Re: [hlds] Is there a cvar controlling Eternaween?
Any update on this? Still haven't successfully used a spell on a private server... Dr. McKay www.doctormckay.com On Tue, Nov 12, 2013 at 5:02 AM, Doctor McKay mc...@doctormckay.com wrote: And here's a triple-post, but I have new information. So far, I've been unable to use the Eternaween enchantment on any of my registered, Quickplay-eligible servers. I did successfully use it on a Valve server, however, and the vote passed. The tf_item_based_forced_holiday cvar was set to 2 when the vote succeeded (it was 0 before, I checked). Attempting to set this cvar to 2 via the console just makes it revert back to 0. Sending the value 2 to clients via a plugin doesn't appear to do anything. When it was enabled via the item + vote, Halloween items were enabled, the Thriller taunt was activated, and health packs turned into cauldrons. This appears to simply be a device to enable forced Halloween mode. I have been unable to find a cvar or any other method which which to enable the use of the enchantment item. When using the item on a Valve server, the vote appeared as Server wants to call a vote, not coming from any user. The vote also failed the first time, but I was able to re-use the item to call the vote again immediately afterwards, which should probably be fixed. Dr. McKay www.doctormckay.com On Tue, Nov 12, 2013 at 2:29 AM, Doctor McKay mc...@doctormckay.comwrote: Sorry for double-post, but also got the error on my registered, Quickplay-eligible server on Dustbowl, 22 players in-game. The spell and Halloween/Full Moon mode were both inactive. Dr. McKay www.doctormckay.com On Tue, Nov 12, 2013 at 2:26 AM, Doctor McKay mc...@doctormckay.comwrote: Also got that error on my registered server running 2Fort, with no other players online besides me. It's also behind a firewall (meant for local testing) if that means anything. Dr. McKay www.doctormckay.com On Mon, Nov 11, 2013 at 10:59 PM, Peter Jerde peter-h...@jerde.netwrote: On Nov 11, 2013, at 19:44, Eric Smith er...@valvesoftware.com wrote: - The Eternaween server enchantment can now be used to call a server vote to enable Halloween items on that server for a two-hour period Are there restrictions for where/when this can be used? On a server of mine, which is quickplay except for the fact it's currently on a custom map, I get THE ETERNAWEEN ENCHANTMENT CANNOT CURRENTLY BE CAST ON THIS SERVER Any cvars to check or other troubleshooting to do? Status in console reports account: logged in - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Is there a cvar controlling Eternaween?
Voting needs to be enabled, apparently. I haven't had time to test that yet myself, but if valve-based voting is enabled it's supposed to work. - Peter On Nov 22, 2013, at 3:16, Doctor McKay mc...@doctormckay.com wrote: Any update on this? Still haven't successfully used a spell on a private server... Dr. McKay www.doctormckay.com On Tue, Nov 12, 2013 at 5:02 AM, Doctor McKay mc...@doctormckay.com wrote: And here's a triple-post, but I have new information. So far, I've been unable to use the Eternaween enchantment on any of my registered, Quickplay-eligible servers. I did successfully use it on a Valve server, however, and the vote passed. The tf_item_based_forced_holiday cvar was set to 2 when the vote succeeded (it was 0 before, I checked). Attempting to set this cvar to 2 via the console just makes it revert back to 0. Sending the value 2 to clients via a plugin doesn't appear to do anything. When it was enabled via the item + vote, Halloween items were enabled, the Thriller taunt was activated, and health packs turned into cauldrons. This appears to simply be a device to enable forced Halloween mode. I have been unable to find a cvar or any other method which which to enable the use of the enchantment item. When using the item on a Valve server, the vote appeared as Server wants to call a vote, not coming from any user. The vote also failed the first time, but I was able to re-use the item to call the vote again immediately afterwards, which should probably be fixed. Dr. McKay www.doctormckay.com On Tue, Nov 12, 2013 at 2:29 AM, Doctor McKay mc...@doctormckay.com wrote: Sorry for double-post, but also got the error on my registered, Quickplay-eligible server on Dustbowl, 22 players in-game. The spell and Halloween/Full Moon mode were both inactive. Dr. McKay www.doctormckay.com On Tue, Nov 12, 2013 at 2:26 AM, Doctor McKay mc...@doctormckay.com wrote: Also got that error on my registered server running 2Fort, with no other players online besides me. It's also behind a firewall (meant for local testing) if that means anything. Dr. McKay www.doctormckay.com On Mon, Nov 11, 2013 at 10:59 PM, Peter Jerde peter-h...@jerde.net wrote: On Nov 11, 2013, at 19:44, Eric Smith er...@valvesoftware.com wrote: - The Eternaween server enchantment can now be used to call a server vote to enable Halloween items on that server for a two-hour period Are there restrictions for where/when this can be used? On a server of mine, which is quickplay except for the fact it's currently on a custom map, I get THE ETERNAWEEN ENCHANTMENT CANNOT CURRENTLY BE CAST ON THIS SERVER Any cvars to check or other troubleshooting to do? Status in console reports account: logged in - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Is there a cvar controlling Eternaween?
Thanks, enabling sv_allow_votes and disabling the issues one-by-one achieves the same thing (disabling all built-in voting) but allows Eternaween to work. Dr. McKay www.doctormckay.com On Fri, Nov 22, 2013 at 4:19 AM, Peter Jerde peter-h...@jerde.net wrote: Voting needs to be enabled, apparently. I haven't had time to test that yet myself, but if valve-based voting is enabled it's supposed to work. - Peter On Nov 22, 2013, at 3:16, Doctor McKay mc...@doctormckay.com wrote: Any update on this? Still haven't successfully used a spell on a private server... Dr. McKay www.doctormckay.com On Tue, Nov 12, 2013 at 5:02 AM, Doctor McKay mc...@doctormckay.com wrote: And here's a triple-post, but I have new information. So far, I've been unable to use the Eternaween enchantment on any of my registered, Quickplay-eligible servers. I did successfully use it on a Valve server, however, and the vote passed. The tf_item_based_forced_holiday cvar was set to 2 when the vote succeeded (it was 0 before, I checked). Attempting to set this cvar to 2 via the console just makes it revert back to 0. Sending the value 2 to clients via a plugin doesn't appear to do anything. When it was enabled via the item + vote, Halloween items were enabled, the Thriller taunt was activated, and health packs turned into cauldrons. This appears to simply be a device to enable forced Halloween mode. I have been unable to find a cvar or any other method which which to enable the use of the enchantment item. When using the item on a Valve server, the vote appeared as Server wants to call a vote, not coming from any user. The vote also failed the first time, but I was able to re-use the item to call the vote again immediately afterwards, which should probably be fixed. Dr. McKay www.doctormckay.com On Tue, Nov 12, 2013 at 2:29 AM, Doctor McKay mc...@doctormckay.com wrote: Sorry for double-post, but also got the error on my registered, Quickplay-eligible server on Dustbowl, 22 players in-game. The spell and Halloween/Full Moon mode were both inactive. Dr. McKay www.doctormckay.com On Tue, Nov 12, 2013 at 2:26 AM, Doctor McKay mc...@doctormckay.com wrote: Also got that error on my registered server running 2Fort, with no other players online besides me. It's also behind a firewall (meant for local testing) if that means anything. Dr. McKay www.doctormckay.com On Mon, Nov 11, 2013 at 10:59 PM, Peter Jerde peter-h...@jerde.net wrote: On Nov 11, 2013, at 19:44, Eric Smith er...@valvesoftware.com wrote: - The Eternaween server enchantment can now be used to call a server vote to enable Halloween items on that server for a two-hour period Are there restrictions for where/when this can be used? On a server of mine, which is quickplay except for the fact it's currently on a custom map, I get THE ETERNAWEEN ENCHANTMENT CANNOT CURRENTLY BE CAST ON THIS SERVER Any cvars to check or other troubleshooting to do? Status in console reports account: logged in - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Mandatory TF2 update coming
We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Mandatory TF2 update released
We've released a mandatory TF2 update. The notes for the update are below. The new version is 2020025. -Eric -- - Fixed a client crash caused by using custom HUD files - Fixed a server crash related to damaging the tank with the new Medic shield - Fixed Strange Australium weapons not properly tracking kills - Fixed bots trying to attack an old sentry location after the gun has been picked up by the Engineer - Fixed a bug that would cause robot gate hat items to be craftable. Gate hats that were crafted while the bug was active have self-destructed and become limited-quantity Glitched Circuit Boards as a commemorative token. - Fixed the Adjust Unusual slider not working for some hats, including the Dr's Dapper Topper - Fixed the Health Regen MvM upgrade string mistakenly displaying % - Fixing the Killstreak HUD not showing up for Tier 0 Killstreak weapons - Fixed Killstreak Mediguns not getting killstreak credit for assists - Fixed using the wrong color in the HUD deathnotice for Killstreak weapons ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds