[hlds] cvar sv_vote_issue_nextlevel_allowextend broken in tf2?
This is on TF2. I have been having a issue recently with people spamming the extend map vote/sv_vote_issue_nextlevel_allowextend cvar, with the result that I have seen map times of over 2200 minutes, driving everyone off the server. To counter this, I set the cvar sv_vote_issue_nextlevel_allowextend 0 to remove the extend map vote from the list, but the vote option is still there and works. Then we disabled sourcemod/metamod entirely to confirm there is no interaction, and vote extend still works. In other words, no matter if sv_vote_issue_nextlevel_allowextend is set to 1 or 0, it functions as if it is set to 1/enabled all the time. I then tried setting it in the launch command line just to see if there was some timing issue (+sv_vote_issue_nextlevel_allowextend 0) with the same result. Any ideas? Or am I using a cvar that is known dead. I did a search and only found problems with other source games like insurgency, but not TF2. My vote cvars: sv_vote_issue_nextlevel_allowextend 0 //Allow players to extend the current map? Defaults to 1 (enabled). sv_vote_issue_scramble_teams_allowed 0 //Can people hold votes to scramble the teams? Defaults to 1 (enabled). Everything else is default ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] cvar sv_vote_issue_nextlevel_allowextend broken in tf2?
sv_vote_issue_extendlevel_allowed controls the separate extend vote. sv_vote_issue_nextlevel_allowextend controls whether Extend appears in the vote options in an end of level vote. Assuming Valve ever fixed that; end of map votes weren't working the last time I did testing. On 12/4/2015 3:20 AM, markg wrote: This is on TF2. I have been having a issue recently with people spamming the extend map vote/sv_vote_issue_nextlevel_allowextend cvar, with the result that I have seen map times of over 2200 minutes, driving everyone off the server. To counter this, I set the cvar sv_vote_issue_nextlevel_allowextend 0 to remove the extend map vote from the list, but the vote option is still there and works. Then we disabled sourcemod/metamod entirely to confirm there is no interaction, and vote extend still works. In other words, no matter if sv_vote_issue_nextlevel_allowextend is set to 1 or 0, it functions as if it is set to 1/enabled all the time. I then tried setting it in the launch command line just to see if there was some timing issue (+sv_vote_issue_nextlevel_allowextend 0) with the same result. Any ideas? Or am I using a cvar that is known dead. I did a search and only found problems with other source games like insurgency, but not TF2. My vote cvars: sv_vote_issue_nextlevel_allowextend 0 //Allow players to extend the current map? Defaults to 1 (enabled). sv_vote_issue_scramble_teams_allowed 0 //Can people hold votes to scramble the teams? Defaults to 1 (enabled). Everything else is default ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] cvar sv_vote_issue_nextlevel_allowextend broken in tf2?
Well here is my config that pretty much disables all of it. sv_allow_votes 0 sv_vote_failure_timer 300 sv_vote_issue_kick_allowed 0 sv_vote_kick_ban_duration 2 sv_vote_issue_nextlevel_allowed 0 sv_vote_issue_nextlevel_allowextend 0 sv_vote_issue_nextlevel_choicesmode 0 sv_vote_issue_changelevel_allowed 0 sv_vote_issue_restart_game_allowed 0 sv_vote_issue_scramble_teams_allowed 0 sv_vote_issue_changelevel_allowed_mvm 0 sv_vote_issue_kick_allowed_mvm 0 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Mandatory TF2 update released
We've released a mandatory update for TF2. The update notes are below. The new version is 3158168. -Eric - Added the Arkham Knight workshop contest winners and runners-up to the Mann Co. Store - Added the Workshop Wonderland 2015 community medals - Updated the models/materials for The Ward and made it paintable ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Mandatory TF2 update coming
We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds