Re: [hlds] SRCDS running as a service - How to get console output

2010-12-17 Thread Claudio Beretta
on windows 2008 and newer there's the Interactive Service Detection
or you can use the -condebug command line switch to write all console output
to gamedir\console.log


On Sat, Dec 18, 2010 at 6:46 AM, Steve -Andy- De George <
thraka_a...@hotmail.com> wrote:

>
> Do any of you run as a service? I have mine configured with srvstart.exe
> which works great. However, since it is running as a service and under the
> system account, I have no console window. How can I get that window to
> appear or it's specific output to log to a file somewhere?
>
> The problem I have sometimes is with L4D2 and now tonight after the windows
> fix for TF2, sometimes the games just stop responding. The server no longer
> pings and is offline, but the srcds.exe process is still running in memory
> and I have no idea why or what it is doing.
>
> Thanks,
> Andy
>
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[hlds] SRCDS running as a service - How to get console output

2010-12-17 Thread Steve -Andy- De George

Do any of you run as a service? I have mine configured with srvstart.exe which 
works great. However, since it is running as a service and under the system 
account, I have no console window. How can I get that window to appear or it's 
specific output to log to a file somewhere? 

The problem I have sometimes is with L4D2 and now tonight after the windows fix 
for TF2, sometimes the games just stop responding. The server no longer pings 
and is offline, but the srcds.exe process is still running in memory and I have 
no idea why or what it is doing.

Thanks,
Andy
  
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Re: [hlds] Fix is on the way...

2010-12-17 Thread Don P
That verison is working for DODs and also TF2

On Fri, Dec 17, 2010 at 10:19 PM, SmOoThEm  wrote:

> Thanks for the fix. It seems metamod is broken ATM. It won't load with any
> version but the latest dev build 1.9.0-hg739 and this one crashes the
> server. Anyone have a working version?
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steve -Andy- De
> George
> Sent: Friday, December 17, 2010 8:32 PM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Fix is on the way...
>
>
> Thanks for the quick fix!
>
> > From: er...@valvesoftware.com
> > To: hlds@list.valvesoftware.com
> > Date: Sat, 18 Dec 2010 04:21:34 +
> > Subject: Re: [hlds] Fix is on the way...
> >
> > The update should be live now.  Sync your servers again.  You should get
> an updated 'dedicated.dll' file.
> >
> > Sorry for the problems.
> >
> > -Eric
> >
> >
> > From: Eric Smith
> > Sent: Friday, December 17, 2010 8:03 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Fix is on the way...
> >
> > We have a fix for the servers not starting and we're working on rolling
> it
> out.
> >
> > -Eric
> >
> > ___
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> please visit:
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>
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Re: [hlds] Fix is on the way...

2010-12-17 Thread SmOoThEm
Thanks for the fix. It seems metamod is broken ATM. It won't load with any
version but the latest dev build 1.9.0-hg739 and this one crashes the
server. Anyone have a working version?

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steve -Andy- De
George
Sent: Friday, December 17, 2010 8:32 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Fix is on the way...


Thanks for the quick fix!

> From: er...@valvesoftware.com
> To: hlds@list.valvesoftware.com
> Date: Sat, 18 Dec 2010 04:21:34 +
> Subject: Re: [hlds] Fix is on the way...
> 
> The update should be live now.  Sync your servers again.  You should get
an updated 'dedicated.dll' file.
> 
> Sorry for the problems.
> 
> -Eric
> 
> 
> From: Eric Smith
> Sent: Friday, December 17, 2010 8:03 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Fix is on the way...
> 
> We have a fix for the servers not starting and we're working on rolling it
out.
> 
> -Eric
> 
> ___
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread clad iron
Update with these.
Doing so should make anything with SM vers 1.37 and up to start.  (tested
with Ver. 1.3.7)

*1.9, development branch

http://www.metamodsource.net/snapshots


Windows
http://www.metamodsource.net/mmsdrop/1.9/mmsource-1.9.0-hg739-windows.zip
*
*Linux*
http://www.metamodsource.net/mmsdrop/1.9/mmsource-1.9.0-hg739-linux.tar.gz



On Fri, Dec 17, 2010 at 10:44 PM, Jonah Hirsch wrote:

> Yup. Same here. Most likely a sourcemod issue. Gotta wait for a new
> snapshot
> for that.
> ---
> Jonah Hirsch
>
>
>
> On Fri, Dec 17, 2010 at 8:42 PM, Tom Grant  wrote:
>
> > Just threw 1.8 MM crash on player join.
> >
> > On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch  > >wrote:
> >
> > > 1.8 or 1.9?
> > > ---
> > > Jonah Hirsch
> > >
> > >
> > >
> > > On Fri, Dec 17, 2010 at 8:32 PM,  wrote:
> > >
> > > > Latest MM snapshot seems to be working.
> > > > -Original Message-
> > > > From: Tom Grant 
> > > > Sender: hlds-boun...@list.valvesoftware.com
> > > > Date: Fri, 17 Dec 2010 22:28:11
> > > > To: Half-Life dedicated Win32 server mailing list<
> > > > hlds@list.valvesoftware.com>
> > > > Reply-To: Half-Life dedicated Win32 server mailing list
> > > >
> > > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > > >
> > > > Many Thanks Voogru! I don't know how you do it!
> > > >
> > > > Server back up sans MM n SM :(
> > > >
> > > > On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates  >
> > > > wrote:
> > > >
> > > > > I tried this and it did not work for me.
> > > > >
> > > > > -Original Message-
> > > > > From: hlds-boun...@list.valvesoftware.com
> > > > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve
> > grout
> > > > > Sent: Friday, December 17, 2010 10:14 PM
> > > > > To: Half-Life dedicated Win32 server mailing list
> > > > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > > > >
> > > > > thanks voogru,
> > > > >
> > > > > i have removed all plugins and have verified the install with still
> > no
> > > > > luck.. could you advise of anything else.in the interim of
> valves
> > > > > response to so many windows people having issues?
> > > > >
> > > > > On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> > > > > > It worked for me, 4 windows servers running and packed.
> > > > > >
> > > > > > No crashing and burning. Hot damn.
> > > > > >
> > > > > > - Spencer.
> > > > > >
> > > > > > On 12/17/2010 10:08 PM, Eric Smith wrote:
> > > > > >> We're investigating and will have a solution soon.
> > > > > >>
> > > > > >> -Eric
> > > > > >>
> > > > > >>
> > > > > >> -Original Message-
> > > > > >> From: hlds-boun...@list.valvesoftware.com
> > > > > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
> Violent
> > > > > Crimes
> > > > > >> Sent: Friday, December 17, 2010 7:04 PM
> > > > > >> To: Half-Life dedicated Win32 server mailing list
> > > > > >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > > > > >>
> > > > > >> Doesnt work
> > > > > >>
> > > > > >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> > > > > >>> It appears you can fix windows by copying the
> > FileSystem_Steam.dll
> > > > > >>> from the client GCF file, then placing it in the orangebox/bin
> > > folder
> > > > > >>> and renaming it to filesystem_stdio.dll.
> > > > > >>>
> > > > > >>> The server boots up but dont know if it'll crash and burn.
> > > > > >>>
> > > > > >>> Epic fail though.
> > > > > >>>
> > > > > >>> ___
> > > > > >>> To unsubscribe, edit your list preferences, or view the list
> > > > archives,
> > > > > >>> please visit:
> > > > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > >>>
> > > > > >>
> > > > > >> ___
> > > > > >> To unsubscribe, edit your list preferences, or view the list
> > > > > >> archives, please visit:
> > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > >>
> > > > > >> ___
> > > > > >> To unsubscribe, edit your list preferences, or view the list
> > > > > >> archives, please visit:
> > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > >
> > > > > >
> > > > > > ___
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> > > archives,
> > > > > > please visit:
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> > > > > >
> > > > >
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> > archives,
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> > > > >
> > > > >
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> > > > > please visit:
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>

Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread formologic23
How about they don't ever give you updates? Will that shut you up?
Sent from my Verizon Wireless BlackBerry

-Original Message-
From: Jason 
Sender: hlds-boun...@list.valvesoftware.com
Date: Fri, 17 Dec 2010 22:21:34 
To: Half-Life dedicated Win32 server mailing list
Reply-To: Jason ,
Half-Life dedicated Win32 server mailing list

Subject: Re: [hlds] TF2 Update Released but srcds.exe will not start..

Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and you 
kill our servers which we pay MONEY for.

Way to honor those who run servers to keep your game making money

*NOT*

Regards,
Jason
mailto:ja...@pctoolbin.com


Friday, December 17, 2010, 8:57:10 PM, you wrote:

S> TF2 Update Released but srcds.exe will not start. have even tried a clean
S> install. I believe something is  broken with this update. Can anyone
S> confirm?

S> Windows Server 2008 R2
S> Clean Install/Existing installs after update do not function.

S> -Original Message-
S> From: hlds-boun...@list.valvesoftware.com
S> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
S> Sent: Friday, December 17, 2010 6:19 PM
S> To: Half-Life dedicated Win32 server mailing list
S> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

S> Sweet, second half of the polycount update!

S> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
S> wrote:

>> Required updates to Counter-Strike: Source, Day of Defeat: Source, 
>> Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The 
>> specific changes include:

>> Engine changes (TF2/CS/DOD):
>>  - Improved sv_pure:
>>   - Materials / Models / Sounds / Animations are more 
>> comprehensively protected.
>>   - Switched from CRC to MD5 hashes for stronger per-file validation.
>>   - Fixed some issues between custom files and server whitelists 
>> over level changes.
>>  - Added HL2:MP to the list of dedicated server games when starting a 
>> server via the Tools tab in the Library

>> Team Fortress 2
>>  - Added Medieval Mode, a game mode where players are restricted to 
>> using olde weapons.
>>  - 'Your Eternal Reward' changes:
>>   - Spies can now change their disguise weapon via 'lastdiguise' 
>> while using 'Your Eternal Reward'
>>   - Already-disguised 'Your Eternal Reward' Spies are no longer 
>> forced to switch to displaying the melee weapon when they make a kill
>>   - Spies no longer play speech lines when making a kill with 
>> 'Your Eternal Reward'
>>   - Sentries no longer track 'Your Eternal Reward' Spies after 
>> they backstab someone
>>  - 'Natascha' changes:
>>   - Spin-up time increased.
>>   - Slowdown-on-hit effect is reduced over distance.
>>  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The 
>> Expert's Ordnance' item sets.
>>  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The 
>> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's 
>> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak 
>> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy 
>> Cane', and 'The Jag'.
>>  - Added 20 new hats.
>>  - Added a prototype item testing map, and associated functionality, 
>> for contributors to test their work. Further details in an upcoming blog
S> post.
>>  - Spies can now see TargetID's of players and objects regardless of 
>> their own disguise status.
>>  - Fixed some speech lines continuing after the speaker changes class
>>  - The Spy 'Sap Auteur' achievement now increments in cases where the 
>> Spy was the assister in the building destruction.
>>  - Fixed the arrow burning effect getting stuck on if you changed 
>> class in a respawn room with your arrow lit.
>>  - Fixed a Flamethrower bug that allowed players to rapidly fake the 
>> Pyro's airblast effect.
>>  - Throwing the Jarate or Milk now returns you to your previous 
>> weapon, instead of your Primary.
>>  - Added leaderboard to track duel wins.
>>  - Added ability for players to donate money directly to the creators 
>> of their favorite community maps.
>>  - Increased backpack size by 100 slots.

>> Jason


>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds




S> --
S> - Naso
S> ___
S> To unsubscribe, edit your list preferences, or view the list archives,
S> please visit:
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Re: [hlds] Fix is on the way...

2010-12-17 Thread Steve -Andy- De George

Thanks for the quick fix!

> From: er...@valvesoftware.com
> To: hlds@list.valvesoftware.com
> Date: Sat, 18 Dec 2010 04:21:34 +
> Subject: Re: [hlds] Fix is on the way...
> 
> The update should be live now.  Sync your servers again.  You should get an 
> updated 'dedicated.dll' file.
> 
> Sorry for the problems.
> 
> -Eric
> 
> 
> From: Eric Smith
> Sent: Friday, December 17, 2010 8:03 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Fix is on the way...
> 
> We have a fix for the servers not starting and we're working on rolling it 
> out.
> 
> -Eric
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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Re: [hlds] Fix is on the way...

2010-12-17 Thread Don P
Looks good my servers are back up!

On Fri, Dec 17, 2010 at 10:21 PM, Eric Smith wrote:

> The update should be live now.  Sync your servers again.  You should get an
> updated 'dedicated.dll' file.
>
> Sorry for the problems.
>
> -Eric
>
>
> From: Eric Smith
> Sent: Friday, December 17, 2010 8:03 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Fix is on the way...
>
> We have a fix for the servers not starting and we're working on rolling it
> out.
>
> -Eric
>
> ___
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> please visit:
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Re: [hlds] Fix is on the way...

2010-12-17 Thread Eric Smith
The update should be live now.  Sync your servers again.  You should get an 
updated 'dedicated.dll' file.

Sorry for the problems.

-Eric


From: Eric Smith
Sent: Friday, December 17, 2010 8:03 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Fix is on the way...

We have a fix for the servers not starting and we're working on rolling it out.

-Eric

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Re: [hlds] Fix is on the way...

2010-12-17 Thread Tom Grant
Thanks for the tip!

On Fri, Dec 17, 2010 at 11:03 PM, Eric Smith wrote:

> We have a fix for the servers not starting and we're working on rolling it
> out.
>
> -Eric
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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[hlds] Fix is on the way...

2010-12-17 Thread Eric Smith
We have a fix for the servers not starting and we're working on rolling it out.

-Eric

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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Jason
You are correct.  It's my perogative to pay for a server, I am not going to get 
into anything else other than to say, for over a year, all many servers owners 
have asked (and have been ignored by Valve) is to be notified when an update is 
coming.  It's a simple request that the largest of corporations can do (i.e. 
Microsoft, among others).

Sure, I was annoyed when I posted my first post..dramatic, or whatever, I 
was pissed that our servers are down not because of me, but because of Valve.  
I test software for a living for a large bank and if our team put out code 
which often had to have an update or two shortly there-after, we'd be fired.  
It's not too hard to expand a beta-program beyond the few testers they have 
(obviously it's not working as well as it should, eh?)

I am VERY thankful Valve produces updates more frequently than most other game 
companies.  But let's give a little respect to those folks who pay to keep 
servers up so they *CAN* continue making money, eh?  

Is that TOO much to ask?  I don't think so.

Regards,
Jason
mailto:ja...@pctoolbin.com


Friday, December 17, 2010, 10:37:02 PM, you wrote:

m> I'm pretty sure srcds is free to download. Any money you are paying is
m> your own prerogative.


m> On Fri, 2010-12-17 at 22:33 -0500, Jason wrote:
>> Prior warning SHOULD be given to folks that the servers are being updated.  
>> They make money off of us server owners who PAY money to keep servers 
>> running.

>> Talk about being "dramatic" in response, so STFU. You act like this is the 
>> FIRST time Valve has screwed server owners?!?!?!  For hell's sake 
>> dude...this has been "par for course" and some of us are tired of it.  
>> That's all.

>> Regards,
>> Jason
>> mailto:ja...@pctoolbin.com

>> 
>> Friday, December 17, 2010, 10:27:13 PM, you wrote:

>> RB> No joke. This guy acts like valve should approve all of their updates 
>> with him. jesus

>> RB> On Dec 17, 2010, at 07:26 PM, Goerge  wrote:

>> RB> Oh this is just a minor inconvenience. quit being so freaking dramatic

>> RB> On Fri, Dec 17, 2010 at 8:21 PM, Jason  wrote:

>> >> Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT 
>> >> PLANNED..and
>> >> you kill our servers which we pay MONEY for.

>> >> Way to honor those who run servers to keep your game making money

>> >> *NOT*

>> >> Regards,
>> >> Jason
>> >> mailto:ja...@pctoolbin.com

>> >> 
>> >> Friday, December 17, 2010, 8:57:10 PM, you wrote:

>> >> S> TF2 Update Released but srcds.exe will not start. have even tried a
>> >> clean
>> >> S> install. I believe something is broken with this update. Can anyone
>> >> S> confirm?

>> >> S> Windows Server 2008 R2
>> >> S> Clean Install/Existing installs after update do not function.

>> >> S> -Original Message-
>> >> S> From: hlds-boun...@list.valvesoftware.com
>> >> S> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
>> >> S> Sent: Friday, December 17, 2010 6:19 PM
>> >> S> To: Half-Life dedicated Win32 server mailing list
>> >> S> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

>> >> S> Sweet, second half of the polycount update!

>> >> S> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
>> >> S> wrote:

>> >> >> Required updates to Counter-Strike: Source, Day of Defeat: Source,
>> >> >> Half-Life 2: Deathmatch and Team Fortress 2 are now available. The
>> >> >> specific changes include:

>> >> >> Engine changes (TF2/CS/DOD):
>> >> >> - Improved sv_pure:
>> >> >> - Materials / Models / Sounds / Animations are more
>> >> >> comprehensively protected.
>> >> >> - Switched from CRC to MD5 hashes for stronger per-file
>> >> validation.
>> >> >> - Fixed some issues between custom files and server whitelists
>> >> >> over level changes.
>> >> >> - Added HL2:MP to the list of dedicated server games when starting a
>> >> >> server via the Tools tab in the Library

>> >> >> Team Fortress 2
>> >> >> - Added Medieval Mode, a game mode where players are restricted to
>> >> >> using olde weapons.
>> >> >> - 'Your Eternal Reward' changes:
>> >> >> - Spies can now change their disguise weapon via 'lastdiguise'
>> >> >> while using 'Your Eternal Reward'
>> >> >> - Already-disguised 'Your Eternal Reward' Spies are no longer
>> >> >> forced to switch to displaying the melee weapon when they make a kill
>> >> >> - Spies no longer play speech lines when making a kill with
>> >> >> 'Your Eternal Reward'
>> >> >> - Sentries no longer track 'Your Eternal Reward' Spies after
>> >> >> they backstab someone
>> >> >> - 'Natascha' changes:
>> >> >> - Spin-up time increased.
>> >> >> - Slowdown-on-hit effect is reduced over distance.
>> >> >> - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
>> >> >> Expert's Ordnance' item sets.
>> >> >> - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
>> >> >> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
>> >> >> Crossbow', 'The

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
Yup. Same here. Most likely a sourcemod issue. Gotta wait for a new snapshot
for that.
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 8:42 PM, Tom Grant  wrote:

> Just threw 1.8 MM crash on player join.
>
> On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch  >wrote:
>
> > 1.8 or 1.9?
> > ---
> > Jonah Hirsch
> >
> >
> >
> > On Fri, Dec 17, 2010 at 8:32 PM,  wrote:
> >
> > > Latest MM snapshot seems to be working.
> > > -Original Message-
> > > From: Tom Grant 
> > > Sender: hlds-boun...@list.valvesoftware.com
> > > Date: Fri, 17 Dec 2010 22:28:11
> > > To: Half-Life dedicated Win32 server mailing list<
> > > hlds@list.valvesoftware.com>
> > > Reply-To: Half-Life dedicated Win32 server mailing list
> > >
> > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > >
> > > Many Thanks Voogru! I don't know how you do it!
> > >
> > > Server back up sans MM n SM :(
> > >
> > > On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates 
> > > wrote:
> > >
> > > > I tried this and it did not work for me.
> > > >
> > > > -Original Message-
> > > > From: hlds-boun...@list.valvesoftware.com
> > > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve
> grout
> > > > Sent: Friday, December 17, 2010 10:14 PM
> > > > To: Half-Life dedicated Win32 server mailing list
> > > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > > >
> > > > thanks voogru,
> > > >
> > > > i have removed all plugins and have verified the install with still
> no
> > > > luck.. could you advise of anything else.in the interim of valves
> > > > response to so many windows people having issues?
> > > >
> > > > On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> > > > > It worked for me, 4 windows servers running and packed.
> > > > >
> > > > > No crashing and burning. Hot damn.
> > > > >
> > > > > - Spencer.
> > > > >
> > > > > On 12/17/2010 10:08 PM, Eric Smith wrote:
> > > > >> We're investigating and will have a solution soon.
> > > > >>
> > > > >> -Eric
> > > > >>
> > > > >>
> > > > >> -Original Message-
> > > > >> From: hlds-boun...@list.valvesoftware.com
> > > > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
> > > > Crimes
> > > > >> Sent: Friday, December 17, 2010 7:04 PM
> > > > >> To: Half-Life dedicated Win32 server mailing list
> > > > >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > > > >>
> > > > >> Doesnt work
> > > > >>
> > > > >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> > > > >>> It appears you can fix windows by copying the
> FileSystem_Steam.dll
> > > > >>> from the client GCF file, then placing it in the orangebox/bin
> > folder
> > > > >>> and renaming it to filesystem_stdio.dll.
> > > > >>>
> > > > >>> The server boots up but dont know if it'll crash and burn.
> > > > >>>
> > > > >>> Epic fail though.
> > > > >>>
> > > > >>> ___
> > > > >>> To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > > >>> please visit:
> > > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >>>
> > > > >>
> > > > >> ___
> > > > >> To unsubscribe, edit your list preferences, or view the list
> > > > >> archives, please visit:
> > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >>
> > > > >> ___
> > > > >> To unsubscribe, edit your list preferences, or view the list
> > > > >> archives, please visit:
> > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >
> > > > >
> > > > > ___
> > > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > > please visit:
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > >
> > >
> > >
> > > --
> > > AksumkA.com 
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valve

Re: [hlds] download link for broken 12/17 update

2010-12-17 Thread Stephen Yates
Thank you.  That worked.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Adam Piatek
Sent: Friday, December 17, 2010 10:36 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] download link for broken 12/17 update

Woops! Forgot the link :)

http://downloads.noobgalore.org/download.php?fname=./Other/12_17_2010_FileSy
stem_stdio.dll



On Fri, Dec 17, 2010 at 10:34 PM, Adam Piatek
wrote:

> Can find the file here, pace in orangebox/bin -- Thanks to voogru
>
> -Adam
> www.noobgalore.us
>
> --
> Adam N Piatek
> https://www.GaloreGameServers.Com
> a...@galoregameservers.com
>



-- 
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https://www.GaloreGameServers.Com
a...@galoregameservers.com
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Alex Kowald
Both, just grab the latest snapshot of either.

On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch wrote:

> 1.8 or 1.9?
> ---
> Jonah Hirsch
>
>
>
> On Fri, Dec 17, 2010 at 8:32 PM,  wrote:
>
> > Latest MM snapshot seems to be working.
> > -Original Message-
> > From: Tom Grant 
> > Sender: hlds-boun...@list.valvesoftware.com
> > Date: Fri, 17 Dec 2010 22:28:11
> > To: Half-Life dedicated Win32 server mailing list<
> > hlds@list.valvesoftware.com>
> > Reply-To: Half-Life dedicated Win32 server mailing list
> >
> > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >
> > Many Thanks Voogru! I don't know how you do it!
> >
> > Server back up sans MM n SM :(
> >
> > On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates 
> > wrote:
> >
> > > I tried this and it did not work for me.
> > >
> > > -Original Message-
> > > From: hlds-boun...@list.valvesoftware.com
> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
> > > Sent: Friday, December 17, 2010 10:14 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > >
> > > thanks voogru,
> > >
> > > i have removed all plugins and have verified the install with still no
> > > luck.. could you advise of anything else.in the interim of valves
> > > response to so many windows people having issues?
> > >
> > > On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> > > > It worked for me, 4 windows servers running and packed.
> > > >
> > > > No crashing and burning. Hot damn.
> > > >
> > > > - Spencer.
> > > >
> > > > On 12/17/2010 10:08 PM, Eric Smith wrote:
> > > >> We're investigating and will have a solution soon.
> > > >>
> > > >> -Eric
> > > >>
> > > >>
> > > >> -Original Message-
> > > >> From: hlds-boun...@list.valvesoftware.com
> > > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
> > > Crimes
> > > >> Sent: Friday, December 17, 2010 7:04 PM
> > > >> To: Half-Life dedicated Win32 server mailing list
> > > >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > > >>
> > > >> Doesnt work
> > > >>
> > > >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> > > >>> It appears you can fix windows by copying the FileSystem_Steam.dll
> > > >>> from the client GCF file, then placing it in the orangebox/bin
> folder
> > > >>> and renaming it to filesystem_stdio.dll.
> > > >>>
> > > >>> The server boots up but dont know if it'll crash and burn.
> > > >>>
> > > >>> Epic fail though.
> > > >>>
> > > >>> ___
> > > >>> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > >>> please visit:
> > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>>
> > > >>
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives, please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives, please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >
> >
> >
> > --
> > AksumkA.com 
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> ___
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
Just threw 1.8 MM crash on player join.

On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch wrote:

> 1.8 or 1.9?
> ---
> Jonah Hirsch
>
>
>
> On Fri, Dec 17, 2010 at 8:32 PM,  wrote:
>
> > Latest MM snapshot seems to be working.
> > -Original Message-
> > From: Tom Grant 
> > Sender: hlds-boun...@list.valvesoftware.com
> > Date: Fri, 17 Dec 2010 22:28:11
> > To: Half-Life dedicated Win32 server mailing list<
> > hlds@list.valvesoftware.com>
> > Reply-To: Half-Life dedicated Win32 server mailing list
> >
> > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >
> > Many Thanks Voogru! I don't know how you do it!
> >
> > Server back up sans MM n SM :(
> >
> > On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates 
> > wrote:
> >
> > > I tried this and it did not work for me.
> > >
> > > -Original Message-
> > > From: hlds-boun...@list.valvesoftware.com
> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
> > > Sent: Friday, December 17, 2010 10:14 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > >
> > > thanks voogru,
> > >
> > > i have removed all plugins and have verified the install with still no
> > > luck.. could you advise of anything else.in the interim of valves
> > > response to so many windows people having issues?
> > >
> > > On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> > > > It worked for me, 4 windows servers running and packed.
> > > >
> > > > No crashing and burning. Hot damn.
> > > >
> > > > - Spencer.
> > > >
> > > > On 12/17/2010 10:08 PM, Eric Smith wrote:
> > > >> We're investigating and will have a solution soon.
> > > >>
> > > >> -Eric
> > > >>
> > > >>
> > > >> -Original Message-
> > > >> From: hlds-boun...@list.valvesoftware.com
> > > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
> > > Crimes
> > > >> Sent: Friday, December 17, 2010 7:04 PM
> > > >> To: Half-Life dedicated Win32 server mailing list
> > > >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > > >>
> > > >> Doesnt work
> > > >>
> > > >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> > > >>> It appears you can fix windows by copying the FileSystem_Steam.dll
> > > >>> from the client GCF file, then placing it in the orangebox/bin
> folder
> > > >>> and renaming it to filesystem_stdio.dll.
> > > >>>
> > > >>> The server boots up but dont know if it'll crash and burn.
> > > >>>
> > > >>> Epic fail though.
> > > >>>
> > > >>> ___
> > > >>> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > >>> please visit:
> > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>>
> > > >>
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives, please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives, please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >
> >
> >
> > --
> > AksumkA.com 
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> ___
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> please visit:
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Goerge
Valve could have pulled something like Activision or EA and restricted
access to the dedicated server, made it difficult to mod, never fix nagging
bugs. It's hilarious that people act so spoiled rotten over some occasional
hiccups with their updates.

On Fri, Dec 17, 2010 at 8:37 PM, k e  wrote:

> Fighting won't help. we've tried Voogroo's fix and it didn't work. Not sure
> why.
>
> On Fri, Dec 17, 2010 at 10:33 PM, Jason  wrote:
>
> > Prior warning SHOULD be given to folks that the servers are being
> updated.
> >  They make money off of us server owners who PAY money to keep servers
> > running.
> >
> > Talk about being "dramatic" in response, so STFU. You act like this is
> the
> > FIRST time Valve has screwed server owners?!?!?!  For hell's sake
> > dude...this has been "par for course" and some of us are tired of it.
> >  That's all.
> >
> > Regards,
> > Jason
> > mailto:ja...@pctoolbin.com
> >
> > 
> > Friday, December 17, 2010, 10:27:13 PM, you wrote:
> >
> > RB> No joke. This guy acts like valve should approve all of their updates
> > with him. jesus
> >
> > RB> On Dec 17, 2010, at 07:26 PM, Goerge 
> > wrote:
> >
> > RB> Oh this is just a minor inconvenience. quit being so freaking
> dramatic
> >
> > RB> On Fri, Dec 17, 2010 at 8:21 PM, Jason  wrote:
> >
> > >> Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT
> > PLANNED..and
> > >> you kill our servers which we pay MONEY for.
> >
> > >> Way to honor those who run servers to keep your game making money
> >
> > >> *NOT*
> >
> > >> Regards,
> > >> Jason
> > >> mailto:ja...@pctoolbin.com
> >
> > >> 
> > >> Friday, December 17, 2010, 8:57:10 PM, you wrote:
> >
> > >> S> TF2 Update Released but srcds.exe will not start. have even tried a
> > >> clean
> > >> S> install. I believe something is broken with this update. Can anyone
> > >> S> confirm?
> >
> > >> S> Windows Server 2008 R2
> > >> S> Clean Install/Existing installs after update do not function.
> >
> > >> S> -Original Message-
> > >> S> From: hlds-boun...@list.valvesoftware.com
> > >> S> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay
> > Gomez
> > >> S> Sent: Friday, December 17, 2010 6:19 PM
> > >> S> To: Half-Life dedicated Win32 server mailing list
> > >> S> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >
> > >> S> Sweet, second half of the polycount update!
> >
> > >> S> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
> > >> S> wrote:
> >
> > >> >> Required updates to Counter-Strike: Source, Day of Defeat: Source,
> > >> >> Half-Life 2: Deathmatch and Team Fortress 2 are now available. The
> > >> >> specific changes include:
> >
> > >> >> Engine changes (TF2/CS/DOD):
> > >> >> - Improved sv_pure:
> > >> >> - Materials / Models / Sounds / Animations are more
> > >> >> comprehensively protected.
> > >> >> - Switched from CRC to MD5 hashes for stronger per-file
> > >> validation.
> > >> >> - Fixed some issues between custom files and server whitelists
> > >> >> over level changes.
> > >> >> - Added HL2:MP to the list of dedicated server games when starting
> a
> > >> >> server via the Tools tab in the Library
> >
> > >> >> Team Fortress 2
> > >> >> - Added Medieval Mode, a game mode where players are restricted to
> > >> >> using olde weapons.
> > >> >> - 'Your Eternal Reward' changes:
> > >> >> - Spies can now change their disguise weapon via 'lastdiguise'
> > >> >> while using 'Your Eternal Reward'
> > >> >> - Already-disguised 'Your Eternal Reward' Spies are no longer
> > >> >> forced to switch to displaying the melee weapon when they make a
> kill
> > >> >> - Spies no longer play speech lines when making a kill with
> > >> >> 'Your Eternal Reward'
> > >> >> - Sentries no longer track 'Your Eternal Reward' Spies after
> > >> >> they backstab someone
> > >> >> - 'Natascha' changes:
> > >> >> - Spin-up time increased.
> > >> >> - Slowdown-on-hit effect is reduced over distance.
> > >> >> - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
> > >> >> Expert's Ordnance' item sets.
> > >> >> - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher',
> 'The
> > >> >> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The
> > Crusader's
> > >> >> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo
> > Steak
> > >> >> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
> > >> >> Cane', and 'The Jag'.
> > >> >> - Added 20 new hats.
> > >> >> - Added a prototype item testing map, and associated functionality,
> > >> >> for contributors to test their work. Further details in an upcoming
> > blog
> > >> S> post.
> > >> >> - Spies can now see TargetID's of players and objects regardless of
> > >> >> their own disguise status.
> > >> >> - Fixed some speech lines continuing after the speaker changes
> class
> > >> >> - The Spy 'Sap Auteur' achievement now increments in cases where
> the
> > >> >> Spy was the assister in the building destruction.
> > >> >> - Fixe

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
1.8 or 1.9?
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 8:32 PM,  wrote:

> Latest MM snapshot seems to be working.
> -Original Message-
> From: Tom Grant 
> Sender: hlds-boun...@list.valvesoftware.com
> Date: Fri, 17 Dec 2010 22:28:11
> To: Half-Life dedicated Win32 server mailing list<
> hlds@list.valvesoftware.com>
> Reply-To: Half-Life dedicated Win32 server mailing list
>
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> Many Thanks Voogru! I don't know how you do it!
>
> Server back up sans MM n SM :(
>
> On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates 
> wrote:
>
> > I tried this and it did not work for me.
> >
> > -Original Message-
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
> > Sent: Friday, December 17, 2010 10:14 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >
> > thanks voogru,
> >
> > i have removed all plugins and have verified the install with still no
> > luck.. could you advise of anything else.in the interim of valves
> > response to so many windows people having issues?
> >
> > On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> > > It worked for me, 4 windows servers running and packed.
> > >
> > > No crashing and burning. Hot damn.
> > >
> > > - Spencer.
> > >
> > > On 12/17/2010 10:08 PM, Eric Smith wrote:
> > >> We're investigating and will have a solution soon.
> > >>
> > >> -Eric
> > >>
> > >>
> > >> -Original Message-
> > >> From: hlds-boun...@list.valvesoftware.com
> > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
> > Crimes
> > >> Sent: Friday, December 17, 2010 7:04 PM
> > >> To: Half-Life dedicated Win32 server mailing list
> > >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > >>
> > >> Doesnt work
> > >>
> > >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> > >>> It appears you can fix windows by copying the FileSystem_Steam.dll
> > >>> from the client GCF file, then placing it in the orangebox/bin folder
> > >>> and renaming it to filesystem_stdio.dll.
> > >>>
> > >>> The server boots up but dont know if it'll crash and burn.
> > >>>
> > >>> Epic fail though.
> > >>>
> > >>> ___
> > >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>> please visit:
> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list
> > >> archives, please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list
> > >> archives, please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
> --
> AksumkA.com 
> ___
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> please visit:
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Goerge
Its not worth having a hissy fit over a few hours of downtime. Valve has no
obligation to kiss our asses and I dont think they should either.

On Fri, Dec 17, 2010 at 8:33 PM, Jason  wrote:

> Prior warning SHOULD be given to folks that the servers are being updated.
>  They make money off of us server owners who PAY money to keep servers
> running.
>
> Talk about being "dramatic" in response, so STFU. You act like this is the
> FIRST time Valve has screwed server owners?!?!?!  For hell's sake
> dude...this has been "par for course" and some of us are tired of it.
>  That's all.
>
> Regards,
> Jason
> mailto:ja...@pctoolbin.com
>
> 
> Friday, December 17, 2010, 10:27:13 PM, you wrote:
>
> RB> No joke. This guy acts like valve should approve all of their updates
> with him. jesus
>
> RB> On Dec 17, 2010, at 07:26 PM, Goerge 
> wrote:
>
> RB> Oh this is just a minor inconvenience. quit being so freaking dramatic
>
> RB> On Fri, Dec 17, 2010 at 8:21 PM, Jason  wrote:
>
> >> Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT
> PLANNED..and
> >> you kill our servers which we pay MONEY for.
>
> >> Way to honor those who run servers to keep your game making money
>
> >> *NOT*
>
> >> Regards,
> >> Jason
> >> mailto:ja...@pctoolbin.com
>
> >> 
> >> Friday, December 17, 2010, 8:57:10 PM, you wrote:
>
> >> S> TF2 Update Released but srcds.exe will not start. have even tried a
> >> clean
> >> S> install. I believe something is broken with this update. Can anyone
> >> S> confirm?
>
> >> S> Windows Server 2008 R2
> >> S> Clean Install/Existing installs after update do not function.
>
> >> S> -Original Message-
> >> S> From: hlds-boun...@list.valvesoftware.com
> >> S> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay
> Gomez
> >> S> Sent: Friday, December 17, 2010 6:19 PM
> >> S> To: Half-Life dedicated Win32 server mailing list
> >> S> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> >> S> Sweet, second half of the polycount update!
>
> >> S> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
> >> S> wrote:
>
> >> >> Required updates to Counter-Strike: Source, Day of Defeat: Source,
> >> >> Half-Life 2: Deathmatch and Team Fortress 2 are now available. The
> >> >> specific changes include:
>
> >> >> Engine changes (TF2/CS/DOD):
> >> >> - Improved sv_pure:
> >> >> - Materials / Models / Sounds / Animations are more
> >> >> comprehensively protected.
> >> >> - Switched from CRC to MD5 hashes for stronger per-file
> >> validation.
> >> >> - Fixed some issues between custom files and server whitelists
> >> >> over level changes.
> >> >> - Added HL2:MP to the list of dedicated server games when starting a
> >> >> server via the Tools tab in the Library
>
> >> >> Team Fortress 2
> >> >> - Added Medieval Mode, a game mode where players are restricted to
> >> >> using olde weapons.
> >> >> - 'Your Eternal Reward' changes:
> >> >> - Spies can now change their disguise weapon via 'lastdiguise'
> >> >> while using 'Your Eternal Reward'
> >> >> - Already-disguised 'Your Eternal Reward' Spies are no longer
> >> >> forced to switch to displaying the melee weapon when they make a kill
> >> >> - Spies no longer play speech lines when making a kill with
> >> >> 'Your Eternal Reward'
> >> >> - Sentries no longer track 'Your Eternal Reward' Spies after
> >> >> they backstab someone
> >> >> - 'Natascha' changes:
> >> >> - Spin-up time increased.
> >> >> - Slowdown-on-hit effect is reduced over distance.
> >> >> - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
> >> >> Expert's Ordnance' item sets.
> >> >> - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> >> >> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The
> Crusader's
> >> >> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo
> Steak
> >> >> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
> >> >> Cane', and 'The Jag'.
> >> >> - Added 20 new hats.
> >> >> - Added a prototype item testing map, and associated functionality,
> >> >> for contributors to test their work. Further details in an upcoming
> blog
> >> S> post.
> >> >> - Spies can now see TargetID's of players and objects regardless of
> >> >> their own disguise status.
> >> >> - Fixed some speech lines continuing after the speaker changes class
> >> >> - The Spy 'Sap Auteur' achievement now increments in cases where the
> >> >> Spy was the assister in the building destruction.
> >> >> - Fixed the arrow burning effect getting stuck on if you changed
> >> >> class in a respawn room with your arrow lit.
> >> >> - Fixed a Flamethrower bug that allowed players to rapidly fake the
> >> >> Pyro's airblast effect.
> >> >> - Throwing the Jarate or Milk now returns you to your previous
> >> >> weapon, instead of your Primary.
> >> >> - Added leaderboard to track duel wins.
> >> >> - Added ability for players to donate money directly to the creators
> >> >> of their favorite com

Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread k e
Fighting won't help. we've tried Voogroo's fix and it didn't work. Not sure
why.

On Fri, Dec 17, 2010 at 10:33 PM, Jason  wrote:

> Prior warning SHOULD be given to folks that the servers are being updated.
>  They make money off of us server owners who PAY money to keep servers
> running.
>
> Talk about being "dramatic" in response, so STFU. You act like this is the
> FIRST time Valve has screwed server owners?!?!?!  For hell's sake
> dude...this has been "par for course" and some of us are tired of it.
>  That's all.
>
> Regards,
> Jason
> mailto:ja...@pctoolbin.com
>
> 
> Friday, December 17, 2010, 10:27:13 PM, you wrote:
>
> RB> No joke. This guy acts like valve should approve all of their updates
> with him. jesus
>
> RB> On Dec 17, 2010, at 07:26 PM, Goerge 
> wrote:
>
> RB> Oh this is just a minor inconvenience. quit being so freaking dramatic
>
> RB> On Fri, Dec 17, 2010 at 8:21 PM, Jason  wrote:
>
> >> Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT
> PLANNED..and
> >> you kill our servers which we pay MONEY for.
>
> >> Way to honor those who run servers to keep your game making money
>
> >> *NOT*
>
> >> Regards,
> >> Jason
> >> mailto:ja...@pctoolbin.com
>
> >> 
> >> Friday, December 17, 2010, 8:57:10 PM, you wrote:
>
> >> S> TF2 Update Released but srcds.exe will not start. have even tried a
> >> clean
> >> S> install. I believe something is broken with this update. Can anyone
> >> S> confirm?
>
> >> S> Windows Server 2008 R2
> >> S> Clean Install/Existing installs after update do not function.
>
> >> S> -Original Message-
> >> S> From: hlds-boun...@list.valvesoftware.com
> >> S> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay
> Gomez
> >> S> Sent: Friday, December 17, 2010 6:19 PM
> >> S> To: Half-Life dedicated Win32 server mailing list
> >> S> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> >> S> Sweet, second half of the polycount update!
>
> >> S> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
> >> S> wrote:
>
> >> >> Required updates to Counter-Strike: Source, Day of Defeat: Source,
> >> >> Half-Life 2: Deathmatch and Team Fortress 2 are now available. The
> >> >> specific changes include:
>
> >> >> Engine changes (TF2/CS/DOD):
> >> >> - Improved sv_pure:
> >> >> - Materials / Models / Sounds / Animations are more
> >> >> comprehensively protected.
> >> >> - Switched from CRC to MD5 hashes for stronger per-file
> >> validation.
> >> >> - Fixed some issues between custom files and server whitelists
> >> >> over level changes.
> >> >> - Added HL2:MP to the list of dedicated server games when starting a
> >> >> server via the Tools tab in the Library
>
> >> >> Team Fortress 2
> >> >> - Added Medieval Mode, a game mode where players are restricted to
> >> >> using olde weapons.
> >> >> - 'Your Eternal Reward' changes:
> >> >> - Spies can now change their disguise weapon via 'lastdiguise'
> >> >> while using 'Your Eternal Reward'
> >> >> - Already-disguised 'Your Eternal Reward' Spies are no longer
> >> >> forced to switch to displaying the melee weapon when they make a kill
> >> >> - Spies no longer play speech lines when making a kill with
> >> >> 'Your Eternal Reward'
> >> >> - Sentries no longer track 'Your Eternal Reward' Spies after
> >> >> they backstab someone
> >> >> - 'Natascha' changes:
> >> >> - Spin-up time increased.
> >> >> - Slowdown-on-hit effect is reduced over distance.
> >> >> - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
> >> >> Expert's Ordnance' item sets.
> >> >> - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> >> >> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The
> Crusader's
> >> >> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo
> Steak
> >> >> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
> >> >> Cane', and 'The Jag'.
> >> >> - Added 20 new hats.
> >> >> - Added a prototype item testing map, and associated functionality,
> >> >> for contributors to test their work. Further details in an upcoming
> blog
> >> S> post.
> >> >> - Spies can now see TargetID's of players and objects regardless of
> >> >> their own disguise status.
> >> >> - Fixed some speech lines continuing after the speaker changes class
> >> >> - The Spy 'Sap Auteur' achievement now increments in cases where the
> >> >> Spy was the assister in the building destruction.
> >> >> - Fixed the arrow burning effect getting stuck on if you changed
> >> >> class in a respawn room with your arrow lit.
> >> >> - Fixed a Flamethrower bug that allowed players to rapidly fake the
> >> >> Pyro's airblast effect.
> >> >> - Throwing the Jarate or Milk now returns you to your previous
> >> >> weapon, instead of your Primary.
> >> >> - Added leaderboard to track duel wins.
> >> >> - Added ability for players to donate money directly to the creators
> >> >> of their favorite community maps.
> >> >> - Increased backpack size by 100 slots.

Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread msleeper
I'm pretty sure srcds is free to download. Any money you are paying is
your own prerogative.


On Fri, 2010-12-17 at 22:33 -0500, Jason wrote:
> Prior warning SHOULD be given to folks that the servers are being updated.  
> They make money off of us server owners who PAY money to keep servers running.
> 
> Talk about being "dramatic" in response, so STFU. You act like this is the 
> FIRST time Valve has screwed server owners?!?!?!  For hell's sake 
> dude...this has been "par for course" and some of us are tired of it.  
> That's all.
> 
> Regards,
> Jason
> mailto:ja...@pctoolbin.com
> 
> 
> Friday, December 17, 2010, 10:27:13 PM, you wrote:
> 
> RB> No joke. This guy acts like valve should approve all of their updates 
> with him. jesus
> 
> RB> On Dec 17, 2010, at 07:26 PM, Goerge  wrote:
> 
> RB> Oh this is just a minor inconvenience. quit being so freaking dramatic
> 
> RB> On Fri, Dec 17, 2010 at 8:21 PM, Jason  wrote:
> 
> >> Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and
> >> you kill our servers which we pay MONEY for.
> 
> >> Way to honor those who run servers to keep your game making money
> 
> >> *NOT*
> 
> >> Regards,
> >> Jason
> >> mailto:ja...@pctoolbin.com
> 
> >> 
> >> Friday, December 17, 2010, 8:57:10 PM, you wrote:
> 
> >> S> TF2 Update Released but srcds.exe will not start. have even tried a
> >> clean
> >> S> install. I believe something is broken with this update. Can anyone
> >> S> confirm?
> 
> >> S> Windows Server 2008 R2
> >> S> Clean Install/Existing installs after update do not function.
> 
> >> S> -Original Message-
> >> S> From: hlds-boun...@list.valvesoftware.com
> >> S> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
> >> S> Sent: Friday, December 17, 2010 6:19 PM
> >> S> To: Half-Life dedicated Win32 server mailing list
> >> S> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> 
> >> S> Sweet, second half of the polycount update!
> 
> >> S> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
> >> S> wrote:
> 
> >> >> Required updates to Counter-Strike: Source, Day of Defeat: Source,
> >> >> Half-Life 2: Deathmatch and Team Fortress 2 are now available. The
> >> >> specific changes include:
> 
> >> >> Engine changes (TF2/CS/DOD):
> >> >> - Improved sv_pure:
> >> >> - Materials / Models / Sounds / Animations are more
> >> >> comprehensively protected.
> >> >> - Switched from CRC to MD5 hashes for stronger per-file
> >> validation.
> >> >> - Fixed some issues between custom files and server whitelists
> >> >> over level changes.
> >> >> - Added HL2:MP to the list of dedicated server games when starting a
> >> >> server via the Tools tab in the Library
> 
> >> >> Team Fortress 2
> >> >> - Added Medieval Mode, a game mode where players are restricted to
> >> >> using olde weapons.
> >> >> - 'Your Eternal Reward' changes:
> >> >> - Spies can now change their disguise weapon via 'lastdiguise'
> >> >> while using 'Your Eternal Reward'
> >> >> - Already-disguised 'Your Eternal Reward' Spies are no longer
> >> >> forced to switch to displaying the melee weapon when they make a kill
> >> >> - Spies no longer play speech lines when making a kill with
> >> >> 'Your Eternal Reward'
> >> >> - Sentries no longer track 'Your Eternal Reward' Spies after
> >> >> they backstab someone
> >> >> - 'Natascha' changes:
> >> >> - Spin-up time increased.
> >> >> - Slowdown-on-hit effect is reduced over distance.
> >> >> - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
> >> >> Expert's Ordnance' item sets.
> >> >> - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> >> >> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> >> >> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> >> >> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
> >> >> Cane', and 'The Jag'.
> >> >> - Added 20 new hats.
> >> >> - Added a prototype item testing map, and associated functionality,
> >> >> for contributors to test their work. Further details in an upcoming blog
> >> S> post.
> >> >> - Spies can now see TargetID's of players and objects regardless of
> >> >> their own disguise status.
> >> >> - Fixed some speech lines continuing after the speaker changes class
> >> >> - The Spy 'Sap Auteur' achievement now increments in cases where the
> >> >> Spy was the assister in the building destruction.
> >> >> - Fixed the arrow burning effect getting stuck on if you changed
> >> >> class in a respawn room with your arrow lit.
> >> >> - Fixed a Flamethrower bug that allowed players to rapidly fake the
> >> >> Pyro's airblast effect.
> >> >> - Throwing the Jarate or Milk now returns you to your previous
> >> >> weapon, instead of your Primary.
> >> >> - Added leaderboard to track duel wins.
> >> >> - Added ability for players to donate money directly to the creators
> >> >> of their favorite community maps.
> >> >> - Increased back

Re: [hlds] download link for broken 12/17 update

2010-12-17 Thread Adam Piatek
Woops! Forgot the link :)

http://downloads.noobgalore.org/download.php?fname=./Other/12_17_2010_FileSystem_stdio.dll



On Fri, Dec 17, 2010 at 10:34 PM, Adam Piatek wrote:

> Can find the file here, pace in orangebox/bin -- Thanks to voogru
>
> -Adam
> www.noobgalore.us
>
> --
> Adam N Piatek
> https://www.GaloreGameServers.Com
> a...@galoregameservers.com
>



-- 
Adam N Piatek
https://www.GaloreGameServers.Com
a...@galoregameservers.com
___
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visit:
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[hlds] download link for broken 12/17 update

2010-12-17 Thread Adam Piatek
Can find the file here, pace in orangebox/bin -- Thanks to voogru

-Adam
www.noobgalore.us

-- 
Adam N Piatek
https://www.GaloreGameServers.Com
a...@galoregameservers.com
___
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visit:
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Jason
Prior warning SHOULD be given to folks that the servers are being updated.  
They make money off of us server owners who PAY money to keep servers running.

Talk about being "dramatic" in response, so STFU. You act like this is the 
FIRST time Valve has screwed server owners?!?!?!  For hell's sake 
dude...this has been "par for course" and some of us are tired of it.  
That's all.

Regards,
Jason
mailto:ja...@pctoolbin.com


Friday, December 17, 2010, 10:27:13 PM, you wrote:

RB> No joke. This guy acts like valve should approve all of their updates with 
him. jesus

RB> On Dec 17, 2010, at 07:26 PM, Goerge  wrote:

RB> Oh this is just a minor inconvenience. quit being so freaking dramatic

RB> On Fri, Dec 17, 2010 at 8:21 PM, Jason  wrote:

>> Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and
>> you kill our servers which we pay MONEY for.

>> Way to honor those who run servers to keep your game making money

>> *NOT*

>> Regards,
>> Jason
>> mailto:ja...@pctoolbin.com

>> 
>> Friday, December 17, 2010, 8:57:10 PM, you wrote:

>> S> TF2 Update Released but srcds.exe will not start. have even tried a
>> clean
>> S> install. I believe something is broken with this update. Can anyone
>> S> confirm?

>> S> Windows Server 2008 R2
>> S> Clean Install/Existing installs after update do not function.

>> S> -Original Message-
>> S> From: hlds-boun...@list.valvesoftware.com
>> S> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
>> S> Sent: Friday, December 17, 2010 6:19 PM
>> S> To: Half-Life dedicated Win32 server mailing list
>> S> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

>> S> Sweet, second half of the polycount update!

>> S> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
>> S> wrote:

>> >> Required updates to Counter-Strike: Source, Day of Defeat: Source,
>> >> Half-Life 2: Deathmatch and Team Fortress 2 are now available. The
>> >> specific changes include:

>> >> Engine changes (TF2/CS/DOD):
>> >> - Improved sv_pure:
>> >> - Materials / Models / Sounds / Animations are more
>> >> comprehensively protected.
>> >> - Switched from CRC to MD5 hashes for stronger per-file
>> validation.
>> >> - Fixed some issues between custom files and server whitelists
>> >> over level changes.
>> >> - Added HL2:MP to the list of dedicated server games when starting a
>> >> server via the Tools tab in the Library

>> >> Team Fortress 2
>> >> - Added Medieval Mode, a game mode where players are restricted to
>> >> using olde weapons.
>> >> - 'Your Eternal Reward' changes:
>> >> - Spies can now change their disguise weapon via 'lastdiguise'
>> >> while using 'Your Eternal Reward'
>> >> - Already-disguised 'Your Eternal Reward' Spies are no longer
>> >> forced to switch to displaying the melee weapon when they make a kill
>> >> - Spies no longer play speech lines when making a kill with
>> >> 'Your Eternal Reward'
>> >> - Sentries no longer track 'Your Eternal Reward' Spies after
>> >> they backstab someone
>> >> - 'Natascha' changes:
>> >> - Spin-up time increased.
>> >> - Slowdown-on-hit effect is reduced over distance.
>> >> - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
>> >> Expert's Ordnance' item sets.
>> >> - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
>> >> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
>> >> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
>> >> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
>> >> Cane', and 'The Jag'.
>> >> - Added 20 new hats.
>> >> - Added a prototype item testing map, and associated functionality,
>> >> for contributors to test their work. Further details in an upcoming blog
>> S> post.
>> >> - Spies can now see TargetID's of players and objects regardless of
>> >> their own disguise status.
>> >> - Fixed some speech lines continuing after the speaker changes class
>> >> - The Spy 'Sap Auteur' achievement now increments in cases where the
>> >> Spy was the assister in the building destruction.
>> >> - Fixed the arrow burning effect getting stuck on if you changed
>> >> class in a respawn room with your arrow lit.
>> >> - Fixed a Flamethrower bug that allowed players to rapidly fake the
>> >> Pyro's airblast effect.
>> >> - Throwing the Jarate or Milk now returns you to your previous
>> >> weapon, instead of your Primary.
>> >> - Added leaderboard to track duel wins.
>> >> - Added ability for players to donate money directly to the creators
>> >> of their favorite community maps.
>> >> - Increased backpack size by 100 slots.

>> >> Jason


>> >> ___
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds




>> S> --
>> S> - Naso
>> S> ___
>> S> To unsubscribe, edit your list prefer

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread edac
Latest MM snapshot seems to be working.
-Original Message-
From: Tom Grant 
Sender: hlds-boun...@list.valvesoftware.com
Date: Fri, 17 Dec 2010 22:28:11 
To: Half-Life dedicated Win32 server mailing list
Reply-To: Half-Life dedicated Win32 server mailing list

Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Many Thanks Voogru! I don't know how you do it!

Server back up sans MM n SM :(

On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates  wrote:

> I tried this and it did not work for me.
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
> Sent: Friday, December 17, 2010 10:14 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> thanks voogru,
>
> i have removed all plugins and have verified the install with still no
> luck.. could you advise of anything else.in the interim of valves
> response to so many windows people having issues?
>
> On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> > It worked for me, 4 windows servers running and packed.
> >
> > No crashing and burning. Hot damn.
> >
> > - Spencer.
> >
> > On 12/17/2010 10:08 PM, Eric Smith wrote:
> >> We're investigating and will have a solution soon.
> >>
> >> -Eric
> >>
> >>
> >> -Original Message-
> >> From: hlds-boun...@list.valvesoftware.com
> >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
> Crimes
> >> Sent: Friday, December 17, 2010 7:04 PM
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >>
> >> Doesnt work
> >>
> >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> >>> It appears you can fix windows by copying the FileSystem_Steam.dll
> >>> from the client GCF file, then placing it in the orangebox/bin folder
> >>> and renaming it to filesystem_stdio.dll.
> >>>
> >>> The server boots up but dont know if it'll crash and burn.
> >>>
> >>> Epic fail though.
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
> ___
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> please visit:
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>
>
> ___
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> please visit:
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Craig H
>From what I understand, Metamod and Sourcemod are broken with this update.
If when you say "clean install" you mean also not running either of those
two, you may want to just try downloading it again, There are running
servers out there with the update.

On Fri, Dec 17, 2010 at 7:26 PM, msleeper wrote:

> ... NOT!
>
>
> On Fri, 2010-12-17 at 20:24 -0700, Goerge wrote:
> > Oh this is just a minor inconvenience. quit being so freaking dramatic
> >
> > On Fri, Dec 17, 2010 at 8:21 PM, Jason  wrote:
> >
> > > Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT
> PLANNED..and
> > > you kill our servers which we pay MONEY for.
> > >
> > > Way to honor those who run servers to keep your game making money
> > >
> > > *NOT*
> > >
> > > Regards,
> > > Jason
> > > mailto:ja...@pctoolbin.com
> > >
> > > 
> > > Friday, December 17, 2010, 8:57:10 PM, you wrote:
> > >
> > > S> TF2 Update Released but srcds.exe will not start. have even tried a
> > > clean
> > > S> install. I believe something is  broken with this update. Can anyone
> > > S> confirm?
> > >
> > > S> Windows Server 2008 R2
> > > S> Clean Install/Existing installs after update do not function.
> > >
> > > S> -Original Message-
> > > S> From: hlds-boun...@list.valvesoftware.com
> > > S> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay
> Gomez
> > > S> Sent: Friday, December 17, 2010 6:19 PM
> > > S> To: Half-Life dedicated Win32 server mailing list
> > > S> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > >
> > > S> Sweet, second half of the polycount update!
> > >
> > > S> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
> > > S> wrote:
> > >
> > > >> Required updates to Counter-Strike: Source, Day of Defeat: Source,
> > > >> Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
> > > >> specific changes include:
> > >
> > > >> Engine changes (TF2/CS/DOD):
> > > >>  - Improved sv_pure:
> > > >>   - Materials / Models / Sounds / Animations are more
> > > >> comprehensively protected.
> > > >>   - Switched from CRC to MD5 hashes for stronger per-file
> > > validation.
> > > >>   - Fixed some issues between custom files and server whitelists
> > > >> over level changes.
> > > >>  - Added HL2:MP to the list of dedicated server games when starting
> a
> > > >> server via the Tools tab in the Library
> > >
> > > >> Team Fortress 2
> > > >>  - Added Medieval Mode, a game mode where players are restricted to
> > > >> using olde weapons.
> > > >>  - 'Your Eternal Reward' changes:
> > > >>   - Spies can now change their disguise weapon via 'lastdiguise'
> > > >> while using 'Your Eternal Reward'
> > > >>   - Already-disguised 'Your Eternal Reward' Spies are no longer
> > > >> forced to switch to displaying the melee weapon when they make a
> kill
> > > >>   - Spies no longer play speech lines when making a kill with
> > > >> 'Your Eternal Reward'
> > > >>   - Sentries no longer track 'Your Eternal Reward' Spies after
> > > >> they backstab someone
> > > >>  - 'Natascha' changes:
> > > >>   - Spin-up time increased.
> > > >>   - Slowdown-on-hit effect is reduced over distance.
> > > >>  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
> > > >> Expert's Ordnance' item sets.
> > > >>  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher',
> 'The
> > > >> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The
> Crusader's
> > > >> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo
> Steak
> > > >> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
> > > >> Cane', and 'The Jag'.
> > > >>  - Added 20 new hats.
> > > >>  - Added a prototype item testing map, and associated functionality,
> > > >> for contributors to test their work. Further details in an upcoming
> blog
> > > S> post.
> > > >>  - Spies can now see TargetID's of players and objects regardless of
> > > >> their own disguise status.
> > > >>  - Fixed some speech lines continuing after the speaker changes
> class
> > > >>  - The Spy 'Sap Auteur' achievement now increments in cases where
> the
> > > >> Spy was the assister in the building destruction.
> > > >>  - Fixed the arrow burning effect getting stuck on if you changed
> > > >> class in a respawn room with your arrow lit.
> > > >>  - Fixed a Flamethrower bug that allowed players to rapidly fake the
> > > >> Pyro's airblast effect.
> > > >>  - Throwing the Jarate or Milk now returns you to your previous
> > > >> weapon, instead of your Primary.
> > > >>  - Added leaderboard to track duel wins.
> > > >>  - Added ability for players to donate money directly to the
> creators
> > > >> of their favorite community maps.
> > > >>  - Increased backpack size by 100 slots.
> > >
> > > >> Jason
> > >
> > >
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >> please visit:
> > > >> http://list.valvesoftw

Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Spencer 'Voogru' MacDonald
Would you prefer that they just release a new game every 6 months 
instead of upgrading their old games for basically free?


Relax, shit happens. It's annoying but I'd rather have this problem than 
not having free game updates. This is like food being so plentiful 
people get fat, it's a good problem.


- Spencer

On 12/17/2010 10:21 PM, Jason wrote:

Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and you 
kill our servers which we pay MONEY for.

Way to honor those who run servers to keep your game making money

*NOT*

Regards,
Jason
mailto:ja...@pctoolbin.com


Friday, December 17, 2010, 8:57:10 PM, you wrote:

S>  TF2 Update Released but srcds.exe will not start. have even tried a clean
S>  install. I believe something is  broken with this update. Can anyone
S>  confirm?

S>  Windows Server 2008 R2
S>  Clean Install/Existing installs after update do not function.

S>  -Original Message-
S>  From: hlds-boun...@list.valvesoftware.com
S>  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
S>  Sent: Friday, December 17, 2010 6:19 PM
S>  To: Half-Life dedicated Win32 server mailing list
S>  Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

S>  Sweet, second half of the polycount update!

S>  On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
S>  wrote:


Required updates to Counter-Strike: Source, Day of Defeat: Source,
Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
specific changes include:
Engine changes (TF2/CS/DOD):
  - Improved sv_pure:
   - Materials / Models / Sounds / Animations are more
comprehensively protected.
   - Switched from CRC to MD5 hashes for stronger per-file validation.
   - Fixed some issues between custom files and server whitelists
over level changes.
  - Added HL2:MP to the list of dedicated server games when starting a
server via the Tools tab in the Library
Team Fortress 2
  - Added Medieval Mode, a game mode where players are restricted to
using olde weapons.
  - 'Your Eternal Reward' changes:
   - Spies can now change their disguise weapon via 'lastdiguise'
while using 'Your Eternal Reward'
   - Already-disguised 'Your Eternal Reward' Spies are no longer
forced to switch to displaying the melee weapon when they make a kill
   - Spies no longer play speech lines when making a kill with
'Your Eternal Reward'
   - Sentries no longer track 'Your Eternal Reward' Spies after
they backstab someone
  - 'Natascha' changes:
   - Spin-up time increased.
   - Slowdown-on-hit effect is reduced over distance.
  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
Expert's Ordnance' item sets.
  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
Cane', and 'The Jag'.
  - Added 20 new hats.
  - Added a prototype item testing map, and associated functionality,
for contributors to test their work. Further details in an upcoming blog

S>  post.

  - Spies can now see TargetID's of players and objects regardless of
their own disguise status.
  - Fixed some speech lines continuing after the speaker changes class
  - The Spy 'Sap Auteur' achievement now increments in cases where the
Spy was the assister in the building destruction.
  - Fixed the arrow burning effect getting stuck on if you changed
class in a respawn room with your arrow lit.
  - Fixed a Flamethrower bug that allowed players to rapidly fake the
Pyro's airblast effect.
  - Throwing the Jarate or Milk now returns you to your previous
weapon, instead of your Primary.
  - Added leaderboard to track duel wins.
  - Added ability for players to donate money directly to the creators
of their favorite community maps.
  - Increased backpack size by 100 slots.
Jason



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S>  --
S>  - Naso
S>  ___
S>  To unsubscribe, edit your list preferences, or view the list archives,
S>  please visit:
S>  http://list.valvesoftware.com/mailman/listinfo/hlds


S>  ___
S>  To unsubscribe, edit your list preferences, or view the list archives, 
please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
Many Thanks Voogru! I don't know how you do it!

Server back up sans MM n SM :(

On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates  wrote:

> I tried this and it did not work for me.
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
> Sent: Friday, December 17, 2010 10:14 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> thanks voogru,
>
> i have removed all plugins and have verified the install with still no
> luck.. could you advise of anything else.in the interim of valves
> response to so many windows people having issues?
>
> On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> > It worked for me, 4 windows servers running and packed.
> >
> > No crashing and burning. Hot damn.
> >
> > - Spencer.
> >
> > On 12/17/2010 10:08 PM, Eric Smith wrote:
> >> We're investigating and will have a solution soon.
> >>
> >> -Eric
> >>
> >>
> >> -Original Message-
> >> From: hlds-boun...@list.valvesoftware.com
> >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
> Crimes
> >> Sent: Friday, December 17, 2010 7:04 PM
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >>
> >> Doesnt work
> >>
> >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> >>> It appears you can fix windows by copying the FileSystem_Steam.dll
> >>> from the client GCF file, then placing it in the orangebox/bin folder
> >>> and renaming it to filesystem_stdio.dll.
> >>>
> >>> The server boots up but dont know if it'll crash and burn.
> >>>
> >>> Epic fail though.
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Ryan Becerra

No joke. This guy acts like valve should approve all of their updates with him. 
jesus

On Dec 17, 2010, at 07:26 PM, Goerge  wrote:

Oh this is just a minor inconvenience. quit being so freaking dramatic

On Fri, Dec 17, 2010 at 8:21 PM, Jason  wrote:


Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and
you kill our servers which we pay MONEY for.

Way to honor those who run servers to keep your game making money

*NOT*

Regards,
Jason
mailto:ja...@pctoolbin.com


Friday, December 17, 2010, 8:57:10 PM, you wrote:

S> TF2 Update Released but srcds.exe will not start. have even tried a
clean
S> install. I believe something is broken with this update. Can anyone
S> confirm?

S> Windows Server 2008 R2
S> Clean Install/Existing installs after update do not function.

S> -Original Message-
S> From: hlds-boun...@list.valvesoftware.com
S> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
S> Sent: Friday, December 17, 2010 6:19 PM
S> To: Half-Life dedicated Win32 server mailing list
S> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

S> Sweet, second half of the polycount update!

S> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
S> wrote:

>> Required updates to Counter-Strike: Source, Day of Defeat: Source,
>> Half-Life 2: Deathmatch and Team Fortress 2 are now available. The
>> specific changes include:

>> Engine changes (TF2/CS/DOD):
>> - Improved sv_pure:
>> - Materials / Models / Sounds / Animations are more
>> comprehensively protected.
>> - Switched from CRC to MD5 hashes for stronger per-file
validation.
>> - Fixed some issues between custom files and server whitelists
>> over level changes.
>> - Added HL2:MP to the list of dedicated server games when starting a
>> server via the Tools tab in the Library

>> Team Fortress 2
>> - Added Medieval Mode, a game mode where players are restricted to
>> using olde weapons.
>> - 'Your Eternal Reward' changes:
>> - Spies can now change their disguise weapon via 'lastdiguise'
>> while using 'Your Eternal Reward'
>> - Already-disguised 'Your Eternal Reward' Spies are no longer
>> forced to switch to displaying the melee weapon when they make a kill
>> - Spies no longer play speech lines when making a kill with
>> 'Your Eternal Reward'
>> - Sentries no longer track 'Your Eternal Reward' Spies after
>> they backstab someone
>> - 'Natascha' changes:
>> - Spin-up time increased.
>> - Slowdown-on-hit effect is reduced over distance.
>> - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
>> Expert's Ordnance' item sets.
>> - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
>> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
>> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
>> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
>> Cane', and 'The Jag'.
>> - Added 20 new hats.
>> - Added a prototype item testing map, and associated functionality,
>> for contributors to test their work. Further details in an upcoming blog
S> post.
>> - Spies can now see TargetID's of players and objects regardless of
>> their own disguise status.
>> - Fixed some speech lines continuing after the speaker changes class
>> - The Spy 'Sap Auteur' achievement now increments in cases where the
>> Spy was the assister in the building destruction.
>> - Fixed the arrow burning effect getting stuck on if you changed
>> class in a respawn room with your arrow lit.
>> - Fixed a Flamethrower bug that allowed players to rapidly fake the
>> Pyro's airblast effect.
>> - Throwing the Jarate or Milk now returns you to your previous
>> weapon, instead of your Primary.
>> - Added leaderboard to track duel wins.
>> - Added ability for players to donate money directly to the creators
>> of their favorite community maps.
>> - Increased backpack size by 100 slots.

>> Jason


>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds




S> --
S> - Naso
S> ___
S> To unsubscribe, edit your list preferences, or view the list archives,
S> please visit:
S> http://list.valvesoftware.com/mailman/listinfo/hlds


S> ___
S> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
S> http://list.valvesoftware.com/mailman/listinfo/hlds


___
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread msleeper
... NOT!


On Fri, 2010-12-17 at 20:24 -0700, Goerge wrote:
> Oh this is just a minor inconvenience. quit being so freaking dramatic
> 
> On Fri, Dec 17, 2010 at 8:21 PM, Jason  wrote:
> 
> > Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and
> > you kill our servers which we pay MONEY for.
> >
> > Way to honor those who run servers to keep your game making money
> >
> > *NOT*
> >
> > Regards,
> > Jason
> > mailto:ja...@pctoolbin.com
> >
> > 
> > Friday, December 17, 2010, 8:57:10 PM, you wrote:
> >
> > S> TF2 Update Released but srcds.exe will not start. have even tried a
> > clean
> > S> install. I believe something is  broken with this update. Can anyone
> > S> confirm?
> >
> > S> Windows Server 2008 R2
> > S> Clean Install/Existing installs after update do not function.
> >
> > S> -Original Message-
> > S> From: hlds-boun...@list.valvesoftware.com
> > S> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
> > S> Sent: Friday, December 17, 2010 6:19 PM
> > S> To: Half-Life dedicated Win32 server mailing list
> > S> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >
> > S> Sweet, second half of the polycount update!
> >
> > S> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
> > S> wrote:
> >
> > >> Required updates to Counter-Strike: Source, Day of Defeat: Source,
> > >> Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
> > >> specific changes include:
> >
> > >> Engine changes (TF2/CS/DOD):
> > >>  - Improved sv_pure:
> > >>   - Materials / Models / Sounds / Animations are more
> > >> comprehensively protected.
> > >>   - Switched from CRC to MD5 hashes for stronger per-file
> > validation.
> > >>   - Fixed some issues between custom files and server whitelists
> > >> over level changes.
> > >>  - Added HL2:MP to the list of dedicated server games when starting a
> > >> server via the Tools tab in the Library
> >
> > >> Team Fortress 2
> > >>  - Added Medieval Mode, a game mode where players are restricted to
> > >> using olde weapons.
> > >>  - 'Your Eternal Reward' changes:
> > >>   - Spies can now change their disguise weapon via 'lastdiguise'
> > >> while using 'Your Eternal Reward'
> > >>   - Already-disguised 'Your Eternal Reward' Spies are no longer
> > >> forced to switch to displaying the melee weapon when they make a kill
> > >>   - Spies no longer play speech lines when making a kill with
> > >> 'Your Eternal Reward'
> > >>   - Sentries no longer track 'Your Eternal Reward' Spies after
> > >> they backstab someone
> > >>  - 'Natascha' changes:
> > >>   - Spin-up time increased.
> > >>   - Slowdown-on-hit effect is reduced over distance.
> > >>  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
> > >> Expert's Ordnance' item sets.
> > >>  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> > >> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> > >> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> > >> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
> > >> Cane', and 'The Jag'.
> > >>  - Added 20 new hats.
> > >>  - Added a prototype item testing map, and associated functionality,
> > >> for contributors to test their work. Further details in an upcoming blog
> > S> post.
> > >>  - Spies can now see TargetID's of players and objects regardless of
> > >> their own disguise status.
> > >>  - Fixed some speech lines continuing after the speaker changes class
> > >>  - The Spy 'Sap Auteur' achievement now increments in cases where the
> > >> Spy was the assister in the building destruction.
> > >>  - Fixed the arrow burning effect getting stuck on if you changed
> > >> class in a respawn room with your arrow lit.
> > >>  - Fixed a Flamethrower bug that allowed players to rapidly fake the
> > >> Pyro's airblast effect.
> > >>  - Throwing the Jarate or Milk now returns you to your previous
> > >> weapon, instead of your Primary.
> > >>  - Added leaderboard to track duel wins.
> > >>  - Added ability for players to donate money directly to the creators
> > >> of their favorite community maps.
> > >>  - Increased backpack size by 100 slots.
> >
> > >> Jason
> >
> >
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
> >
> > S> --
> > S> - Naso
> > S> ___
> > S> To unsubscribe, edit your list preferences, or view the list archives,
> > S> please visit:
> > S> http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > S> ___
> > S> To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > S> http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > _

Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Goerge
Oh this is just a minor inconvenience. quit being so freaking dramatic

On Fri, Dec 17, 2010 at 8:21 PM, Jason  wrote:

> Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and
> you kill our servers which we pay MONEY for.
>
> Way to honor those who run servers to keep your game making money
>
> *NOT*
>
> Regards,
> Jason
> mailto:ja...@pctoolbin.com
>
> 
> Friday, December 17, 2010, 8:57:10 PM, you wrote:
>
> S> TF2 Update Released but srcds.exe will not start. have even tried a
> clean
> S> install. I believe something is  broken with this update. Can anyone
> S> confirm?
>
> S> Windows Server 2008 R2
> S> Clean Install/Existing installs after update do not function.
>
> S> -Original Message-
> S> From: hlds-boun...@list.valvesoftware.com
> S> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
> S> Sent: Friday, December 17, 2010 6:19 PM
> S> To: Half-Life dedicated Win32 server mailing list
> S> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> S> Sweet, second half of the polycount update!
>
> S> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
> S> wrote:
>
> >> Required updates to Counter-Strike: Source, Day of Defeat: Source,
> >> Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
> >> specific changes include:
>
> >> Engine changes (TF2/CS/DOD):
> >>  - Improved sv_pure:
> >>   - Materials / Models / Sounds / Animations are more
> >> comprehensively protected.
> >>   - Switched from CRC to MD5 hashes for stronger per-file
> validation.
> >>   - Fixed some issues between custom files and server whitelists
> >> over level changes.
> >>  - Added HL2:MP to the list of dedicated server games when starting a
> >> server via the Tools tab in the Library
>
> >> Team Fortress 2
> >>  - Added Medieval Mode, a game mode where players are restricted to
> >> using olde weapons.
> >>  - 'Your Eternal Reward' changes:
> >>   - Spies can now change their disguise weapon via 'lastdiguise'
> >> while using 'Your Eternal Reward'
> >>   - Already-disguised 'Your Eternal Reward' Spies are no longer
> >> forced to switch to displaying the melee weapon when they make a kill
> >>   - Spies no longer play speech lines when making a kill with
> >> 'Your Eternal Reward'
> >>   - Sentries no longer track 'Your Eternal Reward' Spies after
> >> they backstab someone
> >>  - 'Natascha' changes:
> >>   - Spin-up time increased.
> >>   - Slowdown-on-hit effect is reduced over distance.
> >>  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
> >> Expert's Ordnance' item sets.
> >>  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> >> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> >> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> >> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
> >> Cane', and 'The Jag'.
> >>  - Added 20 new hats.
> >>  - Added a prototype item testing map, and associated functionality,
> >> for contributors to test their work. Further details in an upcoming blog
> S> post.
> >>  - Spies can now see TargetID's of players and objects regardless of
> >> their own disguise status.
> >>  - Fixed some speech lines continuing after the speaker changes class
> >>  - The Spy 'Sap Auteur' achievement now increments in cases where the
> >> Spy was the assister in the building destruction.
> >>  - Fixed the arrow burning effect getting stuck on if you changed
> >> class in a respawn room with your arrow lit.
> >>  - Fixed a Flamethrower bug that allowed players to rapidly fake the
> >> Pyro's airblast effect.
> >>  - Throwing the Jarate or Milk now returns you to your previous
> >> weapon, instead of your Primary.
> >>  - Added leaderboard to track duel wins.
> >>  - Added ability for players to donate money directly to the creators
> >> of their favorite community maps.
> >>  - Increased backpack size by 100 slots.
>
> >> Jason
>
>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
>
> S> --
> S> - Naso
> S> ___
> S> To unsubscribe, edit your list preferences, or view the list archives,
> S> please visit:
> S> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> S> ___
> S> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> S> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Stephen Yates
I tried this and it did not work for me.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
Sent: Friday, December 17, 2010 10:14 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

thanks voogru,

i have removed all plugins and have verified the install with still no 
luck.. could you advise of anything else.in the interim of valves 
response to so many windows people having issues?

On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> It worked for me, 4 windows servers running and packed.
>
> No crashing and burning. Hot damn.
>
> - Spencer.
>
> On 12/17/2010 10:08 PM, Eric Smith wrote:
>> We're investigating and will have a solution soon.
>>
>> -Eric
>>
>>
>> -Original Message-
>> From: hlds-boun...@list.valvesoftware.com 
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
>> Sent: Friday, December 17, 2010 7:04 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>>
>> Doesnt work
>>
>> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
>>> It appears you can fix windows by copying the FileSystem_Steam.dll
>>> from the client GCF file, then placing it in the orangebox/bin folder
>>> and renaming it to filesystem_stdio.dll.
>>>
>>> The server boots up but dont know if it'll crash and burn.
>>>
>>> Epic fail though.
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list 
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list 
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
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> please visit:
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread Jason
Way to go ValveFriday night, NO FLIPPIN WARNING, EVENT PLANNED..and you 
kill our servers which we pay MONEY for.

Way to honor those who run servers to keep your game making money

*NOT*

Regards,
Jason
mailto:ja...@pctoolbin.com


Friday, December 17, 2010, 8:57:10 PM, you wrote:

S> TF2 Update Released but srcds.exe will not start. have even tried a clean
S> install. I believe something is  broken with this update. Can anyone
S> confirm?

S> Windows Server 2008 R2
S> Clean Install/Existing installs after update do not function.

S> -Original Message-
S> From: hlds-boun...@list.valvesoftware.com
S> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
S> Sent: Friday, December 17, 2010 6:19 PM
S> To: Half-Life dedicated Win32 server mailing list
S> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

S> Sweet, second half of the polycount update!

S> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
S> wrote:

>> Required updates to Counter-Strike: Source, Day of Defeat: Source, 
>> Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The 
>> specific changes include:

>> Engine changes (TF2/CS/DOD):
>>  - Improved sv_pure:
>>   - Materials / Models / Sounds / Animations are more 
>> comprehensively protected.
>>   - Switched from CRC to MD5 hashes for stronger per-file validation.
>>   - Fixed some issues between custom files and server whitelists 
>> over level changes.
>>  - Added HL2:MP to the list of dedicated server games when starting a 
>> server via the Tools tab in the Library

>> Team Fortress 2
>>  - Added Medieval Mode, a game mode where players are restricted to 
>> using olde weapons.
>>  - 'Your Eternal Reward' changes:
>>   - Spies can now change their disguise weapon via 'lastdiguise' 
>> while using 'Your Eternal Reward'
>>   - Already-disguised 'Your Eternal Reward' Spies are no longer 
>> forced to switch to displaying the melee weapon when they make a kill
>>   - Spies no longer play speech lines when making a kill with 
>> 'Your Eternal Reward'
>>   - Sentries no longer track 'Your Eternal Reward' Spies after 
>> they backstab someone
>>  - 'Natascha' changes:
>>   - Spin-up time increased.
>>   - Slowdown-on-hit effect is reduced over distance.
>>  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The 
>> Expert's Ordnance' item sets.
>>  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The 
>> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's 
>> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak 
>> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy 
>> Cane', and 'The Jag'.
>>  - Added 20 new hats.
>>  - Added a prototype item testing map, and associated functionality, 
>> for contributors to test their work. Further details in an upcoming blog
S> post.
>>  - Spies can now see TargetID's of players and objects regardless of 
>> their own disguise status.
>>  - Fixed some speech lines continuing after the speaker changes class
>>  - The Spy 'Sap Auteur' achievement now increments in cases where the 
>> Spy was the assister in the building destruction.
>>  - Fixed the arrow burning effect getting stuck on if you changed 
>> class in a respawn room with your arrow lit.
>>  - Fixed a Flamethrower bug that allowed players to rapidly fake the 
>> Pyro's airblast effect.
>>  - Throwing the Jarate or Milk now returns you to your previous 
>> weapon, instead of your Primary.
>>  - Added leaderboard to track duel wins.
>>  - Added ability for players to donate money directly to the creators 
>> of their favorite community maps.
>>  - Increased backpack size by 100 slots.

>> Jason


>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds




S> --
S> - Naso
S> ___
S> To unsubscribe, edit your list preferences, or view the list archives,
S> please visit:
S> http://list.valvesoftware.com/mailman/listinfo/hlds


S> ___
S> To unsubscribe, edit your list preferences, or view the list archives, 
please visit:
S> http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

thanks voogru,

i have removed all plugins and have verified the install with still no 
luck.. could you advise of anything else.in the interim of valves 
response to so many windows people having issues?


On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:

It worked for me, 4 windows servers running and packed.

No crashing and burning. Hot damn.

- Spencer.

On 12/17/2010 10:08 PM, Eric Smith wrote:

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes

Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin folder
and renaming it to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.

___
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please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Violent Crimes

Link to download?

On 12/17/2010 10:10 PM, Spencer 'Voogru' MacDonald wrote:

It worked for me, 4 windows servers running and packed.

No crashing and burning. Hot damn.

- Spencer.

On 12/17/2010 10:08 PM, Eric Smith wrote:

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes

Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin folder
and renaming it to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.

___
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please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread SmOoThEm
Thanks Eric!

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Friday, December 17, 2010 7:08 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> It appears you can fix windows by copying the FileSystem_Steam.dll 
> from the client GCF file, then placing it in the orangebox/bin folder 
> and renaming it to filesystem_stdio.dll.
>
> The server boots up but dont know if it'll crash and burn.
>
> Epic fail though.
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
tf_medieval

On Fri, Dec 17, 2010 at 10:05 PM, Alinay Gomez  wrote:

> Anyone know the Medieval Mode CVAR ?
>
> On Fri, Dec 17, 2010 at 10:01 PM, Ricky Hazelwood  >wrote:
>
> > I can confirm metamod/scourmod no longer loads. This is on my linux
> server
> > though.
> >
> > Cheers,
> > Ricky
> >
> > --
> > From: "Jonah Hirsch" 
> > Sent: Saturday, December 18, 2010 1:53 PM
> > To: "Half-Life dedicated Win32 server mailing list" <
> > hlds@list.valvesoftware.com>
> >
> > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >
> >  Worked for me.
> >>
> >> Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
> >> could
> >> someone confirm it's not just me? :P
> >> ---
> >> Jonah Hirsch
> >>
> >>
> >>
> >> On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald <
> >> voo...@voogru.com> wrote:
> >>
> >>  It appears you can fix windows by copying the FileSystem_Steam.dll from
> >>> the
> >>> client GCF file, then placing it in the orangebox/bin folder and
> renaming
> >>> it
> >>> to filesystem_stdio.dll.
> >>>
> >>> The server boots up but dont know if it'll crash and burn.
> >>>
> >>> Epic fail though.
> >>>
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>  ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
> --
> - Naso
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>



-- 
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
There isn't one, or it's hidden. It's just on the cp_degrootkeep. There
might be a hidden cvar, though.
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 8:05 PM, Alinay Gomez  wrote:

> Anyone know the Medieval Mode CVAR ?
>
> On Fri, Dec 17, 2010 at 10:01 PM, Ricky Hazelwood  >wrote:
>
> > I can confirm metamod/scourmod no longer loads. This is on my linux
> server
> > though.
> >
> > Cheers,
> > Ricky
> >
> > --
> > From: "Jonah Hirsch" 
> > Sent: Saturday, December 18, 2010 1:53 PM
> > To: "Half-Life dedicated Win32 server mailing list" <
> > hlds@list.valvesoftware.com>
> >
> > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >
> >  Worked for me.
> >>
> >> Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
> >> could
> >> someone confirm it's not just me? :P
> >> ---
> >> Jonah Hirsch
> >>
> >>
> >>
> >> On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald <
> >> voo...@voogru.com> wrote:
> >>
> >>  It appears you can fix windows by copying the FileSystem_Steam.dll from
> >>> the
> >>> client GCF file, then placing it in the orangebox/bin folder and
> renaming
> >>> it
> >>> to filesystem_stdio.dll.
> >>>
> >>> The server boots up but dont know if it'll crash and burn.
> >>>
> >>> Epic fail though.
> >>>
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>  ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
> --
> - Naso
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Spencer 'Voogru' MacDonald

It worked for me, 4 windows servers running and packed.

No crashing and burning. Hot damn.

- Spencer.

On 12/17/2010 10:08 PM, Eric Smith wrote:

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin folder
and renaming it to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.

___
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please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Eric Smith
We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> It appears you can fix windows by copying the FileSystem_Steam.dll 
> from the client GCF file, then placing it in the orangebox/bin folder 
> and renaming it to filesystem_stdio.dll.
>
> The server boots up but dont know if it'll crash and burn.
>
> Epic fail though.
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread gameadmin
Struggling to parse this... he's moaning that all his windows servers are down, 
so that makes him a fanboi?

> -Original Message-
> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> boun...@list.valvesoftware.com] On Behalf Of msleeper
> Sent: 18 December 2010 02:55
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> 
> Steve Grout - See, I wasn't agreeing with you, I was making fun of
> people who make comments like this. Typical valve fans. My servers are
> up, so lol gg terrorists win.
> 
> 
> On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:
> > LOL they broke garrysmod client side and prolly server side aswell. I
> am
> > so proud of you guys at steam I mean how many years have you been
> doing
> > this and yet you still seem to think it is a great idea to release a
> > update on Friday at 9 pm EST.
> >
> > On 12/17/2010 9:41 PM, Lob (UK) wrote:
> > > Yeah Windows dead here too.
> > >
> > > Great idea to release a huge untested update on a Friday night just
> before
> > > the busy weekend i must say.
> > >
> > > Its 2:40am in the UK and im totally not impressed.
> > >
> > > On Sat, Dec 18, 2010 at 2:37 AM, unrealized
> wrote:
> > >
> > >> Confirmed here as well, ALL windows servers down, but linux
> working fine.
> > >>
> > >> On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger<
> > >> bengt.rosenber...@gmx.de
> > >>> wrote:
> > >>> Windows server dead here, too. All plugins removed, even Metamod.
> > >>>
> > >>> Am 18.12.2010 03:28, schrieb フゴ☆ _:
> > >>>
> > >>>   Linux Servers working, windows server nop. great my server is
> dead
> > >>>
> > >>> ___
> > >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>> please visit:
> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>
> > >> ___
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Alinay Gomez
Anyone know the Medieval Mode CVAR ?

On Fri, Dec 17, 2010 at 10:01 PM, Ricky Hazelwood wrote:

> I can confirm metamod/scourmod no longer loads. This is on my linux server
> though.
>
> Cheers,
> Ricky
>
> --
> From: "Jonah Hirsch" 
> Sent: Saturday, December 18, 2010 1:53 PM
> To: "Half-Life dedicated Win32 server mailing list" <
> hlds@list.valvesoftware.com>
>
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
>  Worked for me.
>>
>> Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
>> could
>> someone confirm it's not just me? :P
>> ---
>> Jonah Hirsch
>>
>>
>>
>> On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald <
>> voo...@voogru.com> wrote:
>>
>>  It appears you can fix windows by copying the FileSystem_Steam.dll from
>>> the
>>> client GCF file, then placing it in the orangebox/bin folder and renaming
>>> it
>>> to filesystem_stdio.dll.
>>>
>>> The server boots up but dont know if it'll crash and burn.
>>>
>>> Epic fail though.
>>>
>>>
>>> ___
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>>> please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Violent Crimes

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
It appears you can fix windows by copying the FileSystem_Steam.dll 
from the client GCF file, then placing it in the orangebox/bin folder 
and renaming it to filesystem_stdio.dll.


The server boots up but dont know if it'll crash and burn.

Epic fail though.

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

that is.. being a complete retard

On 18/12/2010 02:55, msleeper wrote:

Steve Grout - See, I wasn't agreeing with you, I was making fun of
people who make comments like this. Typical valve fans. My servers are
up, so lol gg terrorists win.


On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:

LOL they broke garrysmod client side and prolly server side aswell. I am
so proud of you guys at steam I mean how many years have you been doing
this and yet you still seem to think it is a great idea to release a
update on Friday at 9 pm EST.

On 12/17/2010 9:41 PM, Lob (UK) wrote:

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealized   wrote:


Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger<
bengt.rosenber...@gmx.de

wrote:
Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

   Linux Servers working, windows server nop. great my server is dead

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

see what u did there...

On 18/12/2010 02:55, msleeper wrote:

Steve Grout - See, I wasn't agreeing with you, I was making fun of
people who make comments like this. Typical valve fans. My servers are
up, so lol gg terrorists win.


On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:

LOL they broke garrysmod client side and prolly server side aswell. I am
so proud of you guys at steam I mean how many years have you been doing
this and yet you still seem to think it is a great idea to release a
update on Friday at 9 pm EST.

On 12/17/2010 9:41 PM, Lob (UK) wrote:

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealized   wrote:


Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger<
bengt.rosenber...@gmx.de

wrote:
Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

   Linux Servers working, windows server nop. great my server is dead

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Ricky Hazelwood
I can confirm metamod/scourmod no longer loads. This is on my linux server 
though.


Cheers,
Ricky

--
From: "Jonah Hirsch" 
Sent: Saturday, December 18, 2010 1:53 PM
To: "Half-Life dedicated Win32 server mailing list" 


Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released


Worked for me.

Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but 
could

someone confirm it's not just me? :P
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald <
voo...@voogru.com> wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll from 
the
client GCF file, then placing it in the orangebox/bin folder and renaming 
it

to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.


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[hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Don P
When I starts as administrator srcds.exe I see host.dll open for 2 seconds
then closes.
but if I do not run it as administrator I dont even see a process start with
Windows 7 Premium 64 bit

On Fri, Dec 17, 2010 at 8:53 PM, Jonah Hirsch  wrote:

> Worked for me.
>
> Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
> could
> someone confirm it's not just me? :P
> ---
> Jonah Hirsch
>
>
>
> On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald <
> voo...@voogru.com> wrote:
>
> > It appears you can fix windows by copying the FileSystem_Steam.dll from
> the
> > client GCF file, then placing it in the orangebox/bin folder and renaming
> it
> > to filesystem_stdio.dll.
> >
> > The server boots up but dont know if it'll crash and burn.
> >
> > Epic fail though.
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread msleeper
Steve Grout - See, I wasn't agreeing with you, I was making fun of
people who make comments like this. Typical valve fans. My servers are
up, so lol gg terrorists win.


On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:
> LOL they broke garrysmod client side and prolly server side aswell. I am 
> so proud of you guys at steam I mean how many years have you been doing 
> this and yet you still seem to think it is a great idea to release a 
> update on Friday at 9 pm EST.
> 
> On 12/17/2010 9:41 PM, Lob (UK) wrote:
> > Yeah Windows dead here too.
> >
> > Great idea to release a huge untested update on a Friday night just before
> > the busy weekend i must say.
> >
> > Its 2:40am in the UK and im totally not impressed.
> >
> > On Sat, Dec 18, 2010 at 2:37 AM, unrealized  wrote:
> >
> >> Confirmed here as well, ALL windows servers down, but linux working fine.
> >>
> >> On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger<
> >> bengt.rosenber...@gmx.de
> >>> wrote:
> >>> Windows server dead here, too. All plugins removed, even Metamod.
> >>>
> >>> Am 18.12.2010 03:28, schrieb フゴ☆ _:
> >>>
> >>>   Linux Servers working, windows server nop. great my server is dead
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
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> >>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
Worked for me.

Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but could
someone confirm it's not just me? :P
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald <
voo...@voogru.com> wrote:

> It appears you can fix windows by copying the FileSystem_Steam.dll from the
> client GCF file, then placing it in the orangebox/bin folder and renaming it
> to filesystem_stdio.dll.
>
> The server boots up but dont know if it'll crash and burn.
>
> Epic fail though.
>
>
> ___
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Violent Crimes
LOL they broke garrysmod client side and prolly server side aswell. I am 
so proud of you guys at steam I mean how many years have you been doing 
this and yet you still seem to think it is a great idea to release a 
update on Friday at 9 pm EST.


On 12/17/2010 9:41 PM, Lob (UK) wrote:

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealized  wrote:


Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger<
bengt.rosenber...@gmx.de

wrote:
Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

  Linux Servers working, windows server nop. great my server is dead

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Lob (UK)
Aye sadly.

Lost count of how many times this has happened in the past 2 Years now.

On Sat, Dec 18, 2010 at 2:43 AM, DarthNinja wrote:

> It's a valve trademark
>
> On Fri, Dec 17, 2010 at 9:41 PM, Lob (UK)  >wrote:
>
> > Yeah Windows dead here too.
> >
> > Great idea to release a huge untested update on a Friday night just
> before
> > the busy weekend i must say.
> >
> > Its 2:40am in the UK and im totally not impressed.
> >
> > On Sat, Dec 18, 2010 at 2:37 AM, unrealized 
> > wrote:
> >
> > > Confirmed here as well, ALL windows servers down, but linux working
> fine.
> > >
> > > On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger <
> > > bengt.rosenber...@gmx.de
> > > > wrote:
> > >
> > > > Windows server dead here, too. All plugins removed, even Metamod.
> > > >
> > > > Am 18.12.2010 03:28, schrieb ??? _:
> > > >
> > > >  Linux Servers working, windows server nop. great my server is dead
> > > >>
> > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

yep same here all windows servers fooked.. linux are fine

On 18/12/2010 02:43, msleeper wrote:

ITT: typical_valve_fans.jpg


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Michael Krasnow
now thats just ironic

On Fri, Dec 17, 2010 at 9:43 PM, Stephen Yates  wrote:

> Windows dead here too... ffs.  At least our BETA is still up. Lol.
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] On Behalf Of Lob (UK)
> Sent: Friday, December 17, 2010 9:41 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> Yeah Windows dead here too.
>
> Great idea to release a huge untested update on a Friday night just before
> the busy weekend i must say.
>
> Its 2:40am in the UK and im totally not impressed.
>
> On Sat, Dec 18, 2010 at 2:37 AM, unrealized 
> wrote:
>
> > Confirmed here as well, ALL windows servers down, but linux working fine.
> >
> > On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger <
> > bengt.rosenber...@gmx.de
> > > wrote:
> >
> > > Windows server dead here, too. All plugins removed, even Metamod.
> > >
> > > Am 18.12.2010 03:28, schrieb フゴ☆ _:
> > >
> > >  Linux Servers working, windows server nop. great my server is dead
> > >>
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Michael Krasnow
along with hats

On Fri, Dec 17, 2010 at 9:43 PM, DarthNinja wrote:

> It's a valve trademark
>
> On Fri, Dec 17, 2010 at 9:41 PM, Lob (UK)  >wrote:
>
> > Yeah Windows dead here too.
> >
> > Great idea to release a huge untested update on a Friday night just
> before
> > the busy weekend i must say.
> >
> > Its 2:40am in the UK and im totally not impressed.
> >
> > On Sat, Dec 18, 2010 at 2:37 AM, unrealized 
> > wrote:
> >
> > > Confirmed here as well, ALL windows servers down, but linux working
> fine.
> > >
> > > On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger <
> > > bengt.rosenber...@gmx.de
> > > > wrote:
> > >
> > > > Windows server dead here, too. All plugins removed, even Metamod.
> > > >
> > > > Am 18.12.2010 03:28, schrieb ??? _:
> > > >
> > > >  Linux Servers working, windows server nop. great my server is dead
> > > >>
> > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
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> > > please visit:
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread フゴ☆ _

like 10 ppl already confirmed, likw wth dude

> From: ad...@righttorule.com
> To: hlds@list.valvesoftware.com
> Date: Fri, 17 Dec 2010 17:57:10 -0800
> Subject: Re: [hlds] TF2 Update Released but srcds.exe will not start..
> 
> TF2 Update Released but srcds.exe will not start. have even tried a clean
> install. I believe something is  broken with this update. Can anyone
> confirm?
> 
> Windows Server 2008 R2
> Clean Install/Existing installs after update do not function.
> 
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
> Sent: Friday, December 17, 2010 6:19 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> 
> Sweet, second half of the polycount update!
> 
> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
> wrote:
> 
> > Required updates to Counter-Strike: Source, Day of Defeat: Source, 
> > Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The 
> > specific changes include:
> >
> > Engine changes (TF2/CS/DOD):
> >  - Improved sv_pure:
> >   - Materials / Models / Sounds / Animations are more 
> > comprehensively protected.
> >   - Switched from CRC to MD5 hashes for stronger per-file validation.
> >   - Fixed some issues between custom files and server whitelists 
> > over level changes.
> >  - Added HL2:MP to the list of dedicated server games when starting a 
> > server via the Tools tab in the Library
> >
> > Team Fortress 2
> >  - Added Medieval Mode, a game mode where players are restricted to 
> > using olde weapons.
> >  - 'Your Eternal Reward' changes:
> >   - Spies can now change their disguise weapon via 'lastdiguise' 
> > while using 'Your Eternal Reward'
> >   - Already-disguised 'Your Eternal Reward' Spies are no longer 
> > forced to switch to displaying the melee weapon when they make a kill
> >   - Spies no longer play speech lines when making a kill with 
> > 'Your Eternal Reward'
> >   - Sentries no longer track 'Your Eternal Reward' Spies after 
> > they backstab someone
> >  - 'Natascha' changes:
> >   - Spin-up time increased.
> >   - Slowdown-on-hit effect is reduced over distance.
> >  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The 
> > Expert's Ordnance' item sets.
> >  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The 
> > Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's 
> > Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak 
> > Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy 
> > Cane', and 'The Jag'.
> >  - Added 20 new hats.
> >  - Added a prototype item testing map, and associated functionality, 
> > for contributors to test their work. Further details in an upcoming blog
> post.
> >  - Spies can now see TargetID's of players and objects regardless of 
> > their own disguise status.
> >  - Fixed some speech lines continuing after the speaker changes class
> >  - The Spy 'Sap Auteur' achievement now increments in cases where the 
> > Spy was the assister in the building destruction.
> >  - Fixed the arrow burning effect getting stuck on if you changed 
> > class in a respawn room with your arrow lit.
> >  - Fixed a Flamethrower bug that allowed players to rapidly fake the 
> > Pyro's airblast effect.
> >  - Throwing the Jarate or Milk now returns you to your previous 
> > weapon, instead of your Primary.
> >  - Added leaderboard to track duel wins.
> >  - Added ability for players to donate money directly to the creators 
> > of their favorite community maps.
> >  - Increased backpack size by 100 slots.
> >
> > Jason
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives, 
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> 
> 
> 
> --
> - Naso
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Spencer 'Voogru' MacDonald
It appears you can fix windows by copying the FileSystem_Steam.dll from 
the client GCF file, then placing it in the orangebox/bin folder and 
renaming it to filesystem_stdio.dll.


The server boots up but dont know if it'll crash and burn.

Epic fail though.

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread msleeper
ITT: typical_valve_fans.jpg


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Stephen Yates
Windows dead here too... ffs.  At least our BETA is still up. Lol.

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Lob (UK)
Sent: Friday, December 17, 2010 9:41 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealized  wrote:

> Confirmed here as well, ALL windows servers down, but linux working fine.
>
> On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger <
> bengt.rosenber...@gmx.de
> > wrote:
>
> > Windows server dead here, too. All plugins removed, even Metamod.
> >
> > Am 18.12.2010 03:28, schrieb フゴ☆ _:
> >
> >  Linux Servers working, windows server nop. great my server is dead
> >>
> >
> >
> > ___
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
It's a valve trademark

On Fri, Dec 17, 2010 at 9:41 PM, Lob (UK) wrote:

> Yeah Windows dead here too.
>
> Great idea to release a huge untested update on a Friday night just before
> the busy weekend i must say.
>
> Its 2:40am in the UK and im totally not impressed.
>
> On Sat, Dec 18, 2010 at 2:37 AM, unrealized 
> wrote:
>
> > Confirmed here as well, ALL windows servers down, but linux working fine.
> >
> > On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger <
> > bengt.rosenber...@gmx.de
> > > wrote:
> >
> > > Windows server dead here, too. All plugins removed, even Metamod.
> > >
> > > Am 18.12.2010 03:28, schrieb ??? _:
> > >
> > >  Linux Servers working, windows server nop. great my server is dead
> > >>
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > ___
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> > please visit:
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Re: [hlds] TF2 Update Released but srcds.exe will not start..

2010-12-17 Thread SmOoThEm
TF2 Update Released but srcds.exe will not start. have even tried a clean
install. I believe something is  broken with this update. Can anyone
confirm?

Windows Server 2008 R2
Clean Install/Existing installs after update do not function.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alinay Gomez
Sent: Friday, December 17, 2010 6:19 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Sweet, second half of the polycount update!

On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen
wrote:

> Required updates to Counter-Strike: Source, Day of Defeat: Source, 
> Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The 
> specific changes include:
>
> Engine changes (TF2/CS/DOD):
>  - Improved sv_pure:
>   - Materials / Models / Sounds / Animations are more 
> comprehensively protected.
>   - Switched from CRC to MD5 hashes for stronger per-file validation.
>   - Fixed some issues between custom files and server whitelists 
> over level changes.
>  - Added HL2:MP to the list of dedicated server games when starting a 
> server via the Tools tab in the Library
>
> Team Fortress 2
>  - Added Medieval Mode, a game mode where players are restricted to 
> using olde weapons.
>  - 'Your Eternal Reward' changes:
>   - Spies can now change their disguise weapon via 'lastdiguise' 
> while using 'Your Eternal Reward'
>   - Already-disguised 'Your Eternal Reward' Spies are no longer 
> forced to switch to displaying the melee weapon when they make a kill
>   - Spies no longer play speech lines when making a kill with 
> 'Your Eternal Reward'
>   - Sentries no longer track 'Your Eternal Reward' Spies after 
> they backstab someone
>  - 'Natascha' changes:
>   - Spin-up time increased.
>   - Slowdown-on-hit effect is reduced over distance.
>  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The 
> Expert's Ordnance' item sets.
>  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The 
> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's 
> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak 
> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy 
> Cane', and 'The Jag'.
>  - Added 20 new hats.
>  - Added a prototype item testing map, and associated functionality, 
> for contributors to test their work. Further details in an upcoming blog
post.
>  - Spies can now see TargetID's of players and objects regardless of 
> their own disguise status.
>  - Fixed some speech lines continuing after the speaker changes class
>  - The Spy 'Sap Auteur' achievement now increments in cases where the 
> Spy was the assister in the building destruction.
>  - Fixed the arrow burning effect getting stuck on if you changed 
> class in a respawn room with your arrow lit.
>  - Fixed a Flamethrower bug that allowed players to rapidly fake the 
> Pyro's airblast effect.
>  - Throwing the Jarate or Milk now returns you to your previous 
> weapon, instead of your Primary.
>  - Added leaderboard to track duel wins.
>  - Added ability for players to donate money directly to the creators 
> of their favorite community maps.
>  - Increased backpack size by 100 slots.
>
> Jason
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Lob (UK)
Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealized  wrote:

> Confirmed here as well, ALL windows servers down, but linux working fine.
>
> On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger <
> bengt.rosenber...@gmx.de
> > wrote:
>
> > Windows server dead here, too. All plugins removed, even Metamod.
> >
> > Am 18.12.2010 03:28, schrieb フゴ☆ _:
> >
> >  Linux Servers working, windows server nop. great my server is dead
> >>
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> ___
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
Yup windows are dead here too...

2010/12/17 Tom Grant 

> Fucking Windows... Yeah, same problem here. Linux working just great
> however!
>
> 2010/12/17 ??? _ 
>
> >
> > i know i did the same
> >
> > > Date: Sat, 18 Dec 2010 03:31:51 +0100
> > > From: bengt.rosenber...@gmx.de
> > > To: hlds@list.valvesoftware.com
> > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > >
> > > Windows server dead here, too. All plugins removed, even Metamod.
> > >
> > > Am 18.12.2010 03:28, schrieb ??? _:
> > > > Linux Servers working, windows server nop. great my server is dead
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
> --
> AksumkA.com 
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Flubber
Linux working / windows not. Great pre testing. Nothing changes in valve
world... Cheers.

2010/12/18 DarthNinja 

> You're cute.
>
> *On Fri, Dec 17, 2010 at 9:24 PM, 1nsane <1nsane...@gmail.com> wrote:
> *
> >
> > *Thank you for a Friday update.
> >
> > Lets hope it was tested well and has no gamebreaking bugs that won't be*
> *
> > fixed until Tuesday.
> > *
> >
> ___
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> please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
Fucking Windows... Yeah, same problem here. Linux working just great
however!

2010/12/17 フゴ☆ _ 

>
> i know i did the same
>
> > Date: Sat, 18 Dec 2010 03:31:51 +0100
> > From: bengt.rosenber...@gmx.de
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >
> > Windows server dead here, too. All plugins removed, even Metamod.
> >
> > Am 18.12.2010 03:28, schrieb フゴ☆ _:
> > > Linux Servers working, windows server nop. great my server is dead
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread James Niewadomski
Same problem here, updated servers several times but won't come back online.


Sent from my HTC Droid Incredible
On Dec 17, 2010 9:25 PM, "Mike Vail"  wrote:
> Awesome update, all my servers are dead in the water on my Windows 2008
box,
> even with no plugins loading. Oh, and the warnings you said you'd give us
> about these updates coming is awesome too. Thanks so much from all our
> players!
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
> Sent: Friday, December 17, 2010 5:56 PM
> To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
> Win32 servermailing list'; 'hlds_annou...@list.valvesoftware.com'
> Subject: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> Required updates to Counter-Strike: Source, Day of Defeat: Source,
Half-Life
> 2: Deathmatch and Team Fortress 2 are now available. The specific changes
> include:
>
> Engine changes (TF2/CS/DOD):
>  - Improved sv_pure:
>   - Materials / Models / Sounds / Animations are more comprehensively
> protected.
>   - Switched from CRC to MD5 hashes for stronger per-file validation.
>   - Fixed some issues between custom files and server whitelists over
> level changes.
>  - Added HL2:MP to the list of dedicated server games when starting a
server
> via the Tools tab in the Library
>
> Team Fortress 2
>  - Added Medieval Mode, a game mode where players are restricted to using
> olde weapons.
>  - 'Your Eternal Reward' changes:
>   - Spies can now change their disguise weapon via 'lastdiguise' while
> using 'Your Eternal Reward'
>   - Already-disguised 'Your Eternal Reward' Spies are no longer forced
> to switch to displaying the melee weapon when they make a kill
>   - Spies no longer play speech lines when making a kill with 'Your
> Eternal Reward'
>   - Sentries no longer track 'Your Eternal Reward' Spies after they
> backstab someone
>  - 'Natascha' changes:
>   - Spin-up time increased.
>   - Slowdown-on-hit effect is reduced over distance.
>  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
> Ordnance' item sets.
>  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
and
> 'The Jag'.
>  - Added 20 new hats.
>  - Added a prototype item testing map, and associated functionality, for
> contributors to test their work. Further details in an upcoming blog post.
>  - Spies can now see TargetID's of players and objects regardless of their
> own disguise status.
>  - Fixed some speech lines continuing after the speaker changes class
>  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
> was the assister in the building destruction.
>  - Fixed the arrow burning effect getting stuck on if you changed class in
a
> respawn room with your arrow lit.
>  - Fixed a Flamethrower bug that allowed players to rapidly fake the
Pyro's
> airblast effect.
>  - Throwing the Jarate or Milk now returns you to your previous weapon,
> instead of your Primary.
>  - Added leaderboard to track duel wins.
>  - Added ability for players to donate money directly to the creators of
> their favorite community maps.
>  - Increased backpack size by 100 slots.
>
> Jason
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread unrealized
Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger  wrote:

> Windows server dead here, too. All plugins removed, even Metamod.
>
> Am 18.12.2010 03:28, schrieb フゴ☆ _:
>
>  Linux Servers working, windows server nop. great my server is dead
>>
>
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Kevin b er
Windows servers don't start anymore, at all.  Trying to re-download a server
from scratch, but things aren't looking good.  No minidump file or
anything.  SRCDS.exe just exits with exit code -1.
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
You're cute.

*On Fri, Dec 17, 2010 at 9:24 PM, 1nsane <1nsane...@gmail.com> wrote:
*
>
> *Thank you for a Friday update.
>
> Lets hope it was tested well and has no gamebreaking bugs that won't be* *
> fixed until Tuesday.
> *
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread フゴ☆ _

i know i did the same

> Date: Sat, 18 Dec 2010 03:31:51 +0100
> From: bengt.rosenber...@gmx.de
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> 
> Windows server dead here, too. All plugins removed, even Metamod.
> 
> Am 18.12.2010 03:28, schrieb フゴ☆ _:
> > Linux Servers working, windows server nop. great my server is dead
> 
> 
> ___
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> visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Bengt Rosenberger

Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

Linux Servers working, windows server nop. great my server is dead



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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
Most of the time when Valve releases a Friday update it just goes so well.

This one is no exception.

On Fri, Dec 17, 2010 at 9:24 PM, Mike Vail  wrote:

> Awesome update, all my servers are dead in the water on my Windows 2008
> box,
> even with no plugins loading. Oh, and the warnings you said you'd give us
> about these updates coming is awesome too. Thanks so much from all our
> players!
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
> Sent: Friday, December 17, 2010 5:56 PM
> To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
> Win32 servermailing list'; 'hlds_annou...@list.valvesoftware.com'
> Subject: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> Required updates to Counter-Strike: Source, Day of Defeat: Source,
> Half-Life
> 2: Deathmatch and Team Fortress 2 are now available.  The specific changes
> include:
>
> Engine changes (TF2/CS/DOD):
>  - Improved sv_pure:
>   - Materials / Models / Sounds / Animations are more comprehensively
> protected.
>   - Switched from CRC to MD5 hashes for stronger per-file validation.
>   - Fixed some issues between custom files and server whitelists over
> level changes.
>  - Added HL2:MP to the list of dedicated server games when starting a
> server
> via the Tools tab in the Library
>
> Team Fortress 2
>  - Added Medieval Mode, a game mode where players are restricted to using
> olde weapons.
>  - 'Your Eternal Reward' changes:
>   - Spies can now change their disguise weapon via 'lastdiguise' while
> using 'Your Eternal Reward'
>   - Already-disguised 'Your Eternal Reward' Spies are no longer forced
> to switch to displaying the melee weapon when they make a kill
>   - Spies no longer play speech lines when making a kill with 'Your
> Eternal Reward'
>   - Sentries no longer track 'Your Eternal Reward' Spies after they
> backstab someone
>  - 'Natascha' changes:
>   - Spin-up time increased.
>   - Slowdown-on-hit effect is reduced over distance.
>  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
> Ordnance' item sets.
>  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and
> 'The Jag'.
>  - Added 20 new hats.
>  - Added a prototype item testing map, and associated functionality, for
> contributors to test their work. Further details in an upcoming blog post.
>  - Spies can now see TargetID's of players and objects regardless of their
> own disguise status.
>  - Fixed some speech lines continuing after the speaker changes class
>  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
> was the assister in the building destruction.
>  - Fixed the arrow burning effect getting stuck on if you changed class in
> a
> respawn room with your arrow lit.
>  - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's
> airblast effect.
>  - Throwing the Jarate or Milk now returns you to your previous weapon,
> instead of your Primary.
>  - Added leaderboard to track duel wins.
>  - Added ability for players to donate money directly to the creators of
> their favorite community maps.
>  - Increased backpack size by 100 slots.
>
> Jason
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread mooash
I'll try and run mine now. They were taken offline for awhile for this update.

-original message-
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
From: 1nsane <1nsane...@gmail.com>
Date: 18/12/2010 1:27 pm

Neither mine nor my friends' Windows servers are starting (no plugins).

Anyone else with this issue?

On Fri, Dec 17, 2010 at 9:24 PM, 1nsane <1nsane...@gmail.com> wrote:

> Thank you for a Friday update.
>
> Lets hope it was tested well and has no gamebreaking bugs that won't be
> fixed until Tuesday.
>
>
> On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez  wrote:
>
>> Sweet, second half of the polycount update!
>>
>> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen > >wrote:
>>
>> > Required updates to Counter-Strike: Source, Day of Defeat: Source,
>> > Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
>> specific
>> > changes include:
>> >
>> > Engine changes (TF2/CS/DOD):
>> >  - Improved sv_pure:
>> >   - Materials / Models / Sounds / Animations are more
>> comprehensively
>> > protected.
>> >   - Switched from CRC to MD5 hashes for stronger per-file
>> validation.
>> >   - Fixed some issues between custom files and server whitelists
>> over
>> > level changes.
>> >  - Added HL2:MP to the list of dedicated server games when starting a
>> > server via the Tools tab in the Library
>> >
>> > Team Fortress 2
>> >  - Added Medieval Mode, a game mode where players are restricted to
>> using
>> > olde weapons.
>> >  - 'Your Eternal Reward' changes:
>> >   - Spies can now change their disguise weapon via 'lastdiguise'
>> while
>> > using 'Your Eternal Reward'
>> >   - Already-disguised 'Your Eternal Reward' Spies are no longer
>> forced
>> > to switch to displaying the melee weapon when they make a kill
>> >   - Spies no longer play speech lines when making a kill with 'Your
>> > Eternal Reward'
>> >   - Sentries no longer track 'Your Eternal Reward' Spies after they
>> > backstab someone
>> >  - 'Natascha' changes:
>> >   - Spin-up time increased.
>> >   - Slowdown-on-hit effect is reduced over distance.
>> >  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
>> Expert's
>> > Ordnance' item sets.
>> >  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
>> > Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
>> > Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
>> > Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
>> and
>> > 'The Jag'.
>> >  - Added 20 new hats.
>> >  - Added a prototype item testing map, and associated functionality, for
>> > contributors to test their work. Further details in an upcoming blog
>> post.
>> >  - Spies can now see TargetID's of players and objects regardless of
>> their
>> > own disguise status.
>> >  - Fixed some speech lines continuing after the speaker changes class
>> >  - The Spy 'Sap Auteur' achievement now increments in cases where the
>> Spy
>> > was the assister in the building destruction.
>> >  - Fixed the arrow burning effect getting stuck on if you changed class
>> in
>> > a respawn room with your arrow lit.
>> >  - Fixed a Flamethrower bug that allowed players to rapidly fake the
>> Pyro's
>> > airblast effect.
>> >  - Throwing the Jarate or Milk now returns you to your previous weapon,
>> > instead of your Primary.
>> >  - Added leaderboard to track duel wins.
>> >  - Added ability for players to donate money directly to the creators of
>> > their favorite community maps.
>> >  - Increased backpack size by 100 slots.
>> >
>> > Jason
>> >
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>>
>>
>>
>> --
>> - Naso
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread フゴ☆ _

Linux Servers working, windows server nop. great my server is dead

> Date: Fri, 17 Dec 2010 21:25:40 -0500
> From: 1nsane...@gmail.com
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> 
> Neither mine nor my friends' Windows servers are starting (no plugins).
> 
> Anyone else with this issue?
> 
> On Fri, Dec 17, 2010 at 9:24 PM, 1nsane <1nsane...@gmail.com> wrote:
> 
> > Thank you for a Friday update.
> >
> > Lets hope it was tested well and has no gamebreaking bugs that won't be
> > fixed until Tuesday.
> >
> >
> > On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez  wrote:
> >
> >> Sweet, second half of the polycount update!
> >>
> >> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen  >> >wrote:
> >>
> >> > Required updates to Counter-Strike: Source, Day of Defeat: Source,
> >> > Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
> >> specific
> >> > changes include:
> >> >
> >> > Engine changes (TF2/CS/DOD):
> >> >  - Improved sv_pure:
> >> >   - Materials / Models / Sounds / Animations are more
> >> comprehensively
> >> > protected.
> >> >   - Switched from CRC to MD5 hashes for stronger per-file
> >> validation.
> >> >   - Fixed some issues between custom files and server whitelists
> >> over
> >> > level changes.
> >> >  - Added HL2:MP to the list of dedicated server games when starting a
> >> > server via the Tools tab in the Library
> >> >
> >> > Team Fortress 2
> >> >  - Added Medieval Mode, a game mode where players are restricted to
> >> using
> >> > olde weapons.
> >> >  - 'Your Eternal Reward' changes:
> >> >   - Spies can now change their disguise weapon via 'lastdiguise'
> >> while
> >> > using 'Your Eternal Reward'
> >> >   - Already-disguised 'Your Eternal Reward' Spies are no longer
> >> forced
> >> > to switch to displaying the melee weapon when they make a kill
> >> >   - Spies no longer play speech lines when making a kill with 'Your
> >> > Eternal Reward'
> >> >   - Sentries no longer track 'Your Eternal Reward' Spies after they
> >> > backstab someone
> >> >  - 'Natascha' changes:
> >> >   - Spin-up time increased.
> >> >   - Slowdown-on-hit effect is reduced over distance.
> >> >  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
> >> Expert's
> >> > Ordnance' item sets.
> >> >  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> >> > Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> >> > Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> >> > Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
> >> and
> >> > 'The Jag'.
> >> >  - Added 20 new hats.
> >> >  - Added a prototype item testing map, and associated functionality, for
> >> > contributors to test their work. Further details in an upcoming blog
> >> post.
> >> >  - Spies can now see TargetID's of players and objects regardless of
> >> their
> >> > own disguise status.
> >> >  - Fixed some speech lines continuing after the speaker changes class
> >> >  - The Spy 'Sap Auteur' achievement now increments in cases where the
> >> Spy
> >> > was the assister in the building destruction.
> >> >  - Fixed the arrow burning effect getting stuck on if you changed class
> >> in
> >> > a respawn room with your arrow lit.
> >> >  - Fixed a Flamethrower bug that allowed players to rapidly fake the
> >> Pyro's
> >> > airblast effect.
> >> >  - Throwing the Jarate or Milk now returns you to your previous weapon,
> >> > instead of your Primary.
> >> >  - Added leaderboard to track duel wins.
> >> >  - Added ability for players to donate money directly to the creators of
> >> > their favorite community maps.
> >> >  - Increased backpack size by 100 slots.
> >> >
> >> > Jason
> >> >
> >> >
> >> > ___
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >
> >>
> >>
> >>
> >> --
> >> - Naso
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
  
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Drew LaPour
Same here - Win 2003 64 bit. :-/

On Fri, Dec 17, 2010 at 8:25 PM, 1nsane <1nsane...@gmail.com> wrote:

> Neither mine nor my friends' Windows servers are starting (no plugins).
>
> Anyone else with this issue?
>
> On Fri, Dec 17, 2010 at 9:24 PM, 1nsane <1nsane...@gmail.com> wrote:
>
> > Thank you for a Friday update.
> >
> > Lets hope it was tested well and has no gamebreaking bugs that won't be
> > fixed until Tuesday.
> >
> >
> > On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez  wrote:
> >
> >> Sweet, second half of the polycount update!
> >>
> >> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen  >> >wrote:
> >>
> >> > Required updates to Counter-Strike: Source, Day of Defeat: Source,
> >> > Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
> >> specific
> >> > changes include:
> >> >
> >> > Engine changes (TF2/CS/DOD):
> >> >  - Improved sv_pure:
> >> >   - Materials / Models / Sounds / Animations are more
> >> comprehensively
> >> > protected.
> >> >   - Switched from CRC to MD5 hashes for stronger per-file
> >> validation.
> >> >   - Fixed some issues between custom files and server whitelists
> >> over
> >> > level changes.
> >> >  - Added HL2:MP to the list of dedicated server games when starting a
> >> > server via the Tools tab in the Library
> >> >
> >> > Team Fortress 2
> >> >  - Added Medieval Mode, a game mode where players are restricted to
> >> using
> >> > olde weapons.
> >> >  - 'Your Eternal Reward' changes:
> >> >   - Spies can now change their disguise weapon via 'lastdiguise'
> >> while
> >> > using 'Your Eternal Reward'
> >> >   - Already-disguised 'Your Eternal Reward' Spies are no longer
> >> forced
> >> > to switch to displaying the melee weapon when they make a kill
> >> >   - Spies no longer play speech lines when making a kill with
> 'Your
> >> > Eternal Reward'
> >> >   - Sentries no longer track 'Your Eternal Reward' Spies after
> they
> >> > backstab someone
> >> >  - 'Natascha' changes:
> >> >   - Spin-up time increased.
> >> >   - Slowdown-on-hit effect is reduced over distance.
> >> >  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
> >> Expert's
> >> > Ordnance' item sets.
> >> >  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> >> > Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> >> > Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> >> > Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
> Cane',
> >> and
> >> > 'The Jag'.
> >> >  - Added 20 new hats.
> >> >  - Added a prototype item testing map, and associated functionality,
> for
> >> > contributors to test their work. Further details in an upcoming blog
> >> post.
> >> >  - Spies can now see TargetID's of players and objects regardless of
> >> their
> >> > own disguise status.
> >> >  - Fixed some speech lines continuing after the speaker changes class
> >> >  - The Spy 'Sap Auteur' achievement now increments in cases where the
> >> Spy
> >> > was the assister in the building destruction.
> >> >  - Fixed the arrow burning effect getting stuck on if you changed
> class
> >> in
> >> > a respawn room with your arrow lit.
> >> >  - Fixed a Flamethrower bug that allowed players to rapidly fake the
> >> Pyro's
> >> > airblast effect.
> >> >  - Throwing the Jarate or Milk now returns you to your previous
> weapon,
> >> > instead of your Primary.
> >> >  - Added leaderboard to track duel wins.
> >> >  - Added ability for players to donate money directly to the creators
> of
> >> > their favorite community maps.
> >> >  - Increased backpack size by 100 slots.
> >> >
> >> > Jason
> >> >
> >> >
> >> > ___
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >
> >>
> >>
> >>
> >> --
> >> - Naso
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
Neither mine nor my friends' Windows servers are starting (no plugins).

Anyone else with this issue?

On Fri, Dec 17, 2010 at 9:24 PM, 1nsane <1nsane...@gmail.com> wrote:

> Thank you for a Friday update.
>
> Lets hope it was tested well and has no gamebreaking bugs that won't be
> fixed until Tuesday.
>
>
> On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez  wrote:
>
>> Sweet, second half of the polycount update!
>>
>> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen > >wrote:
>>
>> > Required updates to Counter-Strike: Source, Day of Defeat: Source,
>> > Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
>> specific
>> > changes include:
>> >
>> > Engine changes (TF2/CS/DOD):
>> >  - Improved sv_pure:
>> >   - Materials / Models / Sounds / Animations are more
>> comprehensively
>> > protected.
>> >   - Switched from CRC to MD5 hashes for stronger per-file
>> validation.
>> >   - Fixed some issues between custom files and server whitelists
>> over
>> > level changes.
>> >  - Added HL2:MP to the list of dedicated server games when starting a
>> > server via the Tools tab in the Library
>> >
>> > Team Fortress 2
>> >  - Added Medieval Mode, a game mode where players are restricted to
>> using
>> > olde weapons.
>> >  - 'Your Eternal Reward' changes:
>> >   - Spies can now change their disguise weapon via 'lastdiguise'
>> while
>> > using 'Your Eternal Reward'
>> >   - Already-disguised 'Your Eternal Reward' Spies are no longer
>> forced
>> > to switch to displaying the melee weapon when they make a kill
>> >   - Spies no longer play speech lines when making a kill with 'Your
>> > Eternal Reward'
>> >   - Sentries no longer track 'Your Eternal Reward' Spies after they
>> > backstab someone
>> >  - 'Natascha' changes:
>> >   - Spin-up time increased.
>> >   - Slowdown-on-hit effect is reduced over distance.
>> >  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
>> Expert's
>> > Ordnance' item sets.
>> >  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
>> > Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
>> > Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
>> > Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
>> and
>> > 'The Jag'.
>> >  - Added 20 new hats.
>> >  - Added a prototype item testing map, and associated functionality, for
>> > contributors to test their work. Further details in an upcoming blog
>> post.
>> >  - Spies can now see TargetID's of players and objects regardless of
>> their
>> > own disguise status.
>> >  - Fixed some speech lines continuing after the speaker changes class
>> >  - The Spy 'Sap Auteur' achievement now increments in cases where the
>> Spy
>> > was the assister in the building destruction.
>> >  - Fixed the arrow burning effect getting stuck on if you changed class
>> in
>> > a respawn room with your arrow lit.
>> >  - Fixed a Flamethrower bug that allowed players to rapidly fake the
>> Pyro's
>> > airblast effect.
>> >  - Throwing the Jarate or Milk now returns you to your previous weapon,
>> > instead of your Primary.
>> >  - Added leaderboard to track duel wins.
>> >  - Added ability for players to donate money directly to the creators of
>> > their favorite community maps.
>> >  - Increased backpack size by 100 slots.
>> >
>> > Jason
>> >
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>>
>>
>>
>> --
>> - Naso
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Mike Vail
Awesome update, all my servers are dead in the water on my Windows 2008 box,
even with no plugins loading. Oh, and the warnings you said you'd give us
about these updates coming is awesome too. Thanks so much from all our
players! 

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Friday, December 17, 2010 5:56 PM
To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
Win32 servermailing list'; 'hlds_annou...@list.valvesoftware.com'
Subject: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Required updates to Counter-Strike: Source, Day of Defeat: Source, Half-Life
2: Deathmatch and Team Fortress 2 are now available.  The specific changes
include:

Engine changes (TF2/CS/DOD):
 - Improved sv_pure:
  - Materials / Models / Sounds / Animations are more comprehensively
protected.
  - Switched from CRC to MD5 hashes for stronger per-file validation.
  - Fixed some issues between custom files and server whitelists over
level changes.
 - Added HL2:MP to the list of dedicated server games when starting a server
via the Tools tab in the Library

Team Fortress 2
 - Added Medieval Mode, a game mode where players are restricted to using
olde weapons.
 - 'Your Eternal Reward' changes:
  - Spies can now change their disguise weapon via 'lastdiguise' while
using 'Your Eternal Reward'
  - Already-disguised 'Your Eternal Reward' Spies are no longer forced
to switch to displaying the melee weapon when they make a kill
  - Spies no longer play speech lines when making a kill with 'Your
Eternal Reward'
  - Sentries no longer track 'Your Eternal Reward' Spies after they
backstab someone
 - 'Natascha' changes:
  - Spin-up time increased.
  - Slowdown-on-hit effect is reduced over distance.
 - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
Ordnance' item sets.
 - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and
'The Jag'.
 - Added 20 new hats.
 - Added a prototype item testing map, and associated functionality, for
contributors to test their work. Further details in an upcoming blog post.
 - Spies can now see TargetID's of players and objects regardless of their
own disguise status.
 - Fixed some speech lines continuing after the speaker changes class
 - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
was the assister in the building destruction.
 - Fixed the arrow burning effect getting stuck on if you changed class in a
respawn room with your arrow lit.
 - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's
airblast effect.
 - Throwing the Jarate or Milk now returns you to your previous weapon,
instead of your Primary.
 - Added leaderboard to track duel wins.
 - Added ability for players to donate money directly to the creators of
their favorite community maps.
 - Increased backpack size by 100 slots.

Jason


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
Thank you for a Friday update.

Lets hope it was tested well and has no gamebreaking bugs that won't be
fixed until Tuesday.

On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez  wrote:

> Sweet, second half of the polycount update!
>
> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen  >wrote:
>
> > Required updates to Counter-Strike: Source, Day of Defeat: Source,
> > Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
> specific
> > changes include:
> >
> > Engine changes (TF2/CS/DOD):
> >  - Improved sv_pure:
> >   - Materials / Models / Sounds / Animations are more comprehensively
> > protected.
> >   - Switched from CRC to MD5 hashes for stronger per-file validation.
> >   - Fixed some issues between custom files and server whitelists over
> > level changes.
> >  - Added HL2:MP to the list of dedicated server games when starting a
> > server via the Tools tab in the Library
> >
> > Team Fortress 2
> >  - Added Medieval Mode, a game mode where players are restricted to using
> > olde weapons.
> >  - 'Your Eternal Reward' changes:
> >   - Spies can now change their disguise weapon via 'lastdiguise'
> while
> > using 'Your Eternal Reward'
> >   - Already-disguised 'Your Eternal Reward' Spies are no longer
> forced
> > to switch to displaying the melee weapon when they make a kill
> >   - Spies no longer play speech lines when making a kill with 'Your
> > Eternal Reward'
> >   - Sentries no longer track 'Your Eternal Reward' Spies after they
> > backstab someone
> >  - 'Natascha' changes:
> >   - Spin-up time increased.
> >   - Slowdown-on-hit effect is reduced over distance.
> >  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
> > Ordnance' item sets.
> >  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> > Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> > Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> > Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
> and
> > 'The Jag'.
> >  - Added 20 new hats.
> >  - Added a prototype item testing map, and associated functionality, for
> > contributors to test their work. Further details in an upcoming blog
> post.
> >  - Spies can now see TargetID's of players and objects regardless of
> their
> > own disguise status.
> >  - Fixed some speech lines continuing after the speaker changes class
> >  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
> > was the assister in the building destruction.
> >  - Fixed the arrow burning effect getting stuck on if you changed class
> in
> > a respawn room with your arrow lit.
> >  - Fixed a Flamethrower bug that allowed players to rapidly fake the
> Pyro's
> > airblast effect.
> >  - Throwing the Jarate or Milk now returns you to your previous weapon,
> > instead of your Primary.
> >  - Added leaderboard to track duel wins.
> >  - Added ability for players to donate money directly to the creators of
> > their favorite community maps.
> >  - Increased backpack size by 100 slots.
> >
> > Jason
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
> --
> - Naso
> ___
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> please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Alinay Gomez
Sweet, second half of the polycount update!

On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen wrote:

> Required updates to Counter-Strike: Source, Day of Defeat: Source,
> Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The specific
> changes include:
>
> Engine changes (TF2/CS/DOD):
>  - Improved sv_pure:
>   - Materials / Models / Sounds / Animations are more comprehensively
> protected.
>   - Switched from CRC to MD5 hashes for stronger per-file validation.
>   - Fixed some issues between custom files and server whitelists over
> level changes.
>  - Added HL2:MP to the list of dedicated server games when starting a
> server via the Tools tab in the Library
>
> Team Fortress 2
>  - Added Medieval Mode, a game mode where players are restricted to using
> olde weapons.
>  - 'Your Eternal Reward' changes:
>   - Spies can now change their disguise weapon via 'lastdiguise' while
> using 'Your Eternal Reward'
>   - Already-disguised 'Your Eternal Reward' Spies are no longer forced
> to switch to displaying the melee weapon when they make a kill
>   - Spies no longer play speech lines when making a kill with 'Your
> Eternal Reward'
>   - Sentries no longer track 'Your Eternal Reward' Spies after they
> backstab someone
>  - 'Natascha' changes:
>   - Spin-up time increased.
>   - Slowdown-on-hit effect is reduced over distance.
>  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
> Ordnance' item sets.
>  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and
> 'The Jag'.
>  - Added 20 new hats.
>  - Added a prototype item testing map, and associated functionality, for
> contributors to test their work. Further details in an upcoming blog post.
>  - Spies can now see TargetID's of players and objects regardless of their
> own disguise status.
>  - Fixed some speech lines continuing after the speaker changes class
>  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
> was the assister in the building destruction.
>  - Fixed the arrow burning effect getting stuck on if you changed class in
> a respawn room with your arrow lit.
>  - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's
> airblast effect.
>  - Throwing the Jarate or Milk now returns you to your previous weapon,
> instead of your Primary.
>  - Added leaderboard to track duel wins.
>  - Added ability for players to donate money directly to the creators of
> their favorite community maps.
>  - Increased backpack size by 100 slots.
>
> Jason
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



-- 
- Naso
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[hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jason Ruymen
Required updates to Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: 
Deathmatch and Team Fortress 2 are now available.  The specific changes include:

Engine changes (TF2/CS/DOD):
 - Improved sv_pure:
  - Materials / Models / Sounds / Animations are more comprehensively 
protected.
  - Switched from CRC to MD5 hashes for stronger per-file validation.
  - Fixed some issues between custom files and server whitelists over level 
changes.
 - Added HL2:MP to the list of dedicated server games when starting a server 
via the Tools tab in the Library

Team Fortress 2
 - Added Medieval Mode, a game mode where players are restricted to using olde 
weapons.
 - 'Your Eternal Reward' changes:
  - Spies can now change their disguise weapon via 'lastdiguise' while 
using 'Your Eternal Reward'
  - Already-disguised 'Your Eternal Reward' Spies are no longer forced to 
switch to displaying the melee weapon when they make a kill
  - Spies no longer play speech lines when making a kill with 'Your Eternal 
Reward'
  - Sentries no longer track 'Your Eternal Reward' Spies after they 
backstab someone
 - 'Natascha' changes:
  - Spin-up time increased.
  - Slowdown-on-hit effect is reduced over distance.
 - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's 
Ordnance' item sets.
 - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The Boston 
Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's Crossbow', 'The 
Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak Sandvich', 'The Brass 
Beast', 'The Warrior's Spirit', 'The Candy Cane', and 'The Jag'.
 - Added 20 new hats.
 - Added a prototype item testing map, and associated functionality, for 
contributors to test their work. Further details in an upcoming blog post.
 - Spies can now see TargetID's of players and objects regardless of their own 
disguise status.
 - Fixed some speech lines continuing after the speaker changes class
 - The Spy 'Sap Auteur' achievement now increments in cases where the Spy was 
the assister in the building destruction.
 - Fixed the arrow burning effect getting stuck on if you changed class in a 
respawn room with your arrow lit.
 - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's 
airblast effect.
 - Throwing the Jarate or Milk now returns you to your previous weapon, instead 
of your Primary.
 - Added leaderboard to track duel wins.
 - Added ability for players to donate money directly to the creators of their 
favorite community maps.
 - Increased backpack size by 100 slots.

Jason


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