Re: [hlds] IP Blacklists

2009-06-28 Thread MeZelf
- Delistings are temporary (1 month right now)
Nice, but valve is known for changing 'things'/policies.
And info like this gets posted here once and is then lost.
Because I doubt it would make it into the EULA... which people never read.

Case Scenario:
I run a server from a colo with a fixed IP.
My server gets banned by valve on the IP.
I end the rent of the colo later on.
Somebody else gets a colo with the old IP that I used.
Starts up a server and gets fucked, basically.

So keeping it on 1 month would help prevent prevent my case scenario from
becoming a reality.


- Each player will be able to negatively affect a server's score only once
per day.
Do I understand it correctly that your servers can get banned if people or a
group don't like playing on it?
Or worse: you as hoster/clan.


MeZelf


-Oorspronkelijk bericht-
Van: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] Namens Chad Austin
Verzonden: Saturday, June 27, 2009 10:18 PM
Aan: Half-Life dedicated Win32 server mailing list
Onderwerp: Re: [hlds] IP Blacklists

Ya but that only works like 64k times

AnAkIn . wrote:
 The problem is that when they get their server delisted, they could 
 just change the port then.

 2009/6/27 Richard Eid richard@gmail.com

   
 http://www.mail-archive.com/hlds@list.valvesoftware.com/msg35140.html

 Later in the thread, which is broken on mail-archive, Erik goes on to
say:

 *For now, we're banning entire IPs, but that could change. There have 
 been a couple of cases now where there are banned servers and 
 positive servers running on the same IP address.*

-Richard Eid


 On Sat, Jun 27, 2009 at 3:02 PM, Alec Sanger eclyp...@hotmail.com
wrote:

 
 thank you.

 Thank you,
 Alec Sanger
 P: 248.941.3813
 F: 313.286.8945



   
 Date: Sat, 27 Jun 2009 20:52:54 +0200
 From: sai...@specialattack.net
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] IP Blacklists

 VALVe blacklists servers by IP. Any server on that IP, no matter 
 what its port will get de-listed.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of MeZelf
 Sent: zaterdag 27 juni 2009 20:58
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] IP Blacklists

 With what purpose would valve blacklist IPs?

 Considering that most people don't have a fixed IP at home blocking 
 clients with it wouldn't do anything.
 And because you don't need to pay valve for running a server of 
 your own...

 MeZelf


 -Oorspronkelijk bericht-
 Van: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] Namens Alec Sanger
 Verzonden: Saturday, June 27, 2009 8:36 PM
 Aan: hlds@list.valvesoftware.com
 Onderwerp: [hlds] IP Blacklists


 Does anyone know if Valve officially said whether or not an IP
 
 blacklist
 
 would be for the ip+port or the entire IP?

 Thank you,
 Alec Sanger
 P: 248.941.3813
 F: 313.286.8945




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[hlds] L4D search_key server good for only 1 use?

2009-06-28 Thread FPSB | Goerge
Hello, i half-ass host a couple l4d servers... I don't really know the ins
and outs.

I just have a sv_search_key set for my community

When the servers start, people can use the key just fine, but once everyone
leaves, and the server starts hibernating again, people cannot find the
server via the lobby with the search key.

This seemed to start happening right after the most recent l4d update.

The server is a linux one, but I am not sure if this an issue unique to
linux servers.
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Re: [hlds] IP Blacklists

2009-06-28 Thread Alec Sanger

They made it very clear that only the very worst of the worst would be 
delisted. AKA those who have fake player counts, or those that direct to a 
different server immediately upon connection. These servers that have many 
connections that last seconds only seconds and little to no players staying on 
for extended periods will be the ones that are delisted.

Thank you,
Alec Sanger
P: 248.941.3813
F: 313.286.8945



 From: email4for...@mezelf.com
 To: hlds@list.valvesoftware.com
 Date: Mon, 29 Jun 2009 00:33:42 +0200
 Subject: Re: [hlds] IP Blacklists
 
 - Delistings are temporary (1 month right now)
 Nice, but valve is known for changing 'things'/policies.
 And info like this gets posted here once and is then lost.
 Because I doubt it would make it into the EULA... which people never read.
 
 Case Scenario:
 I run a server from a colo with a fixed IP.
 My server gets banned by valve on the IP.
 I end the rent of the colo later on.
 Somebody else gets a colo with the old IP that I used.
 Starts up a server and gets fucked, basically.
 
 So keeping it on 1 month would help prevent prevent my case scenario from
 becoming a reality.
 
 
 - Each player will be able to negatively affect a server's score only once
 per day.
 Do I understand it correctly that your servers can get banned if people or a
 group don't like playing on it?
 Or worse: you as hoster/clan.
 
 
 MeZelf
 
 
 -Oorspronkelijk bericht-
 Van: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] Namens Chad Austin
 Verzonden: Saturday, June 27, 2009 10:18 PM
 Aan: Half-Life dedicated Win32 server mailing list
 Onderwerp: Re: [hlds] IP Blacklists
 
 Ya but that only works like 64k times
 
 AnAkIn . wrote:
  The problem is that when they get their server delisted, they could 
  just change the port then.
 
  2009/6/27 Richard Eid richard@gmail.com
 

  http://www.mail-archive.com/hlds@list.valvesoftware.com/msg35140.html
 
  Later in the thread, which is broken on mail-archive, Erik goes on to
 say:
 
  *For now, we're banning entire IPs, but that could change. There have 
  been a couple of cases now where there are banned servers and 
  positive servers running on the same IP address.*
 
 -Richard Eid
 
 
  On Sat, Jun 27, 2009 at 3:02 PM, Alec Sanger eclyp...@hotmail.com
 wrote:
 
  
  thank you.
 
  Thank you,
  Alec Sanger
  P: 248.941.3813
  F: 313.286.8945
 
 
 

  Date: Sat, 27 Jun 2009 20:52:54 +0200
  From: sai...@specialattack.net
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] IP Blacklists
 
  VALVe blacklists servers by IP. Any server on that IP, no matter 
  what its port will get de-listed.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of MeZelf
  Sent: zaterdag 27 juni 2009 20:58
  To: 'Half-Life dedicated Win32 server mailing list'
  Subject: Re: [hlds] IP Blacklists
 
  With what purpose would valve blacklist IPs?
 
  Considering that most people don't have a fixed IP at home blocking 
  clients with it wouldn't do anything.
  And because you don't need to pay valve for running a server of 
  your own...
 
  MeZelf
 
 
  -Oorspronkelijk bericht-
  Van: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] Namens Alec Sanger
  Verzonden: Saturday, June 27, 2009 8:36 PM
  Aan: hlds@list.valvesoftware.com
  Onderwerp: [hlds] IP Blacklists
 
 
  Does anyone know if Valve officially said whether or not an IP
  
  blacklist
  
  would be for the ip+port or the entire IP?
 
  Thank you,
  Alec Sanger
  P: 248.941.3813
  F: 313.286.8945
 
 
 
 
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Re: [hlds] L4D search_key server good for only 1 use?

2009-06-28 Thread Jonah Hirsch
I've been told this has been happening on my servers since the recent
update. The search key will stop working until I restart my servers. I also
am running on linux with forked servers.

On Sun, Jun 28, 2009 at 3:53 PM, FPSB | Goerge brutalgoerge...@gmail.comwrote:

 Hello, i half-ass host a couple l4d servers... I don't really know the ins
 and outs.

 I just have a sv_search_key set for my community

 When the servers start, people can use the key just fine, but once everyone
 leaves, and the server starts hibernating again, people cannot find the
 server via the lobby with the search key.

 This seemed to start happening right after the most recent l4d update.

 The server is a linux one, but I am not sure if this an issue unique to
 linux servers.
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-- 
Jonah Hirsch
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[hlds] TF2 server crash

2009-06-28 Thread Chris
I get this error every now and again and cant figure out how or what is 
crashing my server..


Any ideas guys?




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Re: [hlds] TF2 server crash

2009-06-28 Thread Alec Sanger

could you be a bit more descriptive?

Thank you,
Alec Sanger
P: 248.941.3813
F: 313.286.8945



 Date: Sun, 28 Jun 2009 18:46:13 -0700
 From: ch...@pingdemons.com
 To: hlds@list.valvesoftware.com
 Subject: [hlds] TF2 server crash
 
 I get this error every now and again and cant figure out how or what is 
 crashing my server..
 
 
 Any ideas guys?
 
 
 
 
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Re: [hlds] TF2 server crash

2009-06-28 Thread Shane Arnold
I'm putting money on Chris attaching a metafile to a text-only mailing 
list :D

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For want of a nail, the horseshoe was lost. For want of a horseshoe, the horse 
was lost. For want of a horse, the messenger was lost. For want of a messenger, 
the message was not delivered. For want of an undelivered message the war was 
lost.



Alec Sanger wrote:
 could you be a bit more descriptive?

 Thank you,
 Alec Sanger
 P: 248.941.3813
 F: 313.286.8945



   
 Date: Sun, 28 Jun 2009 18:46:13 -0700
 From: ch...@pingdemons.com
 To: hlds@list.valvesoftware.com
 Subject: [hlds] TF2 server crash

 I get this error every now and again and cant figure out how or what is 
 crashing my server..


 Any ideas guys?




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Re: [hlds] TF2 server crash

2009-06-28 Thread Chris
Oops i seems my file didnt attach.

This errors comes up randomly

Bad entity in IndexOfEdict() index -838669 eEdict 0f0f0f0f00 sv.edicts 
100F0010


Alec Sanger wrote:
 could you be a bit more descriptive?

 Thank you,
 Alec Sanger
 P: 248.941.3813
 F: 313.286.8945



   
 Date: Sun, 28 Jun 2009 18:46:13 -0700
 From: ch...@pingdemons.com
 To: hlds@list.valvesoftware.com
 Subject: [hlds] TF2 server crash

 I get this error every now and again and cant figure out how or what is 
 crashing my server..


 Any ideas guys?




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[hlds] In-Game On-Join Message Addon

2009-06-28 Thread CLAN RCR
Hey guys, I have another question for you regarding available addons.

I've looked everywhere (supposedly) and I've got to be missing something
cause I can't imagine that there isn't an addon created to do the
functionality I'm looking for.

Do you guys know where I can get a hold of an addon that upon joining the
server, text in the chat box will say 'admin has joined', 'donator has
joined' or something along those lines? Preferably something that looks at
the admin flags and steam ID's for comparison between a standard user, and
one with specific flags.

Thanks again guys, I know I'm going to be facepalming soon.

-W|P
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Re: [hlds] In-Game On-Join Message Addon

2009-06-28 Thread Arg!
This might be what you need.

https://forums.alliedmods.net/showthread.php?t=77306

On Mon, Jun 29, 2009 at 1:55 PM, CLAN RCR clan...@gmail.com wrote:

 Hey guys, I have another question for you regarding available addons.

 I've looked everywhere (supposedly) and I've got to be missing something
 cause I can't imagine that there isn't an addon created to do the
 functionality I'm looking for.

 Do you guys know where I can get a hold of an addon that upon joining the
 server, text in the chat box will say 'admin has joined', 'donator has
 joined' or something along those lines? Preferably something that looks at
 the admin flags and steam ID's for comparison between a standard user, and
 one with specific flags.

 Thanks again guys, I know I'm going to be facepalming soon.

 -W|P
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Re: [hlds] TF2 server crash

2009-06-28 Thread Jeff Sugar
That's likely from the map you're running. At least, the only time I've
gotten anything remotely similar was when there was a faulty build of
cashworks with too many edicts.


On Sun, Jun 28, 2009 at 7:29 PM, Chris ch...@pingdemons.com wrote:

 Oops i seems my file didnt attach.

 This errors comes up randomly

 Bad entity in IndexOfEdict() index -838669 eEdict 0f0f0f0f00 sv.edicts
 100F0010


 Alec Sanger wrote:
  could you be a bit more descriptive?
 
  Thank you,
  Alec Sanger
  P: 248.941.3813
  F: 313.286.8945
 
 
 
 
  Date: Sun, 28 Jun 2009 18:46:13 -0700
  From: ch...@pingdemons.com
  To: hlds@list.valvesoftware.com
  Subject: [hlds] TF2 server crash
 
  I get this error every now and again and cant figure out how or what is
  crashing my server..
 
 
  Any ideas guys?
 
 
 
 
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