Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows 2003

2010-08-30 Thread Robert Whelan
It wasn't a very good weekend, everytime I checked in on the server is was 
locked up. Can Valve even step up and comment on the issue? Anything? I'm also 
seeing these CreateFragmentsFromFile errors now after all the updates last week.

Weekend lockups, they all seem centered around a person joining and a bot being 
kicked:

CreateFragmentsFromFile: 'downloads/92cd0eea.dat' doesn't exist.
L 08/28/2010 - 17:13:13: server_cvar: bot_quota 14
L 08/28/2010 - 17:13:13: Waiter Hazard [Music]20STEAM_0:0:4640780 
entered the game
L 08/28/2010 - 17:13:13: Elmer157BOTTERRORIST disconnected (reason Kick
ed by Console)Dropped Elmer from server (Kicked by Console)
workthreadpool.cpp (297) : Assertion Failed: CWorkThreadPool::StopWorkThreads: S
ome threads required forcible termination.
Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads require
d forcible termination.
 ):.\workthreadpool.cpp:297
CreateFragmentsFromFile: 'downloads/fbe13050.dat' doesn't exist.

Dropped Dustin from server (Kicked by Console)
CreateFragmentsFromFile: 'downloads/9bca196b.dat' doesn't exist.
CreateFragmentsFromFile: 'downloads/0266a461.dat' doesn't exist.
CreateFragmentsFromFile: 'downloads/9c15112e.dat' doesn't exist.
CreateFragmentsFromFile: 'downloads/9bca196b.dat' doesn't exist.
CreateFragmentsFromFile: 'downloads/0266a461.dat' doesn't exist.
CreateFragmentsFromFile: 'downloads/9bca196b.dat' doesn't exist.
CreateFragmentsFromFile: 'downloads/2c8ea870.dat' doesn't exist.
CreateFragmentsFromFile: 'downloads/9c15112e.dat' doesn't exist.
L 08/29/2010 - 23:01:32: server_cvar: bot_quota 11
L 08/29/2010 - 23:01:32: Yellow Truck108STEAM_0:1:29758927 entered the g
ame
L 08/29/2010 - 23:01:32: head$hot148STEAM_0:0:3942546Unassigned joined t
eam CT
L 08/29/2010 - 23:01:32: George180BOTCT disconnected (reason Kicked by
Console)
Dropped George from server (Kicked by Console)
workthreadpool.cpp (297) : Assertion Failed: CWorkThreadPool::StopWorkThreads: S
ome threads required forcible termination.
Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads require
d forcible termination.
 ):.\workthreadpool.cpp:297
L 08/28/2010 - 18:45:25: Booger35STEAM_0:0:6028508TERRORIST killed Uri
137BOTCT with sg550 (headshot)
L 08/28/2010 - 18:45:26: server_cvar: bot_quota 12
L 08/28/2010 - 18:45:26: Sublime|CrackDealer140STEAM_0:0:13224660 entere
d the game
L 08/28/2010 - 18:45:26: Uri137BOTCT disconnected (reason Kicked by Con
sole)
Dropped Uri from server (Kicked by Console)
CreateFragmentsFromFile: 'downloads/d897b483.dat' doesn't exist.
CreateFragmentsFromFile: 'downloads/d897b483.dat' doesn't exist.
CreateFragmentsFromFile: 'downloads/d897b483.dat' doesn't exist.
CT bot spawned outside of a buy zone (-426, -1100, 64)
workthreadpool.cpp (297) : Assertion Failed: CWorkThreadPool::StopWorkThreads: S
ome threads required forcible termination.
Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads require
d forcible termination.
 ):.\workthreadpool.cpp:297
L 08/29/2010 - 07:35:32: server_cvar: bot_quota 15
L 08/29/2010 - 07:35:32: [L2P]Shag794STEAM_0:0:15954605 entered the game
L 08/29/2010 - 07:35:32: Josh795BOTTERRORIST disconnected (reason Kicke
d by Console)
Dropped Josh from server (Kicked by Console)
workthreadpool.cpp (297) : Assertion Failed: CWorkThreadPool::StopWorkThreads: S
ome threads required forcible termination.
Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads require
d forcible termination.
 ):.\workthreadpool.cpp:297
L 08/29/2010 - 09:59:49: server_cvar: bot_quota 15
L 08/29/2010 - 09:59:49: SOX_2O1O167STEAM_0:1:26781484 entered the game
L 08/29/2010 - 09:59:49: Wally170BOTTERRORIST disconnected (reason Kick
ed by Console)
Dropped Wally from server (Kicked by Console)
CreateFragmentsFromFile: 'downloads/e23d38ae.dat' doesn't exist.
L 08/29/2010 - 09:59:53: rOOsteRbOy186STEAM_0:1:31873983 connected, addr
ess 75.54.136.73:27005
Client rOOsteRbOy connected (75.54.136.73:27005).
L 08/29/2010 - 09:59:53: rOOsteRbOy186STEAM_0:1:31873983 STEAM USERID va
lidated
L 08/29/2010 - 09:59:53: World triggered Round_Start
L 08/29/2010 - 09:59:54: Bill175BOTCT killed Wyatt173BOTTERRORIST
 with ak47 (headshot)
L 08/29/2010 - 09:59:54: Yogi177BOTCT killed George180BOTTERRORIST
 with aug
L 08/29/2010 - 09:59:54: Frasier182BOTCT killed Calvin176BOTTERROR
IST with aug (headshot)
L 08/29/2010 - 09:59:54: SOX_2O1O167STEAM_0:1:26781484Unassigned joined
team TERRORIST
L 08/29/2010 - 09:59:55: Frank174BOTTERRORIST killed Yuri181BOTCT
 with aug
L 08/29/2010 - 09:59:55: Henry179BOTCT killed Niles183BOTTERRORIST
 with aug (headshot)
CreateFragmentsFromFile: 'downloads/e23d38ae.dat' doesn't exist.
L 08/29/2010 - 09:59:57: George180BOTTERRORIST killed Frasier182BOT
CT with m4a1 (headshot)
L 08/29/2010 - 09:59:57: server_cvar: bot_quota 14
L 08/29/2010 - 09:59:57: rOOsteRbOy186STEAM_0:1:31873983 entered the gam
e
L 08/29/2010 - 09:59:57: Frasier182BOTCT disconnected (reason Kicked by
 Console)

Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows 2003

2010-08-30 Thread Kevin b er
Don't know about CSS, but on TF2 the console message about sprays is quite
common.
CreateFragmentsFromFile: 'downloads/checksum.dat' doesn't exist.



On Mon, Aug 30, 2010 at 9:41 AM, Robert Whelan mrrjwhe...@yahoo.com wrote:

 It wasn't a very good weekend, everytime I checked in on the server is was
 locked up. Can Valve even step up and comment on the issue? Anything? I'm
 also
 seeing these CreateFragmentsFromFile errors now after all the updates last
 week.

 Weekend lockups, they all seem centered around a person joining and a bot
 being
 kicked:

 CreateFragmentsFromFile: 'downloads/92cd0eea.dat' doesn't exist.
 L 08/28/2010 - 17:13:13: server_cvar: bot_quota 14
 L 08/28/2010 - 17:13:13: Waiter Hazard [Music]20STEAM_0:0:4640780
 entered the game
 L 08/28/2010 - 17:13:13: Elmer157BOTTERRORIST disconnected (reason
 Kick
 ed by Console)Dropped Elmer from server (Kicked by Console)
 workthreadpool.cpp (297) : Assertion Failed:
 CWorkThreadPool::StopWorkThreads: S
 ome threads required forcible termination.
 Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads
 require
 d forcible termination.
  ):.\workthreadpool.cpp:297
 CreateFragmentsFromFile: 'downloads/fbe13050.dat' doesn't exist.

 Dropped Dustin from server (Kicked by Console)
 CreateFragmentsFromFile: 'downloads/9bca196b.dat' doesn't exist.
 CreateFragmentsFromFile: 'downloads/0266a461.dat' doesn't exist.
 CreateFragmentsFromFile: 'downloads/9c15112e.dat' doesn't exist.
 CreateFragmentsFromFile: 'downloads/9bca196b.dat' doesn't exist.
 CreateFragmentsFromFile: 'downloads/0266a461.dat' doesn't exist.
 CreateFragmentsFromFile: 'downloads/9bca196b.dat' doesn't exist.
 CreateFragmentsFromFile: 'downloads/2c8ea870.dat' doesn't exist.
 CreateFragmentsFromFile: 'downloads/9c15112e.dat' doesn't exist.
 L 08/29/2010 - 23:01:32: server_cvar: bot_quota 11
 L 08/29/2010 - 23:01:32: Yellow Truck108STEAM_0:1:29758927 entered
 the g
 ame
 L 08/29/2010 - 23:01:32: head$hot148STEAM_0:0:3942546Unassigned
 joined t
 eam CT
 L 08/29/2010 - 23:01:32: George180BOTCT disconnected (reason
 Kicked by
 Console)
 Dropped George from server (Kicked by Console)
 workthreadpool.cpp (297) : Assertion Failed:
 CWorkThreadPool::StopWorkThreads: S
 ome threads required forcible termination.
 Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads
 require
 d forcible termination.
  ):.\workthreadpool.cpp:297
 L 08/28/2010 - 18:45:25: Booger35STEAM_0:0:6028508TERRORIST killed
 Uri
 137BOTCT with sg550 (headshot)
 L 08/28/2010 - 18:45:26: server_cvar: bot_quota 12
 L 08/28/2010 - 18:45:26: Sublime|CrackDealer140STEAM_0:0:13224660
 entere
 d the game
 L 08/28/2010 - 18:45:26: Uri137BOTCT disconnected (reason Kicked
 by Con
 sole)
 Dropped Uri from server (Kicked by Console)
 CreateFragmentsFromFile: 'downloads/d897b483.dat' doesn't exist.
 CreateFragmentsFromFile: 'downloads/d897b483.dat' doesn't exist.
 CreateFragmentsFromFile: 'downloads/d897b483.dat' doesn't exist.
 CT bot spawned outside of a buy zone (-426, -1100, 64)
 workthreadpool.cpp (297) : Assertion Failed:
 CWorkThreadPool::StopWorkThreads: S
 ome threads required forcible termination.
 Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads
 require
 d forcible termination.
  ):.\workthreadpool.cpp:297
 L 08/29/2010 - 07:35:32: server_cvar: bot_quota 15
 L 08/29/2010 - 07:35:32: [L2P]Shag794STEAM_0:0:15954605 entered the
 game
 L 08/29/2010 - 07:35:32: Josh795BOTTERRORIST disconnected (reason
 Kicke
 d by Console)
 Dropped Josh from server (Kicked by Console)
 workthreadpool.cpp (297) : Assertion Failed:
 CWorkThreadPool::StopWorkThreads: S
 ome threads required forcible termination.
 Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads
 require
 d forcible termination.
  ):.\workthreadpool.cpp:297
 L 08/29/2010 - 09:59:49: server_cvar: bot_quota 15
 L 08/29/2010 - 09:59:49: SOX_2O1O167STEAM_0:1:26781484 entered the
 game
 L 08/29/2010 - 09:59:49: Wally170BOTTERRORIST disconnected (reason
 Kick
 ed by Console)
 Dropped Wally from server (Kicked by Console)
 CreateFragmentsFromFile: 'downloads/e23d38ae.dat' doesn't exist.
 L 08/29/2010 - 09:59:53: rOOsteRbOy186STEAM_0:1:31873983 connected,
 addr
 ess 75.54.136.73:27005
 Client rOOsteRbOy connected (75.54.136.73:27005).
 L 08/29/2010 - 09:59:53: rOOsteRbOy186STEAM_0:1:31873983 STEAM
 USERID va
 lidated
 L 08/29/2010 - 09:59:53: World triggered Round_Start
 L 08/29/2010 - 09:59:54: Bill175BOTCT killed
 Wyatt173BOTTERRORIST
  with ak47 (headshot)
 L 08/29/2010 - 09:59:54: Yogi177BOTCT killed
 George180BOTTERRORIST
  with aug
 L 08/29/2010 - 09:59:54: Frasier182BOTCT killed
 Calvin176BOTTERROR
 IST with aug (headshot)
 L 08/29/2010 - 09:59:54: SOX_2O1O167STEAM_0:1:26781484Unassigned
 joined
 team TERRORIST
 L 08/29/2010 - 09:59:55: Frank174BOTTERRORIST killed
 Yuri181BOTCT
  with aug
 L 08/29/2010 - 09:59:55: Henry179BOTCT killed
 Niles183BOTTERRORIST
  with aug (headshot)
 CreateFragmentsFromFile: 

Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows 2003

2010-08-30 Thread 1nsane
That was causing lag on my Linux servers where the spray folder has 4K+
spray files and it couldn't find a spray (server paused for a second or
half)

So I disabled sprays.


Also about the freezes, try disabling bots, see if the freezes go away.

On Mon, Aug 30, 2010 at 11:37 AM, Kevin b er kevin-b...@starmen.net wrote:

 Don't know about CSS, but on TF2 the console message about sprays is quite
 common.
 CreateFragmentsFromFile: 'downloads/checksum.dat' doesn't exist.



 On Mon, Aug 30, 2010 at 9:41 AM, Robert Whelan mrrjwhe...@yahoo.com
 wrote:

  It wasn't a very good weekend, everytime I checked in on the server is
 was
  locked up. Can Valve even step up and comment on the issue? Anything? I'm
  also
  seeing these CreateFragmentsFromFile errors now after all the updates
 last
  week.
 
  Weekend lockups, they all seem centered around a person joining and a bot
  being
  kicked:
 
  CreateFragmentsFromFile: 'downloads/92cd0eea.dat' doesn't exist.
  L 08/28/2010 - 17:13:13: server_cvar: bot_quota 14
  L 08/28/2010 - 17:13:13: Waiter Hazard [Music]20STEAM_0:0:4640780
  entered the game
  L 08/28/2010 - 17:13:13: Elmer157BOTTERRORIST disconnected
 (reason
  Kick
  ed by Console)Dropped Elmer from server (Kicked by Console)
  workthreadpool.cpp (297) : Assertion Failed:
  CWorkThreadPool::StopWorkThreads: S
  ome threads required forcible termination.
  Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads
  require
  d forcible termination.
   ):.\workthreadpool.cpp:297
  CreateFragmentsFromFile: 'downloads/fbe13050.dat' doesn't exist.
 
  Dropped Dustin from server (Kicked by Console)
  CreateFragmentsFromFile: 'downloads/9bca196b.dat' doesn't exist.
  CreateFragmentsFromFile: 'downloads/0266a461.dat' doesn't exist.
  CreateFragmentsFromFile: 'downloads/9c15112e.dat' doesn't exist.
  CreateFragmentsFromFile: 'downloads/9bca196b.dat' doesn't exist.
  CreateFragmentsFromFile: 'downloads/0266a461.dat' doesn't exist.
  CreateFragmentsFromFile: 'downloads/9bca196b.dat' doesn't exist.
  CreateFragmentsFromFile: 'downloads/2c8ea870.dat' doesn't exist.
  CreateFragmentsFromFile: 'downloads/9c15112e.dat' doesn't exist.
  L 08/29/2010 - 23:01:32: server_cvar: bot_quota 11
  L 08/29/2010 - 23:01:32: Yellow Truck108STEAM_0:1:29758927
 entered
  the g
  ame
  L 08/29/2010 - 23:01:32: head$hot148STEAM_0:0:3942546Unassigned
  joined t
  eam CT
  L 08/29/2010 - 23:01:32: George180BOTCT disconnected (reason
  Kicked by
  Console)
  Dropped George from server (Kicked by Console)
  workthreadpool.cpp (297) : Assertion Failed:
  CWorkThreadPool::StopWorkThreads: S
  ome threads required forcible termination.
  Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads
  require
  d forcible termination.
   ):.\workthreadpool.cpp:297
  L 08/28/2010 - 18:45:25: Booger35STEAM_0:0:6028508TERRORIST
 killed
  Uri
  137BOTCT with sg550 (headshot)
  L 08/28/2010 - 18:45:26: server_cvar: bot_quota 12
  L 08/28/2010 - 18:45:26: Sublime|CrackDealer140STEAM_0:0:13224660
  entere
  d the game
  L 08/28/2010 - 18:45:26: Uri137BOTCT disconnected (reason Kicked
  by Con
  sole)
  Dropped Uri from server (Kicked by Console)
  CreateFragmentsFromFile: 'downloads/d897b483.dat' doesn't exist.
  CreateFragmentsFromFile: 'downloads/d897b483.dat' doesn't exist.
  CreateFragmentsFromFile: 'downloads/d897b483.dat' doesn't exist.
  CT bot spawned outside of a buy zone (-426, -1100, 64)
  workthreadpool.cpp (297) : Assertion Failed:
  CWorkThreadPool::StopWorkThreads: S
  ome threads required forcible termination.
  Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads
  require
  d forcible termination.
   ):.\workthreadpool.cpp:297
  L 08/29/2010 - 07:35:32: server_cvar: bot_quota 15
  L 08/29/2010 - 07:35:32: [L2P]Shag794STEAM_0:0:15954605 entered
 the
  game
  L 08/29/2010 - 07:35:32: Josh795BOTTERRORIST disconnected (reason
  Kicke
  d by Console)
  Dropped Josh from server (Kicked by Console)
  workthreadpool.cpp (297) : Assertion Failed:
  CWorkThreadPool::StopWorkThreads: S
  ome threads required forcible termination.
  Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads
  require
  d forcible termination.
   ):.\workthreadpool.cpp:297
  L 08/29/2010 - 09:59:49: server_cvar: bot_quota 15
  L 08/29/2010 - 09:59:49: SOX_2O1O167STEAM_0:1:26781484 entered
 the
  game
  L 08/29/2010 - 09:59:49: Wally170BOTTERRORIST disconnected
 (reason
  Kick
  ed by Console)
  Dropped Wally from server (Kicked by Console)
  CreateFragmentsFromFile: 'downloads/e23d38ae.dat' doesn't exist.
  L 08/29/2010 - 09:59:53: rOOsteRbOy186STEAM_0:1:31873983
 connected,
  addr
  ess 75.54.136.73:27005
  Client rOOsteRbOy connected (75.54.136.73:27005).
  L 08/29/2010 - 09:59:53: rOOsteRbOy186STEAM_0:1:31873983 STEAM
  USERID va
  lidated
  L 08/29/2010 - 09:59:53: World triggered Round_Start
  L 08/29/2010 - 09:59:54: Bill175BOTCT killed
  Wyatt173BOTTERRORIST
   with ak47 (headshot)
  L 08/29/2010 

[hlds] TF2 Lockup/Hanging Crash

2010-08-30 Thread msleeper
I think I deleted the thread where people were talking about this
originally, but I wanted to confirm I also am seeing the locking crash
with TF2. The server is completely unresponsive at the console and it
has to be force stopped.


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Re: [hlds] TF2 Lockup/Hanging Crash

2010-08-30 Thread Robert Whelan
The topic i've been ranting on is titled:

Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows 2003I run a 
tf2 bot server and havent seen any problems. However, on a css server with bots 
this hang is killing me.





From: msleeper mslee...@ismsleeperwrong.com
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Mon, August 30, 2010 2:37:52 PM
Subject: [hlds] TF2 Lockup/Hanging Crash

I think I deleted the thread where people were talking about this
originally, but I wanted to confirm I also am seeing the locking crash
with TF2. The server is completely unresponsive at the console and it
has to be force stopped.


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Re: [hlds] TF2 Lockup/Hanging Crash

2010-08-30 Thread Tony Paloma
Not getting any lockups here. Linux servers with no bots.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan
Sent: Monday, August 30, 2010 1:18 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Lockup/Hanging Crash

The topic i've been ranting on is titled:

Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows 2003I run
a
tf2 bot server and havent seen any problems. However, on a css server with
bots this hang is killing me.





From: msleeper mslee...@ismsleeperwrong.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Mon, August 30, 2010 2:37:52 PM
Subject: [hlds] TF2 Lockup/Hanging Crash

I think I deleted the thread where people were talking about this
originally, but I wanted to confirm I also am seeing the locking crash with
TF2. The server is completely unresponsive at the console and it has to be
force stopped.


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[hlds] Counter-Strike: Source Update Coming

2010-08-30 Thread Jason Ruymen
A required update to Counter-Strike: Source is on the way.  If all goes well, 
it should be live in about 30 minutes.

Jason

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[hlds] Counter-Strike: Source Update Available

2010-08-30 Thread Jason Ruymen
A required update to Counter-Strike: Source is now available.  Please run 
hldsupdatetool to receive the update.  The specific changes include:

Source Engine ( TF2, DoD:S, CS:S )
- Fixed hang when typing map twice in the console.

Counter-Strike: Source
- Smoke Grenades:
  - Made them bloom faster.
  - Made them more opaque.
  - Fixed one way smoke.
- Changed walk speed to be 0.52x of run speed ( Counter-Strike 1.6 )

Jason


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Re: [hlds] Counter-Strike: Source Update Available

2010-08-30 Thread Scott Highland



Anyone know what it used to be?



On 8/30/2010 2:38 PM, Jason Ruymen wrote:

- Changed walk speed to be 0.52x of run speed ( Counter-Strike 1.6 )


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Re: [hlds] TF2 Lockup/Hanging Crash

2010-08-30 Thread 1nsane
I haven't experienced locks up on Linux ever since I disabled their
breakpad, but apparently that option is now broken.

So I guess I'm not getting lockups on Linux servers either.

I switched to Linux completely after one of the SRCDS updates made my
Windows servers unplayable, due to very low fps and very high CPU usage.

Funny how a VM with Linux on top of a Windows install performs so much
better :(.

On Mon, Aug 30, 2010 at 4:26 PM, Tony Paloma drunkenf...@hotmail.comwrote:

 Not getting any lockups here. Linux servers with no bots.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan
 Sent: Monday, August 30, 2010 1:18 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Lockup/Hanging Crash

 The topic i've been ranting on is titled:

 Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows 2003I
 run
 a
 tf2 bot server and havent seen any problems. However, on a css server with
 bots this hang is killing me.




 
 From: msleeper mslee...@ismsleeperwrong.com
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Sent: Mon, August 30, 2010 2:37:52 PM
 Subject: [hlds] TF2 Lockup/Hanging Crash

 I think I deleted the thread where people were talking about this
 originally, but I wanted to confirm I also am seeing the locking crash with
 TF2. The server is completely unresponsive at the console and it has to be
 force stopped.


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 please
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Re: [hlds] Counter-Strike: Source Update Available

2010-08-30 Thread Saul Rennison
Quote from the forums:
Running speed has not changed at all. Only walking speed. Instead of 100
it's now 130. (with pistol)

Thanks,
 - Saul.


On 30 August 2010 23:16, Scott Highland tgnwe...@gmail.com wrote:



 Anyone know what it used to be?




 On 8/30/2010 2:38 PM, Jason Ruymen wrote:

 - Changed walk speed to be 0.52x of run speed ( Counter-Strike 1.6 )


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Re: [hlds] TF2 Lockup/Hanging Crash

2010-08-30 Thread Dominik Friedrichs
Actually it seems that its not just one specific crash, but other crashes 
can lead to this lockup too.
So the lockup on crash is more of a general problem I think, plus I cant 
really remember a crash that didnt hang since this whole issue started.


- Original Message - 
From: msleeper mslee...@ismsleeperwrong.com
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com

Sent: Monday, August 30, 2010 21:37
Subject: [hlds] TF2 Lockup/Hanging Crash



I think I deleted the thread where people were talking about this
originally, but I wanted to confirm I also am seeing the locking crash
with TF2. The server is completely unresponsive at the console and it
has to be force stopped.


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