Re: [hlcoders] Server Side only Commands?

2007-05-10 Thread Ratman2000
Hello,

my Problem was it, to catch the Client Commands becouse the most commands
are only server side in my plugin...

I have done it by checking SetCommandClient and store the index in a
global...

So i have written a function with params my plugin needed, so i can restrict
or allow that command!

Thanks for any help!

with friendly reguards

Ratman2000

- Original Message -
From: Oliver [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Thursday, May 10, 2007 3:18 AM
Subject: Re: [hlcoders] Server Side only Commands?


 --
 [ Picked text/plain from multipart/alternative ]
 Ah gotcha, that makes sense.  Thanks for clarification.

 On 5/9/07, Tony omega Sergi [EMAIL PROTECTED] wrote:
 
  --
  [ Picked text/plain from multipart/alternative ]
  that still makes it issuable by anybody connected.
 
  hence the whole ServerAdmin stuff in my reply.
 
  On 5/9/07, Oliver [EMAIL PROTECTED] wrote:
  
   --
   [ Picked text/plain from multipart/alternative ]
   Another idea is to use #ifndef and #ifdef  (NOTE: this is only valid
for
   shared code)
  
   So for server:
  
   #ifndef CLIENT_DLL
   CON_COMMAND(this_is_a_server_only_command, )
   {
   //code
   }
   #endif
  
   And for client:
   #ifdef CLIENT_DLL
   CON_COMMAND(this_is_a_client_only_command, )
   {
   //code
   }
   #endif
  
  
  
   On 5/9/07, Ratman2000 [EMAIL PROTECTED] wrote:
   
Hello,
   
thanks!
   
With friendly reguards
   
Ratman2000
   
- Original Message -
From: Tony omega Sergi [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Wednesday, May 09, 2007 8:46 AM
Subject: Re: [hlcoders] Server Side only Commands?
   
   
 --
 [ Picked text/plain from multipart/alternative ]
 CON_COMMAND( server_command, my server only command )
 {
 if ( !UTIL_IsCommandIssuedByServerAdmin() )
 return;

 dostuff();
 }

 On 5/9/07, Ratman2000 [EMAIL PROTECTED] wrote:
 
  Hello,
 
  im trying to create a Server side only ConCommand without
luck...
 
  Can anybody tell me a way, i can create a Server Side Only
  Command,
   or
i
  can
  find out, which player runs this command?
 
  The Problem is, that i like to make different thinkt by server
and
   by
  client
  commands...
 
  Is there a way?
 
  Sorry for my bad english :)
 
  With friendly Reguards from Germany
 
  Ratman2000
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
   archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 


 --
 -omega
 --

 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders

   
   
___
To unsubscribe, edit your list preferences, or view the list
archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
   
   
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
 
 
  --
  -omega
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Re: [hlcoders] Server Side only Commands?

2007-05-09 Thread Tony \omega\ Sergi
--
[ Picked text/plain from multipart/alternative ]
CON_COMMAND( server_command, my server only command )
{
if ( !UTIL_IsCommandIssuedByServerAdmin() )
return;

dostuff();
}

On 5/9/07, Ratman2000 [EMAIL PROTECTED] wrote:

 Hello,

 im trying to create a Server side only ConCommand without luck...

 Can anybody tell me a way, i can create a Server Side Only Command, or i
 can
 find out, which player runs this command?

 The Problem is, that i like to make different thinkt by server and by
 client
 commands...

 Is there a way?

 Sorry for my bad english :)

 With friendly Reguards from Germany

 Ratman2000


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders




--
-omega
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Re: [hlcoders] Server Side only Commands?

2007-05-09 Thread Ratman2000
Hello,

thanks!

With friendly reguards

Ratman2000

- Original Message -
From: Tony omega Sergi [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Wednesday, May 09, 2007 8:46 AM
Subject: Re: [hlcoders] Server Side only Commands?


 --
 [ Picked text/plain from multipart/alternative ]
 CON_COMMAND( server_command, my server only command )
 {
 if ( !UTIL_IsCommandIssuedByServerAdmin() )
 return;

 dostuff();
 }

 On 5/9/07, Ratman2000 [EMAIL PROTECTED] wrote:
 
  Hello,
 
  im trying to create a Server side only ConCommand without luck...
 
  Can anybody tell me a way, i can create a Server Side Only Command, or i
  can
  find out, which player runs this command?
 
  The Problem is, that i like to make different thinkt by server and by
  client
  commands...
 
  Is there a way?
 
  Sorry for my bad english :)
 
  With friendly Reguards from Germany
 
  Ratman2000
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 


 --
 -omega
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Re: [hlcoders] Server Side only Commands?

2007-05-09 Thread Tony \omega\ Sergi
--
[ Picked text/plain from multipart/alternative ]
that still makes it issuable by anybody connected.

hence the whole ServerAdmin stuff in my reply.

On 5/9/07, Oliver [EMAIL PROTECTED] wrote:

 --
 [ Picked text/plain from multipart/alternative ]
 Another idea is to use #ifndef and #ifdef  (NOTE: this is only valid for
 shared code)

 So for server:

 #ifndef CLIENT_DLL
 CON_COMMAND(this_is_a_server_only_command, )
 {
 //code
 }
 #endif

 And for client:
 #ifdef CLIENT_DLL
 CON_COMMAND(this_is_a_client_only_command, )
 {
 //code
 }
 #endif



 On 5/9/07, Ratman2000 [EMAIL PROTECTED] wrote:
 
  Hello,
 
  thanks!
 
  With friendly reguards
 
  Ratman2000
 
  - Original Message -
  From: Tony omega Sergi [EMAIL PROTECTED]
  To: hlcoders@list.valvesoftware.com
  Sent: Wednesday, May 09, 2007 8:46 AM
  Subject: Re: [hlcoders] Server Side only Commands?
 
 
   --
   [ Picked text/plain from multipart/alternative ]
   CON_COMMAND( server_command, my server only command )
   {
   if ( !UTIL_IsCommandIssuedByServerAdmin() )
   return;
  
   dostuff();
   }
  
   On 5/9/07, Ratman2000 [EMAIL PROTECTED] wrote:
   
Hello,
   
im trying to create a Server side only ConCommand without luck...
   
Can anybody tell me a way, i can create a Server Side Only Command,
 or
  i
can
find out, which player runs this command?
   
The Problem is, that i like to make different thinkt by server and
 by
client
commands...
   
Is there a way?
   
Sorry for my bad english :)
   
With friendly Reguards from Germany
   
Ratman2000
   
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
   
   
  
  
   --
   -omega
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders




--
-omega
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Re: [hlcoders] Server Side only Commands?

2007-05-09 Thread Oliver
--
[ Picked text/plain from multipart/alternative ]
Ah gotcha, that makes sense.  Thanks for clarification.

On 5/9/07, Tony omega Sergi [EMAIL PROTECTED] wrote:

 --
 [ Picked text/plain from multipart/alternative ]
 that still makes it issuable by anybody connected.

 hence the whole ServerAdmin stuff in my reply.

 On 5/9/07, Oliver [EMAIL PROTECTED] wrote:
 
  --
  [ Picked text/plain from multipart/alternative ]
  Another idea is to use #ifndef and #ifdef  (NOTE: this is only valid for
  shared code)
 
  So for server:
 
  #ifndef CLIENT_DLL
  CON_COMMAND(this_is_a_server_only_command, )
  {
  //code
  }
  #endif
 
  And for client:
  #ifdef CLIENT_DLL
  CON_COMMAND(this_is_a_client_only_command, )
  {
  //code
  }
  #endif
 
 
 
  On 5/9/07, Ratman2000 [EMAIL PROTECTED] wrote:
  
   Hello,
  
   thanks!
  
   With friendly reguards
  
   Ratman2000
  
   - Original Message -
   From: Tony omega Sergi [EMAIL PROTECTED]
   To: hlcoders@list.valvesoftware.com
   Sent: Wednesday, May 09, 2007 8:46 AM
   Subject: Re: [hlcoders] Server Side only Commands?
  
  
--
[ Picked text/plain from multipart/alternative ]
CON_COMMAND( server_command, my server only command )
{
if ( !UTIL_IsCommandIssuedByServerAdmin() )
return;
   
dostuff();
}
   
On 5/9/07, Ratman2000 [EMAIL PROTECTED] wrote:

 Hello,

 im trying to create a Server side only ConCommand without luck...

 Can anybody tell me a way, i can create a Server Side Only
 Command,
  or
   i
 can
 find out, which player runs this command?

 The Problem is, that i like to make different thinkt by server and
  by
 client
 commands...

 Is there a way?

 Sorry for my bad english :)

 With friendly Reguards from Germany

 Ratman2000


 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


   
   
--
-omega
--
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
   
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 


 --
 -omega
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders