[hlds] Mandatory TF2 update coming

2015-12-02 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon.

-Eric


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


[hlds] Mandatory TF2 update released

2015-12-02 Thread Eric Smith
We've released a mandatory update for TF2. The update notes are below. The new 
version is 3152387.

-Eric



- Updated the Steam Controller config so +attack3 (special attack) can be bound 
for items like the Medic shield
- Fixed not being able to run a dedicated server and connect to it as a client 
on the same machine
- Fixed Killstreak icon alignment in the targetID panel when using 
cl_hud_minmode
- Fixed an exploit related to the Steam Controller and the turn rate for 
charging Demomen
- Updated the models/materials for The Medicine Manpurse, The Air Raider, and 
Pin Pals
- host_writeconfig now writes only bindings and convar values that are not 
default values. If you want a full config, use 'host_writeconfig  
full'.
- Mannpower update
- Supernova
- Reduced charge up time
- Increased the amount that damage contributes to charge
- Fixed a bug where outline effect showed on invisible Spies
- Fixed a bug where crit melee attacks were multiplying on top of a 
base damage increase. Crit melee attacks now do the same damage
- Demomen equipped with shields are now excluded from the across the 
board 30% melee damage increase
- Added highlight effects to active revenge powerups
- Reduced points for a flag capture now that the enemy cannot return a 
dropped flag by touching it

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds