Re: [hlds] RE: Day of Defeat: Source and Source Engine update released

2005-09-27 Thread Stéphane Genest
I just update my serveur with the command, everything went fine, the
update was done, finishing with Hlds is up to date... But right after,
the serveur won't start anymore, i click on srcds.exe and nothing
happens, i click again and again and the server doesn't start anymore,
it ran all the day with no problems and a lot of players...

Anyone with the same problem?

2005/9/28, Whisper <[EMAIL PROTECTED]>:
> --
> [ Picked text/plain from multipart/alternative ]
> Alfred
>  What about Counter-Strike:Source?
>  On 9/28/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> >
> > This update is optional, apply it at your leisure (but without it your
> > servers will incorrectly report as insecure).
> >
> > - Alfred
> >
> > Original Message
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
> > Sent: Tuesday, September 27, 2005 7:17 PM To:
> > hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com;
> > [EMAIL PROTECTED] Subject: [hlds] Day of Defeat:
> > Source and Source Engine update released
> >
> > > We have released an update for Day of Defeat: Source and the Source
> > > Engine. To get this update run the hldsupdatetool.
> > >
> > > This update fixes servers not reporting as secure in the server
> > > browser
> > > and adds a mapcycle to Day of Defeat: Source if you haven't already
> > > created one. More details can be found here:
> > > http://www.steampowered.com/index.php?area=news&id=450
> > >
> > > - Alfred
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> --
>
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RE: [hlds] RE: Day of Defeat: Source and Source Engine update released

2005-09-27 Thread Alfred Reynolds
The "Source Engine" part applies to ANY Source based mod,
Counter-Strike: Source included (and HL2DM and dystopia and Gary's mod
and Rollerball and ... )

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent:
Tuesday, September 27, 2005 10:10 PM To: hlds@list.valvesoftware.com
Subject: Re: [hlds] RE: Day of Defeat: Source and Source Engine update
released

> --
> [ Picked text/plain from multipart/alternative ]
> Alfred
>  What about Counter-Strike:Source?
>  On 9/28/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> >
> > This update is optional, apply it at your leisure (but without it
> > your servers will incorrectly report as insecure).
> >
> > - Alfred
> >
> > Original Message
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> > Reynolds Sent: Tuesday, September 27, 2005 7:17 PM To:
> > hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com;
> > [EMAIL PROTECTED] Subject: [hlds] Day of Defeat:
> > Source and Source Engine update released
> >
> > > We have released an update for Day of Defeat: Source and the
> > > Source Engine. To get this update run the hldsupdatetool.
> > >
> > > This update fixes servers not reporting as secure in the server
> > > browser and adds a mapcycle to Day of Defeat: Source if you
> > > haven't already created one. More details can be found here:
> > > http://www.steampowered.com/index.php?area=news&id=450
> > >
> > > - Alfred
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds

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Re: [hlds] RE: Day of Defeat: Source and Source Engine update released

2005-09-27 Thread Whisper
--
[ Picked text/plain from multipart/alternative ]
Alfred
 What about Counter-Strike:Source?
 On 9/28/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>
> This update is optional, apply it at your leisure (but without it your
> servers will incorrectly report as insecure).
>
> - Alfred
>
> Original Message
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
> Sent: Tuesday, September 27, 2005 7:17 PM To:
> hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com;
> [EMAIL PROTECTED] Subject: [hlds] Day of Defeat:
> Source and Source Engine update released
>
> > We have released an update for Day of Defeat: Source and the Source
> > Engine. To get this update run the hldsupdatetool.
> >
> > This update fixes servers not reporting as secure in the server
> > browser
> > and adds a mapcycle to Day of Defeat: Source if you haven't already
> > created one. More details can be found here:
> > http://www.steampowered.com/index.php?area=news&id=450
> >
> > - Alfred
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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Re: [hlds] Server Lag Choke/Loss

2005-09-27 Thread Jason L. Schwab
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
How many players, what OS, and how much memory did u specify on the
heapsize?

Thanks.

Tyler Cook wrote:

>--
>[ Picked text/plain from multipart/alternative ]
>hmm, dunno... i added the -heapsize command, and things seem to be working
>very well now.. :/
>
>On 9/27/05, ryan <[EMAIL PROTECTED]> wrote:
>
>
>>This is a multi-part message in MIME format.
>>--
>>[ Picked text/plain from multipart/alternative ]
>>Hello,
>>
>>I currently run a CS source server on a Dual opteron 246 with 2 GB of ram
>>on
>>windows 20003 STD and after the last set of updates 23rd on I have been
>>getting major loss and choke on my server that I am running on this and a
>>GSP I speak with has had the same issues, is there any known fix for this
>>or
>>is this something that valve has done within the codeing of the last
>>update
>>from the xbox cpu optimizations?
>>
>>--
>>
>>
>>___
>>To unsubscribe, edit your list preferences, or view the list archives,
>>please visit:
>>http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
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>
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[hlds] RE: Day of Defeat: Source and Source Engine update released

2005-09-27 Thread Alfred Reynolds
This update is optional, apply it at your leisure (but without it your
servers will incorrectly report as insecure).

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Tuesday, September 27, 2005 7:17 PM To:
hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com;
[EMAIL PROTECTED] Subject: [hlds] Day of Defeat:
Source and Source Engine update released

> We have released an update for Day of Defeat: Source and the Source
> Engine. To get this update run the hldsupdatetool.
>
> This update fixes servers not reporting as secure in the server
> browser
> and adds a mapcycle to Day of Defeat: Source if you haven't already
> created one. More details can be found here:
> http://www.steampowered.com/index.php?area=news&id=450
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

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[hlds] Day of Defeat: Source and Source Engine update released

2005-09-27 Thread Alfred Reynolds
We have released an update for Day of Defeat: Source and the Source
Engine. To get this update run the hldsupdatetool.

This update fixes servers not reporting as secure in the server browser
and adds a mapcycle to Day of Defeat: Source if you haven't already
created one. More details can be found here:
http://www.steampowered.com/index.php?area=news&id=450

- Alfred

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Re: [hlds] Server Lag Choke/Loss

2005-09-27 Thread Tyler Cook
--
[ Picked text/plain from multipart/alternative ]
hmm, dunno... i added the -heapsize command, and things seem to be working
very well now.. :/

On 9/27/05, ryan <[EMAIL PROTECTED]> wrote:
>
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Hello,
>
> I currently run a CS source server on a Dual opteron 246 with 2 GB of ram
> on
> windows 20003 STD and after the last set of updates 23rd on I have been
> getting major loss and choke on my server that I am running on this and a
> GSP I speak with has had the same issues, is there any known fix for this
> or
> is this something that valve has done within the codeing of the last
> update
> from the xbox cpu optimizations?
>
> --
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
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[hlds] Server Lag Choke/Loss

2005-09-27 Thread ryan
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hello,

I currently run a CS source server on a Dual opteron 246 with 2 GB of ram on
windows 20003 STD and after the last set of updates 23rd on I have been
getting major loss and choke on my server that I am running on this and a
GSP I speak with has had the same issues, is there any known fix for this or
is this something that valve has done within the codeing of the last update
from the xbox cpu optimizations?

--


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Re: [hlds] Re: DoD:D Server Files?

2005-09-27 Thread Dustin

Do you have the mp_timelimit set?

You might also want to make sure have a mapcycle.txt file as well.

Dustin Tuft

- Original Message -
From: "john-paul richards" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, September 27, 2005 6:16 PM
Subject: Re: [hlds] Re: DoD:D Server Files?



can some1 tell me what is the cavar command 2 set the win limit 2 50
points
or 100 points so then the map will change plz plz



From: LDuke <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Re: DoD:D Server Files?
Date: Tue, 27 Sep 2005 13:48:18 -0600

--
[ Picked text/plain from multipart/alternative ]
Especially check out the mp_, dod_, and sv_ cvars.


 On 9/27/05, sKel <[EMAIL PROTECTED]> wrote:
>
> someone posted this a little earlier...
> http://www.hardfought.org/files/dod_cvars.txt
>
>
> - Original Message -
> From: "Wolvie" <[EMAIL PROTECTED]>
> To: 
> Sent: Tuesday, September 27, 2005 2:30 PM
> Subject: RE: [hlds] Re: DoD:D Server Files?
>
>
> > Anybody have a list of rcon cmd's for DOD Source or a link to a site
> > that has them?
> >
> > -Original Message-
> > From: Rafael Lopez [mailto:[EMAIL PROTECTED]
> > Sent: Sunday, September 25, 2005 9:59 AM
> > To: hlds@list.valvesoftware.com
> > Subject: [hlds] Re: DoD:D Server Files?
> >
> > I think we ALL deserve a planned release date for server DoD:S files.
> > It is insane to think that people who run more than one server will
> > be
> > able to do all of this in like a snap.
> >
> > We needed mroe time thanyou're giving us, and if we dont get them
> > soon, no clients will be able to play.
> >
> > Please?
> >
> > --
> > Rafael
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
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Re: [hlds] Re: DoD:D Server Files?

2005-09-27 Thread john-paul richards

can some1 tell me what is the cavar command 2 set the win limit 2 50 points
or 100 points so then the map will change plz plz



From: LDuke <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Re: DoD:D Server Files?
Date: Tue, 27 Sep 2005 13:48:18 -0600

--
[ Picked text/plain from multipart/alternative ]
Especially check out the mp_, dod_, and sv_ cvars.


 On 9/27/05, sKel <[EMAIL PROTECTED]> wrote:
>
> someone posted this a little earlier...
> http://www.hardfought.org/files/dod_cvars.txt
>
>
> - Original Message -
> From: "Wolvie" <[EMAIL PROTECTED]>
> To: 
> Sent: Tuesday, September 27, 2005 2:30 PM
> Subject: RE: [hlds] Re: DoD:D Server Files?
>
>
> > Anybody have a list of rcon cmd's for DOD Source or a link to a site
> > that has them?
> >
> > -Original Message-
> > From: Rafael Lopez [mailto:[EMAIL PROTECTED]
> > Sent: Sunday, September 25, 2005 9:59 AM
> > To: hlds@list.valvesoftware.com
> > Subject: [hlds] Re: DoD:D Server Files?
> >
> > I think we ALL deserve a planned release date for server DoD:S files.
> > It is insane to think that people who run more than one server will be
> > able to do all of this in like a snap.
> >
> > We needed mroe time thanyou're giving us, and if we dont get them
> > soon, no clients will be able to play.
> >
> > Please?
> >
> > --
> > Rafael
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
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Re: [hlds] Re: DoD:D Server Files?

2005-09-27 Thread LDuke
--
[ Picked text/plain from multipart/alternative ]
Especially check out the mp_, dod_, and sv_ cvars.


 On 9/27/05, sKel <[EMAIL PROTECTED]> wrote:
>
> someone posted this a little earlier...
> http://www.hardfought.org/files/dod_cvars.txt
>
>
> - Original Message -
> From: "Wolvie" <[EMAIL PROTECTED]>
> To: 
> Sent: Tuesday, September 27, 2005 2:30 PM
> Subject: RE: [hlds] Re: DoD:D Server Files?
>
>
> > Anybody have a list of rcon cmd's for DOD Source or a link to a site
> > that has them?
> >
> > -Original Message-
> > From: Rafael Lopez [mailto:[EMAIL PROTECTED]
> > Sent: Sunday, September 25, 2005 9:59 AM
> > To: hlds@list.valvesoftware.com
> > Subject: [hlds] Re: DoD:D Server Files?
> >
> > I think we ALL deserve a planned release date for server DoD:S files.
> > It is insane to think that people who run more than one server will be
> > able to do all of this in like a snap.
> >
> > We needed mroe time thanyou're giving us, and if we dont get them
> > soon, no clients will be able to play.
> >
> > Please?
> >
> > --
> > Rafael
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
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Re: [hlds] Re: DoD:D Server Files?

2005-09-27 Thread sKel

someone posted this a little earlier...
http://www.hardfought.org/files/dod_cvars.txt


- Original Message -
From: "Wolvie" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, September 27, 2005 2:30 PM
Subject: RE: [hlds] Re: DoD:D Server Files?



Anybody have a list of rcon cmd's for DOD Source or a link to a site
that has them?

-Original Message-
From: Rafael Lopez [mailto:[EMAIL PROTECTED]
Sent: Sunday, September 25, 2005 9:59 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] Re: DoD:D Server Files?

I think we ALL deserve a planned release date for server DoD:S files.
It is insane to think that people who run more than one server will be
able to do all of this in like a snap.

We needed mroe time thanyou're giving us, and if we dont get them
soon, no clients will be able to play.

Please?

--
Rafael

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Re: [hlds] Re: DoD:D Server Files?

2005-09-27 Thread Jason L. Schwab

Wolvie wrote:


Anybody have a list of rcon cmd's for DOD Source or a link to a site
that has them?

-Original Message-
From: Rafael Lopez [mailto:[EMAIL PROTECTED]
Sent: Sunday, September 25, 2005 9:59 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] Re: DoD:D Server Files?

I think we ALL deserve a planned release date for server DoD:S files.
It is insane to think that people who run more than one server will be
able to do all of this in like a snap.

We needed mroe time thanyou're giving us, and if we dont get them
soon, no clients will be able to play.

Please?

--
Rafael

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Goto console type cvarlist

Do not do this via rcon, unless with a good rcon client. Its ALOT of data.


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RE: [hlds] Re: DoD:D Server Files?

2005-09-27 Thread Wolvie
Anybody have a list of rcon cmd's for DOD Source or a link to a site
that has them?

-Original Message-
From: Rafael Lopez [mailto:[EMAIL PROTECTED]
Sent: Sunday, September 25, 2005 9:59 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] Re: DoD:D Server Files?

I think we ALL deserve a planned release date for server DoD:S files.
It is insane to think that people who run more than one server will be
able to do all of this in like a snap.

We needed mroe time thanyou're giving us, and if we dont get them
soon, no clients will be able to play.

Please?

--
Rafael

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[hlds] Still Crashing

2005-09-27 Thread Bud Ingram
Hello All,

I'm still crashing -- last night I completely removed all of my HL2
informaiton on the server, and reloaded EVERYTHING.  I have no mods running,
so... I wonder if anyone else is out there running on Server 2000 (not 2k3),
and have you had any problems with C++ errors?

Thanks!

Bud

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RE: [hlds] Complete dod:s cvarlist

2005-09-27 Thread Alexander Kobbevik
Is it possible to have sv_restartround 30 in the server.cfg?
Or maybe in the -  if that exists in
CS:S?


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Graham Robinson
Sent: 27. september 2005 14:11
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Complete dod:s cvarlist

I personally would like to see this added to CSS. I'm fed up with the
bots already finishing a round before us humans get to play and Ts end
up starting with an AK.

On 9/27/05, Dagok <[EMAIL PROTECTED]> wrote:
> Thats great and all, but personally (and I think others too) are curious
as
> to what the new cvars are specific to DoDs and what they do
>
> ie: mp_warmup_time  seems to do nothing, or at least does not seem to do
> what the description would indicate.
>
> Dagok

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Re: [hlds] Complete dod:s cvarlist

2005-09-27 Thread Whisper
--
[ Picked text/plain from multipart/alternative ]
New variable perhaps?
 bot_delay 60 //The amount of time in seconds bots will wait before joining
the server after a map change

 On 9/27/05, Shippy Shippy <[EMAIL PROTECTED]> wrote:
>
> this Bugged me too..but...
>
> it has been changed in CSS in the new update...
>
> whatever time you join, and on whichever team, you now get just the $800
> (or
> whatever your mp_startmoney is set to)
>
>
> >From: Graham Robinson <[EMAIL PROTECTED]>
> >Reply-To: hlds@list.valvesoftware.com
> >To: hlds@list.valvesoftware.com
> >Subject: Re: [hlds] Complete dod:s cvarlist
> >Date: Tue, 27 Sep 2005 13:11:18 +0100
> >
> >I personally would like to see this added to CSS. I'm fed up with the
> >bots already finishing a round before us humans get to play and Ts end
> >up starting with an AK.
> >
> >On 9/27/05, Dagok <[EMAIL PROTECTED]> wrote:
> > > Thats great and all, but personally (and I think others too) are
> curious
> >as
> > > to what the new cvars are specific to DoDs and what they do
> > >
> > > ie: mp_warmup_time seems to do nothing, or at least does not seem to
> do
> > > what the description would indicate.
> > >
> > > Dagok
> >
> >___
> >To unsubscribe, edit your list preferences, or view the list archives,
> >please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
> ___
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> please visit:
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Re: [hlds] Complete dod:s cvarlist

2005-09-27 Thread Shippy Shippy

this Bugged me too..but...

it has been changed in CSS in the new update...

whatever time you join, and on whichever team, you now get just the $800 (or
whatever your mp_startmoney is set to)



From: Graham Robinson <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Complete dod:s cvarlist
Date: Tue, 27 Sep 2005 13:11:18 +0100

I personally would like to see this added to CSS. I'm fed up with the
bots already finishing a round before us humans get to play and Ts end
up starting with an AK.

On 9/27/05, Dagok <[EMAIL PROTECTED]> wrote:
> Thats great and all, but personally (and I think others too) are curious
as
> to what the new cvars are specific to DoDs and what they do
>
> ie: mp_warmup_time  seems to do nothing, or at least does not seem to do
> what the description would indicate.
>
> Dagok

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Re: [hlds] Complete dod:s cvarlist

2005-09-27 Thread Graham Robinson
I personally would like to see this added to CSS. I'm fed up with the
bots already finishing a round before us humans get to play and Ts end
up starting with an AK.

On 9/27/05, Dagok <[EMAIL PROTECTED]> wrote:
> Thats great and all, but personally (and I think others too) are curious as
> to what the new cvars are specific to DoDs and what they do
>
> ie: mp_warmup_time  seems to do nothing, or at least does not seem to do
> what the description would indicate.
>
> Dagok

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Re: [hlds] Complete dod:s cvarlist

2005-09-27 Thread Dagok

Thats great and all, but personally (and I think others too) are curious as
to what the new cvars are specific to DoDs and what they do

ie: mp_warmup_time  seems to do nothing, or at least does not seem to do
what the description would indicate.

Dagok



- Original Message -
From: "K2" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, September 27, 2005 1:28 AM
Subject: [hlds] Complete dod:s cvarlist



Here ya go folks... Easy enough to get, but this will help those out that
aren't in the know. Enjoy.

http://www.hardfought.org/files/dod_cvars.txt

- K2


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[hlds] Complete dod:s cvarlist

2005-09-27 Thread K2
Here ya go folks... Easy enough to get, but this will help those out that
aren't in the know. Enjoy.

http://www.hardfought.org/files/dod_cvars.txt

- K2


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Re: [hlds] -steamport parameter broken in last update?

2005-09-27 Thread Ian mu
--
[ Picked text/plain from multipart/alternative ]
Yup, just confirming we've seen that too, have had to remove steamport to
get servers to work.

On 9/27/05, Whisper <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> Its worse that that.
> As I understand it, the documented feature is for VAC to take the games
> servers port and then increment (or was it decrement) by 1 until it finds
> a
> unused port and then uses that.
> We are finding that VAC is heading all for some stupid port address that
> has nothing to do with the game address and we have gone to great lengths
> to
> ensure that no CS or CS:S server shares the same game port whatsoever.
> That
> is to say, each and every CS and CS:S server process gets its own port
> assignment that is not used anywhere else on the game network.
> So not only is -steamport broken, the automated selection of a VAC port is
> also broken.
>
> On 9/26/05, Nashalife | Newbie <[EMAIL PROTECTED]> wrote:
> >
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Yes, it's broken. The server fails instantly if you specify -steamport.
> > Remove it from command line until Valve fixes it...
> >
> > Cheers,
> > Newbie
> >
> > >Hey,
> > >
> > >When starting a SRCDS server with the -steamport parameter (CSS for
> > >one), our servers close as soon as they are started.
> > >
> > >This was working fine before the previous srcds update.
> > >
> > >Anyone else confirm?
> > >
> > >- Andrew
> > --
> >
> >
> > ___
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> > please visit:
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> >
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>
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Re: [hlds] Exclude me

2005-09-27 Thread Dan Stevens (IAmAI)
--
[ Picked text/plain from multipart/alternative ]
I agree also. Perhaps we should keep our humanity alive ;)
--

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RE: [hlds] VAC problems with Natural Selection

2005-09-27 Thread Andrew Armstrong
Seemed to fix this with a few restarts - thanks anyway.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Tuesday, 27 September 2005 5:06 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] VAC problems with Natural Selection

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ] Hey,

Can anyone tell me the cause of this error in the log?

...
Downloading Security Module from Speakeasy.net ...
Error downloading Security Module from Speakeasy.net Server is not
Secure.
...

Ive specified -sport to tell the server a steamport to use (there are 6
ns servers on this host), all but two are becoming VAC secured.

Any ideas?

Cheers,
Andrew
--

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[hlds] VAC problems with Natural Selection

2005-09-27 Thread Andrew Armstrong
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hey,

Can anyone tell me the cause of this error in the log?

...
Downloading Security Module from Speakeasy.net ...
Error downloading Security Module from Speakeasy.net
Server is not Secure.
...

Ive specified -sport to tell the server a steamport to use (there are 6
ns servers on this host), all but two are becoming VAC secured.

Any ideas?

Cheers,
Andrew
--

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