Re: [hlds] Prerelease Update for Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch Available

2015-09-10 Thread Daniel Barreiro
Damn, one year later and the update is finally pushed once people actually
start abusing the unpatched exploits. Once again proving that sadly the
only way to get stuff fixed is to put it into action :(

On Thu, Sep 10, 2015 at 9:17 PM, John Schoenick 
wrote:

> We've made a Prerelease update available for Counter-Strike: Source, Day
> of Defeat: Source, and Half-Life 2: Deathmatch and their dedicated server
> components. The update notes are below.
>
> Please give this branch a test and let us know if you encounter any
> issues. Prerelease branches can be accessed in Steam via the Properties ->
> Betas tab. Dedicated servers can pass -beta prerelease to the app_update
> command in SteamCMD. If all goes well, this branch will be promoted to the
> current release in the coming week.
>
> - John
>
> 
>
> - Sync'd engine and base game code with the latest Orangebox code
> - Fixed several recent security issues
>
>
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[hlds] Prerelease Update for Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch Available

2015-09-10 Thread John Schoenick
We've made a Prerelease update available for Counter-Strike: Source, Day 
of Defeat: Source, and Half-Life 2: Deathmatch and their dedicated 
server components. The update notes are below.


Please give this branch a test and let us know if you encounter any 
issues. Prerelease branches can be accessed in Steam via the Properties 
-> Betas tab. Dedicated servers can pass -beta prerelease to the 
app_update command in SteamCMD. If all goes well, this branch will be 
promoted to the current release in the coming week.


- John



- Sync'd engine and base game code with the latest Orangebox code
- Fixed several recent security issues


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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Weasels Lair
​There was a 2nd update (git 942) on the MMS Snapshots page, which it has
been mentioned on the AlliedMods boards now fixes this issue.  The 1st
update (git 941) did not.​  Have not verified myself, but will be trying
shortly.
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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Matthew Hills
Build 109 did not work. But build 110 looks to be working fine (git942)
http://metamodsource.net/snapshots
https://builds.alliedmods.net/mms/waterfall

Matty

On 10 September 2015 at 23:53, James Botting 
wrote:

> We tried the updated metamod from their Waterfall page and no luck on
> linux. Has anyone had success getting metamod to load yet?
>
> Unknown error loading metamod for engine 15: metamod:source could not load
> (gamedll version not compatible)
> Looks like new Metamod builds are currently building.  YAY!
>
> From: Jan 
> Date: Thu Sep 10 2015 16:23:38 GMT-0600 (Mountain Daylight Time)
> To: hlds@list.valvesoftware.com 
> Subject: Re: [hlds] [hlds_announce] Mandatory TF2 update released
>
> Mine has different library (tier0.dll) at the end, but otherwise the same
> error. But servers start nonetheless, just without metamod loaded.
>
> On 10.9.2015 23:45, Just a random guy wrote:
>
> Metamod is broken.
> http://i.spirit.re/NG1NO.png
>
>
> Четверг, 10 сентября 2015, 23:42 +02:00 от Jan :
>
> Same here.
>
> On 10.9.2015 23:40, Peter Jerde wrote:
> >> On Sep 10, 2015, at 16:25 PM, Eric Smith <
> er...@valvesoftware.com>
> wrote:
> >>
> >> We've released a mandatory update for TF2. The update notes are below.
> The new version is 2959078.
> > Anyone else seeing that addons don’t seem to be loading? None of our TF2
> servers on Windows are loading metamod after this update. I see nothing in
> the logs that indicates why...
> >
> > - Peter
> > ___
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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Ross Bemrose
I've also heard that 942 fixes it on both Windows and Linux, but I 
haven't gotten a chance to fix it on my own servers.


I'm also cleverly adding hldslinux to the reply list.

On 9/10/2015 6:59 PM, Weasels Lair wrote:
​There was a 2nd update (git 942) on the MMS Snapshots page, which it 
has been mentioned on the AlliedMods boards now fixes this issue.  The 
1st update (git 941) did not.​  Have not verified myself, but will be 
trying shortly.



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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread James Botting
That did it. Can confirm the second build fixed it for us on Debian.
On 10 Sep 2015 11:59 pm, "Weasels Lair"  wrote:

> ​There was a 2nd update (git 942) on the MMS Snapshots page, which it has
> been mentioned on the AlliedMods boards now fixes this issue.  The 1st
> update (git 941) did not.​  Have not verified myself, but will be trying
> shortly.
>
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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Matthias "InstantMuffin" Kollek

I hereby verify. (linux)

On 11.09.2015 00:59, Weasels Lair wrote:
​There was a 2nd update (git 942) on the MMS Snapshots page, which it 
has been mentioned on the AlliedMods boards now fixes this issue.  The 
1st update (git 941) did not.​  Have not verified myself, but will be 
trying shortly.



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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Just a random guy
 Verified. Works on WinSrv2k12R2DC.
SM not updated.
Snapshot 942.

>Четверг, 10 сентября 2015, 15:59 -07:00 от Weasels Lair 
>:
>
>​There was a 2nd update (git 942) on the MMS Snapshots page, which it has been 
>mentioned on the AlliedMods boards now fixes this issue.  The 1st update (git 
>941) did not.​  Have not verified myself, but will be trying shortly.
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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread James Botting
We tried the updated metamod from their Waterfall page and no luck on
linux. Has anyone had success getting metamod to load yet?

Unknown error loading metamod for engine 15: metamod:source could not load
(gamedll version not compatible)
Looks like new Metamod builds are currently building.  YAY!

From: Jan 
Date: Thu Sep 10 2015 16:23:38 GMT-0600 (Mountain Daylight Time)
To: hlds@list.valvesoftware.com 
Subject: Re: [hlds] [hlds_announce] Mandatory TF2 update released

Mine has different library (tier0.dll) at the end, but otherwise the same
error. But servers start nonetheless, just without metamod loaded.

On 10.9.2015 23:45, Just a random guy wrote:

Metamod is broken.
http://i.spirit.re/NG1NO.png


Четверг, 10 сентября 2015, 23:42 +02:00 от Jan :

Same here.

On 10.9.2015 23:40, Peter Jerde wrote:
>> On Sep 10, 2015, at 16:25 PM, Eric Smith <
er...@valvesoftware.com> wrote:
>>
>> We've released a mandatory update for TF2. The update notes are below.
The new version is 2959078.
> Anyone else seeing that addons don’t seem to be loading? None of our TF2
servers on Windows are loading metamod after this update. I see nothing in
the logs that indicates why...
>
> - Peter
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Gamers Exile
Looks like new Metamod builds are currently building.  YAY!From: Jan Date: Thu Sep 10 2015 16:23:38 GMT-0600 (Mountain Daylight Time)To: hlds@list.valvesoftware.com Subject: Re: [hlds] [hlds_announce] Mandatory TF2 update releasedMine has different library (tier0.dll)
  at the end, but otherwise the same error. But servers start
  nonetheless, just without metamod loaded.
  On 10.9.2015 23:45, Just a random guy wrote:
  Metamod is broken.http://i.spirit.re/NG1NO.png Четверг, 10 сентября 2015, 23:42 +02:00 от
Jan :Same here.
On 10.9.2015 23:40, Peter Jerde wrote:
>> On Sep 10, 2015, at 16:25 PM, Eric Smith 
wrote:
>>
>> We've released a mandatory update for TF2. The
update notes are below. The new version is 2959078.
> Anyone else seeing that addons don’t seem to be
loading? None of our TF2 servers on Windows are loading
metamod after this update. I see nothing in the logs
that indicates why...
>
> - Peter
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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Weasels Lair
Wait. Why did that screencap mention CS:GO instead of TF2?
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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread rd1981
broken on both windows and linux servers also the dev version doesnt fix it 
either.

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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Gamers Exile
LOL, I get an entirely different error "The Procedure entry point commandline could not be located in the dynamic link library tier0.dll" on Win2K8R2From: Daniel Barreiro Date: Thu Sep 10 2015 15:55:28 GMT-0600 (Mountain Daylight Time)To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [hlds_announce] Mandatory TF2 update releasedHe's demonstrating how it's broken and trying to load the wrong DLL?On Thu, Sep 10, 2015 at 5:52 PM, Weasels Lair  wrote:Wait. Why did that screencap mention CS:GO instead of TF2?___
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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Daniel Barreiro
He's demonstrating how it's broken and trying to load the wrong DLL?

On Thu, Sep 10, 2015 at 5:52 PM, Weasels Lair 
wrote:

> Wait. Why did that screencap mention CS:GO instead of TF2?
>
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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Just a random guy
 Hell if I know. It says it has an error loading every single library except 
TF2, and that doesn't even load.

>Четверг, 10 сентября 2015, 14:52 -07:00 от Weasels Lair 
>:
>
>Wait. Why did that screencap mention CS:GO instead of TF2?


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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Jan
Mine has different library (tier0.dll) at the end, but otherwise the 
same error. But servers start nonetheless, just without metamod loaded.


On 10.9.2015 23:45, Just a random guy wrote:

Metamod is broken.
http://i.spirit.re/NG1NO.png


Четверг, 10 сентября 2015, 23:42 +02:00 от Jan :

Same here.

On 10.9.2015 23:40, Peter Jerde wrote:
>> On Sep 10, 2015, at 16:25 PM, Eric Smith
> wrote:
>>
>> We've released a mandatory update for TF2. The update notes are
below. The new version is 2959078.
> Anyone else seeing that addons don’t seem to be loading? None of
our TF2 servers on Windows are loading metamod after this update.
I see nothing in the logs that indicates why...
>
> - Peter
> ___
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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Just a random guy
 Metamod is broken.
http://i.spirit.re/NG1NO.png


>Четверг, 10 сентября 2015, 23:42 +02:00 от Jan :
>
>Same here.
>
>On 10.9.2015 23:40, Peter Jerde wrote:
>>> On Sep 10, 2015, at 16:25 PM, Eric Smith < er...@valvesoftware.com > wrote:
>>>
>>> We've released a mandatory update for TF2. The update notes are below. The 
>>> new version is 2959078.
>> Anyone else seeing that addons don’t seem to be loading? None of our TF2 
>> servers on Windows are loading metamod after this update. I see nothing in 
>> the logs that indicates why...
>>
>>   - Peter
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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Matthias "InstantMuffin" Kollek

Yes, metamod is broken.

On 10.09.2015 23:40, Peter Jerde wrote:

On Sep 10, 2015, at 16:25 PM, Eric Smith  wrote:

We've released a mandatory update for TF2. The update notes are below. The new 
version is 2959078.

Anyone else seeing that addons don’t seem to be loading? None of our TF2 
servers on Windows are loading metamod after this update. I see nothing in the 
logs that indicates why...

  - Peter
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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Jan

Same here.

On 10.9.2015 23:40, Peter Jerde wrote:

On Sep 10, 2015, at 16:25 PM, Eric Smith  wrote:

We've released a mandatory update for TF2. The update notes are below. The new 
version is 2959078.

Anyone else seeing that addons don’t seem to be loading? None of our TF2 
servers on Windows are loading metamod after this update. I see nothing in the 
logs that indicates why...

  - Peter
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Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Peter Jerde

> On Sep 10, 2015, at 16:25 PM, Eric Smith  wrote:
> 
> We've released a mandatory update for TF2. The update notes are below. The 
> new version is 2959078.

Anyone else seeing that addons don’t seem to be loading? None of our TF2 
servers on Windows are loading metamod after this update. I see nothing in the 
logs that indicates why...

 - Peter
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[hlds] Mandatory TF2 update released

2015-09-10 Thread Eric Smith
We've released a mandatory update for TF2. The update notes are below. The new 
version is 2959078.

-Eric



- Added the DeutschLAN 2015 tournament medals
- Fixed a client crash related to fonts
- Fixed a client crash for users who had model quality set to low on maps with 
static prop lightmaps (thanks to Egan for the detailed report and test case)
- Fixed a bug where Strange Dalokohs Bars were incorrectly counting Allied 
Healing Done events as Allies Extinguished
- Strange Sandviches can now accept Allies Extinguished strange parts
- Updated the materials and model for The Rotation Sensation
- Updated the localization files
- PASS Time update
- If the jack is neutral for too long, it will automatically respawn
- If a player holds the jack for too long, teammates can steal the jack 
from that player
- Catching and intercepting a tossed jack is slightly easier
- Demoman can no longer charge or detonate while holding the jack
- Enabled melee-only for sudden death mode
- Updated pass_warehouse to fix some spots where the jack could get 
stuck

It's been amazing getting extremely helpful/creative/clever/funny feedback from 
people! We're reading every email and checking all the forums, so please keep 
it coming to passt...@valvesoftware.com. With much gratitude, Valve, Bad Robot, 
and Escalation.


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[hlds] Mandatory TF2 update coming

2015-09-10 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon.

-Eric


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