Re: [hlds] Can we have a Quickplay Status report, please? 2
Hey guys the graph looks fine with more time involved http://www.steamgraph.net/index.php?action=graphjstime=1appid=440from=125703360to=140200920 I don't think you need worry. Unless you're not making money any more. Then worry. On 6 June 2014 03:22, Robert Paulson thepauls...@gmail.com wrote: TF got old is a lame excuse, it's a lot of these changes Valve keeps making. I have had people in my clan quit playing because of all the changes. Absolutely. Why is there such a sudden drop? Why are player counts decreasing at the start of summer vacation? Why this year, and not the year before or next year? Why such a large drop in the absence of any major FPS releases? Anyone unbiased would easily see Valve's quickplay change is to blame for this. On Thu, Jun 5, 2014 at 6:13 PM, Albert Davis davis.alb...@gmail.com wrote: TF got old is a lame excuse, it's a lot of these changes Valve keeps making. I have had people in my clan quit playing because of all the changes. On Thu, Jun 5, 2014 at 8:38 PM, Robert Paulson thepauls...@gmail.com wrote: Repeating the same overused quip is not a valid excuse to ignore all the evidence. TF2 just got old is not a valid explanation. 1 out of every 5 players just decides to stop playing when summer vacation starts? Please... get real. This year http://www.steamgraph.net/index.php?action=graphjstime=1appid=440from=138856320to=End+Time Last Year http://www.steamgraph.net/index.php?action=graphjstime=1appid=440from=135702720to=137041560 On Thu, Jun 5, 2014 at 5:16 PM, Phillip Vector t...@mostdeadlygame.com wrote: And that thing is Valve removing community servers from quickplay. Correlation does not imply causation. Player counts being lower does not mean that it's because of the quickplay decision. Yeah, I know I said it before. You stop repeating that unsupported assumption, I'll stop reminding you that you are committing a logical falicy. On Thu, Jun 5, 2014 at 5:11 PM, Robert Paulson thepauls...@gmail.com wrote: *Goes to search for Interstellar Marines* http://store.steampowered.com/stats/ Not even in the list with the last game having 1000 players. Most people that prefer FPS can't stand MOBAs such as myself. People getting bored of a game means a slow decline, this decline looks fast to me. There is absolutely no reason for player counts to drop after summer this year when it has increased every other year before this unless something is really wrong. And that thing is Valve removing community servers from quickplay. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mediated Discussion about Quick play change
Hands up everyone having a generally better TF2 experience since this update! (raises hand) On 26 January 2014 10:01, ics i...@ics-base.net wrote: They are not going to kill TF2. It still brings them money and while people make contributions to workshop and new content, they can just pack it in and use that in the game. People buy keys and they get money that way. But i don't think we get a reply, they have become too big to answer us little folks. -ics Paul kirjoitti: They're obviously content with the idea they wish to slowly kill Team Fortress 2, or at the very least try to. They seem to be happy to ignore our complaints as always :x. I agree that the option to make official servers not default would be somewhat the answer, but getting Valve to do that or someone at Valve to answer our concerns is probably going to be a miracle. Perhaps if we keep up with the complaints on the mailing list they will eventually respond and agree. On 26 January 2014 05:57, ics i...@ics-base.net mailto:i...@ics-base.net wrote: Yes lets think about the end user that has been enjoying community servers and the care we take of our players, keeping cheaters out and other troublemaking trollers and especially offering a place to play on. For over 6 years our communities have helped TF2 grow. Only after game went Free to Play, Valve added their own servers. Do you even know where the players played before that? On our community servers only. It was decided that when game goes free to play, they will add extra servers to get new players to get on and get familiar to the game. Thats what they have been doing all along and they did thought the end user. Now grip tightens for unknown reason. The existing players will keep playing on our servers but due to severe lack of new ones ever finding our servers, it will get our servers emptied. The decision that was made is absolutely horrible and one sided. Yes, it's their game and they can do whatever they want but simply forgetting every server owner contribution to this game in the past, especially the ones that have been here since TF2 release and before, it's really sad to see it was made without atleast warning us ahead of the change and telling why it has to be like this. -ics Jon Just kirjoitti: Until valve can get rid of premium servers, ad farms, and server chains that monopolize the quick play system, I think that this change should stay. I feel bad that community servers have to be punished as well, but you need to think of the average tf2 player before the server owner. Sent from my iPod On Jan 25, 2014, at 2:32 PM, Supreet coachcrock...@gmail.com mailto:coachcrock...@gmail.com mailto:coachcrock...@gmail.com mailto:coachcrock...@gmail.com wrote: Hello, I think it is very wrong to accuse certain communities and players who may or may not be exploiting the quick play system. Saigns or NightTeam is famous because there's a considerable amount of population that loves the customized gameplay. On the other hand, Skial I believe runs the best vanilla servers along with Lotus being one of the first largest TF2 communities who is still alive. You have to be understanding and give every community member credit and a pat on the back for their hard work. If it weren't for them, a lot of the TF2 population would be undecided in terms of their server preference. The problem at hand: New players are uneducated or lazy about unchecking a box that might be irrelevant to them. We cannot do much to fix it. By bickering and repeatedly complaining, Valve will not be interested in reading our comments. Let's keep our thoughts and ideas organized in a thread and make a kind request for Valve to tweak the change they have made. Someone mentioned an excellent point here about being able to create a new quick play account to quickly regain traffic. That is correct. That is also however part of the problem. A server should be able to build a score and reputation upon how long its been up. New servers should not get the same advantage as the servers that have been up for months or years. It is not the community's fault that Valve is making this change. The problem is the fact that Valve doesn't care much or supports about user made communities. If they do not want to aid us, we will have to help ourselves. There are a lot of communities who
Re: [hlds] Steam servers down?
Seemingly widespread. While Steam itself is not dead, stuff associated with the Steam Community (sans the friends system) is barfing. Might be due to the joint Valve-reddit April Fool's joke. On Mon, Apr 1, 2013 at 4:41 PM, Ross Bemrose rbemr...@gmail.com wrote: I just noticed that after rebooting two of my servers (one Linux, one Windows), they are coming up with VAC disabled and this error in their consoles: Could not establish connection to Steam servers. There's nothing in the SPUF Downtime announcements for today. Is this a widespread issue or should I be yelling at my host? __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hldshttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] test
Response On Tue, Jan 8, 2013 at 12:59 PM, Pizza pi...@makemeapizza.com wrote: testing ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] issues with logging in?
Of course something's up. http://www.teamfortress.com/post.php?id=7347TF2 updates always tend to bring Steam down for a short time no matter how big they are. Same issue that I'm having. On Tue, Feb 14, 2012 at 6:13 PM, Davis Silverman sinistersn...@gmail.comwrote: Hello, i currently am unable to log into the steam network. i am able to log into steampowered.com, but cannot access steamcommunity.com is something up? thanks, the sinistersnare ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] issues with logging in?
And also, I'm kinda mistaken at that. TF2 updates do contribute to Steam going down, but in reality, there's planned downtime. See: http://forums.steampowered.com/forums/showthread.php?p=29192715#post29192715 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] SRCDS Connection Limit?
Sounds like a possible (but less severe in this instance) devnull attack to me. There was a stink about this not too long ago. In fact, it's capable of doing attacks so severe that it caused a GMod server admin to get a $15K bill. The thread about it on Facepunch appears to have been deleted, though. Try getting the IP address(es) blocked. I'll let someone else cover any srcds.exe tweaks if there are any. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Dealing with persistent cheaters
Pretty much what Shawn said. Not much you could do. If you do happen to catch one in the act, the best thing you can do is use F7 in-game while in spectator mode (some not-totally-dumb cheaters may switch their stuff off though) and select the cheater (if it's one of those rapidly name-changing types, select names until you see a red box in the screenshot, if you see it, you've got the cheater). Get other players on your server to do this too, as Valve will likely notice that particular cheater faster. Then, feel free to ban the hacker from your server(s). VAC tends to catch most hacks, but it's a delayed banning system. You could also install a SourceMod global banning system like SourceBans (which allows demo upload support if anyone on your server took a demo of the cheater). If you happen to get your hands on some of the programs the cheaters use somehow, you might want to pass it along through an email to Valve so that it can get passed on to the TF2 team (and other applicable games the hack applies to) internally and hope that it gets patched. Just hope that they don't go deep into illegal territory and (D)DoS your servers. If they happen to do so, get a hold of your host/ISP (if you're running a server that you built/bought and are not using a host) and explain what happened as some programs that do such things can produce * EXTREME* amounts of bandwidth which can net you with a $15K bill (like someone on Facepunch experienced, didn't see the thread myself because there's too much traffic all the time). Then, look up the IP so that you can get a hold of local authorities and their ISP and tell them that they're doing illegal things. Hope for the best, and rest feeling good that you got rid of another skid. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] (no subject)
me. interesting, no? -- From: Mike Stiehm mikesti...@gmail.com Sent: Sunday, February 07, 2010 12:08 AM To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) How many people have been on this list for less then 6 months? Sent from a septic tank -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kitteny Berk Sent: Sunday, February 07, 2010 12:59 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] (no subject) Oooh, Famicom Modem? Impressive. On 07/02/2010 06:23, Kyle Sanderson wrote: Hmm... Sent from my NES On Sat, Feb 6, 2010 at 2:31 PM, adam spurginadam.spur...@gmail.com wrote: i've been butt-dialed http://www.urbandictionary.com/define.php?term=butt+dialbefore, this may be the first time i've been butt-emailed though. On Sat, Feb 6, 2010 at 9:13 AM, Mike Stiehmmikesti...@gmail.com wrote: yawn... (waits for msleeper to step in) -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dominic Marciano Sent: Saturday, February 06, 2010 10:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) I think your right, i retract my previous statement. Date: Sat, 6 Feb 2010 08:50:48 -0800 From: tgnwe...@gmail.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) no i feel as though we all need to sit down and discuss this some more Dominic Marciano wrote: Moving on. Date: Sat, 6 Feb 2010 22:07:34 +0800 From: clontar...@iinet.net.au To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) Saxton Hale's first attempt at using email. From an iPhone of all things. I'm impressed. On 6/02/2010 9:25 PM, Chris Murphy wrote: Sent from my iPhone ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Shopping Trolley Mechanic If It Exists, You'll Find it on SEEK http://clk.atdmt.com/NMN/go/157639755/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus signature database 4842 (20100206) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4842 (20100206) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Time for a new car? Sell your old one fast! http://clk.atdmt.com/NMN/go/157637060/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus signature database 4842 (20100206) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds