Thanks! By using CBasePlayer instead of CSDKPlayer and a few minor tweaks I can compile and link. However when I use the bot_add command at the console the game (HL2DM) crashes on this line of the function BotPutInServer in sdk_bot_temp.cpp:
edict_t *pEdict = engine->CreateFakeClient( botname ); Any ideas? Many thanks..... _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders