Re: [hlds] Half-Life 1 Engine Update Released

2008-10-22 Thread [Me109] Private Dyin

After this update it seems to have broken everything or is it just me?  Amxx 
isn't loading.  Not even shrikebot is loading.  

 From: [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com; [EMAIL PROTECTED]
 Date: Wed, 22 Oct 2008 16:49:06 -0700
 Subject: [hlds] Half-Life 1 Engine Update Released
 
 A new set of Steamworks features have been released for all Half-Life 1 
 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress 
 Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1 
 Deathmatch. The update includes Steamworks features such as player avatars in 
 the scoreboard when playing Counter-Strike and Condition Zero. The update 
 also contains several bug fixes, listed below. This update will require all 
 game servers to restart.
 
 Bug Fixes:
 - Removed the need to manually re-login and re-authenticate to Steam while in 
 game
 - Fixed a crash on startup when running windowed with a non-standard desktop 
 resolution
 - Removed the display of saytext (in-game chat text) from players whom you've 
 blocked in Steam friends
 - Locked down several engine cvars to prevent malicious script exploits
 - Enforced file consistency on several sprites in Counter-Strike
 - Removed ex_extrapmax cvar (no longer needed)
 
 Server:
 - Added -noaff command-line option to disable setting of thread affinity
 - Added bannedcfg cvar so admins can choose which file is written to by the 
 writeid command
 
 This is a required update for all HL1 games.
 
 Jason
 
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Re: [hlds] Half-Life 1 Engine Update Released

2008-10-22 Thread [Me109] Private Dyin

It was just the liblist.gam getting over written.  Everything loads now.  
Problem now is anyone joining my servers eventually crashes.  Nobody can play.  
When I try to enter my game freezes with looping sounds and I get disconnected.

 Date: Wed, 22 Oct 2008 21:30:39 -0400
 From: [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Half-Life 1 Engine Update Released
 
 for 3rd party apps like that you will have to wait for there coders to 
 make updates for the programs. Might want to head to there forums and 
 get them to coding or see if they have made updates to there programs.
 
 [Me109] Private Dyin wrote:
  After this update it seems to have broken everything or is it just me?  
  Amxx isn't loading.  Not even shrikebot is loading.  
 

  From: [EMAIL PROTECTED]
  To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com; [EMAIL PROTECTED]
  Date: Wed, 22 Oct 2008 16:49:06 -0700
  Subject: [hlds] Half-Life 1 Engine Update Released
 
  A new set of Steamworks features have been released for all Half-Life 1 
  engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team 
  Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and 
  Half-life 1 Deathmatch. The update includes Steamworks features such as 
  player avatars in the scoreboard when playing Counter-Strike and Condition 
  Zero. The update also contains several bug fixes, listed below. This 
  update will require all game servers to restart.
 
  Bug Fixes:
  - Removed the need to manually re-login and re-authenticate to Steam while 
  in game
  - Fixed a crash on startup when running windowed with a non-standard 
  desktop resolution
  - Removed the display of saytext (in-game chat text) from players whom 
  you've blocked in Steam friends
  - Locked down several engine cvars to prevent malicious script exploits
  - Enforced file consistency on several sprites in Counter-Strike
  - Removed ex_extrapmax cvar (no longer needed)
 
  Server:
  - Added -noaff command-line option to disable setting of thread affinity
  - Added bannedcfg cvar so admins can choose which file is written to by 
  the writeid command
 
  This is a required update for all HL1 games.
 
  Jason
 
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