Re: [hlcoders] point_viewcontrol in OB Beta

2009-05-02 Thread Olly
Just FYI the same issue is present with the colour correction entity.

2009/5/2 Alexander Hirsch <1ze...@googlemail.com>

> point_viewcontrol expects the game to be singleplayer: "m_hPlayer =
> UTIL_GetLocalPlayer();"
> So, instead of that, either do UTIL_PlayerByIndex( 1 ) to get the
> first one or use an array of players; find them with a loop and
> UTIL_PlayerByIndex( i );.
>
> On Sat, May 2, 2009 at 5:04 PM, Grash  wrote:
> > point_viewcontrol in the stock OB Beta HL2DM mod code is broken.
> > Right now I can verify that the lookat ent on camera is not functioning.
> >
> > I did check this against stock OB HL2DM mod code from before the beta.
> >
> > I haven't had a chance to dig in and check why this is.
> > So I'm just throwing it out there in case someone else can get to it
> before I can.
> >
> >
> >
> >
> >
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> >
> >
>
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Re: [hlcoders] point_viewcontrol in OB Beta

2009-05-02 Thread Alexander Hirsch
point_viewcontrol expects the game to be singleplayer: "m_hPlayer =
UTIL_GetLocalPlayer();"
So, instead of that, either do UTIL_PlayerByIndex( 1 ) to get the
first one or use an array of players; find them with a loop and
UTIL_PlayerByIndex( i );.

On Sat, May 2, 2009 at 5:04 PM, Grash  wrote:
> point_viewcontrol in the stock OB Beta HL2DM mod code is broken.
> Right now I can verify that the lookat ent on camera is not functioning.
>
> I did check this against stock OB HL2DM mod code from before the beta.
>
> I haven't had a chance to dig in and check why this is.
> So I'm just throwing it out there in case someone else can get to it before I 
> can.
>
>
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>

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[hlcoders] point_viewcontrol in OB Beta

2009-05-02 Thread Grash
point_viewcontrol in the stock OB Beta HL2DM mod code is broken. 
Right now I can verify that the lookat ent on camera is not functioning.

I did check this against stock OB HL2DM mod code from before the beta.

I haven't had a chance to dig in and check why this is. 
So I'm just throwing it out there in case someone else can get to it before I 
can. 




  
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