Re: [hlds] Setting Up Replay
When I setup Replays I read this: https://support.steampowered.com/kb_article.php?ref=5261-UIHN-1853 Then looked at the cfg/replay_example.cfg which is well commented. It's pretty straightforward to setup HTTP replays. I've read many complaints about FTP offload messing up so I didn't bother with that. We haven't had any problems with bandwidth or disk I/O from serving replays over HTTP on the same server as the TF2 servers. I should note that my experience is with Linux and nginx as the HTTP server. But I can not see why Windows perf would be any worse for the small number of requests you will get for replay blocks. On 26/07/2013 10:14 AM, Harsh Baid wrote: So i am currently in the process of setting up replay. Can any1 help me/provide advice? I found these 2 tutorials online: http://forums.steampowered.com/forums/showthread.php?t=1873473 http://forums.steampowered.com/forums/showpost.php?p=22315902&postcount=192 Is there anything more i need to know? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] hlds Digest, Vol 28, Issue 54
gt;> >>>>>> - Fixed soccer/beach balls sometimes blocking Payload carts and >> >>>>>> trains >> >>>>>> - Fixed paint can icons not showing the Red/Blue colors correctly >> >>>>>> - Fixed the Loch-n-Load gun sight not drawing in the correct place >> >>>>>> - Fixed the Bonk Boy model using the incorrect normals >> >>>>>> - Updated Cp_Badlands and Koth_Badlands >> >>>>>> - Opened the windows around the center point >> >>>>>> - Smoothed player clipping around doorways >> >>>>>> >> >>>>>> ___ >> >>>>>> hlds_announce mailing list >> >>>>>> hlds_annou...@list.valvesoftware.com >> >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_annou >> >>>>>> nce >> >>>>> >> >>>>> -- >> >>>>> # Jesse Molina >> >>>>> # Mail = je...@opendreams.net >> >>>>> # Cell = 1-602-323-7608 >> >>>>> >> >>>>> >> >>>>> >> >>>>> ___ >> >>>>> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >>>> >> >>>> ___ >> >>>> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >>> >> >>> -- >> >>> # Jesse Molina >> >>> # Mail = je...@opendreams.net >> >>> # Cell = 1-602-323-7608 >> >>> >> >>> >> >>> >> >>> ___ >> >>> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> >> >> ___ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> >> > >> > -- >> > # Jesse Molina >> > # Mail = je...@opendreams.net >> > # Cell = 1-602-323-7608 >> > >> > >> > >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > >> >> -- >> # Jesse Molina >> # Mail = je...@opendreams.net >> # Cell = 1-602-323-7608 >> >> >> >> >> >> -- >> >> Message: 2 >> Date: Thu, 25 Jul 2013 07:15:23 -0700 >> From: James Haikin >> To: Half-Life dedicated Win32 server mailing list >> >> Subject: Re: [hlds] QuickPlay "BETA" >> Message-ID: >> < >> cacvzohrtnzbopafdc7lf7ejkqcvnnk7wq4a976jpfkyvgy_...@mail.gmail.com> >> Content-Type: text/plain; charset="utf-8" >> >> I would venture it's slow because its in beta, and that's a thing they're >> trying to solve. >> >> Also, the alpha was released before this. Alphas are not release >> candidates. >> >> -James >> >> >> On Wed, Jul 24, 2013 at 5:38 PM, ElitePowered . > >wrote: >> >> > So uh...what exactly does this beta change from current quickplay >> and >> > how long are we going to wait for the Alpha. The beta is what i think >> > drives off players. It takes ages to even connect to a server. Don't >> even >> > try with friendsit takes even longer. What's the point? >> > >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > >> > >> -- next part -- >> An HTML attachment was scrubbed... >> URL: < >> https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20130725/971cb185/attachment-0001.html >> > >> >> -- >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> End of hlds Digest, Vol 28, Issue 54 >> >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Setting Up Replay
So i am currently in the process of setting up replay. Can any1 help me/provide advice? I found these 2 tutorials online: http://forums.steampowered.com/forums/showthread.php?t=1873473 http://forums.steampowered.com/forums/showpost.php?p=22315902&postcount=192 Is there anything more i need to know? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] hlds Digest, Vol 28, Issue 54
# Jesse Molina > >>>>> # Mail = je...@opendreams.net > >>>>> # Cell = 1-602-323-7608 > >>>>> > >>>>> > >>>>> > >>>>> ___ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, please visit: > >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >>>> > >>>> ___ > >>>> To unsubscribe, edit your list preferences, or view the list > archives, please visit: > >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >>> > >>> -- > >>> # Jesse Molina > >>> # Mail = je...@opendreams.net > >>> # Cell = 1-602-323-7608 > >>> > >>> > >>> > >>> ___ > >>> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > > > > -- > > # Jesse Molina > > # Mail = je...@opendreams.net > > # Cell = 1-602-323-7608 > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > -- > # Jesse Molina > # Mail = je...@opendreams.net > # Cell = 1-602-323-7608 > > > > > > -- > > Message: 2 > Date: Thu, 25 Jul 2013 07:15:23 -0700 > From: James Haikin > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] QuickPlay "BETA" > Message-ID: > < > cacvzohrtnzbopafdc7lf7ejkqcvnnk7wq4a976jpfkyvgy_...@mail.gmail.com> > Content-Type: text/plain; charset="utf-8" > > I would venture it's slow because its in beta, and that's a thing they're > trying to solve. > > Also, the alpha was released before this. Alphas are not release > candidates. > > -James > > > On Wed, Jul 24, 2013 at 5:38 PM, ElitePowered . >wrote: > > > So uh...what exactly does this beta change from current quickplay and > > how long are we going to wait for the Alpha. The beta is what i think > > drives off players. It takes ages to even connect to a server. Don't even > > try with friendsit takes even longer. What's the point? > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > -- next part -- > An HTML attachment was scrubbed... > URL: < > https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20130725/971cb185/attachment-0001.html > > > > -- > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > End of hlds Digest, Vol 28, Issue 54 > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] QuickPlay "BETA"
I would venture it's slow because its in beta, and that's a thing they're trying to solve. Also, the alpha was released before this. Alphas are not release candidates. -James On Wed, Jul 24, 2013 at 5:38 PM, ElitePowered . wrote: > So uh...what exactly does this beta change from current quickplay and > how long are we going to wait for the Alpha. The beta is what i think > drives off players. It takes ages to even connect to a server. Don't even > try with friendsit takes even longer. What's the point? > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds