Re: [hlds] Crashes (link to mdmps enclosed)

2008-01-04 Thread Sher Yip
im running a 32players server with no crash

On Jan 4, 2008 7:57 PM, Ray <[EMAIL PROTECTED]> wrote:
> At 02:08 PM 1/4/2008, you wrote:
> >Are any of you using a hex'd engine.dll, by chance?
>
>
> no.. stock dlls...1 plugin..mine..msdev shows engine.dll
>
>
>
>
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Re: [hlds] Crashes (link to mdmps enclosed)

2008-01-04 Thread Ray

At 02:08 PM 1/4/2008, you wrote:

Are any of you using a hex'd engine.dll, by chance?



no.. stock dlls...1 plugin..mine..msdev shows engine.dll



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Re: [hlds] Client Timed Out

2008-01-04 Thread Darren Gordon

Yeah I've had a couple of these today too.


On Jan 4, 2008, at 3:15 PM, <[EMAIL PROTECTED]> wrote:





I get random timeouts as a player from many different servers, and
only recently. I was playing perfectly fine (no lag, no freeze at
all)
up to the point, then I get disconnected with the message. I can
reconnect instantly.





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Re: [hlds] Client Timed Out

2008-01-04 Thread hlds

I can confirm this on both client and server
- Original Message -
From: "Ryan Veltidi" <[EMAIL PROTECTED]>
To: 
Sent: Friday, January 04, 2008 5:56 PM
Subject: Re: [hlds] Client Timed Out



I get random timeouts as a player from many different servers, and
only recently. I was playing perfectly fine (no lag, no freeze at all)
up to the point, then I get disconnected with the message. I can
reconnect instantly.

On Jan 4, 2008 4:23 PM, Nephyrin Zey <[EMAIL PROTECTED]> wrote:

Since my server has been up I've been noticing a fair number of people
timing out from my server, and then rejoining. Not a massive amount,
maybe 1 in 40 people timeout over the course of a day. My server has
zero lag and runs well - is this just something that happens or is it
indicative of a problem on my end? I never noticed people timing out
on other servers, but I've certainly been paying more attention now
that I run one. One thing i've noticed is that when you play TF2 on
linux via wine, it tends to disconnect from servers a lot this way,
implying that its some kind of packet lag or other highly-sensitive
thing between the client and server that causes this error.

- Neph

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Re: [hlds] Client Timed Out

2008-01-04 Thread Ryan Veltidi
I get random timeouts as a player from many different servers, and
only recently. I was playing perfectly fine (no lag, no freeze at all)
up to the point, then I get disconnected with the message. I can
reconnect instantly.

On Jan 4, 2008 4:23 PM, Nephyrin Zey <[EMAIL PROTECTED]> wrote:
> Since my server has been up I've been noticing a fair number of people
> timing out from my server, and then rejoining. Not a massive amount,
> maybe 1 in 40 people timeout over the course of a day. My server has
> zero lag and runs well - is this just something that happens or is it
> indicative of a problem on my end? I never noticed people timing out
> on other servers, but I've certainly been paying more attention now
> that I run one. One thing i've noticed is that when you play TF2 on
> linux via wine, it tends to disconnect from servers a lot this way,
> implying that its some kind of packet lag or other highly-sensitive
> thing between the client and server that causes this error.
>
> - Neph
>
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> visit:
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RE: [hlds] Crashes (link to mdmps enclosed)

2008-01-04 Thread Spencer 'voogru' MacDonald
Try it without a hexed dll maybe?


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of "[??R] The-/ Are any of you using a hex'd engine.dll, by chance?
>
> On Jan 4, 2008 5:21 AM, Ray <[EMAIL PROTECTED]> wrote:
>
>> I just had one last nite..I dont know whats causing it.
>> But loading the mdmp file points at engine.dll this time
>>
>> http://www.tf2right.com/Steam_mdmp.zip
>>
>>
>>
>>
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>>
>
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>

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[hlds] Client Timed Out

2008-01-04 Thread Nephyrin Zey
Since my server has been up I've been noticing a fair number of people
timing out from my server, and then rejoining. Not a massive amount,
maybe 1 in 40 people timeout over the course of a day. My server has
zero lag and runs well - is this just something that happens or is it
indicative of a problem on my end? I never noticed people timing out
on other servers, but I've certainly been paying more attention now
that I run one. One thing i've noticed is that when you play TF2 on
linux via wine, it tends to disconnect from servers a lot this way,
implying that its some kind of packet lag or other highly-sensitive
thing between the client and server that causes this error.

- Neph

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Re: [hlds] Crashes (link to mdmps enclosed)

2008-01-04 Thread [ЯтR] The-/
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Of course.

Nephyrin Zey wrote:
> Are any of you using a hex'd engine.dll, by chance?
>
> On Jan 4, 2008 5:21 AM, Ray <[EMAIL PROTECTED]> wrote:
>
>> I just had one last nite..I dont know whats causing it.
>> But loading the mdmp file points at engine.dll this time
>>
>> http://www.tf2right.com/Steam_mdmp.zip
>>
>>
>>
>>
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>> please visit:
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>>
>
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>

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Re: [hlds] Crashes (link to mdmps enclosed)

2008-01-04 Thread Nephyrin Zey
Are any of you using a hex'd engine.dll, by chance?

On Jan 4, 2008 5:21 AM, Ray <[EMAIL PROTECTED]> wrote:
> I just had one last nite..I dont know whats causing it.
> But loading the mdmp file points at engine.dll this time
>
> http://www.tf2right.com/Steam_mdmp.zip
>
>
>
>
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> visit:
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RE: [hlds] Crashes (link to mdmps enclosed)

2008-01-04 Thread Ray

I just had one last nite..I dont know whats causing it.
But loading the mdmp file points at engine.dll this time

http://www.tf2right.com/Steam_mdmp.zip



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