Re: [hlcoders] HL2 Dev CPU Requirements
No really, I was wondering why, oh why, can't gmax support odd screen reolutions without complaining. Some of us don't, can't, run at 1280x1024. Much as I'd like to. On Thu, 21 Oct 2004 18:13:34 -0700, Matt Boone <[EMAIL PROTECTED]> wrote: > Damn, I missed the day they gave those out. :( > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jeffrey > "botman" Broome > Sent: Thursday, October 21, 2004 3:39 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlcoders] HL2 Dev CPU Requirements > > Brian "Satertek" Irelan wrote: > > You have to have a widescreen LCD monitor like all the guys at Valve. > > ...and you have to drive a Ferrari, like all the guys at Valve! ;) > > > > -- > Jeffrey "botman" Broome > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] HL2 Dev CPU Requirements
Damn, I missed the day they gave those out. :( -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeffrey "botman" Broome Sent: Thursday, October 21, 2004 3:39 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] HL2 Dev CPU Requirements Brian "Satertek" Irelan wrote: > You have to have a widescreen LCD monitor like all the guys at Valve. ...and you have to drive a Ferrari, like all the guys at Valve! ;) -- Jeffrey "botman" Broome ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] HL2 Dev CPU Requirements
hah, poor botman. I dont like mine, so i only use it to chuck the rubbish away! http://frank-martin.de/galerie/Burkersdorf/porsche.jpg Jeffrey "botman" Broome wrote: Jeff Fearn wrote: I bet you're kicking yourself you took that job at at Gearbox and didn't hold out for a job offer from Valve! Must be hell being forced to slum it in a Porsche! Yes. Sadly, here's the only Porsche that I can afford... http://www.gifthome.com/redpo9111scd.html :( -- Jeffrey "botman" Broome ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] HL2 Dev CPU Requirements
Jeff Fearn wrote: I bet you're kicking yourself you took that job at at Gearbox and didn't hold out for a job offer from Valve! Must be hell being forced to slum it in a Porsche! Yes. Sadly, here's the only Porsche that I can afford... http://www.gifthome.com/redpo9111scd.html :( -- Jeffrey "botman" Broome ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] HL2 Dev CPU Requirements
Hah! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian "Satertek" Irelan Sent: Thursday, October 21, 2004 3:30 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] HL2 Dev CPU Requirements You have to have a widescreen LCD monitor like all the guys at Valve. On Thu, 21 Oct 2004 15:01:32 -0400, Jonathan Dance <[EMAIL PROTECTED]> wrote: > Hi, > > I'm trying to prepare for doing HL2 mod development, and I know my > computer is not ready to handle this task. I am wondering if Valve can > give me an idea on what they have been using to do HL2 development. > This is for actual coding and playing the game in Debug mode with MSVC > open. I'd also be interested in knowing what is being used for running > the new Hammer. > > In other words, we have minimum system requirements if you want to > play the game, but what do you suggest if you want to develop the game? > > --JD > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- http://www.spreadfirefox.com/?q=affiliates&id=25779&t=86";> http://spreadfirefox.com/community/images/affiliates/Buttons/125x50 /takebacktheweb_125x50.png"/> ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] HL2 Dev CPU Requirements
> > You have to have a widescreen LCD monitor like all the guys at Valve. > > ...and you have to drive a Ferrari, like all the guys at Valve! ;) > > -- > Jeffrey "botman" Broome I bet you're kicking yourself you took that job at at Gearbox and didn't hold out for a job offer from Valve! Must be hell being forced to slum it in a Porsche! Jeff "Codiac" Fearn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] HL2 Dev CPU Requirements
whew! Looks like I have everything I need to get started then! From: "Jeffrey "botman" Broome" Brian "Satertek" Irelan wrote: You have to have a widescreen LCD monitor like all the guys at Valve. ...and you have to drive a Ferrari, like all the guys at Valve! ;) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] HL2 Dev CPU Requirements
Brian "Satertek" Irelan wrote: You have to have a widescreen LCD monitor like all the guys at Valve. ...and you have to drive a Ferrari, like all the guys at Valve! ;) -- Jeffrey "botman" Broome ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] HL2 Dev CPU Requirements
You have to have a widescreen LCD monitor like all the guys at Valve. On Thu, 21 Oct 2004 15:01:32 -0400, Jonathan Dance <[EMAIL PROTECTED]> wrote: > Hi, > > I'm trying to prepare for doing HL2 mod development, and I know my > computer is not ready to handle this task. I am wondering if Valve can > give me an idea on what they have been using to do HL2 development. > This is for actual coding and playing the game in Debug mode with MSVC > open. I'd also be interested in knowing what is being used for running > the new Hammer. > > In other words, we have minimum system requirements if you want to play > the game, but what do you suggest if you want to develop the game? > > --JD > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- http://www.spreadfirefox.com/?q=affiliates&id=25779&t=86";>http://spreadfirefox.com/community/images/affiliates/Buttons/125x50/takebacktheweb_125x50.png"/> ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders