SV: [hlcoders] sdk release and a surprise ideas..
OK we have run a few tests, and it seems Visual Studio .NET 2002 can be "fooled" In the .vcproj files you can change the Version="7.10" To Version="7.00" And it will load in that one as well, I hope that helps some of you /Jakob Nielsen -Oprindelig meddelelse- Fra: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] På vegne af Jakob W. Nielsen Sendt: 1. december 2004 17:36 Til: [EMAIL PROTECTED] Emne: SV: [hlcoders] sdk release and a surprise ideas.. Having VS7.1 myself and only just now downloading the sdk I have no idea but... Will the linux makefiles work with the free VC7.1 compiler ? If not is there any chance you will make makefiles for that?, as this would be great for people not able to gather the amount of money needed for the entire Visual Studio... Jakob Nielsen -Oprindelig meddelelse- Fra: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] På vegne af Alfred Reynolds Sendt: 1. december 2004 07:13 Til: [EMAIL PROTECTED] Emne: RE: [hlcoders] sdk release and a surprise ideas.. Only VC7.1 (.NET 2003) will be supported for the Source SDK under Windows. The SDK includes linux makefiles (in the linux_sdk directory). You can read more details on how to compile under linux here: http://www.valve-erc.com/srcsdk/linux_compiling.html - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ruari O'Sullivan Sent: Tuesday, November 30, 2004 9:58 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] sdk release and a surprise ideas.. > Hey, there it is. > > Didn't most people say they were still using MSVC++ 6? I know I am. > Any chance of project files? If not, how about a makefile for g++? > > Digging the documentation so far. It's good to have something there. > > -randomnine- > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: SV: [hlcoders] sdk release and a surprise ideas..
Visual C++ 2005 Express Beta might be of interest to some of you, downloadable for free at http://lab.msdn.microsoft.com/express/visualc/default.aspx . "Game mods" is even listed as one of the possible uses for the software. Looks like an almost full-featured IDE for free. Not sure what the license restrictions are though. I haven't tried it myself, so I can't vouch for it yet (I have VS.NET 2002). Anyone who does try it, let us know how it does with the SDK. -Mike Jakob W. Nielsen wrote: Having VS7.1 myself and only just now downloading the sdk I have no idea but... Will the linux makefiles work with the free VC7.1 compiler ? If not is there any chance you will make makefiles for that?, as this would be great for people not able to gather the amount of money needed for the entire Visual Studio... Jakob Nielsen -Oprindelig meddelelse- Fra: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] På vegne af Alfred Reynolds Sendt: 1. december 2004 07:13 Til: [EMAIL PROTECTED] Emne: RE: [hlcoders] sdk release and a surprise ideas.. Only VC7.1 (.NET 2003) will be supported for the Source SDK under Windows. The SDK includes linux makefiles (in the linux_sdk directory). You can read more details on how to compile under linux here: http://www.valve-erc.com/srcsdk/linux_compiling.html - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ruari O'Sullivan Sent: Tuesday, November 30, 2004 9:58 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] sdk release and a surprise ideas.. Hey, there it is. Didn't most people say they were still using MSVC++ 6? I know I am. Any chance of project files? If not, how about a makefile for g++? Digging the documentation so far. It's good to have something there. -randomnine- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
SV: [hlcoders] sdk release and a surprise ideas..
Having VS7.1 myself and only just now downloading the sdk I have no idea but... Will the linux makefiles work with the free VC7.1 compiler ? If not is there any chance you will make makefiles for that?, as this would be great for people not able to gather the amount of money needed for the entire Visual Studio... Jakob Nielsen -Oprindelig meddelelse- Fra: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] På vegne af Alfred Reynolds Sendt: 1. december 2004 07:13 Til: [EMAIL PROTECTED] Emne: RE: [hlcoders] sdk release and a surprise ideas.. Only VC7.1 (.NET 2003) will be supported for the Source SDK under Windows. The SDK includes linux makefiles (in the linux_sdk directory). You can read more details on how to compile under linux here: http://www.valve-erc.com/srcsdk/linux_compiling.html - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ruari O'Sullivan Sent: Tuesday, November 30, 2004 9:58 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] sdk release and a surprise ideas.. > Hey, there it is. > > Didn't most people say they were still using MSVC++ 6? I know I am. > Any chance of project files? If not, how about a makefile for g++? > > Digging the documentation so far. It's good to have something there. > > -randomnine- > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] sdk release and a surprise ideas..
On Wed, 1 Dec 2004 08:53:49 -0500, Bob Aman <[EMAIL PROTECTED]> wrote: > A converter can be found here: > http://www.codeproject.com/macro/vsconvert.asp > > I haven't seen any converters that will convert to VC6 though unfortunately. Supposedly there's a better converter that uses the previously linked one as a code base that can be found here: http://www.eggheadcafe.com/articles/20030425.asp -- Bob Aman http://www.rapidcanvas.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] sdk release and a surprise ideas..
A converter can be found here: http://www.codeproject.com/macro/vsconvert.asp I haven't seen any converters that will convert to VC6 though unfortunately. On Wed, 01 Dec 2004 08:07:47 +0100, tei <[EMAIL PROTECTED]> wrote: > > VC6 its only a handy IDE, maybe can be posible to recreate a vc6 project > file from the vc7 alien thing, or from the makefile (a import > somewhere?), or by hand (if else fail). Maybe with small changes you can > directly use the "linux" makefile to compile on windows for windows with > msys or cygwin. > > Time to work! :D > > > > > Alfred Reynolds wrote: > > Only VC7.1 (.NET 2003) will be supported for the Source SDK under > > Windows. The SDK includes linux makefiles (in the linux_sdk directory). > > You can read more details on how to compile under linux here: > > http://www.valve-erc.com/srcsdk/linux_compiling.html > > > > - Alfred > > > > Original Message > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Ruari > > O'Sullivan Sent: Tuesday, November 30, 2004 9:58 PM To: > > [EMAIL PROTECTED] Subject: Re: [hlcoders] sdk release and > > a surprise ideas.. > > > > > >>Hey, there it is. > >> > >>Didn't most people say they were still using MSVC++ 6? I know I am. > >>Any chance of project files? If not, how about a makefile for g++? > >> > >>Digging the documentation so far. It's good to have something there. > >> > >>-randomnine- > >> > >>___ > >>To unsubscribe, edit your list preferences, or view the list > >>archives, please visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Bob Aman http://www.rapidcanvas.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] sdk release and a surprise ideas..
VC6 its only a handy IDE, maybe can be posible to recreate a vc6 project file from the vc7 alien thing, or from the makefile (a import somewhere?), or by hand (if else fail). Maybe with small changes you can directly use the "linux" makefile to compile on windows for windows with msys or cygwin. Time to work! :D Alfred Reynolds wrote: Only VC7.1 (.NET 2003) will be supported for the Source SDK under Windows. The SDK includes linux makefiles (in the linux_sdk directory). You can read more details on how to compile under linux here: http://www.valve-erc.com/srcsdk/linux_compiling.html - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ruari O'Sullivan Sent: Tuesday, November 30, 2004 9:58 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] sdk release and a surprise ideas.. Hey, there it is. Didn't most people say they were still using MSVC++ 6? I know I am. Any chance of project files? If not, how about a makefile for g++? Digging the documentation so far. It's good to have something there. -randomnine- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] sdk release and a surprise ideas..
Only VC7.1 (.NET 2003) will be supported for the Source SDK under Windows. The SDK includes linux makefiles (in the linux_sdk directory). You can read more details on how to compile under linux here: http://www.valve-erc.com/srcsdk/linux_compiling.html - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ruari O'Sullivan Sent: Tuesday, November 30, 2004 9:58 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] sdk release and a surprise ideas.. > Hey, there it is. > > Didn't most people say they were still using MSVC++ 6? I know I am. > Any chance of project files? If not, how about a makefile for g++? > > Digging the documentation so far. It's good to have something there. > > -randomnine- > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] sdk release and a surprise ideas..
The Solution files won't even open in .NET 2002, I'm guessing they are valid only for .NET 2003? -ctm Didn't most people say they were still using MSVC++ 6? I know I am. Any chance of project files? If not, how about a makefile for g++? -randomnine- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] sdk release and a surprise ideas..
Hey, there it is. Didn't most people say they were still using MSVC++ 6? I know I am. Any chance of project files? If not, how about a makefile for g++? Digging the documentation so far. It's good to have something there. -randomnine- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] sdk release and a surprise ideas..
I bet $5 they do release the code to HL2DM. They said they'd give an example of multiplayer game code, and as if they're going to give out the CS:S code.. On Tue, 30 Nov 2004 21:53:32 -0500, ChessMess <[EMAIL PROTECTED]> wrote: > It is my hope that they include the source for HLDM. > > > > > On Tue, 30 Nov 2004 21:30:41 -0500, K. Mike Bradley <[EMAIL PROTECTED]> wrote: > > It was SDK related and they said earlier that HLDM for Source, is in > > development, and will take a while. > > Sorry. > > > > > > > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Hasan Aljudy > > Sent: Tuesday, November 30, 2004 9:17 PM > > To: [EMAIL PROTECTED] > > Subject: Re: [hlcoders] sdk release and a surprise ideas.. > > > > well, I think it means the whole ocmmunity. and I think it's HL2DM as it has > > already been announced on the steam website > > > > On Tue, 30 Nov 2004 21:10:17 -0500, K. Mike Bradley <[EMAIL PROTECTED]> > > wrote: > > > Valve said "A surprise for the Community" > > > Which I interpret as the Development Community. > > > So no new levels I think. > > > Coding stuff or example code or map files of the game to toy with. > > > Or more Documentation??? > > > > > > > > > > > > > > > -Original Message- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of David > > > Nelson > > > Sent: Tuesday, November 30, 2004 5:49 PM > > > To: [EMAIL PROTECTED] > > > Subject: [hlcoders] sdk release and a surprise ideas.. > > > > > > -- > > > [ Picked text/plain from multipart/alternative ] ok.. so with the > > > release of the SDK this week what do you think the surprise will be? > > > > > > I'm betting on HL2 Deathmatch or a couple new playable levels. > > > > > > Any thoughts or ideas? > > > Thanks, > > > David > > > -- > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > ChessMess > Stratactic Studios > http://www.StratacticStudios.com > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] sdk release and a surprise ideas..
It is my hope that they include the source for HLDM. On Tue, 30 Nov 2004 21:30:41 -0500, K. Mike Bradley <[EMAIL PROTECTED]> wrote: > It was SDK related and they said earlier that HLDM for Source, is in > development, and will take a while. > Sorry. > > > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Hasan Aljudy > Sent: Tuesday, November 30, 2004 9:17 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlcoders] sdk release and a surprise ideas.. > > well, I think it means the whole ocmmunity. and I think it's HL2DM as it has > already been announced on the steam website > > On Tue, 30 Nov 2004 21:10:17 -0500, K. Mike Bradley <[EMAIL PROTECTED]> > wrote: > > Valve said "A surprise for the Community" > > Which I interpret as the Development Community. > > So no new levels I think. > > Coding stuff or example code or map files of the game to toy with. > > Or more Documentation??? > > > > > > > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of David > > Nelson > > Sent: Tuesday, November 30, 2004 5:49 PM > > To: [EMAIL PROTECTED] > > Subject: [hlcoders] sdk release and a surprise ideas.. > > > > -- > > [ Picked text/plain from multipart/alternative ] ok.. so with the > > release of the SDK this week what do you think the surprise will be? > > > > I'm betting on HL2 Deathmatch or a couple new playable levels. > > > > Any thoughts or ideas? > > Thanks, > > David > > -- > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ChessMess Stratactic Studios http://www.StratacticStudios.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] sdk release and a surprise ideas..
It was SDK related and they said earlier that HLDM for Source, is in development, and will take a while. Sorry. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Hasan Aljudy Sent: Tuesday, November 30, 2004 9:17 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] sdk release and a surprise ideas.. well, I think it means the whole ocmmunity. and I think it's HL2DM as it has already been announced on the steam website On Tue, 30 Nov 2004 21:10:17 -0500, K. Mike Bradley <[EMAIL PROTECTED]> wrote: > Valve said "A surprise for the Community" > Which I interpret as the Development Community. > So no new levels I think. > Coding stuff or example code or map files of the game to toy with. > Or more Documentation??? > > > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of David > Nelson > Sent: Tuesday, November 30, 2004 5:49 PM > To: [EMAIL PROTECTED] > Subject: [hlcoders] sdk release and a surprise ideas.. > > -- > [ Picked text/plain from multipart/alternative ] ok.. so with the > release of the SDK this week what do you think the surprise will be? > > I'm betting on HL2 Deathmatch or a couple new playable levels. > > Any thoughts or ideas? > Thanks, > David > -- > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] sdk release and a surprise ideas..
well, I think it means the whole ocmmunity. and I think it's HL2DM as it has already been announced on the steam website On Tue, 30 Nov 2004 21:10:17 -0500, K. Mike Bradley <[EMAIL PROTECTED]> wrote: > Valve said "A surprise for the Community" > Which I interpret as the Development Community. > So no new levels I think. > Coding stuff or example code or map files of the game to toy with. > Or more Documentation??? > > > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of David Nelson > Sent: Tuesday, November 30, 2004 5:49 PM > To: [EMAIL PROTECTED] > Subject: [hlcoders] sdk release and a surprise ideas.. > > -- > [ Picked text/plain from multipart/alternative ] ok.. so with the release of > the SDK this week what do you think the surprise will be? > > I'm betting on HL2 Deathmatch or a couple new playable levels. > > Any thoughts or ideas? > Thanks, > David > -- > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] sdk release and a surprise ideas..
Valve said "A surprise for the Community" Which I interpret as the Development Community. So no new levels I think. Coding stuff or example code or map files of the game to toy with. Or more Documentation??? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Nelson Sent: Tuesday, November 30, 2004 5:49 PM To: [EMAIL PROTECTED] Subject: [hlcoders] sdk release and a surprise ideas.. -- [ Picked text/plain from multipart/alternative ] ok.. so with the release of the SDK this week what do you think the surprise will be? I'm betting on HL2 Deathmatch or a couple new playable levels. Any thoughts or ideas? Thanks, David -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] sdk release and a surprise ideas..
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I think the surprise might be that Valve actually delivers something on time. Previous experience has shown 'next week' to actually mean a month. -- [ Picked text/plain from multipart/alternative ] ok.. so with the release of the SDK this week what do you think the surprise will be? I'm betting on HL2 Deathmatch or a couple new playable levels. Any thoughts or ideas? Thanks, David -- -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] sdk release and a surprise ideas..
-- [ Picked text/plain from multipart/alternative ] ok.. so with the release of the SDK this week what do you think the surprise will be? I'm betting on HL2 Deathmatch or a couple new playable levels. Any thoughts or ideas? Thanks, David -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders