Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Mecha Weasel
Update: Gave server and extra restart and some SM component (game data?)
auto-updated, and all seems good.

On Thu, Sep 16, 2021 at 6:43 PM Mecha Weasel 
wrote:

> In my case, I am still getting a segmentation fault after updating to SM
> v1.11, build 6744 (build just completed).  Obviously, continuing to
> troubleshoot.
>
> On Thu, Sep 16, 2021 at 6:33 PM Mecha Weasel 
> wrote:
>
>> Uploading latest Dev builds of SM (and MM:S just for s+g) to my TF2
>> servers validate if issue is resolved.
>>
>> SM v1.11, build 6744 (build just completed)
>> MM:S v1.12, build 1150
>>
>>
>> On Thu, Sep 16, 2021 at 6:20 PM Mecha Weasel 
>> wrote:
>>
>>> Looks like there is a new SourceMod build in-progress, if I am reading
>>> the "waterfall" page correctly.
>>> 
>>> Mecha Weasel
>>> 6:14 PM (4 minutes ago)
>>> to Half-Life
>>>
>>> Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files,
>>> etc.), and base TF2 seems to run fine.  So, looking into updates to SM and
>>> MM:S.
>>>
>>> On Thu, Sep 16, 2021 at 6:14 PM Mecha Weasel 
>>> wrote:
>>>
 Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files,
 etc.), and base TF2 seems to run fine.  So, looking into updates to SM and
 MM:S.

 On Thu, Sep 16, 2021 at 6:14 PM Tohru Adachi  wrote:

> I believe it's likely down to SourceMod not yet being updated for the
> changes on CBasePlayer - GetSteamID was changed in place of
> GetPlayerAddress to stop bots spoofing IDs from what I've seen.
>
> Could be wrong though.
>
>  Original Message 
> From: Mecha Weasel [mailto:wea...@freaksmisfits.club]
> Sent: Friday, September 17, 2021, 2:06 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: [hlds_linux] Mandatory Team Fortress 2 update released
>
> Anybody (else) having issues with SRCDS segfaulting since today's TF2
> update?
>
> In my case, this is on Debian Linux 10.
>
> Will doing additional troubleshooting obviously (disable SM, etc.)
>
>
> On Thu, Sep 16, 2021 at 4:14 PM Bakugo  > wrote:
>
>   >Updated custom player sprays to be disabled for players by
> default
>   >Custom player sprays and other temp files will be deleted when
>  disconnecting from a server
>
>  More anti-community server updates, very cool
>
>  Also it is just me or does the game take longer to start up &
>  disconnect from a server because of this?
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
>


 --
 --

 +--+
 | [F+M] Freaks & Misfits:  |
 |  ______  |
 | |  _| _ __  __ |_  | |
 | | |  |  ___|_  |  \/  |  | | |
 | | |  | |_ _| |_| .  . |  | | |
 | | |  |  _|_   _| |\/| |  | | |
 | | |  | |   |_| | |  | |  | | |
 | | |_ \_|   \_|  |_/ _| | |
 | |___|  |___| |
 +--+
 | Steam-Community: |
 |  FreaksMisfits   |
 | Web-Site:|
 |  FreaksMisfits.club  |
 | E-Mail:  |
 |   wea...@freaksmisfits.club  |
 +--+

 --

>>>
>>>
>>> --
>>> --
>>>
>>> +--+
>>> | [F+M] Freaks & Misfits:  |
>>> |  ______  |
>>> | |  _| _ __  __ |_  | |
>>> | | |  |  ___|_  |  \/  |  | | |
>>> | | |  | |_ _| |_| .  . |  | | |
>>> | | |  |  _|_   _| |\/| |  | | |
>>> | | |  | |   |_| | |  | |  | | |
>>> | | |_ \_|   \_|  |_/ _| | |
>>> | |___|  |___| |
>>> +--+
>>> | Steam-Community: |
>>> |  FreaksMisfits   |
>>> | Web-Site:|
>>> |  FreaksMisfits.club  |
>>> | E-Mail:  |
>>> |   wea...@freaksmisfits.club  |
>>> +--+
>>>
>>> --
>>>
>>
>>
>> --
>> --
>>
>> +--+
>> | [F+M] Freaks & Misfits:  |
>> |  ______  |
>> | |  _| _ __  __ |_  | |
>> | | |  |  ___|_  |  \/  |  | | |
>> | | |  | |_ _| |_| .  . |  | | |
>> | | |  |  _|_   _| |\/| |  | | |
>> | | |  | |   |_| | |  | |  | | |
>> | | |_ \_|   \_|  |_/ _| | |
>> | |___|  |___| |
>> +--+
>> | Steam-Community: |
>> |  FreaksMisfits   |
>> | Web-Site:|
>> |  FreaksMisfits.club  |
>> | E-Mail:  |
>> |   wea...@freaksmisfits.club  |
>> 

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Mecha Weasel
In my case, I am still getting a segmentation fault after updating to SM
v1.11, build 6744 (build just completed).  Obviously, continuing to
troubleshoot.

On Thu, Sep 16, 2021 at 6:33 PM Mecha Weasel 
wrote:

> Uploading latest Dev builds of SM (and MM:S just for s+g) to my TF2
> servers validate if issue is resolved.
>
> SM v1.11, build 6744 (build just completed)
> MM:S v1.12, build 1150
>
>
> On Thu, Sep 16, 2021 at 6:20 PM Mecha Weasel 
> wrote:
>
>> Looks like there is a new SourceMod build in-progress, if I am reading
>> the "waterfall" page correctly.
>> 
>> Mecha Weasel
>> 6:14 PM (4 minutes ago)
>> to Half-Life
>>
>> Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files, etc.),
>> and base TF2 seems to run fine.  So, looking into updates to SM and MM:S.
>>
>> On Thu, Sep 16, 2021 at 6:14 PM Mecha Weasel 
>> wrote:
>>
>>> Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files,
>>> etc.), and base TF2 seems to run fine.  So, looking into updates to SM and
>>> MM:S.
>>>
>>> On Thu, Sep 16, 2021 at 6:14 PM Tohru Adachi  wrote:
>>>
 I believe it's likely down to SourceMod not yet being updated for the
 changes on CBasePlayer - GetSteamID was changed in place of
 GetPlayerAddress to stop bots spoofing IDs from what I've seen.

 Could be wrong though.

  Original Message 
 From: Mecha Weasel [mailto:wea...@freaksmisfits.club]
 Sent: Friday, September 17, 2021, 2:06 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: [hlds_linux] Mandatory Team Fortress 2 update released

 Anybody (else) having issues with SRCDS segfaulting since today's TF2
 update?

 In my case, this is on Debian Linux 10.

 Will doing additional troubleshooting obviously (disable SM, etc.)


 On Thu, Sep 16, 2021 at 4:14 PM Bakugo >>> > wrote:

   >Updated custom player sprays to be disabled for players by
 default
   >Custom player sprays and other temp files will be deleted when
  disconnecting from a server

  More anti-community server updates, very cool

  Also it is just me or does the game take longer to start up &
  disconnect from a server because of this?

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/

>>>
>>>
>>> --
>>> --
>>>
>>> +--+
>>> | [F+M] Freaks & Misfits:  |
>>> |  ______  |
>>> | |  _| _ __  __ |_  | |
>>> | | |  |  ___|_  |  \/  |  | | |
>>> | | |  | |_ _| |_| .  . |  | | |
>>> | | |  |  _|_   _| |\/| |  | | |
>>> | | |  | |   |_| | |  | |  | | |
>>> | | |_ \_|   \_|  |_/ _| | |
>>> | |___|  |___| |
>>> +--+
>>> | Steam-Community: |
>>> |  FreaksMisfits   |
>>> | Web-Site:|
>>> |  FreaksMisfits.club  |
>>> | E-Mail:  |
>>> |   wea...@freaksmisfits.club  |
>>> +--+
>>>
>>> --
>>>
>>
>>
>> --
>> --
>>
>> +--+
>> | [F+M] Freaks & Misfits:  |
>> |  ______  |
>> | |  _| _ __  __ |_  | |
>> | | |  |  ___|_  |  \/  |  | | |
>> | | |  | |_ _| |_| .  . |  | | |
>> | | |  |  _|_   _| |\/| |  | | |
>> | | |  | |   |_| | |  | |  | | |
>> | | |_ \_|   \_|  |_/ _| | |
>> | |___|  |___| |
>> +--+
>> | Steam-Community: |
>> |  FreaksMisfits   |
>> | Web-Site:|
>> |  FreaksMisfits.club  |
>> | E-Mail:  |
>> |   wea...@freaksmisfits.club  |
>> +--+
>>
>> --
>>
>
>
> --
> --
>
> +--+
> | [F+M] Freaks & Misfits:  |
> |  ______  |
> | |  _| _ __  __ |_  | |
> | | |  |  ___|_  |  \/  |  | | |
> | | |  | |_ _| |_| .  . |  | | |
> | | |  |  _|_   _| |\/| |  | | |
> | | |  | |   |_| | |  | |  | | |
> | | |_ \_|   \_|  |_/ _| | |
> | |___|  |___| |
> +--+
> | Steam-Community: |
> |  FreaksMisfits   |
> | Web-Site:|
> |  FreaksMisfits.club  |
> | E-Mail:  |
> |   wea...@freaksmisfits.club  |
> +--+
>
> --
>


-- 
--

+--+
| [F+M] Freaks & Misfits:  |
|  ______  |
| |  _| _ __  __ |_  | |
| | |  |  ___|_  |  \/  |  | | |
| | |  | |_ _| |_| .  . |  | | |
| | |  |  _|_   _| |\/| |  | 

[hlds] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Mecha Weasel
Uploading latest Dev builds of SM (and MM:S just for s+g) to my TF2 servers
validate if issue is resolved.

SM v1.11, build 6744 (build just completed)
MM:S v1.12, build 1150


On Thu, Sep 16, 2021 at 6:20 PM Mecha Weasel 
wrote:

> Looks like there is a new SourceMod build in-progress, if I am reading the
> "waterfall" page correctly.
> 
> Mecha Weasel
> 6:14 PM (4 minutes ago)
> to Half-Life
>
> Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files, etc.),
> and base TF2 seems to run fine.  So, looking into updates to SM and MM:S.
>
> On Thu, Sep 16, 2021 at 6:14 PM Mecha Weasel 
> wrote:
>
>> Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files, etc.),
>> and base TF2 seems to run fine.  So, looking into updates to SM and MM:S.
>>
>> On Thu, Sep 16, 2021 at 6:14 PM Tohru Adachi  wrote:
>>
>>> I believe it's likely down to SourceMod not yet being updated for the
>>> changes on CBasePlayer - GetSteamID was changed in place of
>>> GetPlayerAddress to stop bots spoofing IDs from what I've seen.
>>>
>>> Could be wrong though.
>>>
>>>  Original Message 
>>> From: Mecha Weasel [mailto:wea...@freaksmisfits.club]
>>> Sent: Friday, September 17, 2021, 2:06 AM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: [hlds_linux] Mandatory Team Fortress 2 update released
>>>
>>> Anybody (else) having issues with SRCDS segfaulting since today's TF2
>>> update?
>>>
>>> In my case, this is on Debian Linux 10.
>>>
>>> Will doing additional troubleshooting obviously (disable SM, etc.)
>>>
>>>
>>> On Thu, Sep 16, 2021 at 4:14 PM Bakugo >> > wrote:
>>>
>>>   >Updated custom player sprays to be disabled for players by default
>>>   >Custom player sprays and other temp files will be deleted when
>>>  disconnecting from a server
>>>
>>>  More anti-community server updates, very cool
>>>
>>>  Also it is just me or does the game take longer to start up &
>>>  disconnect from a server because of this?
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/
>>>
>>
>>
>> --
>> --
>>
>> +--+
>> | [F+M] Freaks & Misfits:  |
>> |  ______  |
>> | |  _| _ __  __ |_  | |
>> | | |  |  ___|_  |  \/  |  | | |
>> | | |  | |_ _| |_| .  . |  | | |
>> | | |  |  _|_   _| |\/| |  | | |
>> | | |  | |   |_| | |  | |  | | |
>> | | |_ \_|   \_|  |_/ _| | |
>> | |___|  |___| |
>> +--+
>> | Steam-Community: |
>> |  FreaksMisfits   |
>> | Web-Site:|
>> |  FreaksMisfits.club  |
>> | E-Mail:  |
>> |   wea...@freaksmisfits.club  |
>> +--+
>>
>> --
>>
>
>
> --
> --
>
> +--+
> | [F+M] Freaks & Misfits:  |
> |  ______  |
> | |  _| _ __  __ |_  | |
> | | |  |  ___|_  |  \/  |  | | |
> | | |  | |_ _| |_| .  . |  | | |
> | | |  |  _|_   _| |\/| |  | | |
> | | |  | |   |_| | |  | |  | | |
> | | |_ \_|   \_|  |_/ _| | |
> | |___|  |___| |
> +--+
> | Steam-Community: |
> |  FreaksMisfits   |
> | Web-Site:|
> |  FreaksMisfits.club  |
> | E-Mail:  |
> |   wea...@freaksmisfits.club  |
> +--+
>
> --
>


-- 
--

+--+
| [F+M] Freaks & Misfits:  |
|  ______  |
| |  _| _ __  __ |_  | |
| | |  |  ___|_  |  \/  |  | | |
| | |  | |_ _| |_| .  . |  | | |
| | |  |  _|_   _| |\/| |  | | |
| | |  | |   |_| | |  | |  | | |
| | |_ \_|   \_|  |_/ _| | |
| |___|  |___| |
+--+
| Steam-Community: |
|  FreaksMisfits   |
| Web-Site:|
|  FreaksMisfits.club  |
| E-Mail:  |
|   wea...@freaksmisfits.club  |
+--+

--
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Mecha Weasel
Looks like there is a new SourceMod build in-progress, if I am reading the
"waterfall" page correctly.

Mecha Weasel
6:14 PM (4 minutes ago)
to Half-Life

Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files, etc.),
and base TF2 seems to run fine.  So, looking into updates to SM and MM:S.

On Thu, Sep 16, 2021 at 6:14 PM Mecha Weasel 
wrote:

> Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files, etc.),
> and base TF2 seems to run fine.  So, looking into updates to SM and MM:S.
>
> On Thu, Sep 16, 2021 at 6:14 PM Tohru Adachi  wrote:
>
>> I believe it's likely down to SourceMod not yet being updated for the
>> changes on CBasePlayer - GetSteamID was changed in place of
>> GetPlayerAddress to stop bots spoofing IDs from what I've seen.
>>
>> Could be wrong though.
>>
>>  Original Message 
>> From: Mecha Weasel [mailto:wea...@freaksmisfits.club]
>> Sent: Friday, September 17, 2021, 2:06 AM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: [hlds_linux] Mandatory Team Fortress 2 update released
>>
>> Anybody (else) having issues with SRCDS segfaulting since today's TF2
>> update?
>>
>> In my case, this is on Debian Linux 10.
>>
>> Will doing additional troubleshooting obviously (disable SM, etc.)
>>
>>
>> On Thu, Sep 16, 2021 at 4:14 PM Bakugo > > wrote:
>>
>>   >Updated custom player sprays to be disabled for players by default
>>   >Custom player sprays and other temp files will be deleted when
>>  disconnecting from a server
>>
>>  More anti-community server updates, very cool
>>
>>  Also it is just me or does the game take longer to start up &
>>  disconnect from a server because of this?
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/
>>
>
>
> --
> --
>
> +--+
> | [F+M] Freaks & Misfits:  |
> |  ______  |
> | |  _| _ __  __ |_  | |
> | | |  |  ___|_  |  \/  |  | | |
> | | |  | |_ _| |_| .  . |  | | |
> | | |  |  _|_   _| |\/| |  | | |
> | | |  | |   |_| | |  | |  | | |
> | | |_ \_|   \_|  |_/ _| | |
> | |___|  |___| |
> +--+
> | Steam-Community: |
> |  FreaksMisfits   |
> | Web-Site:|
> |  FreaksMisfits.club  |
> | E-Mail:  |
> |   wea...@freaksmisfits.club  |
> +--+
>
> --
>


-- 
--

+--+
| [F+M] Freaks & Misfits:  |
|  ______  |
| |  _| _ __  __ |_  | |
| | |  |  ___|_  |  \/  |  | | |
| | |  | |_ _| |_| .  . |  | | |
| | |  |  _|_   _| |\/| |  | | |
| | |  | |   |_| | |  | |  | | |
| | |_ \_|   \_|  |_/ _| | |
| |___|  |___| |
+--+
| Steam-Community: |
|  FreaksMisfits   |
| Web-Site:|
|  FreaksMisfits.club  |
| E-Mail:  |
|   wea...@freaksmisfits.club  |
+--+

--
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

[hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread via hlds_linux list
We've released a mandatory update for TF2. The new version number is 6770799. 
The notes for the update are below.

Thanks.

-Eric



- Fixed an exploit related to players impersonating other Steam accounts
- Updated custom player sprays to be disabled for players by default
-  Players can opt-in to see custom player sprays on community servers 
in the Advanced Options menu
-  Custom player sprays and other temp files will be deleted when 
disconnecting from a server
- Fixed an exploit related to creating unnamed Normal quality items
- Removed the disconnect reason when a player leaves the server
- Fixed the Fireproof Secret Diary not cloaking
- Fixed the Medic's weapon not hiding during the High Five taunt
- Fixed the equip_region for the Crocodile Dandy
- Fixed taunt_medic_heroic.wav not playing during case openings and trade-ups
- Fixed the Heavy being able to crouch and jump while stunned
- Fixed overhead player icons not drawing while connected to match servers
- Fixed Dragon's Fury projectiles not passing through tf_generic_bomb entities
- Updated the tf_generic_bomb entity to allow passing the activator in the 
OnDetonate output
-  Toggle this feature using the Pass Activator option. Default is No.
- Updated several of the Summer 2021 cosmetic items to add item_type_name 
descriptions
- Updated the Coffin Nail warpaint for the shotgun to add the missing "has team 
color paintkit" attribute
- Updated material for the Hazard Headgear to fix problems with painting and 
using minmap
- Updated item schema with community fixes from Andrés S. (rabscootle)
- Updated Spy invis materials with community fixes from Liam Stone (boba)
- Updated description of the "Strange Part: Player Hits" item to match its name
- Updated materials for the Time Out Therapy taunt
- Updated the material for the RED dueling icon to match the BLU dueling icon
- Updated backpack images for the Mislaid Sweater and Mr. Quackers to fix size 
and centering issues
- Updated the description for the Backpack Expander
- Updated the Resonation, Aggradation, and Lucidation unusual effects to fix a 
problem when taunting
- Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the 
Australium background for death notices
- Updated the link for the New User Forum button in the main menu
- Updated/Added some tournament medals
- Updated the localization files
- Updated cp_snakewater_final1
-  Minor visual fixes
-  Minor clipping fixes
-  Slightly increased spawn time when attacking last
-  Fixed some jumps being made impossible in previous update
-  Made some areas like respawn doors smoother to walk past
-  Nature & Wildlife preservation measures




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