Re: [hlds] Kick a person with specific name , and reserving names

2004-09-30 Thread Guido Rainuzzo
Can't it be using their steam id and not a password?


On Wed, 29 Sep 2004 20:26:43 -0800, m0gely <[EMAIL PROTECTED]> wrote:
> Guido Rainuzzo wrote:
> > I was wondering if there was a plugin or even if amx itself had the
> > ability to kick someone with a name i specified. For example, if
> > 'charlie' joins server, he/she gets kicked. Also, i wanted to know if
> > you could reserve names, but not take up a slot, i specify a steam id
> > for a name, STEAM_0:0:1 for name 'charlie', and if STEAM_0:0:2
> > joins with name 'charlie' he/she gets kicked. If STEAM_0:0:1 joins
> > with name 'charlie' , nothing happens.
> > I am using: AMX .98a.
>
> In users.ini
> "charlie" "password" "a"
>
> In the clients userconfig.cfg
> setinfo _pw "password"
>
> Any client connecting with that name will be kicked unless they have
> that password.  In effect, this takes care of both the above questions.
>
> > P.S. Does anyone know of a tool to modify the csstats file?
>
> Currently there is no way.  If you want to purge a user from the stats
> that feature is coming (maybe in the next version).
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
>
>
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--
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"we're doing some heavy house-cleaning at home tomorrow, and my wife
needs me to help with the attic and the garage, moving and hauling
stuff."

"We're short-handed, Smith" the boss replies. "I can't give you the day off."

"Thanks, boss," says Smith "I knew I could count on you!"

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[hlds] Kick a person with specific name , and reserving names

2004-09-29 Thread Guido Rainuzzo
I was wondering if there was a plugin or even if amx itself had the
ability to kick someone with a name i specified. For example, if
'charlie' joins server, he/she gets kicked. Also, i wanted to know if
you could reserve names, but not take up a slot, i specify a steam id
for a name, STEAM_0:0:1 for name 'charlie', and if STEAM_0:0:2
joins with name 'charlie' he/she gets kicked. If STEAM_0:0:1 joins
with name 'charlie' , nothing happens.
I am using: AMX .98a.

    Thanks in advance,
   Guido Rainuzzo
Server Specs >> 3.2 GHz P4, 1024 MB RAM.

P.S. Does anyone know of a tool to modify the csstats file?

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[hlds] overflow

2004-09-16 Thread Guido Rainuzzo
I was testing my server and this error appeared on the console:
SZ_GetSpace: overflow on svs
WARNING: datagram overflowed for svs

It kept appearing repeatedly, and every time it showed, there was
major lag with just one person on the server, is this problem
client-side or server-side? how do i fix this?

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[hlds] Changing top15 and reserving names

2004-09-12 Thread Guido Rainuzzo
I wanted to know it if was possible to change the top15 in my server.
I also wanted to know if i am able to reserve names by their steam
id's. I am using amx .98.
   Thanks in advance,
   Guido Rainuzzo

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[hlds] [OT] forwarding, please help

2004-09-01 Thread Guido
I live in south florida and it looks like were gonna get hit pretty hard,
could someone tell me how to forward messages that have f.e. 'hlds' to
another forward with Outlook Express? Please! I already have enough things
to worry about other then my inbox getting full
   Thanks in advance,
    Guido Rainuzzo

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Re: [hlds] 3 PC Connections from the same Network [OT]

2004-08-27 Thread Guido Rainuzzo
I bet a 12 y/o could own your @$$.
- Original Message -
From: "Ryan Bennett" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Cc: <[EMAIL PROTECTED]>
Sent: Friday, August 27, 2004 12:52 PM
Subject: Re: [hlds] 3 PC Connections from the same Network [OT]


> Its because HL has detected that there are some more underage noobs that
are
> about to play the game who shouldn't be, so it is blocking them from
> playing. I mean come on, the game is intented for 17+ years of age. Not
for
> your 12 year old sons. This underage audience is what really pisses people
> off these days. They cry in their girlish voice "hackeromg you
> cheat...wtf was that noob?" Then they go an learn about hacks and download
> them because they suck to much to actually kill someone on their own...
>
>
> >From: John Beranek <[EMAIL PROTECTED]>
> >Reply-To: [EMAIL PROTECTED]
> >To: [EMAIL PROTECTED]
> >Subject: Re: [hlds] 3 PC Connections from the same Network [OT]
> >Date: Fri, 27 Aug 2004 16:49:44 +0100
> >
> >Bryon Hughes wrote:
> >
> >>Hey All,
> >>
> >>I have 3 different accounts with 3 separate account ID's and HL
> >>registration
> >>codes.  When I try to login the 3rd account for my sons to all play at
the
> >>same time I get booted.  It wont even connect to the server just keeps
> >>retrying and then times out.  Would anyone happen to know why this is?
> >
> >This is very off-topic for this list, but you can find the answer here:
> >
>
>http://home.covad.net/~k25125/SteamyThings/Multiple_Clients_behind_Router_F
AQ.htm
> >
> >John.
> >
> >--
> >John Beranek To generalise is to be an idiot.
> >http://redux.org.uk/ -- William Blake
> >
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> _
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[hlds] Dual motherboard

2004-08-26 Thread Guido
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I wanted to get a new server computer, and i was looking for dual P4 motherboards (Yes 
i know) and i couldnt seem to find any, does anyone know where to get them ? Please, 
give me other recommendations if you wish, (im not going with AMD)

 Thanks in advance,

   Guido Rainuzzo
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Re: [hlds] VAC Update?

2004-08-17 Thread Guido Rainuzzo
  Well, i always thought about posting about this (months ago) and now i
will share what i have to say,

  I will not lie, but i have cheated before. But, the world changes, so as
cheats. I host a superhero server, and sometimes it takes hours if people
hack, i have been begging for a VAC update, but one day i figured out that
the cheats are going to evolve just as VAC does.
  Then one day i got my steam id banned after an update ( i am not a smart
cheater ) Well, i got a copy of counter-strike, and played, and as time went
by, everyone started to notice the increasement of people hacking, and
hacking, and hacking.
   One day i decide to install skins in my cs, and i get my steam id banned,
i buy a copy of CZ just for the CS:Source and  i play again. I have quit
playing cs. There are too many cheaters.
And that about people getting banned because they're just good, it
happened to me once and only once and its probably going to be my only one.
Also, i dont think that 3/4 of the cs population cheats, i think it is
much less then 1/3 , but what i do know is that it is increasing. I hope the
people at Valve are reading these posts, we really , really , need an
update.
   A reason in the increasements is the shut down of WON, i do believe that
at least 3/4 of the cs population in WON did cheat, but a big reason that
there's more cheaters in 1.6 servers is the 1.5ers moving on.
Someone here said that he had to go into at least 5 different servers
for there not to be any blatant cheaters, i think your exagerating a little
bit there. But then again, your could be not exagerating if you went into an
insecure server, which i do not see any point into going in one of those
unleess you have your steam id banned.
  Well, that's what i think, but we should push valve for an update,
stand up for the non-cheating cs-community.

- Guido Rainuzzo
- Original Message -
From: "K. Mike Bradley" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, August 17, 2004 9:08 PM
Subject: RE: [hlds] VAC Update?


> Spart my friend I was talking about secure servers.
> This MyGOT thing is real bad right now.
>
>
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Spartibus
> Sent: Tuesday, August 17, 2004 12:07 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] VAC Update?
>
> > When I want to play I go thru 5 servers before I find one w/o Blatant
> hackers.
>
> That's complete BS. I pub at least once a day, and NEVER (and I mean EVER,
> not even in 1.3) did I go into more than 2 pubs in succession that had
> blatant cheaters in them.
>
> Your assumptions are BS as well. 3/4 of the entire CS population,
cheaters?
> It's FAR, FAR less than that. You are exaggerating pretty much everything
> you say.
>
> The only possible way I can see you going into 5 servers and having a
> **BLATANT** hacker in every one of them is if you join ONLY insecure
> servers. Why? Because insecure servers basically allow any and every cheat
> to work (and at full potential), period.
>
> You probably don't know this because you've never used cheats before, but
> VAC SEVERELY limits what cheats can do. I've used cheats before (hah), and
> let me tell you the difference.
>
> Insecure Servers: You can practically see people from spawn to spawn
> (wallhack), people are always on screen.
>
> Secure Servers: A lot of times the only time you see someone behind a wall
> is if you see them out in the open first, and then go behind the wall.
Other
> times you have to rely on them making noise or moving a lot in order to be
> seen behind the wall. Also, you usually can't see them from that far away,
> and the cheats are limited hugely by this (obviously it's still an
insanely
> huge advantage, though).
>
> VAC has more purposes than just catching people cheating, it serves as a
> wallhack block as well.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of K. Mike Bradley
> Sent: Tuesday, August 17, 2004 7:55 AM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] VAC Update?
>
> Yes you are.
> Right now Hackers rule just about any server they want.
>
> Secure servers too.
>
> Most who use hacks are obvious and get banned.
> It's the stealth hackers. The ones who are good at not getting caught.
> The wall hacks and aim bots.
>
>
> When I want to play I go thru 5 servers before I find one w/o Blatant
> hackers.
>
> It's really bad right now.
>
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Dennis
> Sent: Tuesday, August 17, 2004 10:29 AM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] VAC Update?
>
>

Re: [hlds] CS1.6 Map into Condition-Zero

2004-08-16 Thread Guido
Since you guys live in miami, may i know what connection you are using for
your servers? i cannot find a reasonable isp. Thanks
- Original Message -
From: "voogru" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, August 14, 2004 10:23 PM
Subject: RE: [hlds] CS1.6 Map into Condition-Zero


> Hey, I'm in Miami too.
>
> :P
>
> -Original Message-
> From: Edson Sossai [mailto:[EMAIL PROTECTED]
> Sent: Saturday, August 14, 2004 12:10 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] CS1.6 Map into Condition-Zero
>
> yes. we are neighbors
>
>
> > [Original Message]
> > From: Guido <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Date: 8/11/2004 3:48:50 PM
> > Subject: Re: [hlds] CS1.6 Map into Condition-Zero
> >
> > Dude, your area code, you live in miami, you live really really close to
> me.
> > - Original Message -
> > From: "Edson Sossai" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Wednesday, August 11, 2004 3:43 PM
> > Subject: [hlds] CS1.6 Map into Condition-Zero
> >
> >
> > > I would like to know if is possible to play CS1.6 maps on condition
zero
> > and if yes would the CZ bots work?
> > >
> > > Edson Sossai
> > > Phone: (305) 530-2412 Work
> > >(305) 481-7773 Cell
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >
> > ___
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>
>
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Re: [hlds] Info you need to know about the CS: Source dedicated server.

2004-08-12 Thread Guido
Im going to wait to start hosting CS:S. Just by reading these posts it looks
like there's more problems then i could handle.
- Original Message -
From: "m0gely" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 12, 2004 3:35 PM
Subject: Re: [hlds] Info you need to know about the CS: Source dedicated
server.


> Steven Hartland wrote:
>
> > you could try running it through truss to see if it highlights
> > a missing syscall.
>
> I just did that, and there is alot of output but I am not sure what to
> be looking for.
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
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Re: [hlds] Starting CS:S server with command line?

2004-08-11 Thread Guido
How do i get CS:S? Where?

- Original Message -
From: "Jonathan Day" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, August 11, 2004 9:26 PM
Subject: [hlds] Starting CS:S server with command line?


> What's command line to start a CS:S server?  Right now I'm trying this...
>
> srcds.exe -game cstrike +maxplayers 20 +map de_dust
>
> That just brings up the window to run it, but I need it to start running
> automatically.
>
> Thanks,
> Jon Day
> Trepid.net
>
>
>
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Re: [hlds] CS1.6 Map into Condition-Zero

2004-08-11 Thread Guido
Dude, your area code, you live in miami, you live really really close to me.
- Original Message -
From: "Edson Sossai" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, August 11, 2004 3:43 PM
Subject: [hlds] CS1.6 Map into Condition-Zero


> I would like to know if is possible to play CS1.6 maps on condition zero
and if yes would the CZ bots work?
>
> Edson Sossai
> Phone: (305) 530-2412 Work
>(305) 481-7773 Cell
>
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[hlds] Timing out and authentication problem

2004-08-10 Thread Guido Rainuzzo
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I was loking at my server today when all the players suddenly droped one by one. here 
are the logs:


L 08/11/2004 - 13:14:45: "D00B3Y<939><>" connected, address 
"68.155.70.141:27005"
Dropped D00B3Y from server
Reason:  Error verifying STEAM UserID Ticket(server was
unable to contact the authentication server, 35).

68.155.70.141:27005:reconnect
L 08/11/2004 - 13:15:06: "D00B3Y<940><>" connected, address 
"68.155.70.141:27005"
L 08/11/2004 - 13:15:10: "Vampire<891>" killed "[CPP] ~ 5.7L 
TraNS am ~<930>" with "deagle"
L 08/11/2004 - 13:15:10: Team "CT" triggered "CTs_Win" (CT "7") (T "5")
L 08/11/2004 - 13:15:10: World triggered "Round_End"
Dropped D00B3Y from server
Reason:  Error verifying STEAM UserID Ticket(server was
unable to contact the authentication server, 35).

L 08/11/2004 - 13:15:21: World triggered "Round_Start"
L 08/11/2004 - 13:15:34: "[CPP] ~ 5.7L TraNS am ~<930>" 
killed "Vampire<891>" with "ak47"
L 08/11/2004 - 13:15:34: Team "TERRORIST" triggered "Terrorists_Win" (CT "7") (T "6")
L 08/11/2004 - 13:15:34: World triggered "Round_End"
L 08/11/2004 - 13:15:45: World triggered "Round_Start"
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
triggered "weaponstats" (weapon "grenade") (shots "2") (hits "1") (kills "0") 
(headshots "0") (tks "0") (damage "49") (deaths "0")
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
triggered "weaponstats2" (weapon "grenade") (head "0") (chest "0") (stomach "1") 
(leftarm "0") (rightarm "0") (leftleg "0") (rightleg "0")
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
triggered "weaponstats" (weapon "awp") (shots "1") (hits "0") (kills "0") (headshots 
"0") (tks "0") (damage "0") (deaths "1")
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
triggered "weaponstats2" (weapon "awp") (head "0") (chest "0") (stomach "0") (leftarm 
"0") (rightarm "0") (leftleg "0") (rightleg "0")
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
triggered "weaponstats" (weapon "mp5navy") (shots "17") (hits "7") (kills "1") 
(headshots "1") (tks "0") (damage "331") (deaths "0")
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
triggered "weaponstats2" (weapon "mp5navy") (head "3") (chest "1") (stomach "1") 
(leftarm "0") (rightarm "2") (leftleg "0") (rightleg "0")
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
triggered "weaponstats" (weapon "m4a1") (shots "32") (hits "9") (kills "1") (headshots 
"0") (tks "0") (damage "309") (deaths "1")
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
triggered "weaponstats2" (weapon "m4a1") (head "0") (chest "1") (stomach "4") (leftarm 
"3") (rightarm "1") (leftleg "0") (rightleg "0")
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
triggered "weaponstats" (weapon "deagle") (shots "22") (hits "6") (kills "4") 
(headshots "0") (tks "0") (damage "243") (deaths "0")
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
triggered "weaponstats2" (weapon "deagle") (head "0") (chest "2") (stomach "1") 
(leftarm "2") (rightarm "0") (leftleg "0") (rightleg "1")
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
triggered "weaponstats" (weapon "ak47") (shots "151") (hits "21") (kills "4") 
(headshots "1") (tks "0") (damage "980") (deaths "3")
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
triggered "weaponstats2" (weapon "ak47") (head "3") (chest "2") (stomach "1") (leftarm 
"9") (rightarm "5") (leftleg "0") (rightleg "1")
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
triggered "time" (time "10:44")
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
triggered "latency" (ping "22")
L 08/11/2004 - 13:16:35: "[CPP] ~ 5.7L TraNS am ~<930>" 
disconnected
Dropped [CPP] ~ 5.7L TraNS am ~ from server
Reason:  Timed out
L 08/11/2004 - 13:16:35: "Vampire<891>" triggered "weaponstats" 
(weapon "deagle") (shots "190") (hits "21") (kills "8") (headshots "2") (tks "0") 
(damage "1112") (deaths "6")
L 08/11/2004 - 13:16:35: "Vampire<891>" triggered 
"weaponstats2" (weapon "deagle") (head "1") (chest "1") (stomach "5") (leftarm "7") 
(rightarm "2") (leftleg "0") (rightleg "5")
L 08/11/2004 - 13:16:35: "Vampire<891>" triggered "time" (time 
"10:43")
L 08/11/2004 - 13:16:35: "Vampire<891>" triggered "latency" 
(ping "44")
L 08/11/2004 - 13:16:35: "Vampire<891>" disconnected
L 08/11/2004 - 13:16:35: World triggered "Round_Draw" (CT "7") (T "6")
L 08/11/2004 - 13:16:35: World triggered "Round_End"
Dropped Vampire from server
Reason:  Timed out

Does anyone know what that: Error verifying STEAM UserID Ticket(server was
unable to contact the authentication server, 35). mean?
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Re: [hlds] 2meg connection?

2004-08-10 Thread Guido
Now why does the IEC has to make everything more confusing, now im so
confused i dont know if right is wrong or wrong is wrong, right is right if
wrong is right?
- Original Message -
From: "Chance Sullivan" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, August 10, 2004 11:47 PM
Subject: RE: [hlds] 2meg connection?


> Click the link, It explains it. The new definition is 1024 instead of
1000,
> just like Class A B & C addresses naming is the old way, CIDR is the new
> definition. You learn the correct terminology and what the standard is
> today, not yesterday.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Whisper .
> Sent: Tuesday, August 10, 2004 11:01 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] 2meg connection?
>
> [ Converted text/html to text/plain ]
>
> 10 Megabits = 10,000,000 bits / Second.
>
> This is Networking, not Programming or Server Administration.
>
> Learn the correct terminology for your field or shut up!
> Original Message Follows
> From: "Chance Sullivan" <[EMAIL PROTECTED]>
> Reply-To: [EMAIL PROTECTED]
> To: <[EMAIL PROTECTED]>
> Subject: RE: [hlds] 2meg connection?
> Date: Tue, 10 Aug 2004 21:59:26 -0400
> Actaully both are right, but Dave is up to date.
> http://www.atvci.net/bitsandbytes.html
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Simon Garner
> Sent: Tuesday, August 10, 2004 9:38 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] 2meg connection?
> On Wednesday, August 11, 2004 12:51 PM NZT, David Fencik
> <[EMAIL PROTECTED]> wrote:
> > 2 Mbps = 2048kbps != 2000kbps
> >
> > Dave
> >
> Actually, no, because you're talking about bits not bytes.
> 1Mbit = 1000kbit
> 1MByte = 1024kByte
> -Simon
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> --
--
> --
> SEEK: Now with over 50,000 dream jobs! Click here.[1]
>
> ===References:===
>   1. http://g.msn.com/8HMAENAU/2740??PS=47575
>
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Re: [hlds] CS:Source Beta Opens

2004-08-10 Thread Guido
I have cz, how am i supposed to dl the hlds?

- Original Message -
From: "Brandon Dumont - MWEB" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, August 10, 2004 3:52 AM
Subject: RE: [hlds] CS:Source Beta Opens


H YUY! 40 players on dust should rock!
Anybody how and when we will be able to start setting up Beta Servers?
I see the interview only mentions the cz clients.

B.

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Richard Welsh
> Sent: Tuesday, August 10, 2004 7:39 AM
> To: HLDS Mail List
> Subject: [hlds] CS:Source Beta Opens
>
> --
> --
> [ Picked text/plain from multipart/alternative ] Hello
> everyone.  According to Jess Cliffe from Valve.  CS:Source
> Beta pre-loading started today for Cafe' Owners.
>
> Check here for a little more info.
> http://www.csnation.net
> --
> [ header1.gif of type image/gif deleted ]
> --
> [ IMSTP.gif of type image/gif deleted ]
> --
> [ body2.gif of type image/gif deleted ]
> --
>
>
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Re: [OT] Re: [hlds] New Video Card For HL2?

2004-08-09 Thread Guido
eh.. ooks we have something in common :-P
- Original Message -
From: "Ooks Server" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, August 09, 2004 11:29 AM
Subject: [OT] Re: [hlds] New Video Card For HL2?


> Zipzoomfly is my favorite. They are finally listing 6800 cards, but I
think
> they are still back ordered.
>
>
> - Original Message -
> From: "Guido" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Sunday, August 08, 2004 7:36 PM
> Subject: Re: [hlds] New Video Card For HL2?
>
>
> > I like zipzoomfly.com better, bigger variety, and way lower prices,
thats
> > just my opinion. I got all the pieces for a pc there (except for the
case,
> > xoxide.com) i build a 3.2 P4 w/ HT, 40 GB HDD, and a gig of ram for
about
> > 700.
> > - Original Message -
> > From: "spartibus" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Sunday, August 08, 2004 7:55 PM
> > Subject: RE: [hlds] New Video Card For HL2?
> >
> >
>
>
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Re: [hlds] New Video Card For HL2?

2004-08-08 Thread Guido
I like zipzoomfly.com better, bigger variety, and way lower prices, thats
just my opinion. I got all the pieces for a pc there (except for the case,
xoxide.com) i build a 3.2 P4 w/ HT, 40 GB HDD, and a gig of ram for about
700.
- Original Message -
From: "spartibus" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, August 08, 2004 7:55 PM
Subject: RE: [hlds] New Video Card For HL2?


> I just got a new computer from Newegg. Newegg has some of the cheapest
> prices and their shipping is ultra fast, and a lot of their policies are
> really great.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of David Fencik
> Sent: Sunday, August 08, 2004 3:28 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] New Video Card For HL2?
>
> I got an evga geforce 6800 from newegg.com.  They have this cool program
> that lets you upgrade within 90 days if you outgrow it that quickly,
> which I did.  A 6800 gt is now on it's way.
>
> Dave
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ooks Server
> Sent: Sunday, August 08, 2004 4:59 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] New Video Card For HL2?
>
> Yeah, you deserve to be flamed for asking a question like that here!
> 
>
> An nVidia 6800 is the only way to go. Bite the bullet and fork out $500
> for
> the Ultra.
>
> Anyone know where these are currently being sold?
>
> - Original Message -
> From: "TJ Hilton" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, August 07, 2004 9:37 PM
> Subject: [hlds] New Video Card For HL2?
>
>
> > Hey All
> >
> > I know this isn't a server question, so feel free to flame me till
> > your heart's content.  But I'm considering buying a new video card to
> > be able to better play HL2.  My current system is a AMD Athalon XP
> > 2000 with a gig of ram and a Nvidia GeForce 4 graphics card.
> >
> > I tried Doom3 (which i heard has similar system requirements to those
> > of HL2) on the lowest settings and it barfed.  So I'm thinking in
> > getting a ATI Radeon 9800 Pro (128) to be able to better enjoy newer
> > video games.
> >
> > My question is, is just upgrading the video card going to be enough to
> > let me play HL2?  Perhaps someone from Valve could comment.
> >
> > And yes, I've read the system requirements.  PIII 800 mhz DX6
> > Compatible.  But Doom3 said it would run just fine on a lower end
> > system as well and it just died.
> >
> > Any Info?
> >
> > Thanks.
> > --
> > TJ Hilton
> > [EMAIL PROTECTED]
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
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[hlds] No valve authentication

2004-08-05 Thread Guido Rainuzzo
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi, i just started up my server from an update, and i get this:
L 08/06/2004 - 05:21:24: Server cvar "sv_aim" = "0"
L 08/06/2004 - 05:21:24: Server cvar "sv_maxspeed" = "320"
L 08/06/2004 - 05:21:24: Server cvar "mp_timelimit" = "45"
L 08/06/2004 - 05:21:32: World triggered "Round_Start"
Adding master server 207.173.177.12:27010
Adding master server 207.173.177.11:27010
L 08/06/2004 - 05:21:37: Server cvar "sv_region" = "255"
Type 'amx_help' in the console to see available commands
Time Left: 44:43 min. Next Map: cs_assault
No auth servers parsed
Disabling Valve Authentication.

The server keeps running fine, but what does that Valve Authentication thing mean and 
how do i fix it?
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[hlds] Lot more bannings

2004-08-05 Thread Guido Rainuzzo
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi, i was looking throught logs in my server, and i saw a lot if these:

Dropped HuRrIcAnE from server
Reason:  Banned because of past cheating violations

I see a big increase in the nmber of the people getting banned.
(Not the same name) But has anyone else seen this? Or is it just me?
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Re: [hlds] VAC something wrong. "Definition"

2004-07-22 Thread Guido
Well, i know it wasn't a DLL that caused the ban, i installed the skins by
downloading the .mdl and .wav and .spr files.

VAC should be updated, i have banned about 15 people from my server because
of hacks, now i cant till i get a new key. If i get CZ, would i still be
able to play normal CS?

Crackers are the criminals, for example, when a 'crack' is used on a program
so that the trial goes on forever, that is
illegal. There are some 'legal' hackers. Read it in a book, forgot the name,
but it is all about legal hacking, and you get paid for it too.

The VAC 3 strike out and then ban is great. It's a good idea for my point of
view. Because spending 20 dollars on this game, and then not be playing it
for at least (1) year, kinda sucks. I feel bad for all those noobs who
downloading something innocently not knowing that it is going to ruin the
game. But, i don't feel bad for those people who download cheats and get
banned.

As for me, i am going away for a week, so im not going to be near a computer
to read e-mail.

P.S: For that guy who said to try on another secire server, i did, i have my
STEAM ID banned, not banned from a server.

- Original Message -
From: "David Fencik" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, July 22, 2004 9:59 PM
Subject: RE: [hlds] VAC something wrong. "Definition"


> The term "hackers" was coined after the MIT model railroad club in the
> 1950's.  They were given a donation of parts, mostly old phone
> equipment.  They used the equipment to rig a complex system that allowed
> multiple operators to control different parts of the track by dialing
> into the appropriate section.  They called this new and inventive use of
> equipment "hacking"...
>
> You can find more info on this subject in an excellent book:
>
> "Hacking: The Art of Exploitation", by Jon Erickson.
>
> Dave
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of DOA
> Sent: Thursday, July 22, 2004 7:03 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] VAC something wrong. "Definition"
>
> --
> [ Picked text/plain from multipart/alternative ]
> For all you fine scholars:  Definition of 'HACK'
>
>
>To cut or chop with repeated and irregular blows: hacked down the
> saplings.
>To break up the surface of (soil).
>
>   Informal. To alter (a computer program): hacked her text editor to
> read HTML.
>   To gain access to (a computer file or network) illegally or
> without authorization: hacked the firm's personnel database.
>
>Slang. To cut or mutilate as if by hacking: hacked millions off the
> budget.
>Slang. To cope with successfully; manage: couldn't hack a second job.
>
> v. intr.
>
>To chop or cut something by hacking.
>Informal.
>   To write or refine computer programs skillfully.
>   To use one's skill in computer programming to gain illegal or
> unauthorized access to a file or network: hacked into the company's
> intranet.
>
>To cough roughly or harshly.
>
> n.
>
>A rough, irregular cut made by hacking.
>A tool, such as a hoe, used for hacking.
>A blow made by hacking.
>A rough, dry cough.
>
> hacker
>
> n. [originally, someone who makes furniture with an
> axe] 1. A person who enjoys exploring the details of programmable
> systems and how to stretch their capabilities, as opposed to most
> users, who prefer to learn only the minimum necessary. 2. One who
> programs enthusiastically (even obsessively) or who enjoys
> programming rather than just theorizing about programming. 3. A
> person capable of appreciating hack value. 4. A person who is
> good at programming quickly. 5. An expert at a particular program,
> or one who frequently does work using it or on it; as in `a Unix
> hacker'. (Definitions 1 through 5 are correlated, and people who
> fit them congregate.) 6. An expert or enthusiast of any kind. One
> might be an astronomy hacker, for example. 7. One who enjoys the
> intellectual challenge of creatively overcoming or circumventing
> limitations. 8. [deprecated] A malicious meddler who tries to
> discover sensitive information by poking around. Hence `password
> hacker', `network hacker'. The correct term for this sense is
> cracker.
>
> The term `hacker' also tends to connote membership in the global
> community defined by the net. For discussion of some of the basics of
> this culture,
> see the How To Become A Hacker
> (http://www.tuxedo.org/~esr/faqs/hacker-howto.html) FAQ. It also
> implies that the person described is seen to subscribe to some
> version of the hacker ethic (see hacker ethic).
>
> It is better to be described as a hacker by others than to describe
> oneself that way. Hackers consider themselves something of an
> elite (a meritocracy based on ability), though one to which new
> members are gladly welcome. There is thus a certain ego
> satisfaction to be had in identifying yourself as a hacker (but if
> you claim to be one and are not, you'll quickly be labele

[hlds] VAC something wrong.

2004-07-22 Thread Guido
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Yesterday i was installing some skins to see if i lag with them on the server that i 
host. Well, there seemed to be a problem with one of the skins, so i installed steam 
again in another folder, and used the original model.  I start CS, try to connect to 
my server, and Banned because of past cheating relations. Im not asking for my Steam 
ID back. I just want to know if this is has something to do with VAC. Anyone have a 
word on this? Valve? Someone? Please don't start flames.

-Guido
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Re: [hlds] CS:Source

2004-07-22 Thread Guido
Then HT would be helpful.
- Original Message -
From: "James Nine" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, July 22, 2004 5:36 AM
Subject: Re: [hlds] CS:Source


> The key is getting the server multithreaded.
> - Original Message -
> From: "Napier, Kevin" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, July 21, 2004 10:44 PM
> Subject: RE: [hlds] CS:Source
>
>
> > 64 players should be able to be done reasonably.  When you get much over
> > that these days you end up with a game that nobody has the bandwidth to
> > independently host no matter how cool or what hardware you throw at it,
> not
> > to mention the client bandwidth issue.  Though I long for the days when
we
> > can battle with 128\256 people but that'll have to wait a least 5 years.
> I
> > guess it might work out well on a lan network, or some large lan party
so
> > offering up the ability in the engine would still be a good thing. :)
> >
> >
> >
> > -Original Message-
> > From: Ryan Lewis [mailto:[EMAIL PROTECTED]
> > Sent: Wednesday, July 21, 2004 9:39 PM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlds] CS:Source
> >
> >
> > I believe that the theoretical limit is 256 players, but its capped to
32
> or
> > 64 (can't remember) due to computing limitations (cpu for a server, and
> > bandwidth for the clients). The limit can be edited in mods however, and
> its
> > been stated that ideally you should decrease the packets being sent to
> > clients if you wish to do this. I'm sure some mod company has some idea
to
> > develop some 64/128 player BF-esque mod for HL2, and I'm sure one of the
> > first simple modifications made for multiplayer will be to increase the
> > player cap :) (which will of course, kill whatever server its hosted
on).
> I
> > just hope someone makes a decent pirate mod.
> >
> > A 256 player multiplayer game. I'd love to see some modified 2D mod with
> > streamlined netcode utilise this to great effect! :)
> >
> > Regards,
> >
> > Ryan Lewis
> > [EMAIL PROTECTED]
> >
> >
> > - Original Message -
> > From: "Richard Welsh" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Wednesday, July 21, 2004 2:47 PM
> > Subject: RE: [hlds] CS:Source
> >
> >
> > > --
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > Here is the latest from www.csnation.net
> > >
> > > CS:Source will probably be available to HLDS as SDS (Source Dedicated
> > > Server) or just the Regular HLDS with the command line -csource.  That
> of
> > > course is just my thought.  I see that they have pushed back the date
of
> > the
> > > beta release to August 10th with preloading occurring on August 5th
> > instead
> > > of the date giving earlier this week of July 28th.  No matter, we will
> > still
> > > be getting it.  I am very impressed with the engine from what I can
see
> in
> > > the videos.  The Korean video of the CS:Source Clan Match was a rather
> > nice
> > > treat.  Now if Valve could somehow allow 64 or 128 players in the
Source
> > > Engine this would make a great war game engine!
> > >
> > > -Rich
> > >
> > >
> > > ---Original Message---
> > >
> > > From: [EMAIL PROTECTED]
> > > Date: 07/21/04 03:43:04
> > > To: [EMAIL PROTECTED]
> > > Subject: RE: [hlds] CS:Source
> > >
> > > Now that would be awesome!
> > >
> > > Any idea how its going to be made available to us?
> > >
> > >
> > > b.
> > >
> > >
> > > > -Original Message-
> > > > From: Richard Welsh [mailto:[EMAIL PROTECTED]
> > > > Sent: Wednesday, July 21, 2004 5:14 AM
> > > > To: [EMAIL PROTECTED]
> > > > Subject: RE: [hlds] CS:Source
> > > >
> > > >
> > > > --
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > Nice, Thanks!
> > > >
> > > > -Rich
> > > >
> > > > ---Original Message---
> > > >
> > > > From: [EMAIL PROTECTED]
> > > > Date: 07/20/04 22:11:49
> > > > To: [EMAIL PROTECTED]
> > > > Subject: RE: [hlds] CS:Source
> > > >
> > > > I asked and Erik said yes.
> > > >
> > > > -Original Message-
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] Behalf Of Richard Welsh
> > > > Sent: Tuesday, July 20, 2004 8:23 PM
> > > > To: HLDS Mail List
> > > > Subject: [hlds] CS:Source
> > > >
> > > > --
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > Has anyone heard if we in the list will get CS:Source Beta
> > > > server abilities?
> > > >   I have a HL:CZ Server so I am hoping with CS:Source being
> > > > preloaded at the
> > > > end of the month I will be able to offer a CS:S  server to my
> > > > CZ playing
> > > > community.
> > > >
> > > > -Rich
> > > > Hughesville Gaming Community
> > > > Hughesville, PA
> > > > --
> > > > [ IMSTP.gif of type image/gif deleted ]
> > > > --
> > > > [ BackGrnd.jpg of type image/jpeg deleted ]
> > > > --
> > > >
> > > >
> > > > ___
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archives,
> > > > please visit:
>

Re: [hlds] players

2004-07-17 Thread Guido
I had a superhero server up, 24/7 assault. the ip was x.x.x.6. It was full
24/7, except for some times because it was run on dsl and on a computer that
was frequently used which causes, a LOT of lag. I don't think it was because
of the ip but because of the superhero since there are not many superhero
servers.
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, July 17, 2004 12:36 PM
Subject: Re: [hlds] players


> add the cvar sv_region to your config.cfg's then check server.counter-
> strike.net for what each mean. alternatively use the config generator on
> server.counter-strike.net then modify it
>
> Quoting "John A DeNArdo Jr." <[EMAIL PROTECTED]>:
>
> > Ok I have had some good iders set to me, on the Region code, where do I
> > set
> > that, I am running the servers with HLServer and run it from a dos box,
is
> > it in the config.cfg and I am running it from mass. the ips are
> > 64.179.89.100:27015 64.179.89.100:27016  I can run the servers on a
> > differaint IP with a lower oct the group of ips I have go from .89 - 100
> >
> >
> >
> > thanks
> >
> > [DAN]DARKSTAR
> >
> >
> >
> > ___
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
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Re: [hlds] ooks server crash

2004-07-14 Thread Guido
Where can you preorder hl2?
- Original Message -
From: "David Fencik" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, July 14, 2004 2:37 PM
Subject: RE: [hlds] ooks server crash


> That's not an answer.
>
> Dave
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of HLDS List
> Sent: Wednesday, July 14, 2004 2:05 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] ooks server crash
>
> You're kidding, right?
>
> -Original Message-
> From: David Fencik [mailto:[EMAIL PROTECTED]
> Sent: Wednesday, July 14, 2004 11:21 AM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] ooks server crash
>
>
> What the heck is the "source engine"?
>
> Dave
>
>
>
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Re: [hlds] ooks server crash

2004-07-13 Thread Guido
Ooks,
IF  you are going to code it some time, send me a link when your
done please.

   Thanks

wee
- Original Message -
From: "Ooks Server" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, July 13, 2004 12:30 AM
Subject: Re: [hlds] ooks server crash


> It's running on a PCChips mobo with an Athlon 1200. I'm not sure about
> crossing the boundary - this doesn't happen often enough, and I'm never
> there when it happens. I'll keep watching, maybe I'll spot something of
> interest. However -with Won going away, my Cold Ice server will likewise
go
> away because it won't run under Steam, and the coder took the code and
> vanished off of the face of the earth.
>
> I loved Cold Ice - maybe there will be a Steam version one day, if I have
to
> code it myself.
>
> - Original Message -
> From: "Kevin Ottalini" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Monday, July 12, 2004 8:37 AM
> Subject: [hlds] ooks server crash
>
>
> > I might be able to correlate this for you ooks, by any chance is the
> > server motherboad an NFORCE2 based chipset?
> >
> > Alternately, if you happen to have two DIMM memory modules,
> > if you monitor the memory usage, do they seem to crash the
> > instant they hit either 50% of the memory usage or cross the first
> > DIMM boundary (if there are two different sized DIMMs)?
> >
> > use perfmon.msc (start > run > perfmon.msc) and add
> > % cpu, page file bytes and virtual bytes for the HLDS process.
> >
> > Here is a link to the CZ HLDS crash I just had (2nd time):
> >
>
http://home.covad.net/~k25125/Server/FastReality_187hours_8250players_120min
ute_samples_crashed.htm
> >
> > qUiCkSiLvEr
> >
> >
> > ___
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> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
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Re: [hlds] 768k up?

2004-07-10 Thread Guido
Also, sorry i didnt post this in my other reply, but for 90 dollars a month
thats a lot. http://cyberonic.com/int-for-home.shtml or
http://cyberonic.com/int-for-bus.shtml for business, the home is way cheaper
though.they offer ADSL 6.0m/768k for 59.99 for the first 6 months and 69.99
after that, OR www.cablevision.com offers 3500k/999k for i believe $45  a
month, OR you could go to www.thelist.com , i have checked almost every
single ISP and none offers iny my area oher then bellsouth.



- Original Message -
From: "Martin Dickson" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, July 10, 2004 7:28 PM
Subject: [hlds] 768k up?


> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> How many cs slots/servers could be run on a 1.5/768 adsl connection?
http://www.speakeasy.net/gamer/package.php?pkg=faster
> It's hosted by speakeasy who is very good and it advertises reduced
latency.
> Would like to hear your comments/suggestions.
> --
>
>
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Re: [hlds] 768k up?

2004-07-10 Thread Guido
With 768 you could host about 20 players. I have 384k and i host 12. The
reason is because no ISP offers servece in my area. If anyone knows an ISP
other then bellsouth that offers service in south florida PLEASE tell me.
- Original Message -
From: "TMTF45" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, July 10, 2004 8:22 PM
Subject: Re: [hlds] 768k up?


> hosting a 14 player CS 1.5 server, along with a web page/forum and
email..no
> problems.
>
> although I have the 6mb/768kb speed..but the download speed isn't that
much
> of a factor.  I use to have the speakeasy SDSL 1.1mb/1.1mb, but after 3
> years..of paying 230 a month is kinda ridiculous...so now I'm paying half
of
> that and can host 14 players max, which is only 6 less than my old SDSL.
>
>
> - Original Message -
> From: "Martin Dickson" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, July 10, 2004 7:28 PM
> Subject: [hlds] 768k up?
>
>
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > How many cs slots/servers could be run on a 1.5/768 adsl connection?
> http://www.speakeasy.net/gamer/package.php?pkg=faster
> > It's hosted by speakeasy who is very good and it advertises reduced
> latency.
> > Would like to hear your comments/suggestions.
> > --
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
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Re: [hlds] athlon vs pent

2004-07-07 Thread Guido
Go with xeon (unless you already bought motherboard) it will cost less and
it will run better as a server. Now if its just out of the P4 and Athlon i
would go with P4.
- Original Message -
From: "Steve!" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, July 07, 2004 6:22 PM
Subject: Re: [hlds] athlon vs pent


> Oh, it does,. the Athlon 64 ones really go quicky, beats the heck outta
> ANYTHING intel has...
>
> Built a machine other week, AMD3200+/64, didn't test as a server, but as a
> workstation, wow!
>
> Steve!
>
> - Original Message -
> From: "Deadman Standing" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, July 07, 2004 10:11 PM
> Subject: RE: [hlds] athlon vs pent
>
>
> > Good question since you can only get memory that runs at 400fsb (the
> > same speed as the 3200xp) is there a difference aside from price?
> >
> > Just A comment:
> > I know my Athlon 1400 kicks the butt of my p4 1.7. I don't know if this
> > remains true for the latest batch of processors.
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of z i p p y
> > Sent: Wednesday, July 07, 2004 4:19 PM
> > To: [EMAIL PROTECTED]
> > Subject: [hlds] athlon vs pent
> >
> > I going to get a server and have the choice of a
> >
> > athlon 3200xp
> > or
> > p4 3ghz 800fsb
> >
> > they would be run on windows 2000.
> >
> > Which CPU would be best for the job and why?
> >
> > _
> > It's fast, it's easy and it's free. Get MSN Messenger today!
> > http://www.msn.co.uk/messenger
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
> >
> > ___
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> please visit:
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Re: [hlds] RE: [hlds][OT] PLEASE TAKE ME OFF THE MAILING LIST!!! :)

2004-06-28 Thread Guido
we should do that pr0n thing. Anyone up to subsribing his email to pr0n
sites? jk
- Original Message -
From: "K. Mike Bradley" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 28, 2004 11:23 AM
Subject: RE: [hlds] RE: [hlds][OT] PLEASE TAKE ME OFF THE MAILING LIST!!! :)


> He will probably resubscribe and spam us as I think he did this
deliberately
>
>
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
> Sent: Sunday, June 27, 2004 6:53 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] RE: [hlds][OT] PLEASE TAKE ME OFF THE MAILING LIST!!!
:)
>
> Our special friend has be unsubscribed.
>
> - Alfred
>
> Original Message
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Sam Wilcox
> Sent: Sunday, June 27, 2004 3:48 PM To: [EMAIL PROTECTED]
> Subject: Re: [hlds] RE: [hlds][OT] PLEASE TAKE ME OFF THE MAILING LIST!!!
:)
>
> > WOULD YOU JUST STOP FRICKIN WHINING AND REMOVE ME FROM THE LIST OF DO
> > YOU NOT UNDERSTAND
> > ENGLISH???
> >
> > TAKE ME OFF THE LIST, AS YOU DO IS JUST SAY STUPID SHIT, JUST REMOVE
> > MY FRICKIN EMAIL NOW!
> >
> > - Original Message -
> > From: "Deadman Standing" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Sunday, June 27, 2004 3:24 PM
> > Subject: [hlds] RE: [hlds][OT] PLEASE TAKE ME OFF THE MAILING LIST!!!
> > :)
> >
> >
> >> People that ride the short bus should not join mailing lists.
> >>
> >> - Original Message -
> >> From: "Sam Wilcox"
> >> To:
> >> Sent: Sunday, June 27, 2004 2:45 AM
> >> Subject: Re: [hlds] PLEASE TAKE ME OFF THE MAILING LIST!!! :)
> >>
> >>
> >>> YES I DO! Thats what I told u in my message to you. I tried that
> >>> process, but it doesnt do a thing for me, doesnt take me off this
> >>> list. PLEASE
> >> take
> >>> me off it! I tried the bottom of the page thing, doesnt work. Thx
> >>
> >>
>  Oh come on now... Do you even read what's at the bottom of EVERY
>  message?
> >>
>  Subject: [hlds] PLEASE TAKE ME OFF THE MAILING LIST!!! :)
> >>
> > Hello there,
> > I would like to be taken off the mailing list please! I tryed the
> >> other
> >>> way and it did not work. My email is [EMAIL PROTECTED]
> >>
> >>
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
>  http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> >>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >
> >
> >
> > ___
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
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Re: [hlds] Need help with commands and working server

2004-06-25 Thread Guido
You could google on Amx Mod with metamod installers also, wouldnt have to do
all the confusing manual work like me. lol.
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, June 25, 2004 11:26 PM
Subject: Re: [hlds] Need help with commands and working server


> --
> [ Picked text/plain from multipart/alternative ]
> u have to make an addons folder in the cstrike folder, put the metamod
> folder in the addons folder, then you to change your liblist.gam in your
cstrike
> folder to point to metamod.dll .
> gamedll "addons\metamod\dlls\metamod.dll"
> ;gamedll "dlls\mp.dll"
>
> got it?
> Talibankiller
> --
>
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Re: [hlds] Need server help

2004-06-25 Thread Guido
Make a shortcut to HldsUpdateTool. Right clcik the shortcut, and where it
says Target: add the parameters you want after HldsUpdateTool.exe

- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, June 25, 2004 8:18 PM
Subject: Re: [hlds] Need server help


okay one final thing when i edit the mod and replace the e-mail and
password with the ones i used to create the account it says the accout
doesnt exist or the password is wrong... once again im stuck, you dont have
to confirm your account or pay anything right?

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Re: [hlds] Help Ports Firewall

2004-06-23 Thread Guido
Forward port 27015 UDP.or whatever port  your using for your counter strike
server. If it's 1.5 pretty sure its 27015.
- Original Message -
From: "Fernando Luiz Bortolanzza" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, June 23, 2004 3:59 PM
Subject: [hlds] Help Ports Firewall


> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Which doors tcp and upd I must liberate in firewall so that the usuarios
> of are can have access my internal server of Counter-Strike 1.5?
>
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.710 / Virus Database: 466 - Release Date: 23/6/2004
>
> --
>
>
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Re: [hlds] Latest Win Version, HLDS - Lag Issue

2004-06-23 Thread Guido
We get the point. Why are you making a dram out of this? didn't you see
Alfred's post? I see on some posts that people long for the good old days of
this list. I havent been here that long, but im sure that 'The Good Ol'
Days' are much better then this, when people like Roc, keep complaining, and
thats not helping anyone is it? Roc, please, you made 5 posts already, we
get your point.
- Original Message -
From: "Roc" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, June 23, 2004 6:34 PM
Subject: Re: [hlds] Latest Win Version, HLDS - Lag Issue


> Ok, I do understand the developers view.
>
> Now, I am not a subscriber but lets try the subscribers view!
>
> A subscribing customer who bought Condition Zero (for instance) through
> STEAM to play online does not care one bit about the developing end of it
or
> if the game is 5 years old!
> They just want what they are subscribing for to work.  :)
>
> Or the guy who sells servers view.
> He stands to lose customers when Admin thinks his service stinks because
he
> gets 14 or more complaints about lag.
>
> Regards
>
> - Original Message -
> From: "Darren J. Mason" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, June 23, 2004 5:44 PM
> Subject: RE: [hlds] Latest Win Version, HLDS - Lag Issue
>
>
> > Like someone said earlier - "spoken like a true non-developer"
> >
> > I am not taking your post the wrong way. Like many here I develop
software
> > for a living. Very rare is the occasion that a product is made 100%
> > perfectly with no need for any future patches or upgrades. Even the best
> and
> > brightest minds can work hard on an upgrade or patch and still don't
have
> > 100% oversight/foresight to know and understand what "might" happen (in
> this
> > case lag was introduced) or the affects of the new patch/upgrade on the
> > existing system.
> >
> > This doesn't mean the lag bug doesn't bother the heck out of me or do I
> > think it's acceptable. But, did you fail to see that Alfred took the
time
> to
> > post that they were already testing a fix for this!?! Gee this means
that
> > from day one (ok maybe day two) Valve was listening to us here and
> > investigating the issue, discovered a true issue, and started created a
> fix
> > for it.
> >
> > This is not ass kissing as you suppose - I do not currently, nor have I
> ever
> > received any benefit from posting pro-Valve, or anti-valve comments here
> or
> > anywhere else. Pardon me, the single and most important benefit is that
I
> > have a place to post and Valve does have people who take the time to
> answer.
> >
> > P.S. Alfred - this post should put me over the top in qualifying for the
> > pre-release HL2 copy many others have already received. I hope you and
the
> > guys could find it in your heart to email it to me right away! ;)
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] Behalf Of Roc
> > Sent: Wednesday, June 23, 2004 2:07 PM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlds] Latest Win Version, HLDS - Lag Issue
> >
> >
> > wow, you obviously are reading my post the wrong way.  I was trying to
> make
> > a point that here we go yet again with another problem that should've
been
> > worked on before release!
> >
> > Rolling back while helps is not recommended, can't you read? (see I can
> > flame too)
> >
> > Stop kissing up to valve, it doesn't matter if the game is old or new I
> was
> > making a point. A valid one at that.  :)
> >
> > Regards
> >
> > - Original Message -
> > From: "Darren J. Mason" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Wednesday, June 23, 2004 1:53 PM
> > Subject: RE: [hlds] Latest Win Version, HLDS - Lag Issue
> >
> >
> > > wow, you sure got a bug up your bum!
> > >
> > > Seriously, think about all that has transpired since the
implementation
> of
> > > Steam and the number of times something like this has happened. While
we
> > all
> > > have had our moments of being pissy and wishing things would get done
> > > faster, smoother, and more reliably, all in all the ball has been
> rolling
> > in
> > > the right direction without too much trouble. Besides, you can
download
> > the
> > > old mp.dll like everyone else - or don't you know how to download.
> > >
> > > Geez boy, you are dealing with a 5 year old game anyway - give it a
> rest.
> > >
> > > Half life 2 will be out in another year, hang in there!
> > >
> > > -Original Message-
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] Behalf Of Roc
> > > Sent: Wednesday, June 23, 2004 10:17 AM
> > > To: [EMAIL PROTECTED]
> > > Subject: Re: [hlds] Latest Win Version, HLDS - Lag Issue
> > >
> > >
> > > I gave up and shut down till something's done.
> > >
> > > Maybe, just maybe, if everyone did the same for a show of unity and to
> > send
> > > a message that we're tired of the bullshit maybe just maybe we'd get
> > through
> > > to valve just a thought.
> > >
> > > Regards
> > > - Or

Re: [hlds] Latest Win Version, HLDS - Lag Issue

2004-06-23 Thread Guido
Roc, there are some people that live off HLDS, so they can't shut them down.
And doing that has aboslutely no point.
- Original Message -
From: "Darren J. Mason" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, June 23, 2004 1:53 PM
Subject: RE: [hlds] Latest Win Version, HLDS - Lag Issue


> wow, you sure got a bug up your bum!
>
> Seriously, think about all that has transpired since the implementation of
> Steam and the number of times something like this has happened. While we
all
> have had our moments of being pissy and wishing things would get done
> faster, smoother, and more reliably, all in all the ball has been rolling
in
> the right direction without too much trouble. Besides, you can download
the
> old mp.dll like everyone else - or don't you know how to download.
>
> Geez boy, you are dealing with a 5 year old game anyway - give it a rest.
>
> Half life 2 will be out in another year, hang in there!
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Roc
> Sent: Wednesday, June 23, 2004 10:17 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] Latest Win Version, HLDS - Lag Issue
>
>
> I gave up and shut down till something's done.
>
> Maybe, just maybe, if everyone did the same for a show of unity and to
send
> a message that we're tired of the bullshit maybe just maybe we'd get
through
> to valve just a thought.
>
> Regards
> - Original Message -
> From: "Pawel Dabrowski" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, June 23, 2004 9:09 AM
> Subject: RE: [hlds] Latest Win Version, HLDS - Lag Issue
>
>
> > Just wanna verify those who had this problem are you still having it
with
> > the latest mp.dll?
> > Is there any other fix anyone knows of appart from replacing the mp.dll
to
> > the older one?
> >
> > Pawel Dabrowski
> >
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] Behalf Of Shane Robinett
> > Sent: 16 June 2004 14:42
> > To: [EMAIL PROTECTED]
> > Subject: [hlds] Latest Win Version, HLDS - Lag Issue
> >
> >
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Windows systems, Intel - Win 2003 environments, dual processor
> >
> > I have 14 open calls from public server clients reporting lag issues.
> 10-30
> > second freezes for client connections.  Restarting the server seems to
> > resolve it, for a short term.  Problem appears to have started in the
last
> > day or two.
> >
> > Valve - If you need access to some of our resources, just let me know.
> > Happy to provide test servers for your breaking amusement!
> >
> > --Shane
> > PHXX.NET
> > --
> >
> >
> > ___
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
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Re: [hlds] IP and port are wrong

2004-06-21 Thread Guido
Well. Now, i have forwarded all the ports and everything on my router AND
modem to my IP in the network (192.168.1.95) The IP in the HLDS changed, now
it is 192.168.1.95:27015. Not only that, that IP is in a LAN, but its also
wrong. The port is STILL 50299 and some other random ports. Please someone
help me!
- Original Message -
From: "Ooks Server" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 14, 2004 9:33 PM
Subject: Re: [hlds] IP and port are wrong


> 30 minutes on hold, ouch, that bites. Isn't tech support great? And when
> they finally answer, it's 50/50 that they will be able to help you anyhow.
>
> Yes, take the network cable from the back of your computer, and plug it
into
> the modem. You will probably have to reset your computers IP address, and
if
> you aren't sure how to do that, simply reboot the computer. Then as Donald
> says, type http://192.168.1.1/ or http://192.168.0.1/ in your browser,
> whichever one works. http://192.168.0.1/ is most common, but one of the
> routers I was playing with actually used http://192.168.1.1/  for some
> reason.  This should cause the modem setup page to appear, and you can
look
> at the different menu options to see what is available. About the only
thing
> you want to do is look at the firewall settings (if there are any). I
> personally completely disable it, but others here may advise otherwise.
> Since you are behind a router, that does give some protection against
> malicious incoming connections.
>
> - Original Message -
> From: "Guido" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Sunday, June 13, 2004 8:49 PM
> Subject: Re: [hlds] IP and port are wrong
>
>
> > My model number is B90-220030-04. And by connecting directly you mean
> > connectong it from teh back of the modem directly to my computer, right?
> > - Original Message -
> > From: "Ooks Server" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Sunday, June 13, 2004 6:04 PM
> > Subject: Re: [hlds] IP and port are wrong
> >
> >
> > > Which model number? I have the same thing - they come in a router
> version,
> > > and a router-less version. The model number is on the bottom of the
> unit.
> > >
> > > To get to the setup page, you have to bypass your router and connect a
> > > computer directly to the modem. The IP for the setup is 192.168.1.1, I
> > > think, if not then it is 192.168.0.1. Then you will see the menu of
all
> > the
> > > things you can setup.
> > >
> > > - Original Message -
> > > From: "Guido" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Sunday, June 13, 2004 12:47 PM
> > > Subject: Re: [hlds] IP and port are wrong
> > >
> > >
> > > > I have the Westell WireSpeen Dual Connect Modem.I didn't know there
> was
> > a
> > > > firewall in the modem.. how do i turn it off?
> > > > - Original Message -
> > > > From: "Ooks Server" <[EMAIL PROTECTED]>
> > > > To: <[EMAIL PROTECTED]>
> > > > Sent: Sunday, June 13, 2004 12:01 PM
> > > > Subject: Re: [hlds] IP and port are wrong
> > > >
> > > >
> > > > > Do you know how to forward ports in your router setup page? I
> ditched
> > my
> > > > > Linksys a long time ago, and don't remember the details, but you
> > should
> > > be
> > > > > able to find port forwarding in the router setup. Simply add port
> > > > forwarding
> > > > > for port 27015, UDP. I'm sure someone here that has a Linksys can
> give
> > > you
> > > > > more information, or RTFM or check the Linksys website - it's not
> that
> > > > > difficult if you can find the right page in the setup menu.
> > > > >
> > > > > Also, make sure the firewall in the Westel is disabled. What model
> > > Westel
> > > > do
> > > > > you have? Some of them have a router built in, others don't. I was
> > > > supposed
> > > > > to have been sent the non-router model by my ISP, but instead they
> > sent
> > > me
> > > > > the one with the built in router. I didn't know this, and plugged
it
> > > into
> > > > a
> > > > > DSL/Cable router, and had a lot of problems with it.
> > > > >
> > > > >
> > > > >
> > > > > - Or

[hlds] Server crashes

2004-06-21 Thread Guido
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I run a superhero server. And i just got the new release and when i try to start the 
server, it crashes and the message from windows that says HLDS has encountered an 
unknnown problem an needs to shut down. I tried  installing HLDS again, installing the 
OLD version of sh and it still crashes, anyone know how to fix it?
--

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Re: [hlds] Windows 2000 or Windows 2003?

2004-06-20 Thread Guido
Run hldsupdatetool. read teh hldsupdatetool.txt. and creat a shortcut to
hldsupdatetool.exe, right click/properties and click in the shirtcut tab,
were it says target after hldsupdatetool.exe put the parameters you want and
then run it. if you run hldsupdatetool from
run>cmd>hldsupatetool.exe -parameters you will get teh message  that you can
not overwrite hldsupatetool.exe very common problem



- Original Message - hereFrom: "{r$r} || mAlFuNcTiOn /RRCLAN.NET"
<[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, June 20, 2004 2:10 PM
Subject: Re: [hlds] Windows 2000 or Windows 2003?


> not to cut this particular thread but, anyone out there help on this
> topic???
>
> got suggestion to download hlds server download from steampowered.com if i
> intend to run the specialists 2.1 mod for halflife.
> i can run it if i launch a switch in the executable file
hlds.exe -ts -port
> 27015 -noipx +log on +maxplayers 10
> however through steam i get the famous "protocol is older than" 46 vs 47
> steammessage, can anyone elaborate on steps to get ts 2.1 running
dedicated
> server on steam???
> - Original Message -
> From: "Napier, Kevin" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, June 19, 2004 9:07 PM
> Subject: RE: [hlds] Windows 2000 or Windows 2003?
>
>
> > Yes service pack 4 did address as I recall one tiny issue with HT.
> > win2k however does not take advantage of HT reguardless.  I think
someone
> > mentioned that it didn't 'support' it, what they meant was it didn't
take
> > advantage of it, not that there were problems with in on win2k.
> >
> > Not sure really why we're talking about this as HT doesn't help hlds
much
> if
> > at all, infact there was some discussion last year on this list that
> seemed
> > to indicate it hurt more then helped. (now if your running hlds and many
> > other items on the box..yeah it might help you.)
> >
> > btw intel does not go around telling people to disable HT on win2k
boxes,
> > that's not to say however that in same rare cases it can be benificial,
> such
> > as dedicated gaming server systems.
> >
> >
> >
> > -Original Message-
> > From: David Fencik [mailto:[EMAIL PROTECTED]
> > Sent: Saturday, June 19, 2004 8:36 PM
> > To: [EMAIL PROTECTED]
> > Subject: RE: [hlds] Windows 2000 or Windows 2003?
> >
> >
> > I thought this was addressed in one of the service packs.  Why anyone
> > would want to run hyperthreading for gameservers is a mystery to me.
> >
> > Dave
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of K. Mike Bradley
> > Sent: Saturday, June 19, 2004 10:38 AM
> > To: [EMAIL PROTECTED]
> > Subject: RE: [hlds] Windows 2000 or Windows 2003?
> >
> > Intel says to disable HT if u run w2k. There are know issues. The code
> > IS
> > not optimized for HT ... HT did not exist when w2k was written.
> > I had problems with my new dell server running w2k and Dell told me to
> > disable.
> >
> >
> >
> >
> >
> >
> >
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Guido
> > Sent: Saturday, June 19, 2004 10:27 AM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlds] Windows 2000 or Windows 2003?
> >
> > In Greg's post it didn't state if Win2kPro supported HT. Does it?
> > - Original Message -
> > From: "[YG]Sharza" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Saturday, June 19, 2004 8:36 AM
> > Subject: SV: [hlds] Windows 2000 or Windows 2003?
> >
> >
> > > > nope, 2k does not support hyperthreading
> > > Yes it does, but you would require a version licensed for more
> > > processors
> > than would make sense
> > > comparing cost to performance.
> > >
> > > > as for whoever said xp for win servers, i would like u to send me
> > > > some
> > of
> > > > that fine jamacian weed you're smoking, cuz im out at the moment.
> > > You have no clue what you are talking about, get your knowledge to a
> > reasonable level, and point out
> > > the facts on which you build your above statement. If not, quit
> > > insulting
> > people by being
> > > "better-knowing" when in fact you are immensely wrong!
> > >
> > > Stick with Greg's post, as he is right, and everybody stating a

Re: [hlds] Windows 2000 or Windows 2003?

2004-06-19 Thread Guido
In Greg's post it didn't state if Win2kPro supported HT. Does it?
- Original Message -
From: "[YG]Sharza" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, June 19, 2004 8:36 AM
Subject: SV: [hlds] Windows 2000 or Windows 2003?


> > nope, 2k does not support hyperthreading
> Yes it does, but you would require a version licensed for more processors
than would make sense
> comparing cost to performance.
>
> > as for whoever said xp for win servers, i would like u to send me some
of
> > that fine jamacian weed you're smoking, cuz im out at the moment.
> You have no clue what you are talking about, get your knowledge to a
reasonable level, and point out
> the facts on which you build your above statement. If not, quit insulting
people by being
> "better-knowing" when in fact you are immensely wrong!
>
> Stick with Greg's post, as he is right, and everybody stating anything
else is wrong! Obviously
> somebody denies the facts in this thread.
>
> For my part, it's closed, he's questions have been answered, and again
this has gone way too far off
> original topic!
>
> L8r,
>   Sharza
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.706 / Virus Database: 462 - Release Date: 14-06-2004
>
>
>
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Re: [hlds] Latest Win Version, HLDS - Lag Issue

2004-06-17 Thread Guido
Just dont give us anymoer updates. Keep the same stuff. So there wont be any
NEW problems if there are no NEW updates. Well, maybe some updates to FIX
things, not to mess up things.
- Original Message -
From: "Napier, Kevin" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, June 17, 2004 7:43 PM
Subject: RE: [hlds] Latest Win Version, HLDS - Lag Issue


> They do 'read' the list.
> Dont know that I'd agree that they 'listen' too it most of the time. :)
>
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Re: [hlds] Master List

2004-06-16 Thread Guido
Dont really know. I would contact your firewall provider and ask them. Or,
just turn the firewall off.
- Original Message -
From: "Skirecs" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, June 16, 2004 5:09 PM
Subject: Re: [hlds] Master List


> Would the Firewall make a difference?
>
> - Original Message -
> From: "Guido" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, June 16, 2004 4:45 PM
> Subject: Re: [hlds] Master List
>
>
> > Well, i think i have this problem too. But the interesting thing is, if
> the
> > server is not listed, there would be no activity on the server, but in
my
> > server, theres a lot of activity, never goes empty, never. I am behind a
> > router too. Not a firewall. The problem that i am aware of with my
server,
> > is the port. It is a random port, 50011 i think it is now. I have
> forwarded
> > the port from my Modem and from my router, 27015 that is. And the port
is
> > still the same. I dont know if i have to restart my computer though. I
> > didnt. Well, i know this wasnt much help, but i cant find my server on
the
> > list either.
> > - Original Message -
> > From: "Skirecs" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Wednesday, June 16, 2004 4:32 PM
> > Subject: [hlds] Master List
> >
> >
> > > I've asked this question before, but I don't think you understood it.
> I've
> > > got a server running on a box behind my router/firewall. I have
> forwarded
> > > 27015 and people can join fine and play, but it is not listed on the
> > master
> > > list. My firewall doesn't block any outgoing connections. How can I
get
> it
> > > listed???
> > >
> > > Thanks
> > > Skirecs
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >
> > ___
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Re: [hlds] Master List

2004-06-16 Thread Guido
Well, i think i have this problem too. But the interesting thing is, if the
server is not listed, there would be no activity on the server, but in my
server, theres a lot of activity, never goes empty, never. I am behind a
router too. Not a firewall. The problem that i am aware of with my server,
is the port. It is a random port, 50011 i think it is now. I have forwarded
the port from my Modem and from my router, 27015 that is. And the port is
still the same. I dont know if i have to restart my computer though. I
didnt. Well, i know this wasnt much help, but i cant find my server on the
list either.
- Original Message -
From: "Skirecs" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, June 16, 2004 4:32 PM
Subject: [hlds] Master List


> I've asked this question before, but I don't think you understood it. I've
> got a server running on a box behind my router/firewall. I have forwarded
> 27015 and people can join fine and play, but it is not listed on the
master
> list. My firewall doesn't block any outgoing connections. How can I get it
> listed???
>
> Thanks
> Skirecs
>
>
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Re: [hlds] Windows 2000 or Windows 2003?

2004-06-15 Thread Guido
You guys keep going back and forth. He just wanted to know which one to
choose. He didn't want to know if they used HT or not. You keep going back
and forth...

- Original Message -
From: "Napier, Kevin" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, June 15, 2004 3:41 PM
Subject: RE: [hlds] Windows 2000 or Windows 2003?


> 2000 vs 2003 if cost is a non issue use 2003.
> As for hlds it really makes very little difference.
>
>
> -Original Message-
> From: Roc [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, June 15, 2004 3:30 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] Windows 2000 or Windows 2003?
>
>
> If cost is NOT an issue would 2003 then be the way to go?
>
> I'm asking because I was going to try 2003 and now want to be sure to I'm
> making the right decision.
>
> Regards
> - Original Message -
> From: "Napier, Kevin" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, June 15, 2004 2:05 PM
> Subject: RE: [hlds] Windows 2000 or Windows 2003?
>
>
> > I think you mean 'making it expensive..' not useless.
> >
> >
> > -Original Message-
> > From: Steven Hartland [mailto:[EMAIL PROTECTED]
> > Sent: Tuesday, June 15, 2004 10:07 AM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlds] Windows 2000 or Windows 2003?
> >
> >
> > Not true as far as I know it isn't hyperthread "aware" but that doesn't
> > stop u using it. The difference is that the scheduler it will treat the
> > logical
> > CPU's as real CPU's and as we all know this isn't the case.
> > The result is that it "may" not extract as good as performance as
> > a hyperthread aware OS like Windows XP or 2003 server.
> >
> > The fact remains though that 2003 is still a "server" OS and as such
> > is priced accordingly making it useless for running legal game servers.
> >
> > Steve / K
> > - Original Message -
> > From: "K. Mike Bradley"
> >
> > > Nope, 2000 does not support Hyperthreading. This feature must
> > > be turned of in the bios to load and run 2000.
>
>
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[hlds] recent steam update problem

2004-06-14 Thread Guido
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
When i tried to run the HLDS update tool.exe to update hlds, it got to 
Checking/Installing 'HL Base content' Version 7 and it said this: Failed to get valid 
contect ticket. Wel the update stopped there, what does that mean and how do i fix 
that?
--

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Re: [hlds] CS Unavailable

2004-06-14 Thread Guido
Common problem. Try exiting Steam and then start it up again. That should
work, well at least works for me.
- Original Message -
From: "Skirecs" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 14, 2004 10:47 PM
Subject: [hlds] CS Unavailable


> Steam is saying CS is unavailable. What's up?
>
>
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Re: [hlds] Windows 2000 or Windows 2003?

2004-06-14 Thread Guido
Greg, thanks. Nice company there, you have a site?
- Original Message -
From: "Greg" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 14, 2004 9:40 PM
Subject: RE: [hlds] Windows 2000 or Windows 2003?


> First off,
>
> I run a network of 180 servers, each has Microsoft Windows 2000 Server
> (Advanced) installed and running in a Forest/Multi Brain environment with
2
> PDC's per node.
>
> Whoever stated that Windows 2000 Server does NOT support HyperThreading
> developed by Intel/IBM, has not the slightest idea what they are
discussing.
>
> In fact, the reason Windows 2000 Server was released was primarily for
> technological advancement and deployment of active hardware management and
> utilization. Windows 2000 Server (of any flavour) supports HyperThreading
> (which is just a fancy name for "multi-threading") and it's sole purpose
was
> to handle this advancement in particular.
>
> What's more, if you run Windows 2000 Server Datacenter Edition SP3m,
you're
> looking at the ability to scale up to 64 uni-syncronous processors
> (physically) and up to 2 terabytes or more of RAM (either physical state
or
> node on a by-wire NLB, GLB)
>
> The only difference between Windows 2003 Server (Enterprise or Standard,
not
> including Datacenter, since Advanced was done away with years ago) is a
> included SQL server, SMTP/POP server, Lite Exchange, "out of the box"
Active
> Directory and PDC / DC deployment, "being locked down" out of the box, and
a
> few other minor UI touch ups and packet interface handling exchange
methods
> (IPv6 anyone?) and the removal of NetBUI, etc.
>
> If you don't understand what you're saying, please let those who do gain
the
> time to respond. Especially when what you're responding to will possibly
> have an adverse affect on how another individual spends his/her time and
> money.
>
> To whomever it was that asked earlier, Windows 2000 Server (Standard,
> Advanced, Enterprise, or even Datacenter) does support "HyperThreading"
and
> in standard form up to 4GB of physical RAM, etc. as well as up to 2
physical
> processors (Standard), multiplied by a factor of 2 each step upward.
>
> Additionally, CALs for RDP are interchangeable between Windows 2000 Server
> and Windows 2003 Server, so administration should you decide to license
one
> over the other thru a purchase (since Windows 2000 Server can be purchased
> for close to $2,500 USD depending on the license you choose) and may be
more
> cost efficient if you want to re-use that license, especially if it is off
> network (as MS has already stated this will be free for everyone in the
next
> 5 months and forward).
>
> As a note, every server we deploy is currently at a minimum specification
of
> two or more 2800mhz "F" class Intel Xeon processors and 2048MB of PC2700
DDR
> (ECC). And the taskman does show a multiplicity of processors and system
> information which does indeed state that "Multi-Threading" is capable and
> active.
>
> Read a book people. You shouldn't be spreading misinformation simply
because
> the thought crosses your mind. If you don't KNOW, then either find out or
> don't post. I long for the good old days of this list...
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Guido
> Sent: Monday, June 14, 2004 9:02 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] Windows 2000 or Windows 2003?
>
> Wow, thought 2k did support HT. Is there gonna be anyproblems if i have a
HT
> support processor and motherboard but not the OS?
> - Original Message -
> From: <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Monday, June 14, 2004 8:39 PM
> Subject: Re: [hlds] Windows 2000 or Windows 2003?
>
>
> > nope, 2k does not support hyperthreading
> >
> > and as mentioned earlier, both 2k and 2k3 are basically the same os,
just
> > with slight differences. theres more setup that has to be done on 2k3
> since
> > its server software, and has nothing set up on install.
> >
> > as for whoever said xp for win servers, i would like u to send me some
of
> > that fine jamacian weed you're smoking, cuz im out at the moment.
> >
> >
> > - Original Message -
> > From: "Donald Holl" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Monday, June 14, 2004 7:34 PM
> > Subject: Re: [hlds] Windows 2000 or Windows 2003?
> >
> >
> > > > Wait. Does Win2k Pro support HT?
> > >
> > > I doubt it. HT wasn't around when Windows 2000 came out so it wou

Re: [hlds] IP and port are wrong

2004-06-14 Thread Guido
I hate this. The link you gave me, helped, but the port is still this random
50* number. What the  am i supposed to do now? tried pretty much
everything... Also Roc, what did you ask for when you called them?
- Original Message -
From: "Roc" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 14, 2004 7:54 PM
Subject: Re: [hlds] IP and port are wrong


> I had ordered business class with static but was given business dynamic.
>
> The router held the IP but the ports would change on a daily basis late at
> night where I assume they flush the system and everyone gets assigned new
> IP's
>
> I just called to alert them of the problem, I never bothered getting
> technical with the guy and it was fixed almost immediately.
> Sorry I never asked what the "actual" problem was.
>
> When I called tech support I was fortunate to be speaking with a live
person
> within 3 minutes. (which surprised the living $h!t out of me).  Yeah I
know
> call me lucky :)
>
> Regards
> - Original Message -
> From: "Guido" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Monday, June 14, 2004 4:17 PM
> Subject: Re: [hlds] IP and port are wrong
>
>
> > Well, what did you ask for, cause im using bellsouth and whenever i call
> em,
> > im on wait for about 30 minutes, and i get transefered to about 30
> different
> > numbers... Also, how did you fix it?
> >
> > - Original Message -
> > From: "Roc" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Monday, June 14, 2004 12:46 PM
> > Subject: Re: [hlds] IP and port are wrong
> >
> >
> > > I had this happen once when I tested Verizon online DSL.  The problem
> was
> > > they were not properly set up for static IP.  Maybe this is the same
> > problem
> > > you are experiencing?
> > >
> > > The problem went away after I called them.
> > >
> > > Regards
> > > - Original Message -
> > > From: "Guido" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Saturday, June 12, 2004 10:32 PM
> > > Subject: Re: [hlds] IP and port are wrong
> > >
> > >
> > > > I have a DSL connection. The modem is a Westell. The touter is a
> > linksys,
> > > > Etherfast Wireless Access Point + Cable\DSL with 4 port switch,
> BEFW11S4
> > > V.2
> > > > I dont have a firewall . Also about the forwarding, i have to
forward
> > port
> > > > 27015 to what?
> > > >
> > > > - Original Message -
> > > > From: "Ooks Server" <[EMAIL PROTECTED]>
> > > > To: <[EMAIL PROTECTED]>
> > > > Sent: Saturday, June 12, 2004 9:07 PM
> > > > Subject: Re: [hlds] IP and port are wrong
> > > >
> > > >
> > > > > The reason your port shows up as a random port is because your
> router
> > > does
> > > > > not have port 27015 forwarded. HLDS will make an outgoing
connection
> > on
> > > > > local port 27015. If the router does not have that forwarded to
the
> > > > outside
> > > > > world, it opens up a pseudo-random port instead, and that is what
> > people
> > > > see
> > > > > from the inside.
> > > > >
> > > > > The IP address that hlds shows is the local network ip address of
> the
> > > > > machine it is running on. The ip address people see from the
outside
> > is
> > > > the
> > > > > ip address your ISP assigns to you.
> > > > >
> > > > > What type of internet connection do you have? What type of modem?
> > > router?
> > > > > firewall?
> > > > >
> > > > >
> > > > > - Original Message -
> > > > > From: "Guido" <[EMAIL PROTECTED]>
> > > > > To: <[EMAIL PROTECTED]>
> > > > > Sent: Saturday, June 12, 2004 4:54 PM
> > > > > Subject: Re: [hlds] IP and port are wrong
> > > > >
> > > > >
> > > > > > Well, how do you fix it?
> > > > > > - Original Message -
> > > > > > From: "Z Teknology HLDS Email" <[EMAIL PROTECTED]>
> > > > > > To: <[EMAIL PROTECTED]>
> > > > > > Sent: Saturday, June 12, 2004 7:21 PM
> > > > > > Subject: RE: [hlds] IP and port are wrong
> > &

Re: [hlds] Windows 2000 or Windows 2003?

2004-06-14 Thread Guido
Wow, thought 2k did support HT. Is there gonna be anyproblems if i have a HT
support processor and motherboard but not the OS?
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 14, 2004 8:39 PM
Subject: Re: [hlds] Windows 2000 or Windows 2003?


> nope, 2k does not support hyperthreading
>
> and as mentioned earlier, both 2k and 2k3 are basically the same os, just
> with slight differences. theres more setup that has to be done on 2k3
since
> its server software, and has nothing set up on install.
>
> as for whoever said xp for win servers, i would like u to send me some of
> that fine jamacian weed you're smoking, cuz im out at the moment.
>
>
> - Original Message -
> From: "Donald Holl" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Monday, June 14, 2004 7:34 PM
> Subject: Re: [hlds] Windows 2000 or Windows 2003?
>
>
> > > Wait. Does Win2k Pro support HT?
> >
> > I doubt it. HT wasn't around when Windows 2000 came out so it would seem
> to make sense that Windows 2003 can take advantage of HT and therefore
> perform better.
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
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>

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Re: [hlds] IP and port are wrong

2004-06-14 Thread Guido
Ziminski thanks for the link, that solved the problem.
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 14, 2004 4:40 PM
Subject: Re: [hlds] IP and port are wrong


> Try this link:
> http://www.broadbandreports.com/forum/remark,9009506~mode=flat
>
> - Original Message -
> From: Donald Holl <[EMAIL PROTECTED]>
> Date: Monday, June 14, 2004 4:27 pm
> Subject: Re: [hlds] IP and port are wrong
>
> > I think he means to put this into your browser
> > http://192.168.1.1/ or http://192.168.0.1/
> >
> > > My model number is B90-220030-04. And by connecting directly you
> > mean> connectong it from teh back of the modem directly to my
> > computer, right?
> > >
> > > > Which model number? I have the same thing - they come in a
> > router version,
> > > > and a router-less version. The model number is on the bottom
> > of the unit.
> > > >
> > > > To get to the setup page, you have to bypass your router and
> > connect a
> > > > computer directly to the modem. The IP for the setup is
> > 192.168.1.1, I
> > > > think, if not then it is 192.168.0.1. Then you will see the
> > menu of all the
> > > > things you can setup.
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
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>

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Re: [hlds] Windows 2000 or Windows 2003?

2004-06-14 Thread Guido
Wait. Does Win2k Pro support HT?
- Original Message -
From: "[YG]Sharza" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 14, 2004 5:06 PM
Subject: SV: [hlds] Windows 2000 or Windows 2003?


> > ok again im gonna say go with 2000 because newer windows these days lake
> > actual cpu and memory to run as where 2000 is so old but still good it
> > really needs nothing hence server has more to use
>
>
> In detail, the differences between the two, is how they act in an active
directory environment. 2003
> are first off made more secure (again, in an AD env.), its more user
friendly (for AD), you can
> perform more tasks without having to reinstall your server in 2003 (AD)
etc etc etc.
>
> A stripped down 2003 and 2000 is more or less the same, both in
performance and memory requirements.
>
> XP runs basically really good too.
>
> Which one to select, must be Z's personal choice... all of the above is
only true for gameserver
> environments, if he plans to run anything else on these machines (web /
mail / other server) a
> server os should be deployed, but for gameservers, they are equally
suited... none better than the
> other.
>
> L8r,
>   Sharza
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.706 / Virus Database: 462 - Release Date: 14-06-2004
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>

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Re: [hlds] IP and port are wrong

2004-06-14 Thread Guido
My model number is B90-220030-04. And by connecting directly you mean
connectong it from teh back of the modem directly to my computer, right?
- Original Message -
From: "Ooks Server" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, June 13, 2004 6:04 PM
Subject: Re: [hlds] IP and port are wrong


> Which model number? I have the same thing - they come in a router version,
> and a router-less version. The model number is on the bottom of the unit.
>
> To get to the setup page, you have to bypass your router and connect a
> computer directly to the modem. The IP for the setup is 192.168.1.1, I
> think, if not then it is 192.168.0.1. Then you will see the menu of all
the
> things you can setup.
>
> - Original Message -
> From: "Guido" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Sunday, June 13, 2004 12:47 PM
> Subject: Re: [hlds] IP and port are wrong
>
>
> > I have the Westell WireSpeen Dual Connect Modem.I didn't know there was
a
> > firewall in the modem.. how do i turn it off?
> > - Original Message -
> > From: "Ooks Server" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Sunday, June 13, 2004 12:01 PM
> > Subject: Re: [hlds] IP and port are wrong
> >
> >
> > > Do you know how to forward ports in your router setup page? I ditched
my
> > > Linksys a long time ago, and don't remember the details, but you
should
> be
> > > able to find port forwarding in the router setup. Simply add port
> > forwarding
> > > for port 27015, UDP. I'm sure someone here that has a Linksys can give
> you
> > > more information, or RTFM or check the Linksys website - it's not that
> > > difficult if you can find the right page in the setup menu.
> > >
> > > Also, make sure the firewall in the Westel is disabled. What model
> Westel
> > do
> > > you have? Some of them have a router built in, others don't. I was
> > supposed
> > > to have been sent the non-router model by my ISP, but instead they
sent
> me
> > > the one with the built in router. I didn't know this, and plugged it
> into
> > a
> > > DSL/Cable router, and had a lot of problems with it.
> > >
> > >
> > >
> > > - Original Message -
> > > From: "Guido" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Saturday, June 12, 2004 7:32 PM
> > > Subject: Re: [hlds] IP and port are wrong
> > >
> > >
> > > > I have a DSL connection. The modem is a Westell. The touter is a
> > linksys,
> > > > Etherfast Wireless Access Point + Cable\DSL with 4 port switch,
> BEFW11S4
> > > V.2
> > > > I dont have a firewall . Also about the forwarding, i have to
forward
> > port
> > > > 27015 to what?
> > > >
> > > > - Original Message -
> > > > From: "Ooks Server" <[EMAIL PROTECTED]>
> > > > To: <[EMAIL PROTECTED]>
> > > > Sent: Saturday, June 12, 2004 9:07 PM
> > > > Subject: Re: [hlds] IP and port are wrong
> > > >
> > > >
> > > > > The reason your port shows up as a random port is because your
> router
> > > does
> > > > > not have port 27015 forwarded. HLDS will make an outgoing
connection
> > on
> > > > > local port 27015. If the router does not have that forwarded to
the
> > > > outside
> > > > > world, it opens up a pseudo-random port instead, and that is what
> > people
> > > > see
> > > > > from the inside.
> > > > >
> > > > > The IP address that hlds shows is the local network ip address of
> the
> > > > > machine it is running on. The ip address people see from the
outside
> > is
> > > > the
> > > > > ip address your ISP assigns to you.
> > > > >
> > > > > What type of internet connection do you have? What type of modem?
> > > router?
> > > > > firewall?
> > > > >
> > > > >
> > > > > - Original Message -
> > > > > From: "Guido" <[EMAIL PROTECTED]>
> > > > > To: <[EMAIL PROTECTED]>
> > > > > Sent: Saturday, June 12, 2004 4:54 PM
> > > > > Subject: Re: [hlds] IP and port are wrong
> > > > >
> > > > >
> > > > > > Well, how do you fix it?
&g

Re: [hlds] IP and port are wrong

2004-06-14 Thread Guido
Well, what did you ask for, cause im using bellsouth and whenever i call em,
im on wait for about 30 minutes, and i get transefered to about 30 different
numbers... Also, how did you fix it?

- Original Message -
From: "Roc" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 14, 2004 12:46 PM
Subject: Re: [hlds] IP and port are wrong


> I had this happen once when I tested Verizon online DSL.  The problem was
> they were not properly set up for static IP.  Maybe this is the same
problem
> you are experiencing?
>
> The problem went away after I called them.
>
> Regards
> - Original Message -
> From: "Guido" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, June 12, 2004 10:32 PM
> Subject: Re: [hlds] IP and port are wrong
>
>
> > I have a DSL connection. The modem is a Westell. The touter is a
linksys,
> > Etherfast Wireless Access Point + Cable\DSL with 4 port switch, BEFW11S4
> V.2
> > I dont have a firewall . Also about the forwarding, i have to forward
port
> > 27015 to what?
> >
> > - Original Message -
> > From: "Ooks Server" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Saturday, June 12, 2004 9:07 PM
> > Subject: Re: [hlds] IP and port are wrong
> >
> >
> > > The reason your port shows up as a random port is because your router
> does
> > > not have port 27015 forwarded. HLDS will make an outgoing connection
on
> > > local port 27015. If the router does not have that forwarded to the
> > outside
> > > world, it opens up a pseudo-random port instead, and that is what
people
> > see
> > > from the inside.
> > >
> > > The IP address that hlds shows is the local network ip address of the
> > > machine it is running on. The ip address people see from the outside
is
> > the
> > > ip address your ISP assigns to you.
> > >
> > > What type of internet connection do you have? What type of modem?
> router?
> > > firewall?
> > >
> > >
> > > - Original Message -
> > > From: "Guido" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Saturday, June 12, 2004 4:54 PM
> > > Subject: Re: [hlds] IP and port are wrong
> > >
> > >
> > > > Well, how do you fix it?
> > > > - Original Message -
> > > > From: "Z Teknology HLDS Email" <[EMAIL PROTECTED]>
> > > > To: <[EMAIL PROTECTED]>
> > > > Sent: Saturday, June 12, 2004 7:21 PM
> > > > Subject: RE: [hlds] IP and port are wrong
> > > >
> > > >
> > > > > That happened to me at my office before...got some random port.
> Very
> > > very
> > > > > busy server as well even though it was laggy.  Connected through
> SDSL
> > at
> > > > my
> > > > > office.
> > > > >
> > > > > Zack Sloane
> > > > > http://zteknology.com
> > > > > We Put Personal Back in Personal Computer!
> > > > > You Dream it, We Build It!
> > > > >
> > > > >
> > > > > -Original Message-
> > > > > From: [EMAIL PROTECTED]
> > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Skirecs
> > > > > Sent: Saturday, June 12, 2004 3:44 PM
> > > > > To: [EMAIL PROTECTED]
> > > > > Subject: Re: [hlds] IP and port are wrong
> > > > >
> > > > > The first ip might be your inside or nat ip, although i never seen
> one
> > > so
> > > > > random...
> > > > > - Original Message -
> > > > > From: "Guido" <[EMAIL PROTECTED]>
> > > > > To: <[EMAIL PROTECTED]>
> > > > > Sent: Saturday, June 12, 2004 6:27 PM
> > > > > Subject: [hlds] IP and port are wrong
> > > > >
> > > > >
> > > > > > This is a multi-part message in MIME format.
> > > > > > --
> > > > > > [ Picked text/plain from multipart/alternative ]
> > > > > > HI ,
> > > > > > I am running a CS 1.6 server. The problem is that the ip that
says
> > on
> > > > the
> > > > > hlds is not the actual one. The IP in the hlds is :
> > > 169.254.47.249:27015.
> > > > > when you try to connect to that ip it doesnt work. then i go onto
> > > > > gam

Re: [hlds] IP and port are wrong

2004-06-13 Thread Guido
I have the Westell WireSpeen Dual Connect Modem.I didn't know there was a
firewall in the modem.. how do i turn it off?
- Original Message -
From: "Ooks Server" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, June 13, 2004 12:01 PM
Subject: Re: [hlds] IP and port are wrong


> Do you know how to forward ports in your router setup page? I ditched my
> Linksys a long time ago, and don't remember the details, but you should be
> able to find port forwarding in the router setup. Simply add port
forwarding
> for port 27015, UDP. I'm sure someone here that has a Linksys can give you
> more information, or RTFM or check the Linksys website - it's not that
> difficult if you can find the right page in the setup menu.
>
> Also, make sure the firewall in the Westel is disabled. What model Westel
do
> you have? Some of them have a router built in, others don't. I was
supposed
> to have been sent the non-router model by my ISP, but instead they sent me
> the one with the built in router. I didn't know this, and plugged it into
a
> DSL/Cable router, and had a lot of problems with it.
>
>
>
> - Original Message -
> From: "Guido" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, June 12, 2004 7:32 PM
> Subject: Re: [hlds] IP and port are wrong
>
>
> > I have a DSL connection. The modem is a Westell. The touter is a
linksys,
> > Etherfast Wireless Access Point + Cable\DSL with 4 port switch, BEFW11S4
> V.2
> > I dont have a firewall . Also about the forwarding, i have to forward
port
> > 27015 to what?
> >
> > - Original Message -
> > From: "Ooks Server" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Saturday, June 12, 2004 9:07 PM
> > Subject: Re: [hlds] IP and port are wrong
> >
> >
> > > The reason your port shows up as a random port is because your router
> does
> > > not have port 27015 forwarded. HLDS will make an outgoing connection
on
> > > local port 27015. If the router does not have that forwarded to the
> > outside
> > > world, it opens up a pseudo-random port instead, and that is what
people
> > see
> > > from the inside.
> > >
> > > The IP address that hlds shows is the local network ip address of the
> > > machine it is running on. The ip address people see from the outside
is
> > the
> > > ip address your ISP assigns to you.
> > >
> > > What type of internet connection do you have? What type of modem?
> router?
> > > firewall?
> > >
> > >
> > > - Original Message -
> > > From: "Guido" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Saturday, June 12, 2004 4:54 PM
> > > Subject: Re: [hlds] IP and port are wrong
> > >
> > >
> > > > Well, how do you fix it?
> > > > - Original Message -
> > > > From: "Z Teknology HLDS Email" <[EMAIL PROTECTED]>
> > > > To: <[EMAIL PROTECTED]>
> > > > Sent: Saturday, June 12, 2004 7:21 PM
> > > > Subject: RE: [hlds] IP and port are wrong
> > > >
> > > >
> > > > > That happened to me at my office before...got some random port.
> Very
> > > very
> > > > > busy server as well even though it was laggy.  Connected through
> SDSL
> > at
> > > > my
> > > > > office.
> > > > >
> > > > > Zack Sloane
> > > > > http://zteknology.com
> > > > > We Put Personal Back in Personal Computer!
> > > > > You Dream it, We Build It!
> > > > >
> > > > >
> > > > > -Original Message-
> > > > > From: [EMAIL PROTECTED]
> > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Skirecs
> > > > > Sent: Saturday, June 12, 2004 3:44 PM
> > > > > To: [EMAIL PROTECTED]
> > > > > Subject: Re: [hlds] IP and port are wrong
> > > > >
> > > > > The first ip might be your inside or nat ip, although i never seen
> one
> > > so
> > > > > random...
> > > > > - Original Message -
> > > > > From: "Guido" <[EMAIL PROTECTED]>
> > > > > To: <[EMAIL PROTECTED]>
> > > > > Sent: Saturday, June 12, 2004 6:27 PM
> > > > > Subject: [hlds] IP and port are wrong
> > > > >
> > > > >
> > > > > 

Re: [hlds] IP and port are wrong

2004-06-12 Thread Guido
I have a DSL connection. The modem is a Westell. The touter is a linksys,
Etherfast Wireless Access Point + Cable\DSL with 4 port switch, BEFW11S4 V.2
I dont have a firewall . Also about the forwarding, i have to forward port
27015 to what?

- Original Message -
From: "Ooks Server" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, June 12, 2004 9:07 PM
Subject: Re: [hlds] IP and port are wrong


> The reason your port shows up as a random port is because your router does
> not have port 27015 forwarded. HLDS will make an outgoing connection on
> local port 27015. If the router does not have that forwarded to the
outside
> world, it opens up a pseudo-random port instead, and that is what people
see
> from the inside.
>
> The IP address that hlds shows is the local network ip address of the
> machine it is running on. The ip address people see from the outside is
the
> ip address your ISP assigns to you.
>
> What type of internet connection do you have? What type of modem? router?
> firewall?
>
>
> - Original Message -
> From: "Guido" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, June 12, 2004 4:54 PM
> Subject: Re: [hlds] IP and port are wrong
>
>
> > Well, how do you fix it?
> > - Original Message -
> > From: "Z Teknology HLDS Email" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Saturday, June 12, 2004 7:21 PM
> > Subject: RE: [hlds] IP and port are wrong
> >
> >
> > > That happened to me at my office before...got some random port.  Very
> very
> > > busy server as well even though it was laggy.  Connected through SDSL
at
> > my
> > > office.
> > >
> > > Zack Sloane
> > > http://zteknology.com
> > > We Put Personal Back in Personal Computer!
> > > You Dream it, We Build It!
> > >
> > >
> > > -Original Message-
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Skirecs
> > > Sent: Saturday, June 12, 2004 3:44 PM
> > > To: [EMAIL PROTECTED]
> > > Subject: Re: [hlds] IP and port are wrong
> > >
> > > The first ip might be your inside or nat ip, although i never seen one
> so
> > > random...
> > > - Original Message -
> > > From: "Guido" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Saturday, June 12, 2004 6:27 PM
> > > Subject: [hlds] IP and port are wrong
> > >
> > >
> > > > This is a multi-part message in MIME format.
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > HI ,
> > > > I am running a CS 1.6 server. The problem is that the ip that says
on
> > the
> > > hlds is not the actual one. The IP in the hlds is :
> 169.254.47.249:27015.
> > > when you try to connect to that ip it doesnt work. then i go onto
> > > gametiger.com, and i type in the name of the server (TeamKD Clan
Server)
> > and
> > > the ip that shows up is this one: 65.6.168.6:50286. I never knew that
> kind
> > > of port existed. i dont have any firewalls, and im running it through
a
> > dsl
> > > connected to a router connected to my computer directly, no wireless.
> > People
> > > do connect to the server, in ffact, its a pretty active server, except
> > that
> > > for my crappy box many people leave because of the lag, i use the
> computer
> > > too so that just makes more lag and spikes. Please someone tell me how
> to
> > > fix this.
> > > >
> > > > -specs-
> > > > 1.8 Ghz P4
> > > > 256 RAM
> > > > CS 1.6, DSL.
> > > > --
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > >
> > > ___
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> > please visit:
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> > >
> >
> > ___
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> please visit:
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> >
>
>
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Re: [hlds] IP and port are wrong

2004-06-12 Thread Guido
Well, how do you fix it?
- Original Message -
From: "Z Teknology HLDS Email" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, June 12, 2004 7:21 PM
Subject: RE: [hlds] IP and port are wrong


> That happened to me at my office before...got some random port.  Very very
> busy server as well even though it was laggy.  Connected through SDSL at
my
> office.
>
> Zack Sloane
> http://zteknology.com
> We Put Personal Back in Personal Computer!
> You Dream it, We Build It!
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Skirecs
> Sent: Saturday, June 12, 2004 3:44 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] IP and port are wrong
>
> The first ip might be your inside or nat ip, although i never seen one so
> random...
> - Original Message -
> From: "Guido" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, June 12, 2004 6:27 PM
> Subject: [hlds] IP and port are wrong
>
>
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > HI ,
> > I am running a CS 1.6 server. The problem is that the ip that says on
the
> hlds is not the actual one. The IP in the hlds is : 169.254.47.249:27015.
> when you try to connect to that ip it doesnt work. then i go onto
> gametiger.com, and i type in the name of the server (TeamKD Clan Server)
and
> the ip that shows up is this one: 65.6.168.6:50286. I never knew that kind
> of port existed. i dont have any firewalls, and im running it through a
dsl
> connected to a router connected to my computer directly, no wireless.
People
> do connect to the server, in ffact, its a pretty active server, except
that
> for my crappy box many people leave because of the lag, i use the computer
> too so that just makes more lag and spikes. Please someone tell me how to
> fix this.
> >
> > -specs-
> > 1.8 Ghz P4
> > 256 RAM
> > CS 1.6, DSL.
> > --
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
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[hlds] IP and port are wrong

2004-06-12 Thread Guido
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
HI ,
I am running a CS 1.6 server. The problem is that the ip that says on the hlds is not 
the actual one. The IP in the hlds is : 169.254.47.249:27015. when you try to connect 
to that ip it doesnt work. then i go onto gametiger.com, and i type in the name of the 
server (TeamKD Clan Server) and the ip that shows up is this one: 65.6.168.6:50286. I 
never knew that kind of port existed. i dont have any firewalls, and im running it 
through a dsl connected to a router connected to my computer directly, no wireless. 
People  do connect to the server, in ffact, its a pretty active server, except that 
for my crappy box many people leave because of the lag, i use the computer too so that 
just makes more lag and spikes. Please someone tell me how to fix this.

-specs-
1.8 Ghz P4
256 RAM
CS 1.6, DSL.
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Re: [hlds] Connection for a 100

2004-06-11 Thread Guido
Does the colo have a setup fee? Also, i could get a colo OC  192 for 150 a
month. but i prefer savin 50 dollars a month.
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, June 11, 2004 5:56 PM
Subject: Re: [hlds] Connection for a 100


> I colo for $100/month (1U) 1 hop from an OC48 XO connection. If
> colocation is an option for you, I would look into that instead of
> trying to bring a fatpipe to your door.
>
> --- Guido <[EMAIL PROTECTED]> wrote:
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Is there anyone here that know if you can get a good connection for
> > around $100 a month? Share your connections . Comments appreciated.
> >
> > -specs-
> > P4 3.2 GHz
> > 1GB RAM
> > CS
> > --
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
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[hlds] Connection for a 100

2004-06-11 Thread Guido
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Is there anyone here that know if you can get a good connection for around $100 a 
month? Share your connections . Comments appreciated.

-specs-
P4 3.2 GHz
1GB RAM
CS
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[hlds] Cnnection Speed

2004-06-09 Thread Guido
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hello,
I want to know whats a healthy connection for my Cs servers if want to run 
about 3-4 32 Player Servers. PLease share your connections and what kind of servers, 
your servers specs, and if theres any lag. Thank you.
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Re: [hlds] How many servers should i run on a 3.2 GHZ?

2004-05-22 Thread guido rainuzzo
[ Converted text/html to text/plain ]

Wow, lower then i expected. What should i have as a connection for the box to
be loaded without lag?






>From: "Roc" <[EMAIL PROTECTED]>
>Reply-To: [EMAIL PROTECTED]
>To: <[EMAIL PROTECTED]>
>Subject: Re: [hlds] How many servers should i run on a 3.2 GHZ?
>Date: Sat, 22 May 2004 10:52:27 -0400
>
>Well, I guess it is a Win box ... weird!
>
>Regards
>- Original Message -
>From: "Snagu" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>
>Sent: Saturday, May 22, 2004 4:06 AM
>Subject: Re: [hlds] How many servers should i run on a 3.2 GHZ?
>
>
> > Hi
> >
> >  Wich sounds much, processor load or number of servers ? :)
> > Ok, it's lightly overclocked so I run server ( W2K ) with 3.4 GHz ( P4 )
> > with 800MHz FSB, 2Gb RAM
> > and I have 10Mbit dedicated connection, you're very welcome to visit my
> > servers
> > 81.17.202.66 - 68:27015
> >
> > Snagu
> >
> > - Original Message -
> > From: "David Fencik" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Saturday, May 22, 2004 9:44 AM
> > Subject: RE: [hlds] How many servers should i run on a 3.2 GHZ?
> >
> >
> > > Really?  That sounds like a bit much to me.
> > >
> > > Dave
> > >
> > > -Original Message-
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Snagu
> > > Sent: Saturday, May 22, 2004 2:36 AM
> > > To: [EMAIL PROTECTED]
> > > Subject: Re: [hlds] How many servers should i run on a 3.2 GHZ?
> > >
> > > Hi
> > >
> > > I run 3 DoD-servers with adminmod, logd and pingbooster. For 18/18,
> > > 20/20
> > > and 30/30 players.
> > > Processor load is about 96 % when all 3 is full.
> > >
> > > Snagu
> > > - Original Message -
> > > From: "Guido" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Saturday, May 22, 2004 4:56 AM
> > > Subject: [hlds] How many servers should i run on a 3.2 GHZ?
> > >
> > >
> > > > This is a multi-part message in MIME format.
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > Hello. I want to know how many servers can/should i run on a 3.2 GHz
> > > P4
> > > 1GB RAM without having lag. Suppose i run all servers with AMX,
> > > Superhero,
> > > HL Booster.
> > > > --
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
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> >
> >
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>please visit:
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> >
>
>
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Is your PC infected? Get a FREE online computer virus scan from McAfee®
Security.[1]

===References:===
  1. http://g.msn.com/8HMBENUS/2755??PS=47575

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Re: [hlds] How many servers should i run on a 3.2 GHZ?

2004-05-21 Thread Guido
I have 3MB download and 300 kb upload DSL
- Original Message -
From: "Shane Robinett" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, May 21, 2004 10:09 PM
Subject: Re: [hlds] How many servers should i run on a 3.2 GHZ?


> 1? 
> - Original Message -
> From: "Guido" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, May 21, 2004 9:56 PM
> Subject: [hlds] How many servers should i run on a 3.2 GHZ?
>
>
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Hello. I want to know how many servers can/should i run on a 3.2 GHz P4
> 1GB RAM without having lag. Suppose i run all servers with AMX, Superhero,
> HL Booster.
> > --
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
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[hlds] How many servers should i run on a 3.2 GHZ?

2004-05-21 Thread Guido
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hello. I want to know how many servers can/should i run on a 3.2 GHz P4 1GB RAM 
without having lag. Suppose i run all servers with AMX, Superhero, HL Booster.
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Re: [hlds] 12 players server and only 10 connect

2004-05-21 Thread Guido
How do i do that?

- Original Message -
From: "J Marcus" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, May 21, 2004 5:35 PM
Subject: RE: [hlds] 12 players server and only 10 connect


> Turn off reserved slots...
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Guido
> Sent: Friday, May 21, 2004 4:28 PM
> To: [EMAIL PROTECTED]
> Subject: [hlds] 12 players server and only 10 connect
>
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> I have a server running. It has AMX mod and superhero. But there's a huge
> problem.  The maximum slots for the server is 12 , but when it reaches to
> ten, and another 11th person tries to join, the server automatically kicks
> him/her. How do I fix this???
> --
>
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[hlds] 12 players server and only 10 connect

2004-05-21 Thread Guido
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I have a server running. It has AMX mod and superhero. But there's a huge problem.  
The maximum slots for the server is 12 , but when it reaches to ten, and another 11th 
person tries to join, the server automatically kicks him/her. How do I fix this???
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