEGIN GEEK CODE BLOCK-
  Version: 3.12
  GCS d-(++) s:+: a- c++(+++)$ UL++ P--(---) L+++(++)$
  E--- W+++$ N+++ o? K? w++(---) !O M-- !V Y(+) PGP--- t+++ 5-- X R-
  tv++ b(+) DI@  D+ G++ e? h! r-- !y+
  --END GEEK CODE BLOCK--
 
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 --
 - Ben Davison
 - http://www.shadow-phoenix.com

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Re[2]: [hlcoders] Source Engine Curios

2005-01-01 Thread Yarin Kaul
Hi Ben,

you wrote:
 // Delete right away since it's fucked up
 C:\osp\src\game_shared\beam_shared.cpp(821):

Added!
Ctrl+Shift+F, Find what: fuck? ;-)

--
Greetings,
 Yarin [EMAIL PROTECTED]

-BEGIN GEEK CODE BLOCK-
Version: 3.12
GCS d-(++) s:+: a- c++(+++)$ UL++ P--(---) L+++(++)$
E--- W+++$ N+++ o? K? w++(---) !O M-- !V Y(+) PGP--- t+++ 5-- X R-
tv++ b(+) DI@  D+ G++ e? h! r-- !y+
--END GEEK CODE BLOCK--


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Re: [hlcoders] Source Engine Curios

2005-01-01 Thread Jeffrey \botman\ Broome
I have noticed that there's a lot less evil in the Source SDK than in the
HL1 SDK.

Although this one does include some bullshit, and stuff that sucks.

But the best comments are the descriptions of the npc_ entities...

// Purpose: Dr. Kleiner, a suave ladies man leading the fight against the
evil
//   combine while constantly having to help his idiot assistant Gordon

// Purpose: Implements d0g, the loving and caring head crushing Alyx
companion.




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Re[2]: [hlcoders] Source Engine Curios

2005-01-01 Thread Yarin Kaul
Hallo Jarrett,

Du schriebst:
 //= Copyright © 1996-2005, Valve Corporation, All rights
 reserved. //
 //
 // Purpose: Alyx, the female sidekick and love interest that's taking
 the world by storm!
 //
 //  Try the new Alyx Brite toothpaste!
 //  Alyx lederhosen!
 //
 //  FIXME: need a better comment block
 //
 //=//

 npc_alyx.cpp(1)

x-D
Added!


--
Grüße,
 Yarin [EMAIL PROTECTED]

-BEGIN GEEK CODE BLOCK-
Version: 3.12
GCS d-(++) s:+: a- c++(+++)$ UL++ P--(---) L+++(++)$
E--- W+++$ N+++ o? K? w++(---) !O M-- !V Y(+) PGP--- t+++ 5-- X R-
tv++ b(+) DI@  D+ G++ e? h! r-- !y+
--END GEEK CODE BLOCK--


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