[hlds] VMware ESX
Hi, Is there anyone who has experience with running gameservers on an OS which is installed on top of a VMware ESX install? If so, could you tell something about the performance (loss?) etc. We're thinking of installing VMware ESX on a new machine so we can run win2k3 and Debian etch side by side as some games don't have Linux support straight away, in that case we could fall back on windows if there is no significant performance loss. Cheers, ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] VMware ESX
I don't have any experience with ESX but I use workstation 6 and I don't notice any loss As long as you have powerful enough CPU, you should be fine --- On Fri, 10/3/08, Saint K. [EMAIL PROTECTED] wrote: From: Saint K. [EMAIL PROTECTED] Subject: [hlds] VMware ESX To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com, 'Half-Life dedicated Linux server mailing list' [EMAIL PROTECTED] Date: Friday, October 3, 2008, 4:25 AM Hi, Is there anyone who has experience with running gameservers on an OS which is installed on top of a VMware ESX install? If so, could you tell something about the performance (loss?) etc. We're thinking of installing VMware ESX on a new machine so we can run win2k3 and Debian etch side by side as some games don't have Linux support straight away, in that case we could fall back on windows if there is no significant performance loss. Cheers, ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] VMware ESX
http://forums.srcds.com/viewtopic/8249 There is certainly going to be a loss, but I have no idea how big or small it is going to be. On Fri, Oct 3, 2008 at 12:25 PM, Saint K. [EMAIL PROTECTED] wrote: Hi, Is there anyone who has experience with running gameservers on an OS which is installed on top of a VMware ESX install? If so, could you tell something about the performance (loss?) etc. We're thinking of installing VMware ESX on a new machine so we can run win2k3 and Debian etch side by side as some games don't have Linux support straight away, in that case we could fall back on windows if there is no significant performance loss. Cheers, ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] VMware ESX
I wish you luck on that don't expect to much from the VM Sent from my iPhone On Oct 3, 2008, at 5:30 AM, JDoc0512 [EMAIL PROTECTED] wrote: I don't have any experience with ESX but I use workstation 6 and I don't notice any loss As long as you have powerful enough CPU, you should be fine --- On Fri, 10/3/08, Saint K. [EMAIL PROTECTED] wrote: From: Saint K. [EMAIL PROTECTED] Subject: [hlds] VMware ESX To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com , 'Half-Life dedicated Linux server mailing list' [EMAIL PROTECTED] Date: Friday, October 3, 2008, 4:25 AM Hi, Is there anyone who has experience with running gameservers on an OS which is installed on top of a VMware ESX install? If so, could you tell something about the performance (loss?) etc. We're thinking of installing VMware ESX on a new machine so we can run win2k3 and Debian etch side by side as some games don't have Linux support straight away, in that case we could fall back on windows if there is no significant performance loss. Cheers, ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] VMware ESX
Thanks. The servers they referred too were prolly shared servers with overbooking (from what I understand). The machine I want to run it off is dedicated our machine. I wonder if these lag spikes are a result of running it in ESX, or if a diff virtual machine is temp. taking a lot of resources, causing the other one to lag out. Cheers, -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Donnie Newlove Sent: Friday, October 03, 2008 12:34 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] VMware ESX http://forums.srcds.com/viewtopic/8249 There is certainly going to be a loss, but I have no idea how big or small it is going to be. On Fri, Oct 3, 2008 at 12:25 PM, Saint K. [EMAIL PROTECTED] wrote: Hi, Is there anyone who has experience with running gameservers on an OS which is installed on top of a VMware ESX install? If so, could you tell something about the performance (loss?) etc. We're thinking of installing VMware ESX on a new machine so we can run win2k3 and Debian etch side by side as some games don't have Linux support straight away, in that case we could fall back on windows if there is no significant performance loss. Cheers, ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [hlds_linux] Counter-Strike 1.6 Beta Updated
-push- There is really no computer which does not support 32bit anymore. Even a 10year old one does. So it would really be an important step to remove support for 16bit. And please pay attention on DEP (Date executive prevention) Old counterstrike has issues with it. 2008/10/2 Rikard Bremark [EMAIL PROTECTED] btw, what about the smokepuffs and 16 bit? today everyone has a computer that can handle real smoke i say, disable smokepuffs, and make cs force windows to use 32bit when playing cs (also remove the 16bit option in the video settings tab) to meet a player with smokepuffs 2/3 and 16 bits is almost equal annoying when meeting a bunnyhopper/russian walker. -- //Rikard 'Zapy' Bremark [EMAIL PROTECTED] Warzone Short Valley - Warzone.nu Alfred Reynolds wrote: I took a crack at making Russian walking less useful in the most recent beta update (along with some other exploits) so please check it out. I also expect that this is close to the last beta update so these changes will be rolling to the mainline cstrike soon, if you run a cstrike server make sure you test the server on your setup. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:hlds_linux- [EMAIL PROTECTED] On Behalf Of Pawel Sent: Sunday, September 28, 2008 4:38 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Counter-Strike 1.6 Beta Updated yes, but rusian walking, no ;] On Sun, Sep 28, 2008 at 1:13 PM, Ronny Schedel [EMAIL PROTECTED] schedel.dewrote: Bunny hopping can be switched off by server cvars. Why? BunnyHopping is okey. But russian walking is stupid, looks horrible and is annoying. Worst than BH! :P On Sun, Sep 28, 2008 at 2:39 AM, Rikard Bremark [EMAIL PROTECTED]wrote: i cant agree more on the first question with the russian walk its pretty god damn annoying. and for the other bugs and exploits on maps and so forth i bet the community would support and love them as much as we srv op does. bunny hopping is a third thing that would be needed to really be fixed. -- //Rikard 'Zapy' Bremark [EMAIL PROTECTED] Warzone Short Valley - Warzone.nu Ferenc Kovacs wrote: 2008/9/28 fishy [EMAIL PROTECTED] I almost hate to mention it, but there is one fix a majority of 1.6 players would support, which would encourage more server ops to fire up beta servers, and help garner support for the new format you are bringing to the staid counter-strike community. That would be if you can find a way to remove/limit the exploit known as Russian walking, whereby a player taps crouch repeatedly to move at running speed with very little noise. I am afraid that this exploit is becoming more pervasive than bunnyhopping did, and ruins the flow of gameplay in a similar manner, this may not be the ideal place to mention it however as this is liable to be the last big update for cs 1.6 it would be an invaluable opportunity to fix this exploit. cheers, f|shy. Message: 1 Date: Fri, 26 Sep 2008 16:22:42 -0700 From: Jason Ruymen [EMAIL PROTECTED] Subject: [hlds_linux] Counter-Strike 1.6 Beta Updated To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com, [EMAIL PROTECTED] Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=US-ASCII A required update for the Counter-Strike 1.6 Beta has been released. Please run hldsupdatetool to receive it. The specific changes include: - Fixed Steam validation rejected error on connect - Added bannedcfgfile cvar so you can control the file written to by the writeid command Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Then maybe the following should be fixed:flashbugs in many places like on de_inferno, de_nuke, de_train he damage through the walls edgebug (you can survive any fall if you land on the 4 px wide edge of the object) silent defuse (if you press the use button rapidly, you can defuse the bomb without making the defuse sound effect, mostly done via script) you can see through some walls in the game (like on train from ct start you can check the 6th rail) I know, I'm asking too much. :/ Tyrael ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] VMware ESX
I run a Win32 24 Slot TF2 Game on a ESX 3.0.2 Build 62488 Server. Core Server: IBM x3850, 4 Core @ 2.668, 16gb Ram. there is 5 Vm's on this box, of which 2 are game servers, (1 is a test box)., the other 3 boxes are low bandwidth webservers. But I only have a 10mbit Circuit, so, when there is more then 16 users, it gets laggy, but i am not sure if its my Provider, or the limited BW. If you have the HW, just do a dedicated box, the ESX box is great for testing Gameservers on, then copy the config over, or use it for testing. -Original Message- From: Saint K. [EMAIL PROTECTED] Sent 10/3/2008 6:25:41 AM To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com, 'Half-Life dedicated Linux server mailing list' [EMAIL PROTECTED] Subject: [hlds] VMware ESXHi, Is there anyone who has experience with running gameservers on an OS which is installed on top of a VMware ESX install? If so, could you tell something about the performance (loss?) etc. We're thinking of installing VMware ESX on a new machine so we can run win2k3 and Debian etch side by side as some games don't have Linux support straight away, in that case we could fall back on windows if there is no significant performance loss. Cheers, ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming MOD Dedicated Servers
I don't believe they've been released on Steam yet. One of the mod teams relayed the news that it was delayed due to a last minute issue. Out maybe today? Who knows. Shawn Zipay CS-Nation http://www.csnation.net Total Gaming Network http://www.totalgamingnetwork.com On Fri, Oct 3, 2008 at 1:33 AM, 1nsane [EMAIL PROTECTED] wrote: So how does one access these games? I do not see them on my game list. On Thu, Oct 2, 2008 at 4:27 PM, Roman Hatsiev [EMAIL PROTECTED] wrote: Sounds rather strange. What is the point of private extraction list which is necessary to get dedicated servers running to support mod release on Steam?... On Thu, Oct 2, 2008 at 11:43 PM, Kingsley Jarrett [EMAIL PROTECTED] wrote: Be aware that the list at http://synergymod.net/install.html is for the old synergy, not the new Orange Box version that is on steam. You will need to extract the GCF content for playing HL2, EP1, EP2 etc and perhaps for standard maps too. There is an updated extraction list for the new Synergy which is on steam, but this list is not publicly available yet. Regards, K Jarrett KINGJ.NET Game Servers -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Roman Hatsiev Sent: 02 October 2008 20:38 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Upcoming MOD Dedicated Servers Its me again, sorry. Synergy server is not starting with the following error: --- Engine Error --- Model models/props_canal/locks_large.mdl not found and models/error.mdl couldn't be loaded --- OK --- I checked the installation guide - http://synergymod.net/install.html - and it says that in order to get server working you need to extract few GCFs from your Steam app cache into server directory which seem a bit weird to me for server downloaded through hldsupdatetool. Anyone got Synergy server running without all that GCF magic? Regards, Roman On Thu, Oct 2, 2008 at 9:26 PM, Roman Hatsiev [EMAIL PROTECTED] wrote: Close hit. Somehow I had 1.6.1 instead 1.6.2. Updated to 1.6.2 and everything works like a charm. Sorry for spamming the list, pals. On Thu, Oct 2, 2008 at 8:10 PM, Michael Lebson [EMAIL PROTECTED] wrote: Did you make sure you used the right MetaMod:Source version? 1.6 for OB, 1.4 for non-OB Otherwise it won't load. Insurgency seems to be fine probably because it uses old Source engine, while other four OB mods fail to start by exiting soon after server.cfg execution... On Thu, Oct 2, 2008 at 5:54 PM, Roman Hatsiev [EMAIL PROTECTED] wrote: Anyone managed to start those servers with SourceMod? On Thu, Oct 2, 2008 at 9:49 AM, Arg! [EMAIL PROTECTED] wrote: came thru with the goods, yet again! On Thu, Oct 2, 2008 at 3:41 PM, Roman Hatsiev [EMAIL PROTECTED] wrote: Thank you, Jason. This is very helpful indeed! On 10/2/08, Jason Ruymen [EMAIL PROTECTED] wrote: As most of you have probably heard, sometime tomorrow we'll be adding 5 MODs to Steam for any user that owns a Source-based game. If you would like to run a dedicated server for one or more of them, here are their game names: ageofchivalry diprip insurgency synergy zps If you have any issues running a dedicated server, just let us know. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list
Re: [hlds] Upcoming MOD Dedicated Servers
We will be releasing the MODs for clients today. We've done a number of updates for each of the dedicated servers. So if you are hosting a server, please run hldsupdatetool now to get it updated. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Wednesday, October 01, 2008 7:36 PM To: Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Subject: [hlds] Upcoming MOD Dedicated Servers As most of you have probably heard, sometime tomorrow we'll be adding 5 MODs to Steam for any user that owns a Source-based game. If you would like to run a dedicated server for one or more of them, here are their game names: ageofchivalry diprip insurgency synergy zps If you have any issues running a dedicated server, just let us know. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming MOD Dedicated Servers
Jason, Synergy dedicated server downloaded with hldsupdatetool still not working. Could you please advise? Regards, Roman On Fri, Oct 3, 2008 at 10:06 PM, Jason Ruymen [EMAIL PROTECTED] wrote: We will be releasing the MODs for clients today. We've done a number of updates for each of the dedicated servers. So if you are hosting a server, please run hldsupdatetool now to get it updated. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Wednesday, October 01, 2008 7:36 PM To: Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Subject: [hlds] Upcoming MOD Dedicated Servers As most of you have probably heard, sometime tomorrow we'll be adding 5 MODs to Steam for any user that owns a Source-based game. If you would like to run a dedicated server for one or more of them, here are their game names: ageofchivalry diprip insurgency synergy zps If you have any issues running a dedicated server, just let us know. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming MOD Dedicated Servers
Yes it's missing files. Yay. On Fri, Oct 3, 2008 at 3:13 PM, Roman Hatsiev [EMAIL PROTECTED] wrote: Jason, Synergy dedicated server downloaded with hldsupdatetool still not working. Could you please advise? Regards, Roman On Fri, Oct 3, 2008 at 10:06 PM, Jason Ruymen [EMAIL PROTECTED] wrote: We will be releasing the MODs for clients today. We've done a number of updates for each of the dedicated servers. So if you are hosting a server, please run hldsupdatetool now to get it updated. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Wednesday, October 01, 2008 7:36 PM To: Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Subject: [hlds] Upcoming MOD Dedicated Servers As most of you have probably heard, sometime tomorrow we'll be adding 5 MODs to Steam for any user that owns a Source-based game. If you would like to run a dedicated server for one or more of them, here are their game names: ageofchivalry diprip insurgency synergy zps If you have any issues running a dedicated server, just let us know. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming MOD Dedicated Servers
Got ZPS and DIPRIP servers full already with players coming to Insurgency and AoC. Nice start! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming MOD Dedicated Servers
When I try to launch the Synergy Dedicated Server from steam I get this: --- Error --- c:\program\gameinfo.txt is missing. --- OK --- On Fri, Oct 3, 2008 at 4:49 PM, 1nsane [EMAIL PROTECTED] wrote: Yes it's missing files. Yay. On Fri, Oct 3, 2008 at 3:13 PM, Roman Hatsiev [EMAIL PROTECTED] wrote: Jason, Synergy dedicated server downloaded with hldsupdatetool still not working. Could you please advise? Regards, Roman On Fri, Oct 3, 2008 at 10:06 PM, Jason Ruymen [EMAIL PROTECTED] wrote: We will be releasing the MODs for clients today. We've done a number of updates for each of the dedicated servers. So if you are hosting a server, please run hldsupdatetool now to get it updated. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Wednesday, October 01, 2008 7:36 PM To: Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Subject: [hlds] Upcoming MOD Dedicated Servers As most of you have probably heard, sometime tomorrow we'll be adding 5 MODs to Steam for any user that owns a Source-based game. If you would like to run a dedicated server for one or more of them, here are their game names: ageofchivalry diprip insurgency synergy zps If you have any issues running a dedicated server, just let us know. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] VMware ESX
At 06:44 AM 10/3/2008, Saint K. wrote: Thanks. The servers they referred too were prolly shared servers with overbooking (from what I understand). The machine I want to run it off is dedicated our machine. I wonder if these lag spikes are a result of running it in ESX, or if a diff virtual machine is temp. taking a lot of resources, causing the other one to lag out. Virtual Machines are NOT gameserver friendly. The clocks inside of VM's drift so much from the OS that you will see choppy behavior on the gameserver, because the wallclock drifts from the actual system clock. I think they might be somewhat usuable once vmware decides to use HPET to service interrupts/time on a server to a vm. But, thats a long way from now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] VMware ESX
I actually tried running srcds on a CentOS 5 VM, and I was getting weird lag spikes in HLSW about every 10 seconds or so, so I ditch ed that project. Granted, the same VM was being ran in vmware server under Windows, as I've yet to test it under our new ESXi 3.5 server (it's free, and we had the 2*4 core machine to run it, so why not?). F.W.I.W. Rick Payton, I.T. Manager Morikawa Associates, LLC (808) 572-1745 Office (808) 442-0978 eFax www.mai-hawaii.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gary Stanley Sent: Friday, October 03, 2008 11:34 AM To: Half-Life dedicated Win32 server mailing list; 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] VMware ESX At 06:44 AM 10/3/2008, Saint K. wrote: Thanks. The servers they referred too were prolly shared servers with overbooking (from what I understand). The machine I want to run it off is dedicated our machine. I wonder if these lag spikes are a result of running it in ESX, or if a diff virtual machine is temp. taking a lot of resources, causing the other one to lag out. Virtual Machines are NOT gameserver friendly. The clocks inside of VM's drift so much from the OS that you will see choppy behavior on the gameserver, because the wallclock drifts from the actual system clock. I think they might be somewhat usuable once vmware decides to use HPET to service interrupts/time on a server to a vm. But, thats a long way from now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming MOD Dedicated Servers
anyone got synergy working yet? Are we supposed to extract the files from other installations? On Sat, Oct 4, 2008 at 6:57 AM, 1nsane [EMAIL PROTECTED] wrote: When I try to launch the Synergy Dedicated Server from steam I get this: --- Error --- c:\program\gameinfo.txt is missing. --- OK --- On Fri, Oct 3, 2008 at 4:49 PM, 1nsane [EMAIL PROTECTED] wrote: Yes it's missing files. Yay. On Fri, Oct 3, 2008 at 3:13 PM, Roman Hatsiev [EMAIL PROTECTED] wrote: Jason, Synergy dedicated server downloaded with hldsupdatetool still not working. Could you please advise? Regards, Roman On Fri, Oct 3, 2008 at 10:06 PM, Jason Ruymen [EMAIL PROTECTED] wrote: We will be releasing the MODs for clients today. We've done a number of updates for each of the dedicated servers. So if you are hosting a server, please run hldsupdatetool now to get it updated. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Wednesday, October 01, 2008 7:36 PM To: Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Subject: [hlds] Upcoming MOD Dedicated Servers As most of you have probably heard, sometime tomorrow we'll be adding 5 MODs to Steam for any user that owns a Source-based game. If you would like to run a dedicated server for one or more of them, here are their game names: ageofchivalry diprip insurgency synergy zps If you have any issues running a dedicated server, just let us know. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming MOD Dedicated Servers
When I installed Synergy and any other new mod from Steam, it shows that I have 2 extra copy under the gifts column in Steam. Im running the new Steam Bootsrapper beta that came out today if anyone wants to try the new geo location algorithm to dl from servers faster, you'll find it there. I clicked the 2 extra copy link and besides it not being propper English it showed no extra copy, just my other extra copies :P Sincerelly, DWN ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Client crash question
Vista does indeed suffer from the 4GB barrier that Windows XP has, unless you use the 64bit version of either operating system or use a server operating system. Note this is an article from 2005 so obviously Vista isn't inside this list but this is what I'm referring to. http://www.microsoft.com/whdc/system/platform/server/PAE/PAEmem.mspx -Original Message- Sent: Thursday, October 02, 2008 9:02 PM Subject: Re: [hlds] Client crash question Vista doesn't have the same Paged Pool and Non-Paged Pool limits that previous Microsoft operating systems do. Unless I'm mistaken, there is no upper limit in Vista for Paged Pool memory. So it does matter what OS you are on. -Richard Eid __ Information from ESET NOD32 Antivirus, version of virus signature database 3494 (20081003) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com Sent Via http://www.gorillazsouth.com mail server. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming MOD Dedicated Servers
Odd, I'm seeing that too. Could it be the bootstrapper beta? DontWannaName! wrote: When I installed Synergy and any other new mod from Steam, it shows that I have 2 extra copy under the gifts column in Steam. Im running the new Steam Bootsrapper beta that came out today if anyone wants to try the new geo location algorithm to dl from servers faster, you'll find it there. I clicked the 2 extra copy link and besides it not being propper English it showed no extra copy, just my other extra copies :P Sincerelly, DWN ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds